There are many areas in Shadow Of The Erdtree that are difficult to find, which in a way represents the depth of this game. Optional bosses, such as Scadutree Avatar and Commander Gaius also provide challenging encounters and valuable rewards.
Players can explore unique areas, such as Abyssal Woods and Hinterlands. A good open-world game is that even if there is no way to defeat it, it will make people want to explore. This sentence is really suitable for Elden Ring, and it really does this.
It has many hidden areas, which is a great game for people who like to explore the map. If you don’t look carefully on the map, you may miss these places and miss some Elden Ring Items. The following places are simple to be overlooked. It’s good to know them.
Gothic Worshipers of Scadutree Avatar. This Church is located in Shadow Of The Erdtree. Although this Church has given up remembrance, Scadutree Avatar is still an optional boss. The completion of this requires a lot of hoops. This is a symbol of the Land of Shadow and a symbol of worship for local people.
In addition, we can find this boss at the end of this Church District. If we want to reach our goal, first, we have to go through Moorth Ruins, through a cave and then reach Bonny Village. Then from there we have to follow the path north, through most of the map, and then we can reach Church District. Then solve the water crisis in the area, and you can see Scadutree Avatar boss.
Messmer’s Hold Has a Backyard, which is another place with optional remembrance bosses. If Church District is unlocked, it will be relatively easy to reach Shadow Keep Back site of grace. If we just want to go to this place, and worry about not being able to reach Shadow Keep Back Gate without solving water crisis in Church District, then it’s not necessary.
We just need to treat Church District as a springboard, and then use the ladder to return to the warehouse in Shadow Keep. Then we just need to follow the route to back door of Shadow Keep, where we will fight Commander Gaius, a remembrance boss, but his charge is difficult to avoid. If you want to try, be sure to be well prepared.
After you have good fortune to kill Commander Gaius and claim your reward, do not leave the arena. This area may have been explored by many people, even several times, but it is not uncommon for some people to miss exploring fields behind Shadow Keep.
As we continue along the road, we can see Scadutree Chalice. In this place, players will find five Scadutree fragments. Therefore, it is necessary to defeat Commander Gaius. After defeating him, we can not only get remembrance and some runes but also Scadutree Fragments. This item is invaluable to us and can easily win in future battles.
Abyssal Woods is considered by many players to be the scariest place in entire game, but it is very difficult to find for some people. This is a completely optional region, and if you don’t read the guide, you will most likely miss it. After defeating Golden Hippopotamus, players need to explore the keep on their own and find the secret ladder.
After we find the ladder, we cross a waterfall and discover the secret of a painting. Then we need to take the classic FromSoftware teleporting coffin to Castle Watering Hole. We have to go forward along the road, and then we not only have to dark-light catacombs but also defeat a boss, so that we finally reach Abyssal Woods.
In Abyssal Woods, we have to face a situation. There is a large invisible area without Torrent, and there are some untouchable enemies that we must avoid. Now complete these, we can reach Midra, Lord of Frenzied Flame.
Maybe you didn’t get the thrill of this area after reaching the secret area behind Shadow Keep, then Shadow of the Erdtree will definitely satisfy your needs. We can see a room on the right side of Shadow Keep Back Gate site of grace. When we enter this room, we can see a statue and a message in the room. If you make a Mother gesture in front of the statue, it will open and reveal a hidden passage to Hinterlands.
There are two paths in that place that lead to different areas. One path leads to Shaman village, which is shrouded in a timeless aura and is a very peaceful area. The other path leads to creepy ruins, where we can see a huge finger protruding from ground. This place involves part of Count Ymir’s quest, and we can find the detailed answer in Manus Metyr.
If you were stunned by the blue flower fields in Cerulean Coast, you will definitely be stunned by the red flowers in Charo’s Hidden Grave. There are no remembrance bosses, but that doesn’t mean there are no prizes. In fact, there is a lot of anti-loot to be obtained, and players will be stunned by visual effects.
We can reach this hidden area by the giant dragon corpse in Grand Altar of Dragon Communion. Most players don’t want to step on this sacred corpse, so they will miss this hidden place.
If you like to observe what is happening around you while exploring the world, or like to study the map to get to a specific area, you will definitely notice that there is a small island south of Shadow of the Erdtree. It seems to have no connection with the mainland, but if there is no connection, how can it appear on the map?
We can clearly see a building on the island, that is Southern Nameless Mausoleum, which is easy to miss. We have to go through an underwater tunnel to reach this island. The entrance of tunnel is next to the tree closest to the island. Once you arrive, you can fight Dancer Ranah, and it is worth mentioning that armor set dropped can increase damage.
These seven places are the places that are easy to be overlooked in the game. I hope this guide can help you. If you want to know more information, players can join IGGM discord, where you can get more information, and there is also a giveaway channel, so please join us!
Midra, Lord of Frenzied Flame, is an optional boss in Elden Ring Shadow of the Erdtree DLC, and some of his attacks will cause a serious Madness build-up to the player. While Midra is not as powerful as some of the supreme bosses, fighting him still requires you to be quick on your feet.
Midra resides in Midra’s Manse, which can be reached through Abyssal Woods. You must first clear Darklight Catacombs, unlocking Abyss portion of the map.
It is important to note that when passing through Abyssal Woods, be careful of the untouchable enemies, and you will later come across a door leading to Midra’s Manse, behind which are many headless corpses with their heads covered in a layer of golden material.
Midra has many attacks that cause Madness build-ups, so be sure to equip Elden Ring Items that improve your focus, such as Clarifying Horn Charm and Mottled Necklace +2. Flamedrake +3 Talisman is also a good choice, as most of Midra’s melee and Flame of Frenzy attacks will cause Fire damage.
Therefore, it is recommended that you equip armor with good fire resistance. If you use a shield, be careful that his melee attacks will cause minor fragment damage, also Fire damage.
Midra, Lord of Frenzied Flame, is fairly weak to Bleed and Frostbite, and relatively strong to poison and scarlet rot. Using dual Katana is a fairly simple strategy against this boss, one for Bleed and the other for Frostbite.
In addition, if you are looking for more game resources to prepare for the fight against Midra, there is a Giveaway function in IGGM discord, which will occasionally release product gift information. Remember to stay active in the discord group so you don’t miss any messages.
When you enter Midra’s Arena, you will find him in Human Form. You cannot use Spirit Summons during this phase. He can quickly jump on you and cause a madness build-up at this time, and you must be wary of his grab attacks.
After defeating his weakened Human Form, you will face Midra, Lord of Frenzied Flame. At the beginning of the battle, he will launch Flame of Frenzy attacks on you, and you can choose to dodge from the side or choose to take the damage and Madness build-up while summoning Spirit Ashes.
After dodging or taking his initial attack, Midra will occasionally open his arms and launch Flame of Frenzy attacks when you are far enough away from him. All attacks with Midra’s arms open can follow a straight line, so they can all be dodged by rolling to the side.
To mix things up, Midra will tilt his head forward and shoot out Flame of Frenzy in a horizontal attack that you can choose to properly dodge by rolling backwards or forwards.
The boss will also launch a 3-hit melee attack that can be dodged by quickly rolling backwards. You can also easily block the attack with a shield, but you may take minor damage.
Be sure to have your sword ready when you see Midra levitate. You can easily dodge this by rolling backwards. Or he will lunge at you with a powerful swing, which can also be dodged by rolling backwards at the right time.
Midra has another variation of the 3-hit melee combo, where he uses a stabbing attack to end the combo, and then his sword unleashes spikes after a brief delay. This attack will cause you to roll backwards. To properly dodge the last blow of this combo, you must roll backwards once more after dodging the stabbing attack.
Midra, Lord of Frenzied Flame, will enter Phase Two when he reaches 60% health. During the transition, he will fly up and slam his flaming head into the ground, launching an explosive attack with vast range. The best way to dodge this move is to move away from him and jump at the point of impact.
Afterwards, he will most likely fly towards you and attack you with his great sword, which can be dodged by rolling backwards. He will mainly use the attacks from the first phase, with a few new ones thrown in.
Midra may also jump into the air and slam his sword into the ground, causing spikes to burst out of the ground. You can dodge the initial attack by rolling in any direction, but only rolling backwards will avoid the spikes.
When his health reaches 40%, Midra’s sword will catch on fire, and his swing will send a wave of flames at you. During this time, most of his melee attacks will send a wave of flames, so you’ll have to be careful to dodge them. Rolling to the side will be your best bet.
This phase can be easily ended by dodging his attacks, and once his sword is back to normal, you can easily take him out.
With the right strategy and preparation, Midra is no longer a daunting opponent but a path to a deeper gameplay experience.
In each phase of World of Warcraft Classic Season of Discovery, new runes were introduced for each class. Of course, in Phase 4, there are also new runes for Mage, such as Mage Cloak Runes and Mage Ring Runes.
They can all provide you with various skills or bonuses, just to achieve a competitive balance when you reach the highest level. Although some old runes have been removed, replaced, or even completely changed, new runes will be added in each phase, so don’t worry about the number of runes.
In the latest phase of WoW SoD, you can collect three new Mage Cloak Runes and some Mage Ring Runes. This guide will detail the location and effects of Mage Cloak Runes and Mage Ring Runes, so that you can find and use them faster.
You can fire a missile at the target enemy and cause huge Arcane damage. In addition, Arcane damage has a 20% chance to trigger Missile Barrage ability, making you more powerful.
In WoW SoD Phase 4, Arcane Barrage is actually only available by reading enough Books, which is a continuation of a Greater Friend of Library Season of Discovery.
You have to read at least 35 books in this phase, so be sure to keep an eye out for places where you might find books and read them. Stormwind Library is a good place to start, as is Scarlet Library wing, which has a lot of books. You don’t have to go looking for these books, as they are everywhere in Azeroth.
When you use this rune, you will launch a spinning orb of ice that you can move forward quickly for 16 seconds. During this movement, the orb can deal Frost damage to enemies every second and apply Chill effect to them.
The first time the orb deals damage to an enemy, it will also slow down its movement speed. If you have Fingers of Frost Rune slotted, you can also trigger this rune’s effect.
Phase 4 Frozen Orb Rune is located in Felwood. After defeating Deadwood Furbolg enemies in Felwood, you will receive Mysterious Darnassian Scroll item, which you can decrypt with the Comprehension Charm you obtained earlier.
Then, you need to go to (60,13) and find a Night Elf NPC Calyx Greenglow wandering around the area. It will give you a quest called Healing The Healer, which you can then follow to Felwood to defeat Irontree Stomper enemies, which will eventually give you Unusual Flask and a bunch of SOD Gold.
Finally, you need to go to Winterspring to talk to Calyx Greenglow again, and after leaving, you need to defeat Enraged Shade to get a Frozen Orb rune.
This rune ensures that your Critical Strikes will deal critical hits. Additionally, while you have Overheat equipped, you can cast a Critical Strikes while casting another spell. Best of all, Critical Strikes have a 15 second cooldown and are not affected by GCDs! These effects make your fights much easier!
Overheat rune is in Western Plaguelands. You need to use Fire Spells on four Novice Frost Mage enemies in Western Plaguelands so that they will be unfrozen.
After unfrozen, you also need to remove their Lesser Curse ability to give you one of the four Torn Spell Notes. The four Novice Frost Mage enemies are located in Dalson’s Tears, Felstone Field, Gahrron’s Withering, and Writhing Haunt.
When you have all four Torn Spell Notes, you can create Overheat rune. Remember, you don’t have to kill Novice Frost Mage enemies outright, but if you accidentally hit them too hard, you’ll need to wait for them to respawn and try again.
In Phase 4, all Mage Ring Runes are obtained in the same way - by finding a specific book somewhere in the map. Mage Ring Runes can be unlocked. It can improve your skills for a weapon or spell specialization for a specific class.
When you reach the highest level, when facing elite monsters above level 60, the enhanced effects of your weapons or spell skills can reduce the chance of missing attacks or spells. Without further ado, let’s take a look!
Applicable classes: Druid & Hunter & Mage
Rune of Arcane Specialization increases your chance of hitting the target when using Arcane spells. It can increase it by at least 6%.
You need to go to Hearthglen, the northernmost part of Western Plaguelands. Ring Rune book that can unlock the rune is near the coordinates (46, 16).
Applicable classes: Mage & Shaman & Warlock
Rune of Fire Specialization increases your chance to hit with Fire spells by 6%.
You need to go to Searing Gorge to find a Slag Pit and find Overseer Maltorius’s room. If you don’t have a sense of direction, you can find it directly above Archeologist area of Slag Pit. Once you enter the room, you will see a Red Book, which is Ring Rune book that unlocks this rune.
These are some of the runes you can use to enhance your Mage in World of Warcraft Classic Season of Discovery Phase 4. I hope you have fun exploring Phase 4, and we’ll see you in Azeroth!
Sword of Night can be found at the end of Ymir questline and is the perfect choice for any defensive build that just wants to sit behind a Great Shield and stab you to death. It is a unique Katana in Elden Ring Shadow of the Erdtree.
Sword of Night is a good Katana that can hit pretty hard with a fast attack speed, has real combos in its pocket, and can punish defensive builds with quite ease. If you are struggling with how to build this sword for the best results, read on.
A big part of what makes Sword of Night unique is that it has a solid set of moves and a special Ash of War called Witching Hour Slash. This attack can hit three times, charge up for more damage, and cannot be blocked by opponents. It also has true combo functionality, going from an uncharged Witching Hour to an uncharged heavy attack. So if you do a Witching Hour Slash and heavy attack combo, you can deal a ton of damage to your opponent, and if they’re using a low vitality build, it’ll kill them outright.
The strength of Witching Hour also presents a problem for this weapon. Witching Hour Slash animation is long and has no armor, so it’s easy for aggressive opponents to either hit each other or simply knock you out of this Ash of War. While the combo itself does a ton of damage, single hits or your basic heavy attacks don’t do much damage or balance damage.
But these weaknesses don’t stop Sword of Night from being a perfect choice for shielded enemies or players who are looking for a fun Katana and a fun Ash of War. Its strengths will also make it more useful in PvP than in PvE. For PvP, Witching Hour Slash’s multi-hit nature and Sword of Night’s heavy attack make it very useful when picking up the ball. Witching Hour Slash can’t be blocked, so it’s also a perfect weapon for countering opponents who rely too much on Great Shields or heavy evasion.
Since Sword of Night can be knocked out easily, it must rely on weapons to keep its balance. As long as you reach a balance of at least 76. You can wear almost any armor with this weapon, which is the ideal breakpoint to keep you protected from most light attacks. If you want to protect against almost all light weapon attacks and most medium weapon attacks, you will need to build a balance of 98 to 125. If you haven’t found your favorite armor yet, you may be interested in IGGM discord group. There will be product giveaways from time to time, including armor, weapons, and various Elden Ring Items, so remember to be active in the discord group!
Pairing it with another weapon can help alleviate the disadvantage of Sword of Night’s lower damage. Having a weapon with a long range but slow swing speed, such as colossal weapons, Great Spears, or Great Katana, can complement Sword of Night well. Because the long-range weapon makes up for sword’s weak range, but Sword of Night’s fast swing speed can cover short distances.
In addition, you can choose to pair Sword of Night with another samurai sword to increase the damage caused. You can wield two Katanas and still use Witching Hour Slash. While your range is still limited, the damage output at close range makes up for it.
Related: Elden Ring: How To Use New Fist Weapons In Shadow Of The Erdtree Effectively? - Locations & Effects
Because it can only be expanded through Dexterity, and not its Ash of War or Infusion, you need to have a total Dex of 80 to get the most damage out of this weapon.
Also, having 40 or 45 Arcane points ensures that your Bleed activations deal more damage, allowing you to make the most of Bleed effect in PvE.
The best talismans with Sword of Night can help increase its low damage output or make it more survivable. Here are some amulet options to consider:
It increases Witching Hour Slash damage by 15%. Have a talisman that can enhance your Ash of War damage. Helping you take full advantage of your damage window when using Witching Hour Slash and punishing greedy shield users, this Talisman should be considered a consistent staple in Sword of Night.
Godfrey Icon adds 15% more damage to a fully charged Witching Hour Slash. This is better for PvE, where you are more likely to land a fully charged Witching Hour Slash on bosses and slower enemies. If used with enough poise and combined with Shard of Alexander, a fully charged Witching Hour Slash will give you an advantage when they try to hit you with your Ash of War.
Balance is an important attribute in Sword of Night for players who plan to use Ash of War often. Bull-goat’s Talisman can increase your Balance by 33%, making it a great fit for your build if you want to reach above 98 Balance without giving up Lightweight.
Sword of Night attacks quickly, and with three attacks in Witching Hour Slash, it’s pretty easy to keep both Talismans active to deal more damage. Equipping both Talismans at the same time allows you to maximize attack damage without relying on Ash of War, but some builds prefer spare Talisman slots over increased damage on multi-hit attacks.
If you plan on using Sword of Night with both hands, Two-Handed Sword Talisman increases its damage by 15%. Bringing its damage to a decent level, but not as good as having a better weapon on the other hand. If you prefer to use Sword of Night’s moveset completely, this Talisman is a must-have.
Sword of Night is a worthy choice. So pick up this blade and brave the world of Elden Ring!
In Elden Ring, Legendary Armaments are very special weapons. In addition to feature unique designs and skills, some weapons usually have unique lore. Players can collect lore to help players better understand mysterious plot.
The base game includes nine unique Legendary Armaments, but four more Legendary Armaments are introduced in new DLC. These Legendary Armaments have their own Attribute Requirements and Unique Skills.
These new Legendary Armaments are hidden in some secret areas, and two of them require solving a challenging puzzle. These weapons are very attractive to players. If you want to have them, this article will be able to help you well.
Ancient Meteoric Ore Greatsword is shaped like an arrow and causes AOE Magic Damage to the enemy. This weapon is shaped like an arrow, but its weapon type is a Colossal Sword.
Ancient Meteoric Ore Greatsword can be obtained from furnace in Ancient Ruins of Starfall Past. This ruin is located southwest of Moorth Ruins Site of Grace, which is not difficult for us to find.
If you really want a weapon with both Strength and Dexterity, then this Ancient Meteoric Ore Greatsword will be your best choice. This Greatsword combines Strength and Dexterity very well.
Raw damage output of this Greatsword is already very impressive, not to mention its Unique Skill, which is White Light Charge, which can also cause AOE Magic Damage, and it does not require the use of Intelligence or Faith, which is simply delightful.
And this weapon is quite easy to get. After finding it, upgrade it to +10. You can use it in most scenarios. After having a handy weapon, it is of course easy to get more Elden Ring Items.
We need to raise this arrow and surround ourselves with darkness to cause Holy Damage to the enemy. The weapon type of this Legendary Armaments is a Straight Sword.
Sword Of Darkness is a Straight Sword, so we have to go to Shadow Realm and find Stone Sheathed Sword in one of the three altars in it, and we can get it. The three altars are located in.
If you already have Stone Sheathed Sword in your inventory, you can directly visit the second altar and change this weapon in your hand into Sword of Darkness. When you activate weapon’s unique skill, it may cause Tarnished to lift the weapon into the air.
At this time, a swirling gust of darkness will be released. If an enemy is caught, it will cause Holy Damage, and it will offset Holy Damage to yourself. In short, this weapon is also a rare and good weapon.
Sword Of Light is similar to Sword Of Darkness. It is also raised into the air to cause Holy Damage to the enemy, but the difference is that Sword Of Light emits a dazzling light. Its weapon type is also a Straight Sword.
As mentioned before, Sword of Light is similar to Sword of Darkness, not only in terms of the damage it causes but also in terms of how it is obtained. After you turn Stone Sheathed Sword into Sword of Darkness, you can visit the third altar in Shadow Realm.
We need to interact with the third altar, and then we can turn Sword of Darkness into Sword of Light. This weapon has a Unique Skill called Light, which causes Tarnished to raise this weapon into the air, and then weapon will emit a very bright light, and it can boost Tarnished’s Holy Attacks.
It is worth noting that if you want to get both Sword of Darkness and Sword of Light, then playing Shadow of the Erdtree once is not enough, you need to play DLC at least a second time.
A Legendary Twinblade that can Charge-Up after Successive Attacks. Its weapon type is a Twinblade.
Legend of Euporia says that it is a secret treasure of Enir-Ilim. Euporia is located in a very difficult place to enter, and can only be entered after completing a major event towards the end of the game.
Euporia causes Holy Attacks to enemies, and when it hits this enemy, it will emit a dazzling light. Its unique skill is Euporia Vortex. When using this skill, Tarnished will spin blades in front of enemy, thus creating a whirling barrier to damage the enemy who tries to attack.
The properties and acquisition methods of these four Legendary Armaments have been introduced. I hope it will be helpful to you.
As players explore Elden Ring Shadow of the Erdtree, they are more and more willing to try more new builds, weapons, and Ashes of War in this DLC, and combine them into an optimal state to adapt to this version.
However, some Bleed weapons are as powerful as the base game. But this can’t stop players from loving this weapon, and because FromSoftware has added more options for it, more and more people are choosing it.
I believe that you must have tried many weapons that can be built into bleeding builds in the game, but you don’t know which one is the best. Don’t worry, this guide will provide you with some of the most suitable weapons for bleeding builds in Shadow of the Erdtree, which can make your exploration journey easier.
Barbed Staff-Spear can be used in the most powerful build in the entire game - a large shield and a stabbing weapon together. For those who are not familiar with it, it can be a little difficult to understand.
It’s actually pretty simple to use. When you use Greatshield and a dedicated poke weapon, such as a spear or a greatspear, you can simply hold the shield in your left hand and the weapon in your right hand. This will block any frontal damage, and the weapon in your right hand will also cause continuous bleeding damage to the enemy.
Barbed Staff-Spear has a bleed accumulation of 55, which is much better than the 30 provided by Bloodfiend’s Fork, making it a very favorable choice in this build. Although Cross-Naginata can provide a longer range, Barbed Staff-Spear’s unique skill, Jori’s Inquisition can make its damage even stronger. That’s enough.
It works similarly to Golden Arcs Incantion, but is better because it can fire more small golden arcs at once, so it has a longer range and doesn’t have to worry about turning into a melee weapon.
Although we list Dane’s Footwork here, Dryleaf Arts is also a splendid weapon for your super fast bleeding build, because it can deal a lot of bleeding damage to the enemy at very close range.
In comparison, Dane’s Footwork is better because it can deal very high DPS to the enemy with Shattered Stone Talisman.
Although Dane’s Footwork previously worked very well with Ash of War Palm Blast, if you want to build a bleeding build, you can replace it with Ash of War Dryleaf Whirlwind and inject Blood into it. This will be a very fast AOE option and can also help you deal with more bleeding damage.
Each of your hits in this situation will cause 57 points of bleed damage, which can accumulate quickly. The only downside to this weapon is that it requires more skill to use with bare hands than a simple sword or greathammer.
Sword Lance is one of the most overlooked weapons in the entire Shadow of the Erdtree DLC, mainly because its unique Ash of War Spinning Gravity Thrust is to eye-catching and takes away the limelight from the weapon itself.
But if you inject bleed effects into this weapon, it has a very crazy scaling effect, and will cause a lot of bleed damage even if you miss the target. Plus, its move - stab-heavy allows it to deal more damage.
If you are a person who likes to stab your enemies, but want to keep a safe distance, then this weapon provides you with a very good bleed option. In addition to Ash of War just mentioned, there are two other wonderful choices - Ash of War Blood Tax and Ash of War Repeating Thrust.
But in comparison, the latter is easier to use because it consumes less FP. Like Barbed Staff-Spear, this weapon is also suitable for Greatshield poke build.
In this DLC, a new weapon type is introduced, Backhand Blade. This is a pair of curved swords that can play very fast. In this way, the multi-hit nature of Backhand Blade is very suitable for bleeding builds. In this build, it is very important to ensure continuous damage output.
Surprisingly, the most powerful variant of Backhand Blades is its own standard version, also called Backhand Blades. The other two variants, Smithscript Cirque and Curseblade’s Cirque, have shorter range and poorer movements, so many players still choose the standard version.
Similarly, the standard version of Ash of War Blind Spot is also the best choice, as it allows players to shuttle freely between some dangerous situations. In addition, after you finish the battle, you can also quickly leave with the Elden Ring Runes on the ground.
When Shadow of the Erdtree DLC was officially released, Bloodfiend’s Arm was arguably the most powerful weapon. Although it has been weakened in the future, it has gradually faded out of the players’ sight. But you can use it as a good bleeding weapon option to break the balance of the enemy.
In fact, Bloodfiend’s Arm itself has no bleeding effect, but once added to the blood Ash of War, each of your hits will cause 120 points of bleeding damage to the enemy. And because this weapon can be infused with various items and can be enhanced, you can try more possibilities and use different equipment when facing different enemies.
The above are some powerful weapons that you can use in the bleeding build in Shadow of the Erdtree DLC. You can collect them one by one according to the locations indicated in this guide and choose the most handy weapon. I wish you a happy exploration in the DLC!
When playing Fallout 76, managing stash weight is an important part of the game. While hoarding items is a good habit, stash space is limited and can quickly run out if not taken care of. For example, players can store 1200 lbs worth of stuff in their stash. While this sounds like a lot, it can fill up quickly. Read on to help you use stash space effectively in Fallout 76.
For some weapons or armor pieces that you won’t be using in the near future but you still want to keep, it’s best to remove all attached mods before storing them in your stash. This is because weapon and armor mods can increase the weight of an item. For example, a standard fixer weighs about 10 pounds. But if it has the stabilized stock mod attached, then its weight will increase by about 1 pound.
Although this will cost you some materials to rebuild the mods later, the saved stash weight is worth it. Especially if you have a lot of weapons or armor with heavyweight mods attached, you’ll end up losing quite a bit of space.
The best way to use your stash space efficiently is to sort all your items by weight, then turn in up to 500 scrips per day at Legendary Exchange Machine. This will keep you from getting bogged down in scrips.
For example, Fallout 76 items like missile launchers tend to be very heavy. If you sort your scrip items by weight, you can prioritize turning in all the heaviest items when dealing with legendary items, keeping items with light or no weight effects.
Misc section is the easiest for players to overlook during gameplay. Some items in Misc section also have weights, and there will be a few pounds of unnecessary items taking up space. For example, here are some miscellaneous items:
There are also some activity or quest items that players may inadvertently hoard during the game. Therefore, it is also necessary to check your miscellaneous section. You can sort the items by weight and remove any items you no longer need.
For players without Fallout 1st subscription, it is unwise to keep ammo that you no longer use. You may think that the weight of ammo is not large, but it will soon add up.
Selling unnecessary ammo can not only reduce the weight of your storage box, but also increase the amount of ammo you have. You can set prices according to the type of ammo. But be warned, try to price things reasonably, because items sold at your CAMP Vendors will still take up weight in your stash box.
For players without a Fallout 1st subscription, some junk items can be heavy, so storing all of them in your stash box is a hard task.
But if you break down junk items into their core components before transferring them to your stash box, and then transfer them directly to your stash box, you can reduce the weight of your junk items a lot.
Related: Fallout 76: You’ll Love These Rewards In Skyline Valley! - Decorations & Weapons
Many of the weight-reduction perks in Fallout 76 don’t work in a stash box. For example, 3rd rank ordinance Express can reduce the weight of the explosives you carry by 90%. But after transferring these items to a stash box, their weight returns to normal weight.
From Thru-Hiker to Bandolier, these perks can help players keep their weight in check while traveling in Appalachia. But they really don’t work in a stash box.
When you scrap items like wood and steel in CAMP, it doesn’t matter if you don’t have a scrap box. But when you scrap crops, the actual fruit or vegetables will be automatically stored in your stash.
Since food and vegetables spoil easily, you will end up with a lot of spoiled fruits and vegetables. Taking up a lot of unnecessary space, so be sure to empty the food and drink section of your stash after scrapping crops.
Most players may think that the weight of plans is light and don’t need to care. But after a period of accumulation, his weight will exceed your expectations. Once you learn a plan, you must do everything you can to sell them when they can be traded.
It is usually not a good idea to keep known plans in your stash. You should sell any known plans from your CAMP vendors to make some extra profit. For plans you are unsure of the value of, you can usually use websites to get a rough idea of its value.
Players familiar with Fallout 76 know that Power Armor pieces are pretty heavy items. The weight ranges from 10 pounds to 19 pounds. But Power Armor Chassis weighs only 10 pounds. It can hold a full set of Power Armor.
So if you have a lot of Armor pieces, you can try to load all the individual Power Armor pieces in your storage box onto a few Power Armor Chassis, which can really free up a lot of storage box space, and when you want to exchange them for scrip, just remove the parts from the chassis and scrap the chassis.
If your main character is overwhelmed by scrip items, junk, or any other tradable things, you can choose to create a Mule Characters.
Then ask a friend to help you keep the extra items that overwhelm your main character. After that, switch to a new character and ask your friend to give all the items you don’t need to this character. Since each account can have up to 5 different characters. So all your characters can store 6,000 pounds of storage weight.
If you don’t want to pay for a Fallout 1st subscription, you can take advantage of Bethesda’s free Fallout 1st trials. During the trial, you can put all your junk and ammunition into scrap boxes and ammunition storage boxes. Any items placed in the containers will remain there. You can take out the items at any time without a Fallout 1st membership.
This happens once or twice a year. Bethesda will give all players a week-long trial period to experience some benefits that come with the Fallout 1st subscription. You cannot place more items in these boxes after the trial is over.
In summary, effectively managing storage space in Fallout 76 requires strategic thinking and some skills. Players can maximize their storage capacity and keep the game process smooth. These methods can not only help players save precious storage space but also increase efficiency and fun in the game.
Phase 4 is here, and that means pre-raid BiS grinds are finally starting. Pre-raid BiS farming in Phase 4 is completely different than it was in the past.
In the past, ideally, you made your own upgrade list, and then you’d go to different Dungeons and power-farm for a specific item. So suppose we need one item in Stratholme, we need to do 5-10 Stratholmes, this is how we get pre-raid BiS.
Sure, jump ahead to phase four, we still have AtlasLoot, BiS lists, and we still have 60 upgrades, but there is one unique difference, we no longer have to go to Stratholme and spend a long time grinding an item, but we can go around. Each boss in endgame dungeon will drop a brand new currency, and this currency you don’t want to miss.
Tarnished Undermine Real is the currency you get from all endgame bosses. Each boss will drop one, but it will only drop once a day, so you will have an incentive to go to all the different Dungeons.
Currently estimated that if you complete all the different endgame, including Stratholme, including Demon Fall Canyon Dungeon, you can get about 83R a day.
Speaking of the new dungeon, it provides quite a lot of pre-raid BiS pieces. For example, there is an activatable trinket that gives 80 strength. It’s very strong to enhance Shaman.
You also need to make sure to attend the BlackRock eruption event at least once a day. Most of these quests are around level 55, so you want to make sure all alts get there as quickly as possible. When we do this event, we can get eight quests in Thorium Point, each of which gives you about 9,000 experience, and you can get about 200 Thorium Brotherhood and Hydraxian Waterlords reputation.
This event starts every even hour, and you can join five random people and knock them down in about 20-30 minutes. When you turn in these quests, you can get Firelands Ember.
This thing you can use to lock toast window, and Grim Guzzler will sell you some insane pre-raid BiS items, such as Tempered Black Amnesty, which will give you 30% threat reduction.
But the problem is that you need a craftsman to make the original basic items, and then combine them with Firelands Ember to make truly enhanced versions of these items.
You need to craft a lot of these items, and they cost up to 25 Embers. The problem is, you only get 11 Embers per day, so you really need to use different alts to get these dailies done.
For example, they might want the full Flare course and Tempered Black Amnesty, so it would take at least 9 days of dailies to get all those different items.
One of the important aspects of Phase 4 pre-raid BiS is the crafted items. For example, a BOE hide of the wild, or just three of the 0.5 level set dropped by the Dungeon. These items are a lot of SOD Gold for you.
So if you can, it is recommended to farm or buy materials. Then craft them at the guild crafter for less money. If you are really short of money and want them, you can go to Tarnished Undermine Real Vendor. She is like a gold printer with five undermine reals.
You can exchange five undermine reals for some damaged goods. There might be five Winterfall Firewater in the box. So you can imagine if you had fifteen of these boxes every day, and you can get a lot of crazy things, even Black Lotus.
You could really get a lot of your crafted items.
Sunken temple is still in high demand for pre-raid BiS items across various classes. The good news is that you can now go to Sunken Temple twice a week, and there will be a lockout reset every Tuesday and Saturday. So before molden core comes out, if you are missing some items, it is recommended that you can go back to Sunken Temple.
Almost every class wants something from AV exalted. One of the benefits of getting Alterac Valley reputation is that as you level up in PVP, there are some newly upgraded level 8 and 10 PVP items, they are not really pre-raid BiS, but they are PVP and are more relevant than before when you had more stamina. So if you want to do any PVP, they are definitely a good choice.
Of course, some of the top players are really not happy that the rework pre-raid BiS grind. They think it is the best part of WOW Classis SOD.
After discussing these new systems, the item farming, Dungeon farming, the biggest takeaway for pre-raid BiS Farming should be that it is actually easier than ever.
You just need to find a group of five players and complete as many Dungeons as possible. You’re going to be prepared BiS in no time.
Go and experience it now.
WOW SOD brings a lot of new content to players with each new phase. But so far, it has mainly been adaptations of previous classic content, such as new level-up Raids adapted from vanilla Dungeons.
But thankfully, in Phase 4, we finally have a brand new and original content that is no longer an adaptation, Demon Fall Canyon (DFC).
In WOW SOD, Demon Fall Canyon is the max-level dungeon currently available, so it differs from most dungeons. If we want to enter Demon Fall Canyon Dungeon, we first need to collect Shadowtooth Illusion Ward.
We need to collect it to fit in Demon Fall Canyon Dungeon, otherwise we won’t be able to see the instance portal.
In this guide, we will learn how to unlock Demon Fall Canyon Dungeon, where this dungeon is, and what the DFC prerequisites are.
If you want to know the answers to these questions, please read the article. Knowing the answers to these questions can help us accumulate WOW SOD Gold and get more rewards.
There are two prerequisites for unlocking DFC. The first is that our character level must reach Level 55. The second is that we must complete Wild Offerings questline “Wild Gods” released in Phase 3. Both conditions are indispensable.
Before we reach Level 55, Emerald Sanctuary is located in southern Felwood, and Shadowtooth Emissary in Emerald Sanctuary will not even provide you with the attunement quest “Demonic Deceptions”. But even if you reach level 55, if you have not completed Wild Gods quest, Demon Fall Canyon attunement is still unavailable.
After you reach level 55 and successfully complete the quest, and get the quest provided by Shadowtooth Emissary, then unlocking Demon Fall Canyon is your next objective.
To unlock Demon Fall Canyon, the first thing we need to do is to find Shadowtooth Emissary and pick up the quest “Demonic Deceptions”. If anyone can’t pick up this quest, please check whether our previous prerequisites have been completed.
Shadowtooth Emissary will tell you more about Loa. The area where this incident took place is also the area where Grommash Hellscream defeated Demon Mannoroth. We need to release Orcs from the control of Loa’s fel blood, which is just like the story of WarCraft 3.
He will give you a quest, which is Owlbeast Pineal Glands to create a charm, use the charm to dispel the illusion brought by this major battle, and then send us to Winterspring.
Owlbeasts in other regions will not drop this high-level quest item. Only Owlbeasts in the highest level Winterspring will drop it. And not all Owlbeasts will drop it. The drop rates of Berserk Owlbeasts and Moontouched Owlbeasts are one-third and one-quarter, respectively. However, Crazed Owlbeasts will not drop items before reaching level 56.
I need about six Owlbeasts, so I need to find a place where Owlbeasts live. At this time, we need to return to Emerald Sanctuary. The best place to get Owlbeasts is in the north of Everlook, which is a cave near the world map.
It is recommended that if we are not in a hurry, we can avoid this peak period, which will be much easier. And there are two types of Owlbeasts in this place, which are very popular with players.
When we return to Emerald Sanctuary, give your Pineal Glands to Shadowtooth Emissary. In return, Shadowtooth Emissary will give you Shadowtooth Illusion Ward. When you get Shadowtooth Illusion Ward, it means completing “Demonic Deceptions”.
Shadowtooth Illusion Ward is a trinket. We need to collect this Shadowtooth Illusion Ward to adapt to dungeon of WOW SOD P4. It is worth noting that Demon Fall Canyon location is not in Felwood, nor in Winterspring.
Demon Fall Canyon is located in southeast of Ashenvale, which is not too far away. If you are riding a mount, the distance is even closer.
Demon Fall Canyon is not difficult to find. When we first find the premise of Demon Fall Canyon, we must first find a grey chasm in the southeast of Ashenvale on the map. This place is very close to Splintertree Post, and it is only a few inches on the map.
After finding a grey chasm in the southeast of Ashenvale, you will find the entrance to Demon Fall Canyon. But if you don’t have Shadowtooth Illusion Ward equipped, you won’t be able to see the instance portal. So be sure to complete the previous quest to avoid unnecessary trouble.
Then we have to equip the Demon Fall Canyon attunement trinket, which is very important. We must also make sure that everyone must equip this thing. Then we can enter this instance portal and enter this new dungeon.
The minimum level requirement for Demon Fall Canyon is 55. We can also enter at other levels, but it is not recommended to enter Demon Fall Canyon at the highest level. This is very difficult for quite a few players, perhaps because the players are not fully familiar with this new dungeon.
I hope this article can help you and give you a better gaming experience.