The Ultimate IGGM Savings Guide: How to Min-Max Points, Coupons & VIP Perks?
FC 27 Career Mode Controversy: Great New Features, But Why Are Players So Disappointed?
EA SPORTS FC 27 has made significant changes to the popular Career Mode in FC series, even subtly challenging the well-known football simulation management game Football Manager.
However, before the official release of FC 27, players who experienced Career Mode through FC 27 Beta had mixed opinions, sparking considerable discussion on player forums.
Those who praised the mode focused on its various new gameplay features, while those who opposed it were more concerned with the overall user experience. Specifically:
Positive ViewsFirstly, a group of core players highly praised the various new gameplay features of FC 27's Career Mode. In their view, Career Mode has many novel and interesting gameplay elements, such as:
Restructured Transfer Market SystemMany players expressed their appreciation for the new Transfer Market. This game's Transfer Market introduces a multi-stage negotiation mechanism - no longer just a simple offer, but involves multiple stages including inquiry, initial contact, and formal negotiation.
Meanwhile, contract terms have been significantly expanded, now including performance-based clauses, buy-back clauses, and first refusal clauses.
Furthermore, the introduction of the transfer hijack mechanism has greatly increased the drama of the transfer window. When a target player receives offers from other clubs, players can intervene and offer more favorable terms to try and secure the player.
Dynamic OVRDynamic OVR is described by the developers as the biggest change to the player rating system in Career Mode ever - a player's real-time OVR will dynamically fluctuate based on their condition, morale, and match fitness.
This means that a young player with a base OVR of only 77 can see their Dynamic OVR soar to 90 if they consistently start and perform well. Conversely, a star player who is frequently on the bench or whose morale is low will see their OVR decline.
Previously, players could only experience this through Evolutions gameplay in Ultimate Team mode, spending coins. Now, in Career Mode, which doesn't require $1, players can also experience it.
Long-term DevelopmentFurthermore, players who support the new Career Mode have praised the long-term development of AI clubs. Now, teams focusing on youth development are more inclined to invest in young players, while other teams are pursuing ready-to-play talent.
AI will simultaneously track multiple players and analyze their weaknesses, proactively identifying the weakest links in the lineup and seeking to strengthen them. This is something not seen in previous installments.
Negative ViewsWhile FC 27's Career Mode has garnered considerable support, it must be acknowledged that it has received far more criticism from players.
The reason is that the mode exposed too many problems during Beta testing phase. These problems, while seemingly minor, severely impacted the player experience, leading many veteran players to express deep disappointment.
Disastrous UICareer Mode in this game features a new menu; however, UI of this new menu has been described by players as utterly terrible.
The core problem lies in the game's pursuit of depth in its simulation management, resulting in each actionable option being on a separate page, leading to extremely long operation paths.
However, after completing each step, the interface forcibly redirects back to Squad Hub, forcing players to re-enter Youth Academy menu and start over.
One player complained: "The most frustrating part is promoting youth players to the first team. Every time you promote one, it takes you back to Squad Hub, forcing you to re-enter Youth Academy, repeating the process over and over."
Controversy of Authentic Gameplay 2.0The controversy surrounding Authentic Gameplay 2.0 was arguably the biggest culprit driving players away during FC 27 Beta test.
Many players reported that the game's pace in Career Mode was slowed to an unbearable degree, with players moving sluggishly, as if they had all aged 50 years.
In contrast, AI's defensive tracking speed was absurd; even wingers with a clear speed advantage couldn't break through their defense.
As one player complained: his left-back only had a speed of 50, while his right winger had 80, yet in a 10-yard sprint, the right winger couldn't outrun the opponent.
Classic Features RemovedAnother widely controversial issue is the removal of some classic features from Career Mode, such as Training Plans.
Since this feature has been present in FC series for a long time, veteran players are very accustomed to it and appreciate the freedom it provides to rotate or not rotate formations.
My OpinionIt must be admitted that EA seems to have neglected to thoroughly test many of the new gameplay elements in FC 27's Career Mode. They look great, but in practice, they're riddled with minor issues.
More importantly, the developers not only ignored these minor problems but also heavily promoted Career Mode as one of FC 27's biggest selling points before the beta test.
This led to a significant disappointment among players who participated in the test, plagued by various minor issues, and is the direct reason for the current low player ratings of Career Mode.
However, it must be acknowledged that, aside from these issues, Career Mode in this game does represent a significant breakthrough in game design and demonstrates a respect for the player community's feedback.
For example, Dynamic OVR and Transfer Market are features the player community has been requesting for years.
The former addresses the issues of veteran players' precipitous decline and the overly gradual development of younger players, while the latter makes the transfer system more complex and more like real team management.
If the developers continue to actively listen to player feedback and resolve these issues before the official launch of EA SPORTS FC 27, a turnaround in public opinion is likely.
Monopoly Go Happy Harvest with Looney Tunes Board Upgrade Guide: How to Balannce Cash and Dice?
Monopoly Go Happy Harvest with Looney Tunes has begun. With the addition of Looney Tunes theme, players, in addition to collecting new stickers and participating in seasonal events, need to reconsider a seemingly basic but actually impactful resource cycle: how should the board be upgraded?
The Differences in Happy Harvest with Looney TunesFor players just entering a new season, the most direct approach is often to build landmarks as soon as they get cash, and then roll the dice to earn more after spending it all. However, if the goal is to advance the board more efficiently while also managing albums and seasonal events, this isn't necessarily the best resource allocation method.
One of the biggest features of this season is the addition of a new long-term gameplay mode, Infinite Harvest. Officially positioned as an always-on feature, players can participate in farm growth, cultivate crops, and earn harvest rewards as the board progresses.
Therefore, upgrading the board in the new season cannot be simply understood as upgrading as soon as you earn money. A more reasonable approach is to plan dice, cash, board progression, and new season gameplay within the same resource cycle.
Conserve CashThis is the most common mistake in board progression. Once a player accumulates cash, the game constantly reminds them to upgrade their Landmark. New players can easily develop a habit of building as soon as they have cash. However, if there's no urgent need for board progress or any related events are underway, it's advisable to conserve some cash.
The reason is simple. Monopoly Go's events rotate constantly. Some events make building and upgrading Landmarks easier. If you spend all your cash prematurely, you'll find yourself without resources when it's truly time to focus on building.
Among these, the most noteworthy are building promotions like Builder's Bash. These events are simple in mechanism, allowing you to complete more Landmark progress with the same amount of cash.
Therefore, if you're only a few Landmark upgrades away from the next board and a building event is about to begin, accumulating cash in advance is often more sensible than spending it immediately. Of course, you don't need to stop playing for extended periods while waiting for events. For players with limited cash reserves, progressing through the board normally remains more important.
Dice is ParamountMany players focus solely on cash when discussing board upgrades, but cash is merely an intermediate step in the resource cycle. The true cycle should be:
Dice - determines how many moves you can make. Board Actions - moving and landing on various squares to earn cash, rewards, etc. Cash - used to upgrade the Landmarks on the current board. Completing a Board - once all 5 Landmarks on the current board are fully upgraded, the board is completed. Next Board - entering a new board and continuing the cycle.Therefore, to improve board upgrade efficiency, the first consideration should be how to use dice.
If you consume all $1 at once to quickly complete a board, even if you complete several Landmarks in a short time, you may not have enough resources to participate in other seasonal events later.
Especially since Monopoly Go Happy Harvest with Looney Tunes recently launched, album, Milestones, Tournaments, and various themed gameplay modes all require a significant investment of dice.
A better approach is to determine your dice usage pace based on your goals. If your primary goal is to upgrade the board, you can use dice more to earn cash and then concentrate on building at appropriate times.
If your primary goal is to complete the album, you should prioritize content that yields sticker packs. If you want to balance both, you can use large events as nodes for concentrated resource usage.
Infinite Harvest or Board Upgrades?One of the most noteworthy new changes in Happy Harvest with Looney Tunes is Infinite Harvest. It transforms the Free Parking area on the board into a place where various crops grow, and you can earn rewards by planting and harvesting crops.
For players, this raises a new question: Should I invest all my resources in board upgrades, or should I also consider Infinite Harvest?
The answer is not an either/or choice. If you're only a few landmarks away from completing a board, focusing on upgrading is usually more effective.
However, if you're far from the next board and there's worthwhile progress in Infinite Harvest, investing in crops will yield greater returns. This is the biggest difference between the current season's board strategy and the regular board strategy.
Related: $1
In general, in Monopoly Go Happy Harvest with Looney Tunes season, board upgrades aren't simply about spending cash whenever you have it. A more rational approach is to find a balance between dice, cash, board progress, and Infinite Harvest based on your goals.
For most players, the most important thing isn't completing a board as quickly as possible, but ensuring that limited dice and cash generate consistent returns throughout the season. Especially early in the season, proper resource planning is more crucial than blindly pursuing short-term board progress.
NBA 2K27 Player Backlash Explained: Is 2K's Business Model Finally Too Much?
NBA 2K27 is set to launch on September 4, 2026, but if you pay close attention, you'll notice that the community doesn't seem as excited for the new content as in previous years. Instead, posts expressing dissatisfaction are everywhere. Why is this?
This article will analyze why players are generally dissatisfied with NBA 2K27 and what problems are hidden behind the game.
Virtual Currency EcosystemOne of the biggest complaints from players is that they feel like they're essentially renting the game every year. Players feel they receive roughly the same things each year but have to pay again, and transitioning from one game to another feels like returning a rented item.
In addition, there's the issue of virtual currency. MT has always been the lifeblood of MyCAREER and MyTEAM modes, used for everything from upgrading player attributes to purchasing card packs and cosmetic items. Players spend hours, sometimes even hundreds of dollars, to acquire MT, only to have it all wiped out when they acquire the latest 2K game.
A video created by the founder of 2K on this issue quickly went viral, garnering over 1.2 million views. His core argument was that 2K Sports should build an ecosystem around virtual currency - a consistent element across all games - to create a more cohesive player experience.
This is utterly absurd. To illustrate the absurdity of this approach, consider this simple example: NBA teams typically don't change their mascots, yet players are forced to use MT in every new game to acquire the same mascot, even if they already own it in previous games.
It's like players have to pay an annual fee - not only for the game itself, but also for the unchanging elements within the game.
Predatory Profit ModelThe game's profit model is widely considered exploitative, designed to create frustration and force players to engage in microtransactions.
Statistically, in NBA 2K26, players need to spend over 140,000 MT to achieve an OVR of 80. To build a competitive MyTEAM team, you either need to invest hundreds of hours grinding for rewards or spend MT to acquire guaranteed card packs.
When I compared this game series to other games, I found that 2K Games is simply the worst predator in the industry, making EA seem much cleaner.
Terrible Player Models and Cover ArtCaitlin Clark's cover art sparked a strong reaction from players, with many fans flooding social media to complain that her digital illustration didn't resemble her at all. It has to be said that this wasn't just fans nitpicking; the cover art really looked terrible, like something the studio casually threw at AI, completely lacking in technical skill.
In addition, the player model design in NBA 2K27 is extremely poor. Many players look very similar, with Caitlin Clark looking like a combination of Carleton and Fever coach Stephanie White. And most importantly, the model in the game makes her look like a boy.
Attribute Point Reset Fee ControversyA concept for a feature called Reset Attribute Points in NBA 2K27, allowing players to reset and redistribute attribute points, has been leaked, but the proposed 100,000 $1 fee has sparked outrage.
The main point is that if you've already spent 285,000 MT on a player model and then realize you've made a mistake, under this system, you'll need to spend another 100,000 MT to make up for it - meaning a single player model would cost nearly 400,000 MT. I think if this mechanism were actually implemented, it would be met with fierce criticism.
Because players should have the opportunity to make changes for free, as no one can guarantee they won't make mistakes. Sometimes you might find that your character's attribute points are just a little short of reaching the threshold for a key badge or animation - for example, lacking 87 points in ball handling (unable to use momentum dribble).
Server Shutdowns and Content LossFor many veteran players looking to revisit the game, perhaps the most frustrating issue is that online access is cut off approximately two years after the game's release. Once the servers shut down, players will lose access to most game modes except for Quick Match.
Furthermore, if you downloaded 2K Share content for a particular season (jerseys, team logos, etc.), your save data will be unusable after the servers close, preventing you from continuing the game even in offline mode.
I believe this behavior is criminally punishable. Players pay full price for the game, only to find that the core modes will be locked and unplayable after a few years. To me, this is utterly unacceptable. This contrasts sharply with FC series, where you could play any FC game whenever you wanted.
Matchmaking and Community ToxicityI believe the biggest unresolved issue in the game is the matchmaking system. The current system is essentially random. Players who prioritize teamwork and passing are consistently matched with selfish ball handlers;
Players with high basketball IQs are often matched with low-IQ players who waste time dribbling; and players who try to play methodically are penalized.
The matchmaking system seems to deliberately pair players with vastly different playstyles, but the studio appears unable to fix this issue, exacerbating player frustration and making the single-player experience unbearable.
Lack of CompetitionUltimately, the reason this series has so many problems yet remains unaddressed largely stems from 2K's monopoly on licensed NBA basketball games. The player base possesses power, but rarely exercises it collectively. Unless players stop trading, nothing will change.
NBA 2K27 was a turning point for many players - not because it was the worst installment in the series, but because years of pent-up frustration finally erupted. From Caitlin Clark cover controversy to server shutdowns and exploitative spending, player discontent has been building.
But the studio seems to be ignoring it. I wonder how many players will remain if this continues. Perhaps if the monopoly issue isn't resolved, players will never receive fair treatment.
Diablo 4 Season 15 PTR Class Balance Breakdown: Blizzard Nerfed the Strong, But Forgot the Weak
If you've been following Diablo 4 community since Season 15 PTR announcement, you've probably sensed the players' panic. In short, the situation is mixed; while some class changes are indeed worrying, the overall situation is far more complex than just player anger.
This article will analyze the class balance adjustments in Diablo 4 Season 15 3.2.0 PTR to help you understand the future landscape.
Biggest Winners RogueRogue is undoubtedly the safest choice in Season 15. Most popular Rogue builds have avoided significant nerfs, and the improved combo points make the game smoother for this class.
We believe Rogue will likely continue to hold a top-tier position, with many players even considering them the only true S-tier class. However, considering Rogue's previous significant nerfs, this stability feels like a deliberate adjustment by the developers.
WarlockWarlock is the biggest beneficiary of the overall buffs. Many skills can now be cast while moving, greatly improving mobility, while improvements to resource acquisition and gameplay are also numerous.
Compared to other classes, Warlock's damage multiplier increase is astonishing, rising from 6x to 11x, meaning Warlock's endgame pushing capabilities may undergo a qualitative change. If you're looking for a truly significantly buffed class, look no further than Warlock.
You can start preparing some $1 suitable for Warlock. Different builds may vary considerably, so it's recommended to consider your desired build in advance.
Major Nerfs BarbarianBarbarian received the most significant overall nerf in Diablo 4 Season 15 PTR, and it was ruthless. Strength damage bonuses were reduced, the sustained damage output of Fury build was weakened, and the interactive effects of several legendary items were directly nerfed.
The specific numbers speak for themselves: the core attribute coefficient dropped from 1.1 to 0.8, Rallying Cry damage was halved from 200% to 100%, and the same applies to Call of the Ancients. In addition, the values of many glyphs and legendary items have also been comprehensively reduced.
However, Barbarian in Season 15 wasn't actually nerfed to the point of being useless; rather, Blizzard weakened its previously overpowered damage output, which relied on high multipliers, infinite rage, and Overpower bursts, bringing it back to a more normal level. In any case, this can be seen as a response to some players who felt Barbarian was overpowered in Season 14.
DruidIn Diablo 4 Season 15 PTR, several mainstream Druid builds were significantly nerfed. Storm-centric build lost its significant scaling potential, but some underperforming skills only received minor buffs.
The increase in core attribute coefficients from 1.25 to 1.625 is certainly good, but it's offset by some brutal nerfs. For example, Ursine Strength has plummeted from 10-13% to 2-4%, and now only applies to Werebear skills. Unless additional adjustments are made before Season 15 goes live, Druid will likely remain at a disadvantage compared to other classes.
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Forgotten Classes NecromancerNecromancer's situation is perhaps the most frustrating. While the core attribute coefficient has also increased to 1.625, the actual skill changes are negligible.
Player feedback has been very strong. In Season 14, Barbarians cleared Abyss level 150 in a short time, while Necromancers could only reach level 138. Doesn't that speak volumes? This class's damage is already so low, and there's still no indication of improvement in the new season.
For example, with Sever, Blizzard merely fixed the skill's location; there were no damage increases, no new glyphs, no new items, and no new stats. Even though players pointed out the skill's fundamental design flaw - the excessively long animation limiting continuous casting and rendering attack speed almost useless - Blizzard showed no intention of addressing this issue.
SorcererIn contrast, Sorcerer received some welcome improvements, including smoother Ball Lightning and enhancements to elemental builds. However, many underperforming builds remained largely unchanged, so the class's overall strength may still lag behind Rogue and Warlock.
Deeper IssuesPlayer dissatisfaction with Blizzard's class balance adjustments stems not only from the numbers but also from the design philosophy. Blizzard's class nerfs are always swift and aggressive, while buffs are always cautious, forcing players to stick to only one or two fixed builds and abandoning some weaker classes.
When a particular class makes up nearly 80% of the total characters in a season (reportedly, Barbarians recently reached this point), Blizzard's focus isn't on buffing other classes but rather on nerfing the leading class, creating a vicious cycle.
This is currently only on 3.2.0 PTR test server, not the final version. Hopefully, a more balanced approach to classes will yield better results.
Future SituationIf you're playing Rogue or Warlock, you'll be fine in Diablo 4 Season 15, as they are likely to be top-tier classes.
If you're playing Barbarian, while it might be tough, the class itself is strong enough that you'll probably be able to handle it. These nerfs are more about bringing Barbarians back to a normal level than completely destroying them.
If you're playing Druid or Sorcerer, you're in a precarious position. While some builds have been buffed, the overall strength may still feel insufficient.
If you're playing Necromancer, you have every reason to be frustrated. This class has some systemic issues that minor numerical buffs and adjustments to skill placement won't solve.
The above is an analysis of the class balance adjustments in Diablo 4 Season 15 PTR. This is the general situation at present, but the announcement at Blizzard may completely change everything before the new season officially goes live. We can look forward to it.
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EA Sports College Football Aug 02, 2024How To Dominate The Field In College Football 25? - Master These 5 Pro Tips
How’s it going, fellow players? Here I am with some pro tips to help you improve your game instantly and win more games in College Football 25.
I will break down the best College Football tips and tricks so that you can use the best strategies to dominate and beat your opponents. From explosive offensive plays to tight defenses, these tips will take your gameplay to the next level! Let’s get started!
1. Zone DropsFor this first tip, we will cover how to use Zone Drops. This tip is useful when you want to defend a Corner route or Crossing routes through the middle of the field to make Zone Drops.
Go to Coaching Adjustments in the play calling menu by pressing the right stick and scroll down until you see Zone Drops. This adjustment allows you to change the depth at which flat curl flats or hooks will drop back.
So if you drop your flats at 25 yards, the light blue flat zones will drop back to the 25 yard depth on the kickoff. If you leave Zone Drops at the default settings, the zone will follow the normal zone assignments since we are not assigning them to any specific Zone Drop.
Now I will show you how to use Zone Drops to defend the best Corner route in the game. One of the most effective ways to stop Corner route is to use a defense called Double Mable. Don’t forget to invest more $1 in your running backs if you want to get better at this play!
Double Mable is a defense that locks down the sidelines. On either side of the field you have one flat guarding the short flat area, another flat guarding the deep sidelines using the zone drop adjustment, the user guarding the middle of the field, and two deep safeties helping out.
To create a Double Mable defense, go to Coaching Adjustments and place your curl flats at 30 yards, leaving the rest of the zones at the default settings. 25 to 30 yard zone drop curl flats are great for defending deep Corner routes. 20 yard curl flats are great for defending short Corner routes.
With Zone Drops set, select a Cover 2 Zone Defense in the game, use the linebacker with a midfield read, and press Y or Triangle and the right stick push down to change your Cloud Flat to a Hard Flat. Then have both hook curl defenders use curl flats.
Now, if the opponent tries to attack the sideline with a popular route concept, you will see that the flat zone will occupy the flat. The deep half will defend the streak, and the 30 yard curl flat will run with Corner route and completely lock it down.
Double Mable also works well against deep Crossing routes. In this play, the offense has the streak and flat on one side, and then the deep crosser and a dig on the other side.
When using Double Mable, you will see that as the user, if you are defending the crosser in the middle of the field, the curl flat will defend the deep crosser once the deep crosser gets close enough to the sideline. So this is a great way to bait the opponent into intercepting.
Also Read: $1
2. Custom Route StemsFor the second tip, we will cover Custom Route Stems and how it can make your offense unstoppable.
Custom Route Stems allow you to adjust the length of specific routes like corners, post ins, outs, and more. You do this by pressing Y or Triangle, then pressing the receiver icon you want to adjust, and finally holding LB or L1 and moving the left stick up or down depending on how long or short you want your route to be.
Using this mechanic correctly can help you beat man coverage and zone coverage more easily. For example, against a zone coverage like Cover 3, notice the route combination behind, with the tight end in the corner and the running back on the flat.
If we run this play with the tight end corner breaking around 10 to 12 yards, you’ll see that deep third will defend the corner because the depth of the route allows the deep zone to defend the receiver.
But with this method, we can take the exact same concept, only this time we customize Corner route to break around 3 to 5 yards. You’ll see that there’s a vast window to throw the ball under the deep zone because we customized the corner route to not give the deep zone a chance to defend it.
You can also use Custom Route to beat man coverage. Typically, some routes that beat man coverage are slant drags, which are even well done in this year’s routes. Likewise, post and corners are also very good man beating routes, especially when you customize routes to intercept them all the way down.
When the ball is snapped, you’ll see that the receiver’s quick cut will help them get a lot of separation, allowing for an easy throw. You’ll see that the custom route stemmed post will do almost the same thing, just to the middle of the field.
3. Juke MovesThird is how to use the best Juke Moves in College Football 25.
The best Juke is Spin Move, which allows you to make your opponent fumble and change direction at a rapid pace. Hold down the right trigger and press B or Circle to spin. You’ll notice that when spinning without holding down the right trigger, Spin Move will not make any progress and will not be as fast, so you won’t be able to make anyone fumble. So always hold down the right trigger when doing a Juke.
The second best Juke is Basic Juke, which is where the player side shuffles left or right. To do this, hold down the right trigger like we did for Spin Move, then flick the right stick left to do a left Juke or right to do a right Juke.
One of the best ways to use these Juke Moves to make your opponent miss is to make sure you are running at an angle towards the left or right corner of the end zone. For example, in this play I was running towards the left corner of the end zone and when I saw the defender coming straight over to make the tackle, I gave myself a great angle to make the defender miss while continuing to run up the field after Juke.
This strategy can make it easier to disengage from an opponent’s tackle than running straight into the defender.
4. Slowing Down The Quarterback ScrambleFor the fourth, we will discuss how to slow down a scrambling quarterback.
In the current game, QB contains the position where you can double tap RB or R1 to have your D-Ends keep QB in the pocket which doesn’t work, so one of the best ways to slow down a quarterback scramble is to have QB watch your linebacker or defensive lineman.
Since QB spies will mirror wherever the quarterback goes, you can absolutely put your linebackers on QB spies. Double-tap the right side on D-Pad and select the linebacker you want to put on QB spies, then flick the right stick to the left. If you want D-ends to deal with QB spies, double-tap the left side of D pad. Select D-end you want to adjust, then flick the right stick to the left to adjust QB spies.
Here’s a pro tip: if you want to send out QB spies to pounce on QB, you can press the right stick, which will send out the nearest QB spies to pounce on QB.
5. Pocket PresenceThe fifth point is Pocket Presence. Many people tend to exit the pocket as soon as the ball is snapped. What many don’t know is that taking a few steps back will cause D-ends to come off quicker because you are giving them an easy angle to sack you. Not only will this reduce the time you have to throw the ball, but it will also take longer for the ball to get into the receiver’s hands.
When you do this, the ball is thrown because you are far from the line of scrimmage, and the longer the ball is in the air, the more time the defense has to react and make a move on the ball. So instead of taking a few steps back on the snap, try to stay in the pocket and practice moving up.
This will help your O-line block better and longer, and allow your deep routes to develop so you can throw lasers down the field while not letting the defense make a move on the ball.
EndingIn conclusion, if you are looking for an offensive scheme to start dominating and winning championships, don’t miss this guide. See you next time!
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Elden Ring Aug 01, 2024How To Make Your Star-Lined Sword More Powerful In Elden Ring Shadow Of The Erdtree? - Choosing The Best Build
There is a very useful Katana in Elden Ring Shadow of the Erdtree called Star-Lined Sword, and it is also the perfect weapon for you to build around Dexterity attribute. If you put a small amount of Intelligence into it, you will benefit a lot.
If you already have this sword, but can’t think of a build around it. But don’t worry, its high dex scaling, fast Katana moveset, and unique Ash of War will make it very easy to choose the best build for it.
This guide will detail all aspects of how to choose the best build around Star-Lined Sword, and what problems you will encounter when choosing it and how to solve them.
Pros and ConsStar-Lined Sword is a Katana that can cause both magical damage and bleed accumulation. And because it has a powerful Ash of War - Onze’s Line of Stars, its most important attribute is Dexterity, followed by Strength and Intelligence.
Its Ash of War, Onze’s Line of Stars, deserves a special mention. When you activate it, this Star-Lined Sword will perform two wide-area attacks in front of you to protect you. Don’t get too excited, it can be activated twice! Each attack will deal more damage, until the last attack, which will teleport you into the air and swing overhead at the enemy.
In PVP, Onze’s Line of Stars is not the best combination of Tarnished in the game. But its wide arc and massive hitbox will make many enemy players feel helpless when they are caught in it. Plus, you can control the timing of the second set of swings yourself, so you can shorten the time between the two swings to make them more panicked and you can complete PVP more easily.
Even such a powerful sword still has its own shortcomings. In Katanas, its attack range is relatively short, and its low strength scaling makes it less competitive than other two-hand weapons.
Read More: $1
In addition, although Onze’s Line of Stars has so many advantages, it should be noted that you need to wait a long time to complete the combo. If you are fighting against humanoid enemies, it is enough; but if you are facing some very powerful bosses, they will not give you the opportunity to wait at all.
Usually, you can only use the first two activation opportunities of Onze’s Line of Stars, and rarely use the last two activations unless you can get a very long damage gap by dodging. All these advantages and disadvantages show that Star-Lined Sword is more suitable for one-handed use. In this way, you can add another weapon to the battle to make up for all the weaknesses of Star-Lined Sword. So which one should you choose?
Best Matching ShieldsWhen you use a one-handed weapon, you can never go wrong with a shield to protect you. So when you use Star-Lined Sword, you can choose a shield like Brass Shield or Wolf Crest Shield, which can resist 100% physical damage and even increase your defense value.
If you have already increased the intelligence stat of Star-Lined Sword to the maximum value, then you can put the staff on the main hand first, and then put Scholar’s Shield to enhance the effectiveness of the shield, and then switch back to Star-Lined Sword.
Best Matching StavesIn fact, all staffs can work perfectly with Star-Lined Sword. Because when you use Star-Lined Sword, the main build is based on Dexterity. So you just need to use the staff to add a little icing on the cake in terms of long-range attacks and practicality.
You can choose Carian Regal Scepter and Carian Glintstone Staff because they both perform very well in intelligence scaling. If you want to use blade sorceries like Carian Piercer, you can try Carian Glintstone Staff.
If your Intelligence attribute is only 40-50, you might want to try Carian Sorcery Sword. It’s a sword, and you most likely won’t use it, but it’s definitely better than some staffs in terms of intelligence scaling, so give it a try!
However, it should be noted that these staves will increase the FP cost of your spells, so you must make sure that you have invested enough in the Mind attribute before using them, so that you can cast spells with confidence and use Ash of War of Star-Lined Sword to deal a lot of damage.
Best Matching KatanasIf you still feel that it is better to use two weapons in each hand, then you can choose another Katana and use it with Star-Lined Sword. This will allow you to use some more powerful moves, shorten the attack range and deal with multiple attacks. Because of some fixed attribute data, you can choose Moonveil and Sword of Night Katanas.
Moonveil’s Intelligence and Dexterity attributes work very well together, and you can also rely on the very surprising Ash of War when using it. Compared with Sword of Night Katanas, Moonveil can cause more bleeding and magic damage.
This means that if you want to increase your magic gain, then Moonveil is your best choice. With two powerful Ash of War, Onze’s Line of Stars and Transient Moonlight, you can kill most enemies at any distance and easily get some $1.
If you are facing enemies with their own shields, you can choose Sword of Night Katanas. Or in PVP, you can use Sword of Night Katanas alone, so that you can burst some unexpected damage.
Best Stats Vigor: 55–60 Mind: 25 Endurance: 30–34 Strength: 10 Dexterity: 60–70 Intelligence: 21–60 Faith & Arcane: Not requiredVitality is always important in Shadow of the Erdtree, because everything hits pretty hard and you are using short-range weapons. If you plan to PVP, you will want Vigor closer to 60 than 55 to avoid crazy attacks from other players.
Since you’ll be using your Ash of War quite often, you’ll want to get your Psychic attribute up to around 25 so you have enough FP to invest in buffs, a few spells, or your Ash of War. If you plan on using your Ash of War more sparingly, you can make a small Intelligence investment to get more value out of your Intelligence attribute and spell casting.
While Onze’s Line of Stars doesn’t require much FP, it certainly requires a lot of Stamina when used. Having 30 Stamina points will help you keep swinging this Katana without getting too tired.
Agility and Intelligence are the fundamental ways you increase your damage with this sword, with Agility giving you more of a damage buff than Intelligence does. At higher levels (over 150), it’s not a bad idea to reach the soft cap of 80 for Agility and Intelligence to get the most out of Star-Lined Sword’s expansion. But if you plan on staying around level 150, you’ll want to rely on Agility more to increase your attack power drastically.
That’s all for how to get the most out of Star-Lined Sword in Elden Ring Shadow of the Erdtree. If you have questions or ideas about builds, why not come to the community on Discord? You may also receive a pack of Elden Ring Runes from $1. Check it out!
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EA Sports College Football Aug 01, 2024How To Effectively Adjust Player Positions For A Winning Team In College Football 25? - Strategies & Tips
Building a legendary team in College Football 25 Dynasty Mode is not a onetime thing, and you’ll need to make some major decisions that have a profound impact on your team. These decisions include how to recruit players and how to maximize their potential. Position adjustments are particularly critical.
If you’re considering whether to adjust your player’s position, understanding which positions are best suited for your players will help you make an informed choice. Given the many tactical scenarios in the game.
This guide is designed to help you understand when and how to make position adjustments in your lineup in College Football 25. In addition, using $1 to accelerate player development or obtain additional training resources may have a positive impact on your lineup adjustments and player position changes.
Switch PositionsOn National Signing Day at the end of each season, you will receive a suggestion to adjust certain player positions. Although this prompt only appears once a year in your Weekly To-Do List, you can actually change a player’s position at any time.
To do this, select Player Card from the roster and go to Edit Player option on the far right of that screen. While you can swap players into their proper positions via depth chart, only Edit Player option or National Signing Day position change screen will allow you to change to any position.
Doing this on National Signing Day allows you to more easily preview a player’s overall rating at different positions, whereas Edit Player changes require you to exit and view the player’s performance at the new position to see how their overall rating is affected, or to check ratings that are not displayed at their current position.
The biggest benefit of making changes on National Signing Day is that it will ensure that their offseason training is focused on the new position, which can sometimes greatly improve the specific rating they need in their new role.
Best Offensive Players For Position ChangesIn College Football 25, almost all offensive line roles are interchangeable, meaning that a player’s overall rating may be the same at unique positions. If you make these changes with your team’s needs in mind, it can simplify some strategies, such as aiming to have about 18 offensive line players and adjusting their positions as needed.
Typically, you’ll want a better pass blocking ace at left tackle, while a better run blocking ace at right tackle will be preferred. It is also very beneficial to have a center who can play both positions. Left guard and right guard positions are very similar and interchangeable, but you may want to refer to your playbook to remember which position you typically rely on in the running game.
If your preferred running game utilizes left guard or right guard as the primary blocker, you may want to deploy your best run blocking back in that position. If you find that your quarterback is often getting slammed by defenders on the left side, you may want to try moving a better pass blocking back to left guard position to see if that makes a difference.
Many tight end players also fit well at fullback or offensive line position, and some offensive line players can even play fullback or a blocking tight end. However, the biggest risk here is to play a player with poor catching ability and rely on them in the passing game, so if your playbook includes a lot of tight end passing routes, it is best to make situational substitutions or ensure that a tight end with solid catching ability is placed at the top of depth chart.
Some halfbacks and wide receivers can be interchanged between positions, but this requires taking into account their specific skill ratings, such as catching ability. Before attempting this swap, make sure to understand these important skill ratings and prepare as much as possible before offseason training.
While it may be successful to put a receiver or halfback at quarterback position, it is difficult to evaluate their throwing ability without National Signing Day. If you have a backup quarterback who is fast and holds the ball well, they may have more success at halfback or receiver.
Related: $1
Best Defensive Players For Position ChangesIn defensive strategies, players at all levels can be interchangeable. Whether it is defensive line players, linebackers, or corners and safeties, their positions have the potential to be interchangeable. However, compared to offense, defense focuses more on playmaking and benefits from specific skills at unique positions. Therefore, players who are specifically built to be defensive tackles may excel at defensive ends.
If you plan to adjust your defensive strategy, make sure to do it before offseason training begins. For teams that use a 4-2-5 defense, linebackers and defensive backs need to be flexible enough to respond to the run or pass. Those who prefer a 3-3-5 defense will want their linebackers to be flexible enough to attack the gap or enter coverage when necessary.
When using a base 4-3 defense, your defense should be able to effectively respond to run blocking and breakouts to put pressure on the opposing quarterback. However, this also means that your linebackers and secondary will have more responsibility to respond to passes or sprints through the primary defense.
Base 3-4 Defense, on the other hand, places more emphasis on pressure on the quarterback and relies more on linebackers to stop the run.
These general guidelines can help you determine when it is beneficial to adjust the position of your players. However, given the large number of content in College Football 25 playbook, there will always be exceptions. The best strategy is to experiment with your plays in practice mode.
If you want to try out new strategies in an actual game, note that you can pause a game without losing it directly. Just restart that game. If you have trouble adjusting your strategy as you play through your weekly games, quit and start over before the game is over. It will take time to adjust to these changes, but you now have the foundation in College Football 25.
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Elden Ring Aug 01, 2024How To Easily Defeat This Optional Boss In Elden Ring Shadow Of The Erdtree DLC? - Scadutree Avatar Guide
Elden Ring Shadow Of The Erdtree DLC brings a ton of new content, but the most challenging of all are the new bosses that come with it. The bosses in the new expansion are mainly divided into two categories: must-do bosses and optional bosses. This doesn’t mean that the optional bosses are not worth your time. On the contrary, the sense of achievement and rewards brought by defeating optional bosses will also surprise you!
Among them, Scadutree Avatar is one of the optional bosses we will encounter in Realm of Shadow. It is not so easy to fight and defeat it, especially if you are a melee lover. You may be hurt frequently in the battle. Because it will use Thorns to cause a lot of Bleed damage to you.
But don’t worry, in this guide, we will detail the distribution guide to defeat Scadutree Avatar, helping you to pass the level smoothly and win its Remembrance and Miquella’s Great Rune as a reward! Of course, if you’re looking for a faster and more efficient gaming experience, you can increase the comfort and satisfaction of the game by obtaining $1!
Location Of Scadutree AvatarScadutree Avatar is located in Church District of Shadow Keep. To find it, you must first depart from Moorth Ruins and then prepare to go to Bonny Village.
After successfully reaching Church District from this location, you need to pull the lever here to completely drain the water here so that you can rest and recover at Sunken Chapel Site of Grace. Then, we can prepare to go to Tree Worship Passage Site of Grace in the boss arena.
PreparationScadutree Avatar has many offensive properties, which will cause ground eruptions of thorns, causing Bleed build-up damage. So you need to prepare a set of armor to increase the character’s Robustness, and General Radahn Armor is a good choice.
Similar to Erdtree Avatars, Scadutree Avatars are vulnerable to Fire attacks, and if you choose Faith build, Fire or Frenzied Flame Incantations will be a strong effective attack, and Hefty Fire Pots can be crafted into items that can also cause a lot of damage.
Since you don’t need to get close to Scadutree Avatar, you can avoid the attacks of thorns, so Sorcerers are not very challenging. They are best when repeatedly casting Comet attacks while keeping a safe distance.
Melee users can use shields to block or protect against most attacks, and can also absorb most of the damage caused by thorns. In addition, any tool with Fire or Ash of War properties can be used to fight bosses, such as Ash of War: Flame Skewer or Ash of War: Flame of the Redmanes.
Scadutree Avatars are not vulnerable to Bleed attacks, and considering the diversity of their development stages, using Poison or Scarlet Rot to cause bleeding damage is ineffective. Therefore, we can use Frostbite, which can be triggered quickly, to hit the boss.
Counter StrategyIn Boss Arena, the trigger rule for the boss battle is to approach the dried Sunflower in the middle of the swamp. Once you approach, you will be attacked by the boss immediately.
It is worth noting that Scadutree Avatar boss has three development stages, each with a full life bar. Although the boss of each stage will use some new attacks, the overall attack strategy is the same.
Phase 1When entering Boss Arena, Scadutree Avatar will shoot two streams of thorns at you, causing Bleed build-up damage, which can be rolled to the side to avoid damage.
As you get closer to the boss, it may attack by swinging branches, which can be evaded with a shield or rolling in any direction in time to avoid damage.
When you are at a medium distance, the boss will swing branches covered with thorns to launch a thorns attack. You can dodge by rolling in a direction perpendicular to the thorns waves.
During the melee attack, if you hit a Sunflower, Scadutree Avatar will roll its head back a bit, preparing to slam Sunflowers into the ground, knocking you off your feet. This attack can be predicted by the animation, and you can roll or jump behind it to avoid it.
During this process, Scadutree Avatar will also slam two branches into the ground, and many thorns will erupt from the ground. This attack has a large damage range, and you must roll back several times to get out of it.
During the attack, Scadutree Avatar will stagger while losing HP, and this is the time to get close to its head to kill it.
Phase 2After defeating Scadutree Avatar for the first time, it will be reborn again in the middle of the swamp. As it revives, it will start to rush at you repeatedly and attack. Using a shield or rolling forward in time can help you block the attack.
Pay attention to the moment when Sunflower rolls back and starts to glow, because the boss may be about to cast Incantation, Land of Shadow. This Incantation will create several golden projectiles that will follow and attack you, which you can dodge by rolling.
When Scadutree Avatar’s HP runs out again, it will start to stagger, and you must approach it again to deliver a critical hit. This is the end of the second phase.
Phase 3During this phase, most of Scadutree Avatar’s attacks remain the same. However, soon after it regenerates for the second time, its stem will begin to glow, and within a certain radius, it will launch a very destructive attack. Therefore, the best way to deal with this attack is to run as far away as possible whenever you see Scadutree Avatar’s stem glowing, while trying to dodge the lasers.
Scadutree Avatar may use this attack several times during the battle. Sometimes, after a burst, the attack will continue and cause tremendous damage, so you must wait for the attack to end. Once Scadutree Avatar ends this spell, it will suffer a huge energy loss, and you can approach and attack it.
How Remembrance Of The Shadow Sunflower Works?After defeating Scadutree Avatar, the player is rewarded with Remembrance of the Shadow Sunflower, Miquella’s Great Rune, and 260,000 runes.
Remembrance of the Shadow Sunflower has many uses, and we can use it to exchange gear like Shadow Sunflower Blossom Colossal or Land of Shadow with Enia NPC at Roundtable Hold.
Strength, Dexterity, and Faith scale the effects of Shadow Sunflower Blossom. The weapon deals Physical and Holy Damage, and comes with Shadow Sunflower Headbutt Ash of War. On the other hand, applying Land of Shadow Incantation requires 58 Faith and takes up a Spell Slot.
Also, for the main story quest of DLC, if it has not been completed yet, Miquella’s Great Rune can help you complete it. For the last boss’ grab attack damage, setting two grabs will end the battle, and Great Rune can help offset this damage.
The above is a detailed guide on how to defeat the optional boss in Shadow Of The Erdtree DLC, Scadutree Avatar. Thank you for reading.
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EA Sports College Football Jul 31, 2024Who Are The Fastest Quarterbacks In College Football 25? - Top 10 Players
Although this game has been suspended for decades, it is still popular with release of College football 25. In this game, there are more than 100 teams to choose from. So there are a lot of players in this game. Each player has his own stats fine-tuned, but not real, adjusted according to real-life ability.
But some stats will be more influential than others, especially speed. This is a very important stat. In the entire team, few players touch the ball like a quarterback, so speed stat of QB has a greater impact.
Next, we will take a look at some of top QBs, and understanding these contents can help you recruit the best players using $1.
1. Cal SwansonSPD: 90 OVR: 71 AWR: 75 Freshman
He is from Illinois, 6 feet 3 inches tall, 195 pounds. Although the overall rating is not high, only 71. But his speed is not only an advantage but also his solid throwing power of 89. In addition, his accuracy is also good. Because he is a freshman, I believe he has the potential to become a pretty good quarterback.
Illinois itself is not a strong team and is not ranked, but the overall rating is not bad, with 80. If you want to find a team with quarterbacks and potential, I think Illinois is pretty good.
2. Bert Emanuel JrSPD: 90 OVR: 74 AWR: 79 Sophomore
Bert Emanuel Jr is 6 feet 3 inches tall, weighs 220 pounds, and is from Central Michigan. His overall rating is pretty good, at 74. His awareness rating is 79. In addition, his solid throw power is not only 89, but his accuracy is also in the middle.
Central Michiga is in the upper middle level. Although it is not ranked high, it is not a bottom-of-the-barrel team. If you are looking for a fast team with room for growth, you can try this team.
3. Haynes KingSPD: 90 OVR: 83 AWR: 87 Junior
Haynes King is from Georgia Tech. He is 6 feet 3 inches tall and weighs 204 pounds. He has scrambler tendencies. His overall rating is very good, 83. He not only has good awareness, but his throwing power is above average, and his throw-on-the-run potential is great.
Georgia Tech’s team overall is 80. But it must be said that his offense is better than his defense. But he is a junior, and there is not much time to build a team around him before he graduates. If they recruit some key positions, the team may make a good run.
4. Mike WrightSPD: 91 OVR: 73 AWR: 81 Senior
Mike Wright is from Northwestern. He is 6 feet 4 inches tall and weighs 195 pounds. His overall rating is 73, but his awareness is 81. But he is a senior, so it is obvious that he has no room to grow. Although his throwing power and accuracy are still good.
Northwestern is a mid-level team with an overall rating of 80. If you want to take over a team that needs to be built, you can choose this team. In addition, defense of this team is a strong point.
5. Hauss HejnySPD: 91 OVR: 74 AWR: 68 Freshman
He is from TCU and is still a freshman. He is 6 feet tall and weighs 190 pounds. This current overall is 74, but considering that he is still a freshman, he has great potential. His throw power is 88, and his accuracy in the short and medium range is very good, but falling off on deep throws.
TCU is a pretty good team overall, and offense and defense ratings are the same. In theory, this quarterback still has two or three years to learn, so it is possible to form a good team.
6. Alex OrjiSPD: 91 OVR: 78 AWR: 80 Junior
He is from Michigan. Alex Orji is 6 feet 3 inches tall and weighs 236 pounds. As a junior, it means that he does not have much room to grow. Although the throw power is very strong, the accuracy is not very good.
Overall, Michigan has a high-ranked roster and has great recruiting potential. If you want to take over a powerhouse team, you can give it a try.
7. Taylen GreenSPD: 91 OVR: 80 AWR: 87 Junior
This player is from Arkansas. He is 6-foot-6 and 223 pounds. In addition, his throw power is not only as high as 94, but his accuracy is also quite good. So I think he will be a very good QB and has the potential to play very interesting games.
Although Arkansas is not ranked high, it has a solid roster and 85 overall. Both offense and defense are pretty good, and this is a team that can make a good run.
8. Jalen MilroeSPD: 91 OVR: 90 AWR: 92 Junior
Jalen Milroe is from Alabama. He is 6-foot-2 and 220 pounds. He is considered one of the best quarterbacks and has room for improvement. His throw power has reached an amazing 96, and his accuracy is also very high.
If you want your team to be one of the best teams, choose Alabama. Alabama will help you achieve your wish.
9. Michael Johnson JrSPD: 92 OVR: 76 AWR: 74 Senior
Michael Johnson Jr is from Syracuse. He is 6-foot-3 and weighs 210 pounds. As the second-fastest quarterback in the game, his weakness is accuracy. Although his short and medium accuracy is pretty good.
Syracuse is not ranked, but this team has a good roster and an 85 overall. I believe they may make progress soon and become a trophy contender.
10. Nate JohnsonSPD: 95 OVR: 77 AWR: 76 Junior
Nate Johnson is from Vanderbilt. He is 6-foot-1 and weighs 196 pounds. Among all quarterbacks in the game, he is the fastest. He not only has throwing power but his short accuracy is also quite good.
Vanderbilt’s rosters are not really that strong. If you plan to turn them into a powerhouse in a short period, it will be a hard task.
The above are some players we listed. Are there any you want to recruit? I hope this article can help you.
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Path of Exile Jul 26, 2024How To Choose The Best Boss Build In Path Of Exile 3.25 Settlers Of Kalguur?
In the patch notes for Path of Exile Settlers of Kalguur, it can be seen that the developers are changing the fun of this game by reworking the combat mechanics and adding a town simulator. But some players feel confused about the build and don’t know which build to choose to deal with these fresh changes.
But don’t worry too much, you can use several best boss builds in this guide, which will greatly help you deal with new enemies or face new mechanisms in Path of Exile Settlers of Kalguur league. If you are still unclear about which build to choose, or are worried that the previous build ideas may not work with Affliction and Sentinel mechanics, then keep reading!
Hexblast Mine TricksterIn the game, Hexblast Mine Trickster is a very easy to build to set up, and it also allows you to move quickly in combat, which means you will have super high mobility to avoid various damage from enemies. Additionally, this build is very good with very little gear, which makes it a good build even in the late game with very little gear!
The core of Hexblast Mine Trickster is Hexblast ability, which is especially effective against cursed enemies, and also deals AOE damage. You can use Stormblast Mines to help this build level up, but Pyroclast Mines are better. It’s up to you.
You can also use Zealotry and Wither to increase your strength and weaken your enemies, so you win from the start. It should be noted that Hexblast removes curses from enemies it hits, so you must equip a Hex on hit ring so that you can curse them again.
Boneshatter JuggernautThis build has always been praised in previous versions, and it is still the same in Path Of Exile 3.25, and even higher than before, because all melee attacks have been buffed in Settlers of Kalguur. Although Boneshatter Juggernaut is already strong enough, it will give you a big surprise in this league.
This build mainly relies on you to stack Trauma and increase your damage to enemies. But there is a problem with Trauma. When you deal with high damage, you will also take a certain amount of damage. But don’t worry too much, you can help you recover a lot of health by stacking armor and utilizing Juggernaut ascendancy.
After dealing with this biggest problem, you can focus on using Boneshatter Juggernaut’s main combat ability-Boneshatter. This ability not only brings you super high damage to enemies but also combines your enhancements of unique attributes to help you clear any enemies on the road of exploration. You can also more easily pick up $1 dropped by enemies on the road.
As one of the best ascendancy classes in Path of Exile, you can try this build if you like Juggernaut.
Shield Crush JuggernautIf you’ve been playing Path Of Exile since 3.19, you’ll know about Shield Crush Juggernaut. It’s a little easier to get started with than some of the more complex builds. Like Boneshatter Juggernaut, it’s also a bit more powerful because of the melee buffs in Path Of Exile 3.25.
This build focuses on using your Shield Soldiers to protect you from enemy damage, so you need to stack as much armor as possible from a variety of sources.
This build is a little different from other offensive builds, as your main damage ability, Shield Crush, can be used to clear monsters instead of killing them, but you don’t have to worry about taking damage.
Also, for those who play Path of Exile 2, this build has always been relevant, so you can look forward to seeing if it appears in Path of Exile 2.
Read More: $1
Frostblades TricksterFrostblades Trickster focuses on its namesake ability Frostblades, which gives you AOE damage that can cover multiple targets. Since everything about melee has been reworked, this is a very powerful build that is expected to be the most powerful of Settlers of Kalguur.
The interesting thing about this build is that when you use AOE damage, it works perfectly with single damage and is combined into one damage skill. When you hit an enemy with Frostrike’s initial attack, ice projectiles will shoot out from the first enemy affected and hit other enemies.
This means that all your gear, damage buffs, and any source of stat increase can be used to improve this single damage skill. You can also use Frostblades Trickster with Heatshiver leather hood to make frozen enemies deal fire damage as powerful as your cold damage.
Lightning Conduit ElementalistAnother popular build since 3.19 is Lightning Conduit Elementalist, which is also a very powerful two-button setup. It may be a bit confusing at first, but once you get used to it, it is simple and powerful.
This build is perfect for when you are using Storm Brand ability against bosses, or when you are dealing with groups of enemies. This ability works a lot like a curse, because it sends a devastating periodic beam of damage to the enemy, and also applies Shock to the target enemy and surrounding enemies.
By using Lightning Conduit, you will get a lot of extra damage from the target that was just shocked, so you can easily clear bosses and small monsters. Once you get the hang of this, you will be invincible!
These are a few of the boss builds you can try in Path Of Exile 3.25 Settlers Of Kalguur. I hope you can have fun playing in this new league!
