Recently, the content leaks of Genshin Impact 5.7 have emerged one after another, especially the information about the two new characters Skirk and Dahlia, which has caused heated discussions in the player community. Although the current game is still in Version 5.5, concerns about the new characters are continuing to ferment.
According to the current leaked information, Skirk, as an important NPC in main Fontaine line, has been highly anticipated by players since his appearance. Although Skirk's specific values have not yet been exposed, we can also guess that the mechanism of this five-star character may be overly dependent on Cryo meta. Then her flaws are also easily exposed - when the environment changes, her strength will be greatly reduced.
At the same time, the leak of the four-star Hydro character Dahlia is equally disturbing. This new character, who may come from Mondstadt, will focus on Attack Speed buffer. It is worth noting that this is not the only four-star support with attack speed buff as the core in Genshin Impact in the past two years. Because of this, this repetitive design immediately raised questions about the usefulness of the character, after all, the strategic value of attack speed stats in the current version is still controversial.
Mika's DilemmaPreviously, Mika's launch as a 4-star Cryo character had suffered a major failure. Many players considered this a disaster, as he was undoubtedly one of the worst supports.
This Knights of Favonius front-line surveyor is very young. He is mainly attack speed buff and Physical DMG buffs, and can also bring a certain degree of healing to teammates. But unfortunately, no matter from which aspect, his bonus ability is not ideal, or even equivalent to no effect. In addition, attack speed is usually not an important stat in Genshin Impact, which made Mika quickly abandoned by players and chose other characters as a replacement.
It is worth noting that Dahlia's current leaked information has many similarities with Mika. They are both 4-star supports and can also serve as an Attack Speed buffer. They are even likely to come from Mondstadt! This really makes people worry that Dahlia will repeat Mika's mistakes.
What's more worrying is that the current version already has a more practical character like Yun Jin. If Dahlia cannot provide a breakthrough mechanism, then his existence value will be questioned by many players. After all, for most players, it is better to prioritize the cultivation of the existing team rather than consuming $1 to extract a new character that is not easy to use.
Attack SpeedTo understand the players' concerns, we first need to understand the awkward position of attack speed in the combat system of Genshin Impact. Unlike basic stats such as HP, ATK, and DEF, attack speed is only slightly effective for some characters who rely on Normal Attacks as their main damage output, but it is also very limited.
Even for characters such as Ayato, Ayaka, Itto, and even Yoimiya, higher attack speed allows these characters to attack more frequently and increase their overall damage output to the enemy, but in fact their output limit does not depend on the attack frequency. This feature makes Attack Speed buffer often give people a sense of dispensability.
Judging from the existing information, if Dahlia wants to avoid repeating Mika's mistakes, he still needs to focus on solving his practicality problem first. How can he have his own outstanding advantages compared with other similar characters? We can only hope that the developer will do it.
However, these are our own speculations, after all, these leaks may be wrong. The information we know about Dahlia is not complete enough, and it is not rational to make arbitrary conclusions based on the current information.
What's more, these concerns also reflect the players' anxiety about the lack of innovation in character design. Since the release of Genshin Impact, the developer has launched nearly 100 controllable characters one after another, and it is difficult to avoid the homogenization of character positioning. But if it is not solved, then for players, this will greatly affect the diversity of the game build, thereby reducing the fun of the game.
All in all, the information we currently have about Version 5.7 is not sufficient, and more key information will be revealed later. We hope that the developer can avoid repeated mistakes and keep pushing Genshin Impact forward!
Some Unique Items and Legendary Aspects will be introduced in the upcoming new season Belial’s Return, which makes many fans can’t wait to experience the new game.
Unique items are very important resources in the game, which can greatly affect our equipment build. It can be class-specific or universal to all classes. Just like Umbracrux and Harlequin Crest for Rogues. If further subdivided, it can be divided into ordinary unique items and Mythic Unique items. The former is relatively common, while the latter is rarer and more powerful.
Legendary Aspects are modifiers that can improve the potential of the player’s character and make it more powerful. It can transform Rare items into Legendary items. It has extremely high practicality, offensive and defensive properties.
Generally speaking, it can also be divided into class-specific and universal to all classes. For example, Aspect of Creeping Death is universal to all classes. Currently, the developers have modified these two resources and will release them in S8: Belial’s Return. $1 is essential to quickly acquire these important resources starting in Season 8, so you can accumulate some gold now to enhance your builds with these Unique Items and Legendary Aspects in the new season and maximize the potential of your class.
Here are the six new Unique items and Legendary Aspects announced in Season 8, as well as their affixes and powers.
New Unique Items And Legendary Aspects BarbarianBane of Ahjed-Den - Unique Gloves
Affixes:
+4-6 Ranks of Mighty Throw +114-150% Critical Strike Damage +7-10 Fury Per Second +8-12.5% Cooldown ReductionUnique Effect:
Your Mighty Throw will detonate pulses every 12 seconds, increasing Fire Damage by 400-600%.
Aspect of Delayed Extinction Offensive Aspect
Both Mighty Throw and Steel Grasp gain a damage multiplier, increasing damage by 125-250%.
DruidGathlen’s Birthright - Unique Helm
Affixes:
Inherent: 15% Attack Speed +10.5-15% Willpower +224-296 Armor +2-3 Ranks of Humanity +17.5-23% Movement Speed While in Human FormUnique Effect:
By using Nature Magic while in Human form to use Critical Striking on an enemy, you gain Anima of Forest for 15 seconds. Infusing Anima of Forest also grants you Perfect Storm and Earthen Might, which are extremely powerful Key Passives.
Aspect of Impending Deluge - Offensive Aspect
Storm Strike increases the damage of its abilities by 30-50%, doubles the number of attacks, and lasts for 6 seconds.
NecromancerSanquivor, Blade of Zir - Unique Two-Hand Sword
Affixes:
Inherent: +60% Summoning Damage +32-50% Chance for Army of Dead to Deal Double Damage +214-242 Intelligence +1,060-1,142 Maximum LifeUnique Effect:
You can deal Vampiric Curse damage to enemies by Summons, and Consuming a Corpse will contribute a Vampiric Curse. In addition, Army of the Dead can release souls from Vampiric Curse, and Army of Dead’s damage will increase by 12-25% as souls are released.
Aspect of Service and Sacrifice - Offensive Aspect
Skeleton Warriors lose 25% of their health per second in combat, and their death explosion deals 200-300% physical damage.
RogueBand of Ichorous Rose - Unique Gloves
Affixes:
Inherent: +4 Maximum Poison Traps +10.5-15% Attack Speed +3-5% Maximum Poison Resistance +41.5-55% Poison Resistance 18.5-27.5% Chance for Poison Trap to Cast TwiceUnique Effect:
Poison Trap sets a trap that damages enemies when they enter it, and also:
Benefits from Combo Points Has no Cooldown during Inner Sight Cooldown is reduced by PreparationAspect of Contamination - Offensive Aspect
Poison Trap explodes for 150-250% damage when triggered, and if it Critically Strikes, you also deal 20-40% increased poison damage for 5 seconds
SorcererHail of Verglas - Unique Helm
Affixes:
Inherent 1: 7.5% Maximum Cold Resistance Inherent 2: 50% Cold Resistance +10.5-15% Intelligence 13-17.5% Maximum Life +10.5-15% Attack Speed +4-6 Ranks in Ice ShardsUnique Effect:
Ice Shards can spread and add 2 more, increasing your damage by 1-1.5% for 5 seconds.
Shivering Aspect - Offensive Aspect
You apply 15% more Chilling effects, and enemies take 35-55% more damage, depending on how Chilled or Staggered they are.
SpiritbornSunbird’s Gorget - Unique Amulet
Affixes:
Inherent: +30% Resistance to All Elements +16-25% Movement Speed +2-3 Ranks of Potent +2-3 Ranks of Furnace +2-3 Ranks of AccelerationUnique Effect:
Storm Feather increases your speed when you and enemies are moving, and can create a Firestorm that deals damage. For every 5 Storm Feathers you pick up, Firestorm’s damage increases by 100%, but it does not last longer.
Rip and Tear Aspect - Offensive Aspect
Rushing Claw deals 10-30% more damage and is empowered based on Charges it has:
Deal great damage Deal a critical hit Attack once moreAt the start of a new season, all classes gain an offensive Legendary Aspect. For example, the new attribute of Spiritborn is Rip and Tear, Barbarians will be able to equip Aspect of Delayed Extinction, and Necromancers, Rogues and Sorcerers, their new attribute is Aspect of Service and Sacrifice. For Druids, it can equip Aspect of Impending Deluge.
The new season Belial’s Return will meet us on April 29, as its name suggests, we will meet the previous boss Belial. At the same time, in addition to these unique items and Legendary Aspects, we can also look forward to new tasks and challenges, as well as nerfs to super-powered builds.
While Genshin Impact and Honkai Star Rail are constantly refreshing players' views on open world games, HoYoverse's highly anticipated Zenless Zone Zero is about to usher in a major update, including new areas, new characters and new factions. This news makes all proxies feel excited.
New Areas Waifei PeninsulaThis place, famous for mining and refining Porcelume, is located in Throne Quarter, on the outskirts of Lemnian Hollow, and is full of dangers. The story of ZZZ version 2.0 will begin here.
Waifei Peninsula was originally used as a monitoring zone to monitor Lemnian Hollow, the original hollows in the game. And its name Waifei Peninsula comes from Cantonese characters.
The earliest residents who settled here were responsible for guarding this extremely dangerous valley. And over time, an outpost was established in Waifei Peninsula area. Eventually it became Failume Heights.
Failume HeightsThe city sits on a cliff, with a stunning view of the port and the area. The area is rich in Porcelume, a precious material that resists Ether Corruption. It is a vital material in mining. It is also the economic pillar of the area, but there are many secrets hidden behind it.
Perhaps many clues that have not been answered before will be connected here, such as Sarah's true plans, the conspiracy of Exaltists, etc. But I think the most important thing is the biggest mystery that the two proxies have always wanted to know - the truth about the fall of the old capital and the secrets that Phaethon siblings have been keeping. In short, I am sure that players will get a great new adventure here.
Lemnian HollowAs an original Hollows hiding an ancient civilization, although Lemnian Hollow has only been mentioned once before, it has always been the most active hollow, often causing trouble for nearby residents.
Now, players can look forward to exploring here in 2.0. Oh, and there's also a bigger and more complete Aerospace City ruin waiting for you.
New CharacterAs a key figure in Season 2, Yixuan is the current leader of Yunkui Summit. Her striking yellow cape easily leaves a deep impression. She will appear with new members from Defense Force's Obol Squad and the previously revealed idol group Angels of Delusion.
In 2.0, players can become a new disciple of Yunkui Summit and learn Yixuan's craft. Although it is not yet known what this is, with Yixuan as a mentor, it will be exciting to learn anything! Perhaps from now on, players will have to consciously accumulate $1.
New FactionsThere will be many major factions in Season 2. Some of them have appeared and returned again, and some are making their debut. They are Angels of Delusion and Obol Squad from Defense Force.
In addition, a new teaser trail will be released on April 13, through which players can learn more about what they want to know.
Other ImprovementsIn addition to the above new content, Version 2.0 also brings some gameplay improvements to everyone, which can effectively enhance the player's gaming experience.
Map EnhancementsThe map experience of Zenless Zone Zero has been greatly improved, integrating residential and combat areas together, bringing players a smoother and more realistic experience. From now on, there will be no more annoying long scene switching, which will make the game more convenient.
Especially Failume Heights, its scale has been expanded, and many new features have been added. All of this makes it more like a complete city. The larger scope also gives it unlimited expansion space in the future.
What is more concerning is that Failume Heights may have a new daily system to be released, and there may also be a mini-game about Suibian Temple. I hope the official will give more instructions about this mini-game in the future.
Travel System & UI ChangesMeanwhile, Zenless Zone Zero Season 2 also brings a new Travel System & UI.
Travel System: Version 2.0 not only brings a larger map format but also adds very convenient features such as mini-map and navigation tools. In addition, you can now travel directly between Failume Heights and Hollow without going to the video store! This really helps a lot, doesn't it? UI: New UI combines all content and everything together, so that Proxies can now enjoy faster destination selection speed and clearer New Eridu's geography.In addition to the above, the game has also made improvements in plot and combat methods, but the information we know is not enough at present. We will continue to pay attention to official information in the future. I hope to get more new surprises.
By the way, there is another very important news - the developer is exploring ways to release it to different platforms. It is said that Zenless Zone Zero will land on Xbox in the future! This means Xbox owners will also have the opportunity to experience ZZZ's exciting combat, breathtaking visuals, and a whole new chapter in Proxy's adventure.
As 2nd anniversary of Honkai Star Rail approaches, players' attention is subtly switching between 3.2 Amphoreus campaign update and the preview information of 3.3. After seeing the gameplay kit of Hyacine leaked in Honkai: Star Rail Version 3.3, I was very curious - can this upcoming 5-star Wind Healer really change the current healing pattern of Luocha, Lingsha, and Huohuo?
The leak details Hyacine' s active abilities, her passive traces, her eidolons, etc. If the leaked information is accurate and has not changed after the release of Version 3.3, players can prepare for all these equipment in advance and pre-acquire them.
Version 3.3 LeaksAs an important NPC in Amphoreus plot line, Hyacine has aroused speculation since her debut due to her unique memosprite mechanism. Now HoYoverse has officially confirmed through official dynamics that this Remembrance Character will be launched as a playable character in May, and the equally popular Cipher will also be launched at the same time.
According to the current leaked information, we can clearly know the fact that players will consume numerous $1 in version 3.3, which may trigger a new round of resource hoarding craze.
Although version 3.2 has occupied the center of the topic with Castorice, Anaxa and Amphoreus campaign updates, with this leak of news, many players have set their sights on the more strategically profound version 3.3. According to the latest capture records of Honey Hunter World database, Hyacine's skill set presents an amazing composite healing characteristic, and its mechanism design around the dual core of Max HP & SPD may bring revolutionary changes to tactical system of Honkai Star Rail.
Hyacine Complete KitAccording to leaked information, Hyacine's Complete Kit contains three disruptive mechanisms:
Dynamic HP conversion system: Normal attacks directly link the percentage of maximum HP to maintain the output threat while stacking survival attributes. Memosprite Ica: This permanent summons inherits 50% of Hyacine's maximum HP. It can not only achieve full automatic endurance through out-of-turn healing, but also has a unique gain stacking mechanism. Petrichoric Clear Skies state: Three-turn Petrichoric Clear Skies state triggered by using Ultimate, at which time Hyacine will heal all team characters. The amount of healing is a certain percentage of her own maximum HP plus a fixed value.When Hyacine is in Petrichoric Clear Skies state, Ica will take action immediately after Hyacine uses a skill. When Ica triggers Talent's healing effect, it will restore additional HP to friendly targets. This powerful healing power can make the team worry-free, which makes Hyacine a good choice for players to build a team.
It is particularly worth noting that Ica is a non-turn-based action - this memosprite that does not appear on the action bar can trigger healing after any friendly unit acts. This kind of detachment from the traditional restriction mechanism completely breaks the tactical framework of the existing healing role. When paired with new Relic set Warrior Goddess of Daythunder, Ica's Gentle Rain effect triggered each round can provide an additional 15% team crit damage. Hyacine's design that deeply binds survival and output gain makes Hyacine's strategic value far beyond traditional healers.
Ideal BuildThe exclusive Relic Daybreak Thunder Valkyrie mentioned in the leaked intelligence is clearly designed to target Hyacine's mechanical pain points:
2-piece: It can increase the player's SPD by 60%, which also directly relieves the pressure of Hyacine build. 4-piece: When the treatment is triggered, it gains Gentle Rain state, providing an additional 6% SPD and 15% team critical damage.This set of Relics perfectly meets Hyacine's need for SPD and also forms a perfect closed loop with her own abilities. This makes it possible for her to become the most powerful healing profession and one of the characters with best sustain in Honkai Star Rail.
In terms of lineup matching, the synergy between Hyacine and Tribbie is particularly prominent - Tribbie can increase its own maximum HP according to the total maximum HP of its allies, so HP limit increase provided by Hyacine can be converted into double benefits, and this mechanism linkage may give birth to new tactics.
However, its strict build requirements may also become a problem - in order to exert the full strength, players need to obtain Relic and Ornament pieces with SPD as the sub-stat to meet her needs for SPD. This may require players to consume a lot of game resources to achieve. This high investment and high return feature may make Hyacine a good helper for krypton gold players. Civilian players may need to wait a little for the subsequent mechanism.
In any case, for players who lack a talented healer, Hyacine will be the best choice, and we look forward to her arrival bringing us more surprises!
Today, we will discuss a frequently asked question about World of WarCraft series of games, namely investment tips. There are often many players who say that not only are they unable to make a profit from their investments, but they end up losing gold, and the same is true for Season of Discovery.
So, here, we’ll demystify WOW Classic SOD investing and provide practical advice to help you understand Azeroth’s ever-changing market landscape while maximizing profits.
Season of Discovery differs from Classic Vanilla, and misinformation can easily lead to gold loss. With this guide, you’ll learn why investing isn’t always the best option, and how to protect the value of your gold if you choose not to invest. Let’s get started quickly!
Why Shouldn’t You Invest?Let’s start with when you shouldn’t invest in an item.
As mentioned earlier, Season of Discovery differs from Classic Vanilla. So, even though it looks like a tremendous opportunity to earn $1, a lot of what looks like a lucrative opportunity may actually become worthless because of these changes.
Big Difference From VanillaThe first reason not to invest is the enormous difference in Season of Discovery, which means you shouldn’t invest in something just because the vanilla is cheaper.
For example, after adding Windfury to Alliance, two-handed and main-hand weapons should no longer be enchanted with the stones. So now that Warrior uses two-handed weapons, Elemental Shaman may opt for one-handed weapons to benefit from double spell power enchants and oil applications.
These meta-changes, as well as potential future changes, have significant market implications. For example, there will be significantly less demand for Elemental Earth than in the past, and stone enchants will also be used significantly less, especially between Alliances.
Fast Update SpeedThe second reason for not investing is that developers update Season of Discovery quickly and don’t always provide comprehensive information.
For example, the upcoming Temple of Atal’Hakkar raid may introduce a lot of specific materials that players have been collecting. If you invest a lot of WOW Classic SOD Gold in these materials, their prices will skyrocket as new raid content is released.
However, if instead the developers remove the materials you invested in from the core game, you’ll lose a lot of gold. This also turns your investment in Season of Discovery into a gamble.
So, in most cases, it’s best not to invest unless you’re at least 90% confident that it will deliver strong returns.
Gold Value DropsThe third reason not to invest is that the value of gold depreciates over time and small profits often become insignificant.
In my opinion, if you expect a profit of only 20% on an investment, it’s best to avoid it. Because the value of gold usually drops significantly within three to four weeks of a new phase, sometimes by more than half.
Other WoW Games InfluencedThe fourth reason not to invest is that updates to other World of WarCraft series games may seriously affect Season of Discovery and cause the value of WOW SOD Gold to drop significantly.
For example, I personally could not have predicted that the value of WOTLK Classic would temporarily decline with the release of Season of Discovery. While some may consider WOW Cataclysm Classic to be less popular, something similar may happen in Season of Discovery.
Therefore, investing in anything runs the risk of losing more gold as the value of gold drops when another WOW Classic receives an update.
Avoid Investing In The Same Item AllThe fifth reason is to avoid investing in something if everyone else is doing the same thing. For example, if a large portion of the player base starts investing in an item, farmers will notice the price spike and start grinding the materials, so the surplus of that item will flood everyone’s banks.
When new content is launched, everyone rushes to sell their inventory, causing prices to plummet and potentially causing investors to lose large amounts of gold.
Seasonal ExpansionThe ultimate reason not to invest is that, as its name suggests, Season of Discovery is a seasonal expansion, and this seasonal nature makes a significant difference compared to Vanilla, especially in terms of XP rates and upgrades.
Each phase of Season of Discovery lasts for 3 months. Most players achieve their goals with the main characters within two months, and the remaining time can be used to level up the alt.
Since this alt is primarily active in that specific phase, and does not require exclusive items or consumable upgrades. This also makes many of the items or consumables used to craft it serve different purposes than Classic Vanilla.
When Should You Invest?If you want to invest, then we need to take a deeper look at what to invest in first. We already know that we should focus on items that aren’t as widely known, and keep an eye out for updates in Season of Discovery and other World of WarCraft games. Consider meta class changes and ensure potential investments provide reasonable profits.
Now we discuss which items can be considered good investments.
Items That Do Not Exist In Later PhasesFor the first reason, I think an excellent investment is bound to be limited by resources, or at least shouldn’t exist in late phase dungeons and raids.
Let me give you an example. In Phase 1, I was focused on one specific investment, Dark Iron Ordinance. I chose this item because it was introduced in Season of Discovery and has no other potential location in the later phases. Luckily, the developers didn’t add it in the next patch and I ended up making a decent profit from it.
Specific Items With Low Drop RatesRegarding the second reason for investment, I think specific items should be particularly useful given the update and should have a lower drop rate or be difficult to farm. This ensures that if its price suddenly spikes because of high demand, farmers cannot quickly bring down its price, such as for Golden Pearl.
This is the best material in the endgame and is extremely rare, but it’s currently extremely cheap on some servers, making it barely worth farming for you. However, despite these factors, there are still concerns that other game updates may reduce its value.
Items At Extremely Low PricesAs for the last reason, if an item is very cheap and close to its vendor price, it may be worth the investment when you get the item at a cheap price. Even if things don’t go as expected, you can still sell it for the same price and the only consequence you will face is a decrease in the value of the gold.
How To Avoid Gold Losing Value?Finally, let’s delve into how you can avoid losing value in your gold, and I think the best way to do that is to hold gold.
If you don’t have a lot of gold during the first four weeks of the new phase, there’s a good chance that the value of gold will increase during this period, and you may need it to craft new crafts.
However, if you find yourself with excess gold and aren’t sure what to do with it, you have a few options. You can invest it in your alt or consider transferring it to other games.
In short, as long as you understand the nuances of Season of Discovery investing, you will not miss any profitable opportunities. Whether you’re an experienced trader or new to Azeroth economy, this guide is your essential companion for thriving in World of WarCraft. Let’s embark on the journey to become an investment master in Season of Discovery!
With the WoW Classic Season of Discovery Phase 2 having been available for nearly 2 months now, it’s likely that Phase 3 will come out next month in April. We have access to some leaked information that helps us make reasonable guesses.
Sunken TempleAs recent leaks about new raid content have suggested, the upcoming raid is likely to be the Sunken Temple. Datamining from the PTR reveals notable changes, such as a shift in Sunken Temple’s lockout to a 3-day duration and its instant ID being assigned the number 23.
Notably, Sunken Temple already accommodated up to 10 players, consistent with many vanilla dungeons. Blizzard has confirmed that the next raid will support 20 players. Taking these factors into account, it seems unlikely that the next phase will see 2 raids. Expect us to see a 20-man Sunken Temple raid.
The Sunken Temple could be the next raid following Stranglethorn Vale. Blizzard claims to highlight underrated instances, and Stranglethorn Vale falls squarely into that category. Sunken Temple aligns well with the ongoing Stranglethorn Vale PvP event. This connection could be attributed to our actions empowering the Blood God, Hakkar, through encounters like the world boss Lord Kazzak, thus potentially increasing Sunken Temple’s significance in the game world.
Sunken Temple’s intricate design includes some hidden bosses, which may have been overlooked by many players. Coordinating a team for these encounters could be challenging. Summoning Atal’hakkar, for instance, required players to manipulate snake statues on balconies in a specific sequence. Atal’hakkar boasted a formidable health pool and could unleash a devastating knockback.
Sunken Temple housed another hidden boss, the Avatar of Hakkar, accessible through a questline. Defeating this boss was no simple feat, as players had to withstand the relentless waves of Hakkari Bloodkeeper. In Phase 3, there are hints suggesting a revamp of heroic PvE content, possibly introducing heroic plus dungeons or similar challenges.
Blizzard’s recent email survey included a question about the importance of Heroic Plus or Titan Rune dungeons in the Season of Discovery. Blizzard hinted at adding more difficult modes, indicates a potential expansion of challenging content. Such additions would align with player expectations and keep the game engaging across each phase release.
New RunesThere have also been a number of interesting datamined class runes in the latest PTR build. Some seem reasonable and obviously seem a little wacky and far-fetched.
Mage: The Balefire Bolt is similar to Arcane Blast, but you lose Spirit on every stack rather than being increased mana consumption, and then when you reach zero Spirit, you actually die. Deep Freeze and Molten Armor might be getting added.
Warlock: There are Summon Felguard, Pandemic, Backdraft, Unstable Affliction and Immolation Aura, but these were determined to be in the Phase 2 PTR, so I’m not sure whether we’re going to get these.
Priest: The Despair that hints that we might be getting crit on dots. There’s also this ability called the V-zone. It’s basically a bit similar to a Death Knight’s Death and Decay.
Rogue: may be getting Honor Amongst Thieves along with some new runes to increase their energy regen.
Druid: Get a solid AOE ability as Gale Winds that increases the Hurricane damage and removes the cooldown.
Hunter: Get something new called Focus Fire, where they can consume a pet’s Frenzy Stacks to increase their own ranged attack speed or you might be getting Taste for Blood. This is a proc that allows your overpower to be usable in rats.
Paladin: There’s purifying power allowing you to use Fanaticism and Holy Wrath on any target, and this should be a huge buff to them. They may also get their raft cooldown.
Gold FarmingIt appears that there is a new trend emerging as a gold bot epidemic among Horde gold farmers, as they are unable to farm stockades. Instead, they have turned to fishing squid. This strategy makes sense, as one only needs to reach Level 5 to get started, and it can yield a decent amount of $1, especially with people buying these in anticipation of Phase 3.
Setting up fishing bots is much simpler compared to full-scale farming bots. Although the Grilled Squid recipe for the 10 agility food buff is not yet learnable, people are profiting from stockpiling it for the Phase 3 release, when it is expected to become the most sought-after food buff in the game. There's a possibility that they are transferring their stock of squid to unused bot accounts to avoid losing it.
Gnomeregan SpeedrunTaking a closer look at the top 3 speedruns for Gnomeregan reveals some intriguing insights. Despite variations in team compositions, one consistent factor stands out: a Warlock Tank. This choice is logical, as Warlocks not only inflict substantial damage but also excel at handling the bombs on the final boss.
What's particularly interesting is the inclusion of 2 Shadow Priests in the world record run, despite their reputation as underperformers. This suggests that factors beyond boss DPS play a crucial role. Shadow Priests shine in managing trash mobs, a vital aspect of speedruns.
The composition heavily favors casters, which can pose challenges because of mana regeneration issues. However, the addition of 2 Shamans providing Shamanistic Rage, a potent mana regeneration tool, mitigates this concern. This setup underscores the dominance of Horde in the current speedruns.
Notably, DPS characters are significantly contributing to healing, signaling a shift in the meta strategy. Stacking Shamans for Shamanistic Rage to support a caster-heavy group appears to be the preferred approach. This allows casters to excel in dealing AOE damage to trash mobs, further optimizing speedrun performance.
Hi, players! Today, let me present to you a mobs farming guide that will yield a substantial amount of gold in WoW Season of Discovery Phase 2, even more than Uldaman! I'm sure you won't want to miss this!
If you like ships, pirates, and treasure maps, stay tuned as I’m about to show you how to clear most pirates at Lost Rigger Cove in 3 pulls, how to open the captain’s chest if you don’t have it on your ship, and how to find Lost Treasure quest by following multiple treasure maps.
For talents, any of the Beast Mastery, Marksmanship, or Survival builds work fine. In this farming, you can put around 7 or 8 points invested in Beast Mastery and the rest in Survival. As for the rune, you can choose Lone Wolf, which seems to be at least 30 seconds to 1 minute faster than Heart of Lion.
Southsea FreebooterFirst, we need to head to the Lost Rigger Cove in Tanaris, at the workshop boat. We’re going to pull pirates with levels 44 and 45, using our serpent pet. The reason why we’re using the wind serpent is because it has a ranged attack. So you want to body pull the first mobs and then use the WeakAura with 5.5 seconds until the next mobs will aggro. We’re also trying to use the range attack to pull all the mobs that we can.
Make sure if you have Southsea Freebooter in the first pull, try not to pull more than 2 Southsea Freebooters because they are ranged mobs and they’re going to kill you. You can just body pull those 2 mobs and put a free Frost Trap in the middle. Try to practice this jump. Basically, the jump is you press jump and once you reach the highest point of the jump. Press forward and then you slightly move on the ledge.
For our pets, the serpent has dive rank 1, which is 40% speed, while a wolf or a cat can have dash rank 2, which is 60% speed. You can actually use any pet you want. Once all the mobs are dispatched, they'll attempt to flee. Focus on the remaining Level 45 mobs, applying Serpent Sting and Multi-Shot for maximum damage.
Southsea SwashbucklerFor the second pull, we're using the Eye of the Beast. Starting from the back of the ship, we aim to avoid aggroing extra mobs from the front and risking getting dazed too soon. If the pet gets dazed, it complicates the pull significantly. So, we opt for approaching from behind the ship.
Our target is to pull the mobs known as the Southsea Swashbuckler. Once we aggro the first pack, you'll notice my WeakAuras displaying a bar with a 5.5-second duration. We proceed to engage the second pack, attempting to cast a Lightning Bolt on both mobs and avoiding getting dazed. Despite getting dazed at one point, you can maneuver by strafing backwards to evade it.
As you gain experience, you'll become adept at pulling more mobs behind you. Setting down the Frost Trap, we jump back up and commence with Explosive Shot and Explosive Trap. Occasionally, the mobs may respawn in such cases, simply add them to the rotation. They'll run into the Frost Trap, making it easy to handle.
The Third PullFor the third pull, we'll back off a bit because the mobs will respawn. We use Eye of the Beast again, and this time, we can go in front. We're going to go all the way up into the boat. Try to walk, strafe, jump backward. Once you get undazed, just move ahead all the way on top of the ship. Then get the one furthest away and use a Lightning Bolt.
Now, you can jump in the ship and press escape, and the mob will get automatically teleported to you. You can try to pull more mobs, especially if you have pirates, not the Freebooters because the Freebooters are kind of dangerous. We're not going to interfere with our first pull. We're just going to pull the mobs on the left and the right.
Captain's FootlockerLet's delve into the contents of the Captain's Footlocker, which holds several valuable items. Firstly, it may contain a quest item along with the item required to start the quest, typically available for 4 $1. It may house a Captain's Key, a unique item used to unlock a Captain's Chest located on the third boat, where we engage the mobs. Inside, you may find a guaranteed green item or the elusive Southsea Lamp.
It could contain Journeyman's Backpack, 14 Slaughters, and other valuable items. If you obtain a captain's key, it's unique, but you can store the extras in the pet footlocker without opening them, allowing you to open them later as needed. It's advisable to accumulate several keys before opening the chest since it respawns every 20 to 30 seconds.
In addition to the Captain's Footlocker, you may discover the Upper Map Fragment, Middle Map Fragment, and Lower Map Fragment, which, when combined, form one treasure map. Completing the quest initiated by these maps grants you Cuergo's Treasure Map. However, one drawback is if you die the Corpse Run is quite long and it's going to take a while to get back.
Cuergo's Treasure MapComplete the quest Cuergo's Gold and accept the reward from the quest - Cuergo's Hidden Treasure. First, you'll need a key. It is quite a complicated quest because of the mobs that spawn out of 5 on the map. You need to kill one of the 5 mobs so you can loot the key. Then you have to reset the mobs to loot the treasure chest.
Kite one mob far away until it dies, and then you Feign Death and loot the key. When you go back to the initial chest, you put the pet far away, like 100 yards away from the chest. You attack with the pet, and then you put the pet on passive, and you go and loot the chest. The mobs will follow the pet, you will loot the chest, rinse and repeat.
After dedicating 100 hours to playing Enshrouded, I’ve compiled 15 advanced tips to optimize your gaming experience.
1. Unlocking EverythingTo begin with, unlocking everything and discovering new $1 in the game will also unlock the recipes associated with them.
During my initial gameplay, I encountered difficulty finding Goo because I hadn’t crafted Bug Dust, despite having it unlocked as a recipe. I failed to make the connection between the two, so I highly recommend thoroughly exploring all craftsmen and crafting one of each item as a precaution.
2. Animation CancelationWhile many enjoy leaping off an Arcane Tower, it can lead to unfortunate outcomes, such as carelessly tumbling off a mountainside into lava or plummeting to one’s demise.
To mitigate such mishaps, you can cancel various actions, like mid-air movement, by right-clicking just before reaching the ground. This technique can be incredibly beneficial in preventing accidents.
3. Work Outside The BoxSome players relish navigating through intricate traps, but at times, it’s more practical to bypass them entirely. Whether by leaping onto a nearby ledge, circumventing obstacles, or devising alternative routes around a base, leveraging the environment’s features can simplify traversal.
Utilize terrain advantages and remember, you have multiple options for overcoming obstacles — whether by digging, flying, or dismantling structures — rather than solely relying on conventional methods like finding switches.
4. Don’t Scrimp On AmmunitionDuring the initial 20 hours of gameplay, I relied solely on wooden arrows as a Ranger due to their affordability and ease of resource acquisition. However, I reserved rarer arrows for encounters with bosses.
Yet, resources are plentiful in this game, making it a prudent choice to opt for arrows that deal 21 damage over those inflicting only eight, even if it requires slightly more resources. The significant increase in damage output justifies the additional preparation time, resulting in a smoother gaming experience.
5. Streamlined CraftingDid you know that crafting a Lockpick on the go consumes double the resources? Hence, thorough preparation is essential.
Although metal scraps are relatively abundant, certain items prove more resource-efficient to craft. For instance, utilizing a spinning wheel instead of a hand spinner doubles the resource output, making it worthwhile to explore alternative crafting methods for frequently used resources or recipes.
6. Easier ExplorationWhile this method may be addressed in future updates, my experience with games like Skyrim has taught me a valuable lesson: with the right approach, you can ascend any mountain.
Whether through strategic jumping and rolling or utilizing double jumps, this technique can significantly reduce the time spent navigating mountainous terrain and expedite exploration efforts.
7. Essential Skill SelectionCertain skills are indispensable in this game and warrant careful consideration. I highly recommend acquiring the Double Jump skill, which not only aids in evading danger but also facilitates exploration.
Additionally, the Desert Stomach skill provides an extra food slot, significantly enhancing character buffs. Another valuable skill is Updraft, simplifying exploration and granting access to elevated areas with ease.
For solo players, investing in resource gathering skills proves highly advantageous, particularly for those inclined towards construction. On dedicated servers, it’s beneficial for each player to assume a specific role. I strongly advocate for tanks to select the Earth Aura skill, reducing damage by 10% for all players. It would be intriguing to explore potential synergies if this effect could be stacked among multiple players.
In cooperative gameplay, the Water Aura skill offers team members free healing, further augmented by pairing it with Waters of Life.
8. Exploration StrategiesWhen embarking on exploration endeavors, it’s prudent to carry altars or the necessary resources for their construction. In later levels, certain biomes lack stone, crucial for building altars. Hence, if you intend to utilize teleportation points or return to base as needed, it’s essential to have these resources on hand.
For extended journeys where altars may not suffice, consider bringing a campfire along. Placing it in a sheltered area grants a short rested bonus, enhancing your travel experience.
9. Enhance ComfortOptimize your comfort level at your main base to capitalize on the rested bonus it offers. This bonus significantly boosts stamina and stamina regeneration.
With sufficient investment, you can enjoy an hour-long rested bonus, provided you avoid perishing during your travels, as death resets the bonus.
10. Maximizing Projectile EfficiencyWhile swords and staves excel at striking multiple enemies simultaneously, arrows wielded by Rangers possess similar capabilities.
When ammunition is scarce, precise timing allows a single arrow to damage multiple adversaries. Positioning enemies closely before releasing the bow maximizes the efficacy of each shot.
11. Eat For The PartTo enhance your damage output, prioritize consuming meals tailored to your objectives rather than relying on basic foods, especially in later stages of the game.
Crafting hearty meals with significant buffs can substantially boost attributes.
12. Better SpreadingFor future base or farm development involving dirt roads, ensure efficient resource allocation by placing a few resource blocks and using a rake to spread them out. You’ll be pleasantly surprised by the extent of coverage, saving considerable resource-gathering efforts.
Regarding the rake, there’s a current bug preventing its crafting for players above level five who haven’t done so already. In such cases, creating a new character, obtaining the necessary resources (likely spring twigs and stone), crafting a rake, and transferring it to the primary server temporarily is the workaround.
13. Strategic Resource MappingWhile resources replenish regularly, the absence of an option to disable respawning hampers gameplay difficulty.
To aid resource management, meticulously mark resource locations on your map for future reference, facilitating efficient retrieval.
14. Expedited LootingTo refresh resources and items swiftly, exit and relaunch the game or, if on a server, stop and restart it.
Although regarded as an exploit, this method enables players to exploit item acquisition by repeatedly entering and exiting the game. While not recommended, placing a Flame Altar near a gold chest or Flame Sanctum allows for resource farming or continual item rolling.
15. Exploit Enemy BehaviorGiven the game’s recent release to Early Access, its optimization remains incomplete, resulting in suboptimal enemy pathfinding.
However, this flaw presents strategic opportunities for players seeking to exploit enemy weaknesses. Whether confronting isolated soldiers or formidable bosses, evading their attacks using the Double Jump ability and engaging them from a distance can offer a tactical advantage.
Bonus Tip: Streamlined Weapon HandlingYou can swiftly equip a weapon by right-clicking it and selecting “Equip,” enabling seamless weapon transitions using the Q key. This eliminates the need for manual weapon swapping, allowing for rapid weapon changes during combat scenarios.
This method proves particularly advantageous for Rangers, facilitating quick bow shots followed by a swift transition to a sword and shield setup for close-range defense, potentially preserving one’s life by promptly raising the shield.
The new Necropolis expansion in the Path of Exile is upcoming! A recent announcement from GGG has disclosed that the majority of its features will not be integrated into the core. So, in this guide, we delve into the Unique items exclusive to Affliction that will now become part of the core drop pool in Path of Exile 3.24.
We have got a large number of information from the GGG Affiction post, for the only part of Affliction which is actually going core in POE 3.24 - the Necropolis League. That’s the Wildwood exclusive Unique items.
In order to prepare for the new journey in Path of Exile, it is also necessary to store some $1 in advance.
OverviewA lot of players anticipated the inclusion of the That Which Was Taken Crimson Jewel in the core game, but it seems that's not the case. Unless it's introduced in a different manner, like as a drop from a new boss, we might have to wait until the March 21st reveal to confirm. Based solely on this post, it appears That Which Was Taken won't be part of the core game.
However, 6 other Unique items are going core. 3 were exclusively found by enemies in the Wildwood. Those are the Trickster’s Smile Unique helmet, the Nametaker Unique sword, and the Flawed Refuge Unique shield.
The other 3 were exclusive drops from the King in the Mists boss fight. Those are the Pragmatism Unique body armor, the Untouched Soul Unique amulet, and the Burden of Shadows Unique staff.
Flawed RefugeThis addition to the core game is quite intriguing - The Flawed Refuge shield highlighting its potential power in the right setup. Unique items like this one go unnoticed until someone discovers a strong use case, catapulting it into the spotlight.
A notable combo involves pairing the Flawed Refuge shield with Divine Flesh, allowing players to mitigate elemental penetration on 90% of incoming damage. If I happen to find this shield in SSF during the Necropolis league, I might explore building around it since I missed out on obtaining it during the Affliction league.
It will be fascinating to see the rarity tier assigned to this Unique item when it enters the core game. Given its potential usefulness, I anticipate it won't be overly rare, but only time will tell.
PragmatismThe next I want to diacuss is the Pragmatism Unique body armor. This one can be so powerful when it’s used in a smart way. I know that in the Affliction League, there were a bunch of builds using this with the new Bodyswap of Sacrifice gem to explode the Dark Marionette specters.
They were using this body armor to gain a bunch of gem levels for the Raise Spectre gem so that the Dark Marionette had a lot more maximum life. But the Dark Marionette specters will no longer be obtainable in Necropolis.
Burden Of ShadowsAnother Unique item is the Burden of Shadows staff, purportedly the rarest drop from the King in the Mists encounter. Despite playing through the league, I didn't personally witness this staff drop, nor did I encounter many builds utilizing it.
As a two-handed weapon, the Burden of Shadows staff faces stiff competition from well-crafted weapons and shields. Its utility and effectiveness may be questioned, especially considering its drawbacks. However, once it enters the Unique core drop pool, and assuming it's not excessively rare like Tier 1 or Tier 0, players might delve into experimentation with it.
The potential of the Burden of Shadows staff could increase if Blood Magic receives buffs in upcoming leagues. This could prompt players to reassess its viability and explore new synergies, potentially unlocking hidden strengths that were previously overlooked.
Untouched SoulI’m very happy to see the Untouched Soul amulet go core. This is a really fun one that enables a bunch of life stacking builds. And I think in the future, we’ll see a lot more builds making use of this one as well. Perhaps for some mana stacking or even accuracy stacking.
Trickster’s SmileMoving on, let's discuss the Trickster’s Smile. The Trickster’s Smile, in particular, leaves me uncertain. Its functionality seems quite limited and cumbersome, occupying a crucial helmet slot. I anticipate it won't find widespread use due to its niche nature and awkward mechanics.
NametakerRegarding the Nametaker, it boasts a formidable 200% critical strike multiplier and 100% instant leech when striking Unique enemies, thanks to their 20 enemy power. While it may not currently rival other options, I anticipate it may find its niche in future builds, showcasing the unpredictable nature of Unique items transitioning into the core game.
The experiences with the Nametaker in the early stages of the Affliction League didn't provide much clarity. Despite attempting various theory crafted setups and experimenting with dual-wielding mechanics, I struggled to discern its effectiveness or potential applications in practical gameplay scenarios.
Final ThoughtIndeed, the introduction of Unique items often brings about unforeseen synergies and strategies. These items may initially go unnoticed, lying dormant until new mechanics or interactions arise, suddenly thrusting them into the spotlight.
I'm sure many POE players are eagerly await to see the tier assignments for these Affliction Uniques. Only time will tell how these Affliction Uniques will be classified.
One of the most consistent sports simulation games, MLB The Show, is finally back with another home run. Although Diamond Dynasty feature introduced in MLB The Show last year was disappointing, the developers said they heard the feedback and will make corrections for MLB The Show 24.
After taking a look at the recent Feature Premiere for Diamond Dynasty, it’s easy to see that they’ve generally done just that. The developers have made changes based on player feedback, with some highlights including Power Creep, Team Affinity programs, and power of Captains.
In this guide, we’ll talk about the new features and changes coming to Diamond Dynasty to help you get a head start once you get into the game.
QoL ChangesFirst, let’s explain the quality of life changes, which are also the biggest changes in Diamond Dynasty because they cover various areas.
Power CreepThe developers mentioned Power Creep early on because people were getting tired of all the 99 ratings it was getting right away. This time, Season 1 will start with high 80 ratings and low 90 ratings, and we won’t start getting into 99 ratings until the end of Season 1. The same cycle begins again after each 3-month season.
It’s unclear whether there will be a higher floor for terms of ratings at the start of Season 2, but regardless, it should be a delightful change.
Introduction Of Season ConceptAlso new is the three-month seasonal change, which ties into the general idea of XP being more easily earned, but also focuses more on trying to limit XP payouts in the game. This way, people aren’t getting ahead of others on XP reward path by taking advantage of various games.
The developers want everyone to reach 99 ratings by the end of the season, rather than a few people reaching 99 ratings in the first few weeks.
Parallel SystemParallel System will also be changing in MLB The Show 24, and Parallel players will need a lower threshold to reach higher parallels.
Wild Card SlotsIt’s worth noting that Season 2 starts with 4 wild cards in your lineup, which is an increase from last year. While you’ll need to invest more $1 in wild cards, this should help diversify your lineup more as the season goes on.
Team AffinityFor Team Affinity, if you missed the 99 OVR that will come into play in TA Phase 3, don’t worry because you can get him after Season 1 as well. You only need 10 wins to earn Events and Battle Royale rewards, including Flawless, in a single run.
This also makes Team Affinity programs easier to complete, while adding more programs each season. Team Affinity is arguably the biggest change this year in terms of how it works.
Team Affinity ProgramsThere will be three batches of Team Affinity programs every season, which basically means we’ll have one every month.
These TA programs will include 30 players at a time and are much more flexible in how you earn these rewards.
If you want to acquire these players, you don’t have to do activities such as Conquest or Showdown. Because their XP requirements are generally low, the developers want us to play the game the way we want while still getting those rewards. This means that whether you prefer co-op, solo, or multiplayer, you should be able to earn these rewards.
When the third TA program drops in the third month of the cycle, there will be 99 OVR in this program. What’s more, this will be a program that you can complete at any time throughout the year, and it won’t be time-limited like the first two parts of the program.
Captains & Cornerstone CardsThe developers enhanced Captains and introduced Cornerstone Cards in the hope of making team-building more important and making the lineup more diverse.
Cornerstone players will appear at the start of each season, and there appear to be four players at each release, and you can swap one player for another at any time during the season.
For Captains, there will be 60 captains at launch, 2 per team, and you'll be able to earn them throughout the year.
Captains are set up to make them more important in making squads for specific teams more viable. With this in mind, your captain will give better boosts if you have fewer high-rated options. This way, you don’t feel you can’t compete with your current team’s specific squads. On top of that, each captain will improve his hitter and pitching ability this year.
New ItemsBesides Live Series and more, MLB The Show will feature 250 player items this year, including Flashbacks, Legends and all that good stuff. Season 1’s bosses are Andy Pettitte, Jimmy Rollins, and Larry Walker.
Also, some of the card series coming this year include:
Subway Series Negro Leagues Series/Barrier Breakers Hyper Series Hall of Fame Series Headliners Pack Standout SeriesIn terms of programs, we know at launch there will be the usual Season 1 Program, a Spring Breakout Program, and a Starter Program, which is on top of the usual Battle Royale and Ranked programs.
Final ThoughtsSadly, we haven’t gotten a ton of news about single-player updates, as there are more single-player missions planned in various plans, other than easier access to XP and rewards. That said, it seems like playing any mode in Diamond Dynasty will feel more rewarding this year, which is the bigger overall deal.
In short, this looks to be the year for developers to correct many of the changes they made last year. Regardless, hopefully all the new content added this season will make people even more excited about the upcoming MLB The Show 24!