In various non-realistic theme MMO games full of fantasy elements, you will find that besides humans of different races, there will be many strange creatures. Some of them may have developed to the same level as humans, and some may appear as “monsters” in some encounters.
So as a player, have you ever noticed the various strange creatures in this game when playing New World Aeternum? After defeating them, do you choose to take the dropped New World Aeternum Coins and leave immediately, or will you observe its corpse more?
If you are a more curious player, or you have always paid attention to the art level of a game, you will find that the appearance design of the creatures in New World Aeternum is not randomly pieced together, but carefully designed. In fact, only in this way can the player’s combat experience be more immersive.
So, how are these creatures designed? Next, let us introduce them to you based on some interviews with the game art team.
Regarding this aspect, Sojin Hwang, deputy art director of New World Aeternum art team, said that in games with fantasy worlds as the main body, the design of some non-realistic creatures will actually be influenced by a mixture of mythical and real animals, and designers will actively draw inspiration from various sources.
Many countries and regions around the world have their own different cultures, and the part about mythical creatures provides a rich source of inspiration for the designers of New World Aeternum art team. On this basis, they incorporate fantasy elements and symbolism into the design, making the final result full of fantasy.
In addition, real animals also play an important role. They provide designers with the accuracy and behavior that should be in designing game creatures from an anatomical perspective, so that the creatures are rooted in reality. By studying the movement, texture and ecological adaptability of real animals, designers have designed various species in the game, making them more credible and attractive to players.
Sojin Hwang said that the team hopes to develop designs that are both imaginative and friendly by combining these elements, enriching the game world with diverse and fascinating life. This mix makes the creatures created not only visually striking but also closely connected to the theme of New World Aeternum.
As an important background story component of New World Aeternum, game lore provides designers with the game background, history, roles in the narrative, and environmental background that affect visual and functional aspects when designing game creatures. When a game creature’s appearance and related stories reflect the lore related to the game theme, it will be better integrated into the game world.
In addition, lore may also affect the role of the creature in the game world. Its characteristics and animation style will determine whether it will be designed as a fierce predator or a mysterious guardian. Sometimes, the design of a creature can also develop some new stories because its unique physical characteristics may lead to the emergence of specific lore. For example, by explaining why the creature has certain abilities or behaviors based on its appearance, to enhance its design and narrative significance.
In fact, a well-developed game lore enriches the design process of game creatures, ensuring that each creature is an integral part of New World Aeternum and resonates with players on a deeper level. This close relationship ensures that creatures are not only visually striking but also provide players with a richer, more immersive experience in the game as they navigate the world map.
This type of art design usually starts with an overview of the creature, brainstorming through initial sketches and exploring different ideas between different designers. The design team then completes the creature design document (CDD) and holds detailed meetings to refine various aspects of the design and determine the eventual goal.
Concept artists then collect reference images to design a unified look for the game creatures. After determining the general direction of the appearance, the design team members will communicate again to solicit feedback. After reaching a consensus on the ultimate design, it is necessary to come together again to finalize the details to ensure that the creature’s appearance, behavior, and other aspects are consistent with the game’s theme.
Designing a new creature is a complex task that requires designers to have strong creativity, collaboration, and attention to every design detail. The design team invests a lot of time and effort to ensure that each creature looks unique and memorable, thereby enhancing the player experience.
A major challenge in this type of design is to ensure that the creatures are designed to fit the environment they live in and avoid some errors. For example, Angry Earth creatures in New World Aeternum live in dense jungles, so their characteristics need to adapt to the surrounding environment.
During the concept design process, in order to minimize the restrictions on the artist’s creativity and avoid affecting their performance, the technical staff in the design team will try their best to solve problems such as file size and performance limitations. However, in fact, there is no need to include too many tiny details. After all, these creatures are not designed as pure works of art, but their main function is to serve the game.
In order to ensure that the game creatures have unique visual features under some technical limitations and want them to have excellent performance in the corresponding game mechanics, it is necessary for the artists and technical teams to iterate and collaborate continuously. Only in this way can we ensure that the final designed creatures are not only visually eye-catching but also can work effectively within the game technology framework.
The above is an introduction to some design ideas and design processes for various creatures in New World Aeternum. If you haven’t seen these creatures yet, you might as well jump into the game and experience how outstanding the designers’ work is.
The arrival of Diablo 4 Vessel of Hatred DLC introduces a new class in Diablo series, Spiritborn, whose unprecedented new features and gameplay bring a new experience to players. With the in-depth exploration of this new class, many players have questions again, whether this is a sign that Diablo 4’s subsequent seasons and expansion updates will bring more new classes or the return of past classes in Diablo series.
After all, the current 6 classes cannot meet the diverse gaming needs of most players. Continuing to expand new classes is a key step in making Diablo 4 a better action RPG. Excellent classes can also better stimulate players to improve their character's strength. But which class will the developers introduce? There are still different opinions.
As the class pool of current MMO games continues to expand, the new classes available are more diverse. The addition of a creative new character can not only bring new gameplay to players, but also extend the life of the game.
And Diablo 4 will consider two key factors when adding new classes in subsequent updates. One is to supplement the missing character mechanism in the current basic game, and the other is to prepare for the subsequent improvement of the main content. In view of these aspects, we also want to talk about our views on the new classes that may be introduced in subsequent expansions.
After the release of the new expansion, many players want to know whether the final plot development can solve many unresolved mysteries. Although Vessel of Hatred DLC finally left an open ending and was criticized for its somewhat anticlimactic plot, it still left us a series of key clues and pointed out the direction.
At the end of Vessel of Hatred, Eru gave the body of Akarat, the Shepherd of Light to Lord of Hatred, Mephisto, the current biggest villain in Diablo 4. In the end, Mephisto devoured everything and made his body a new vessel for Lord of Hatred.
Honestly, this ending seems to represent the fall of light and sets a bleak and terrifying tone for the next expansion update, as the once indestructible Shepherd of Light has been devoured by Lord of Hatred.
Although Neyrelle will see him again, as Akarat and Neyrelle promised, this may be a new form. More importantly, the ending of Diablo 4 DLC hints at the possibility of Tyrael’s return, which may have some impact on the introduction of new classes in the future.
Since the release of Diablo 4, the game has been missing a classic “sword and board” class. Many players also hope that the developers can add a class of this type to the Diablo 4 DLC, but they seem to have always preferred to introduce more complex classes in the game rather than some traditional classic types.
However, considering the overall narrative direction of the game and the classes introduced in the past of Diablo series, it is still possible for Diablo 4 to introduce a Holy Knight type of class.
For example, Paladin class introduced in Diablo 2 and Crusader class finally introduced in Diablo 3 are blueprints designed for Diablo 4 in the previous games of the series. Now the developers only need to redo the class according to the new standards.A well-designed class will always make players willing to get more Diablo 4 Gold to train it.
At the same time, according to the game plot direction in Vessel of Hatred DLC, which foreshadows the return of Tyrael, the existence of Holy Knight class is indispensable to resist Mephisto. Therefore, a Paladin or Crusader-type class with unique functions like the new Spiritborn class in Vessel of Hatred will be the next goal of Diablo 4.
Although the direction of Diablo 4’s plot is still a bit confusing for players, and it is difficult to guess how the subsequent plot will develop, it is inevitable that Paladin or Crusader-type class will appear, whether from the perspective of filling some missing class mechanisms in the current game or from the perspective of the game plot.
The well-designed class is very impressive to players, whether from the perspective of game mechanism and operation experience, or from the perspective of integration with the game’s own plot.
What players hope is that developers can still dig out new features in the classic class, not limited to the stereotypes brought by Holy Knight type of class that appeared in the past, and strive to be able to match or even surpass Spiritborn class in terms of class uniqueness. This enables it to bring players a newer and more perfect experience, meet players’ more diverse game needs, and also help Diablo 4 become a better action RPG game. A key step, providing more rich and interesting gameplay for subsequent seasons and expansion updates.
As a highly anticipated large-scale MMORPG, New World has always had a considerable number of loyal fans. And its new version, New World Aeternum, has been expected by industry insiders and all New World series players since the release of the relevant news.
When New World Aeternum was officially launched and tested by players, most people said that their wait was worth it. Compared with the past, New World Aeternum has obviously made effective optimizations to various game mechanisms and content.
In such a new version, whether you need to farm New World Aeternum Coins to get some powerful equipment to face new powerful enemies, or like those more relaxed gameplay, you can do it. And the overall experience will be more comfortable than in the original version of New World.
Based on this, we will introduce you to some of the most prominent new advantages of New World Aeternum at present, so that you can understand this huge update.
As an MMO game that always insists on attracting players and meeting their demands, New World series has been committed to making the game style more diversified from the beginning, so that the game can not only meet the needs of players who like group combat but also help the gaming experience of single players.
Compared with various PVP activities in groups, although single players do not have an advantage in combat, they can more freely open up some new gameplay, such as dungeon exploration, single-player surface world exploration, handicraft production or 1v1 PVP. In these aspects, New World Aeternum has basically been updated to meet the needs of single-player mode enthusiasts.
In addition, all available classes in the game are suitable for single-player games, and all major quest line content can also be completed alone under these classes. Compared with the original version, this change means that Aeternum no longer needs more group dungeons to complete the main story, and replaces the previously indispensable group dungeon link with a more complete single-player game.
Despite the nice update to the single-player mode, this does not mean that the game has given up on helping players cooperate to fight. In fact, Aeternum is still committed to providing players with a classic MMO experience, giving them more opportunities to team up with friends or strangers to take on various challenges and trials to get more advanced equipment and loot.
Not only that, New World Aeternum is now also available on PS5 and Xbox One X. In this way, on the one hand, the number of players has increased by broadening the playing channels, giving players the opportunity to get more team options; on the other hand, cross-platform compatibility ensures that all players who share servers and regions can browse the game’s team content. Not all MMORPGs can do this at present.
If you have played the original New World, you may have noticed that the story lines of some missions in the game are not complete, lacking sufficient logic and details. Although this does not affect the amount of rewards you get after completing the mission, it is still a defect after all.
On this basis, the updated New World Aeternum adds plot-related micro-movies and cutscenes to such missions, making the mission stories easier to understand while maintaining the rhythm.
In this way, it is also conducive to building and further improving the details of the world view such as magic rules, fantasy races, faction relations, etc. in the game. This makes the background story of the entire game more complete, players will have a stronger sense of immersion when traveling through it, and new players can use it to better understand the game.
Combat is a vital component of any MMO game, and the quality of the combat experience is often one of the evaluation criteria of the game. Based on this, New World Aeternum has optimized and adjusted some settings based on the old version.
Now, when you enter the game, you will find that the combat process is more natural and smoother than in the past, and it has lost no combat characteristics or skill synergy of MMO games.
And compared with standard MMO games, the change of Aeternum is that it no longer simply binds skill settings to specific keys, but uses the locking function to enhance the unique rhythm of players tapping the keyboard during combat, and effectively combines long-range and melee combat.
If you have followed the game’s official website or official social platform account, you will find that New World Aeternum has been added with many updates and patch notes based on the old version. This means that after optimization, the game will bring a smoother and unimpeded gaming experience.
However, besides the patches that have been added, as the game is released on multiple platforms, Aeternum may still need some debugging based on the data and performance reflected by actual tests. But this does not affect the significance of this update. Because its game mechanism itself has a unique charm, it will only be further enhanced after good optimization.
The above are the most praised optimization performances of New World Aeternum. After the introduction, do you want to experience this game yourself? Then don’t hesitate, act quickly!
You may feel terrified after witnessing Neyrelle’s body as she was tortured by Mephisto’s Soulstone, which causes her to see visions of her dead mother. She is trapped in a torture chamber in her own corrupted mind and becomes a miserable prisoner. In this increasing agony, Mephisto hangs her by her arms and legs. Splitting her limbs and pulling out all the veins and tendons, she is displayed in a hellish corpse exhibition.
But this body horror is not the actual source of horror, but the setting of Soulstone. For readers who love to read fantasy novels, this setting is actually very familiar, because it has appeared before in Lord Of The Rings. In Vessel of Hatred expansion, Soulstone is essentially the other version of Rings.
Throughout Vessel Of Hatred DLC, players are required to combat evil enemies safeguard the region from being destroyed by Mephisto’s Soulstone. Throughout the journey, it is recommended to pick up drops of bosses as much as possible, especially Diablo 4 Gold, which can be traded for most of the items that you are desperate for.
In Lord of the Rings, the humble hero Frodo has embarked on his journey to prohibit a god-like being from destroying the world, and that is Rings. Neyrelle’s relationship with Soulstone - a cursed artifact containing a demonic soul - is the relationship between the hobbits Frodo and Rings. The entire book is mainly about Frodo and the group that formed along the way to destroy One Ring.
One Ring in Lord of the Rings is created by Dark Lord, Sauron, which is designed to rule the other Rings and the entire men, dwarves, and elves. So in fact, Mephisto is Sauron incarnate, representing the dark forces. Both villains were thought to have been completely defeated, but they were just accumulating power and existing in some non-material form. They wanted to further realize their evil plans, but a little girl and a little hobbit finally stopped the conspiracy.
If you made a comparison between the impact that Soulstone does to Neyrelle and One Ring does to Frodo, you will find that Frodo is actually relatively lighthearted, while Neyrelle seems too painful.
Mephisto’s Soulstone is full of evil, not only eroding Neyrelle’s mind but also corrupting the world around her. The black oil Soulstone releases pollute water and transfers the wildlife into evil monsters. While One Ring merely turned Smeagol into Gollum and lay dormant at the bottom of a stream for hundreds of years.
For these two evil beings, Frodo plans to melt One Ring in the fires of Mount Doom and on the other side, Neyrelle determined to take Soulstone to Akarat’s tomb within Vault of Light to purify it. Essentially, they are destroying.
Throughout the journey, the player is to help Neyrelle destroy Soulstone and defeat Mephisto. So in the endgame, be sure to make full use of your builds and prepare necessary Diablo 4 Items to release your potential further.
The above mentioned are the main similarities between the settings of Vessel of Hatred DLC and Lord Of The Rings. In addition to these superficial similarities, there are some deeper references.
If you have already finished the adventure in Vessel of Hatred DLC, you will definitely feel that the ending subverts all your expectations and imaginations. If you have some knowledge of the plot of Lord of the Rings, this won’t be too surprising.
When the player and Neyrelle finally arrive at Vault of Light and waits Soulstone to be purified, betrayal occurs.
Eru, a Spiritborn Elder who leads your way through Nahantu, has cooperated with Mephisto to steal Soulstone and Akarat’s body, which Mephisto plans to take up. As the most important entity in Vessel of Hatred expansion, it is easy for players to take Soulstone for granted as Vessel of Hatred, but the truth is that Akarat was the vessel all along.
In Lord of the Rings, the companion who betrayed is Sam. But for the novel, only the destruction of One Ring can bring it to a perfect end. But Vessel of Hatred DLC, as one expansion of the game, did not let Soulstone die, and it also became a thrilling jumping-off point for the next chapter of Diablo 4’s story.
Vessel of Hatred DLC uses story beats and images to shape the plot, which is exactly the narrative method taken by Lord of the Rings.
Also Read: How To Defeat Harbinger Of Hatred In Diablo 4 Vessel Of Hatred DLC?
Fantasy novels and myths and legends have always been the main source of inspiration for Diablo 4. And Vessel of Hatred DLC serves as a vivid example. Although we did not complete the goal of destroying the evil forces, at the end of the campaign, we just entered completely unknown territory. But we are still looking forward to the next plot development.
The above is the relevant sharing of the famous novel Lord of the Rings that Vessel of Hatred DLC borrows from. Thanks for reading.
Diablo 4 Vessel of Hatred DLC has created significant response and captured player’s attention deeply since its official release last month. Therefore, it is unsurprised to see the cooperation with other well-known brands to launch a series of promotions.
Whether it is the entire game package or the rare items that contains in Vessel Of Hatred DLC, these promotions are enough to prove the success of the only paid expansion pack.
MSI serves as a well-known world-leading gaming brand. In the field of e-sports, MSI has invested more than 10 years in developing first-class laptops, graphics cards, monitors, motherboards, desktops and gaming equipment based on pioneering technology, and has successfully become a market leader in this field.
Moreover, MSI has also achieved remarkable achievements in fields such as artificial intelligence, enterprise computing and the Internet of Things.
MSI recently launched a promotion for Diablo 4. Getting an eligible MSI gaming laptop or MSI Claw will claim you a copy of Diablo 4 and its new paid expansion, Vessel of Hatred DLC for free.
Since there are no specific laptop models listed on the promotion page, you may feel confused about the eligible products. Technically, only computer specs that include a specific CPU and GPU combination count. For example, a piece with a Nvidia GeForce RTX 4070, RTX 4080, or RTX 4090 laptop GPU together with a CPU from that contains Intel Core Ultra, Intel Core HX, or AMD Ryzen AI 300 series.
MSI also specifically excludes Creator and Business Productivity laptops.
The popular one that satisfies this requirement comes to MSI Stealth 16 AI. This 16-inch, 165Hz laptop is equipped with an Intel Core Ultra 9 processor and an RTX 4070 GPU. And its suggested retail price is $1,999.99.
MSI said that they do not expect to get huge revenue through promoting their products in exchange for free Diablo 4, and their potential customers are always those who are interested in electronics and games. Promotion about Vessel of Hatred DLC mainly serves as a channel for players to get known their products.
After selecting the required products and successfully paying, send proof to MSI between November 1 and December 31 to get the game code, which will expire on January 14, 2025. If you need it, then kick off the game with your new devices.
Mountain Dew is a world-renowned soft drink brand produced and owned by PepsiCo. Similar to MSI, Mountain Dew also launched a collaboration with Diablo 4.
Diablo 4 players are available to redeem points in Mountain Dew Marketplace to exchange for Vessel of Hatred expansion for both Xbox and PC and cosmetics of higher value and potential in the game, which can also be acquired by devoting some Diablo 4 Gold.
Here lies the cosmetic that you can claim via points:
To claim points, you are required to get Doritos, Mountain Dew, and Rockstar participating products and put in codes in relevant promotion website.
Put in 10-digit alphanumerical code to claim points on specially marked MTN DEW®, DORITOS® or ROCKSTAR® ENERGY products, and they are:
Considering the fact that the products it offers are daily necessities, take part in the promotion that Mountain Dew released is undoubtedly a pretty popular choice. So don’t miss this lucrative promotion!
Also Read: How To Farm And Utilize Living Steel In Diablo 4 Season 6?
The above is about the brand promotion activities related to Diablo 4 Vessel Of Hatred DLC, which undoubtedly proves the success and good market feedback of the game. Thanks for reading.
Path of Exile was originally initiated by a group of fans who love Diablo 2 and hope to bring new vitality to ARPG through their own efforts. After several years of development and testing, Path of Exile was officially released as a free PC game in 2013 and quickly won the love of numerous players. Since then, through regular seasonal league events, Path of Exile has continued to provide players with fresh content and maintain its long-term vitality.
As for Path of Exile 2, it has developed from a large expansion originally envisioned to an independent and complete game, bringing players new mechanisms, career choices, and rich story background and campaign experience. Path of Exile 2 emphasizes the depth and details of the construction, allowing players to freely combine various powerful skill trees, many loot options, and numerous POE 2 Currency drops.
The currently known information includes some key points about the introduction of newly introduced mechanisms, improvements in gameplay, and the existence or non-existence of a micro-transaction system. In addition, the official also announced the expected release time so that long-awaited players can be prepared.
From Diablo 4, its expansion Vessel of Hatred, to the upcoming full launch of Last Epoch, ARPGs have had a great few years. The highly anticipated Path of Exile 2 was originally scheduled to be officially released on November 15 and was expected to be the next big hit in the resurgence of this genre.
However, developer Grinding Gear Games recently confirmed that the early access release of Path of Exile 2 will be postponed to December 6.
Although fans are disappointed with the game’s delay, many players still express understanding and support. In order to ensure the quality of the game and the experience of players, the development team does need more time to polish and perfect the game.
The development team has also stated that this delay is a hard decision. They are well aware that this may disappoint and dissatisfy some players, but they firmly believe that this is necessary. They hope to bring the smoothest release experience to players as much as possible through this delay.
But these specific reasons also make the delay a double-edged sword.
The development team detailed the main reasons for the delay in the video, announcing the delay as follows:
All the above reasons are related to ensuring a perfect release. Grinding Gear Games may release it before the original release date, but the team is worried that mistakes may be made. And given the large number of game releases in November and December, this delay actually creates more space for ARPG games, especially by spacing PoE 2 further away from Diablo 4 Vessel of Hatred, reducing market competition.
Related: Path Of Exile 2: How To Make The Best Ranger Build? - My Personal Prediction
While the delay of PoE 2’s Early Access version is intended to ensure a more perfect release, it also brings potential disadvantages. If the release is not as smooth as Grinding Gear Games hopes, it may repeat some mistakes in PoE’s history.
PoE has encountered various problems in the past multiple League releases, which were because of game bugs or insufficient server capacity. Given the scale and complexity of PoE 2, it is difficult to fully guarantee that everything will run perfectly even after the delay.
In addition, there is also a concern that some players may still not be able to restore all the cosmetics earned in the previous game. If PoE 2 is accompanied by numerous new micro-transactions at the time of release, this situation may further exacerbate player dissatisfaction.
Players expect to seamlessly continue their journey in the new game, including keeping their hard-earned cosmetics and content. If this is not handled properly, it may affect players’ acceptance and satisfaction with the new game.
For developers, ensuring game quality and player experience is always the top priority. Especially for highly anticipated works like PoE 2, any adjustments to the release time need to be treated with caution.
Therefore, although the change in the date of PoE 2 early access phase may cause concern or even worry to some players, in the long run, if such an adjustment is to give the development team more time to polish the product and solve problems, then it may be a good thing.
Dear Diablo fans, I believe you have also paid attention to the recent information about the upcoming Path of Exile 2 Early Access. However, many Diablo 4 players refuse to consider trying it. This is largely because POE 2 is basically the opposite of Diablo 4, whether it is the extremely scary game atmosphere, the convoluted main story, or the extremely difficult endgame adjustment that will make you cry for the precious world of Sanctuary.
So what about you? Have you considered giving up everything you love in Diablo 4 to play POE 2? With this in mind, we are here to discuss all the reasons why you absolutely hate Path of Exile 2. Buckle up and let’s go!
First, let’s talk about freedom. In Diablo 4, you have a nice and neat skill tree, you can randomly select some abilities, maybe swap out one or two Legendary Aspects, and then enjoy the game. Your build is simple, clean, and easy to manage.
But Path of Exile 2 is the exact opposite. GGG doesn’t believe in simplicity, they give you a huge passive skill tree, which looks complicated and difficult to manage. You have to spend more time to understand and master it to ensure that the build you create is not a poor character in the end. If you are willing to challenge the difficulty, then good luck.
Let’s start talking about Skill Gem System. The developers of POE always seem to think about how to make the skills as complex as possible. For example, add some Support Gems to it, mix them, and link them. This means that your build is either brilliant or a complete disaster. However, the latter is often more likely.
If you have enjoyed the game experience in Diablo 4 where you can run around, slam buttons, and then everything will die, you may be disappointed in POE 2. Path of Exile 2 wants you to use your brain. In PoE 2, you need to plan your build, consider your resistance, balance your equipment, and think about strategy. Here, if you are not fully prepared for the battle, you are dead. If you don’t check your elemental resistance, then you’re going to have a hard time surviving enemy fireballs.
You know what the good thing about Diablo 4 is? You can get some loot here and there, especially some common items, which appear very frequently. But in PoE 2, you can say goodbye to that simplicity. You have to stay focused at all times and check every item carefully. Do you think upgrading your equipment in Diablo 4 is also a challenge? In PoE 2, it is no exaggeration to say that you need a doctorate in Alchemy and Suffering to understand how to make and earn PoE 2 Currency.
And in Diablo 4, because it is like a guided tour through hell, you have clear quest markers, a useful map, and everything points in the right direction, which means you never feel lost. With Path of Exile 2, they just throw you into this huge and dangerous world. There is no hand-holding guidance here. You need to rely on your wisdom to figure out where to go and what to do next. They want you to explore and discover things on your own.
Also Read: Path Of Exile 2 Keystones Leaked Could Be A Game Changer
If you’ve made it to Diablo 4’s endgame, congratulations, you can now auto-play through Nightmare Dungeons, Pit and Helltides. But in PoE 2, the endgame is a whole different kind of difficulty.
You don’t just go through the same dungeons repeatedly, now you have to navigate the map, mod them, and face off against stronger and tougher bosses who don’t care about your easy farming sessions in the endgame. It’s almost like Path of Exile 2 wants you to keep challenging yourself, while the endgame is designed to break you. It’s like an endless maze of pain, with layers of bosses, modifiers, and mechanics that make your head spin. You need to keep grinding, optimizing, and pushing your build to the limit.
And what about those bosses in PoE 2? They’re not the friendly dungeon bosses from Diablo 4 that politely signal an attack. These guys have a million mechanics that will kill you in one blow if you blink.
But if that’s not your thing, maybe sticking with Diablo 4 is a better option, as its endgame is more like a casual Sunday stroll.
Let’s be honest, one of the best things about Diablo 4 was Cosmetics Shop. As long as you had enough Diablo 4 Gold, you could dress up your character with different accessories while still smashing demons. But in POE 2, all you get is a stash tab to store your massive loot collection and equally awesome cosmetics. But where’s the fun in that? No pay-to-win shortcuts? No boosters to finish the game quickly? It’s boring.
Finally, let’s talk about content. Now, Diablo 4 is a great game that’s simple and easy to manage. But the different expansions, leagues, events, and systems in POE make it hard to keep up. Do you really want to be bombarded with content updates and new leagues that completely change the way you play? That’s just too much work.
Overall, POE 2 is just too complex for most players. Too much to think about, loot management, and gameplay. Everything is simple in Diablo 4. Not only is the world easy to navigate, but the game will hold your hand and guide you step by step to the end. Unless, of course, you are really looking for a real challenge, a game with depth, complexity, and constant updates to keep it fresh. If you can really handle it, we also look forward to seeing you in Wraeclast.
With the growing development of the video game industry, competition has become increasingly fierce. In order to better attract players, more and more game producers have begun to focus on developing related content other than the game itself, and music is undoubtedly a good direction for publicity and development.
For an excellent game, high-quality soundtracks are essential. Good background music with appropriate insertion timing can allow players to experience a more realistic and immersive gaming experience during the game, thereby further enhancing the texture of the game.
Usually, the larger the scale and the wider the content of MMO games, the more attention will be paid to the production of soundtracks, and the same is true for Elden Ring. With the release of Shadow of the Erdtree DLC in June this year, the game has gained popularity again, and many people have noticed that the game also has a concert tour this year.
Compared with experiencing music during the game, or enjoying the game music alone through a music app with headphones, it is obviously a new experience to feel the performance of the game music brought by the orchestra and choir in a grand concert hall.
Accompanied by the moving performance of the orchestra, perhaps the players as listeners will not only be intoxicated by it but also remember their past efforts to fight for some Elden Ring Runes in the game. After all, music is one of the most moving and awakening art carriers in the world.
There is no doubt that this concert tour called Elden Ring Symphonic Adventure not only brings excellent music experience to players and listeners but also carries out an elegant promotion for the game itself. This makes more people curious about this game and the story in the game.
Based on this, we will introduce you to some information about Elden Ring Symphonic Adventure and its significance to Elden Ring.
The tour of Elden Ring Symphonic Adventure is actually an immersive concert global tour jointly organized by the game developer and Overlook Events. The first one was held in Paris, France on Saturday, January 13, 2024, and was conducted by Adrian Ronda Sampayo.
The second one was held on April 28 at Royal Albert Hall in London, England, performed by Royal Philharmonic Concert Orchestra and Crouch End Festival Chorus. After that, the concert came to Asia, with 4 tours in Thailand and Singapore in May and June, respectively. It is reported that the tour will also come to Germany in 2025 to continue the music performance journey of Elden Ring.
Since its release in 2022, Elden Ring has gained high popularity in a short period, becoming one of the most memorable game works in recent years, and even forming a phenomenal scale of video game popularity. And was named the best game of 2022 at the famous and prestigious game awards ceremony.
This tour sets Lands Between in game as the background of the music. This is a vast country once ruled by Queen Marika the Eternal. There are many biomes, underground cities, and floating ruins. No matter where the player is in Lands Between, he can always see the glittering Erdtree.
At the concert, philharmonic orchestra and choir brought epic music works full of the magnificent and ancient temperament of Lands Between to everyone present. The audience also took this opportunity to relive the experiences of Tarnished’s efforts to restore the balance of Circle of Eden.
In fact, the main story of the game is the core of the experience of this tour concert. The concert combines a detailed storyline, the moving performances of the orchestra and choir, and the original surround lighting design and sound effects on the stage to bring a rare immersive game music experience to all the audience who came to the scene.
The concert’s repertoire covers almost all the music related to the main bosses and endings in the game. On the scene, every time the orchestra cheered for all the hard-won victories in the game through performance, the audience would find this experience even more unforgettable.
As an audience member who came to the scene, whether you have played this game or not, you will definitely be able to feel the majesty of the world of Elden Ring through the story behind the music presented. And the epic feeling brought by the orchestra will further enhance the depth of the game story.
Previously, Final Fantasy series of games had toured the world with Distant World series of music works, and Sonic and Kingdom Hearts also held exclusive game concerts. The emergence of these performances shows that holding concerts has become a fashion in the gaming industry.
Therefore, as a popular game in the past two years, whether it is to keep up with the trend or to further increase its popularity, the concert tour has brought considerable benefits to Elden Ring. The significance of holding a concert is far more than simply reproducing the music in the game. In fact, it is itself a grand event worth seeing.
In addition, not all game soundtracks can withstand the reproduction of orchestral music, but for Elden Ring, the noble and moving characteristics of orchestral music have become a better carrier of its music. On the stage, the repeated boss battles have become movie epics, and the special camera angles make each battle more vivid.
The moving music makes Elden Ring series more appealing as a game, and the richness and depth of the game story can also allow the producers to create more and better soundtracks. It can be said that the two complement each other. While playing a promotional role, this concert tour undoubtedly makes the combination of the two closes, making the game also a praised musical work.
Diablo 4 Vessel Of Hatred DLC live-action cinema showcase Neyrelle’s danger-packed journey into Nahantu along with her struggle with the power of Soulstone.
This gripping visual masterpiece is directed by Jon Watts, the mastermind behind three Spider-Man movies, Wolfs and more. With his outstanding directing ability, unique understanding of film art and profound grasp of game content, Jon Watts perfectly reproduces the wonderful plot in the game and brings a visual feast to players and audiences.
At the same time, Latin Grammy Award-winning artist Camila Cabello sang the theme song of the movie “Behind Blue Eyes”, adding another layer of powerhouse vocals. They undoubtedly provide excellent help for the game promotion. If this has caught your attention, then prepare some Diablo 4 Gold and embark on your game journey in an instant!
General manager of Diablo Rod Fergusson said that working with the extraordinary talents of Jon Watts and Camila Cabello brought the entire world of Vessel of Hatred to life, which features a world overwhelmed with darkness and intrigue.
The video mainly uses a mix of live-action and CGI to portray the expansion’s main content in a fresh new way, which primarily showcases Neyrelle encountering a troublesome run-in with a Prime Evil.
We see Neyrelle floating on a river in Nahantu, while a group of Spiritborn are attacked by hordes of demons and cast animal-like abilities to fight back. And showed four animal Spirit Guardians - Jaguar, Gorilla, Eagle and Centipede that Spiritborn summons and channels.
When invited to direct this live-action trailer, Watts said that he was a loyal fan of Diablo and had played this game since he was a teenager. He emphasized the connection between the entire game and his personal life, and would go all out to complete this glorious and arduous task.
Watts has always been successful in filmmaking with his dynamic storytelling and visual talent. By the combination of stunning cinematography and intense action scenes, he successfully presented the immersive world of Sanctuary to a wide audience.
Watts emphasized the creepy atmosphere in the trailer. It played a pretty good promotional effect for Diablo 4 Vessel Of Hatred DLC.
“Behind Blue Eyes” is produced by Noah Ehler and Jasper Harris and recorded at Interscope Studios (Santa Monica, CA), Eggscellent (Los Angeles, CA).
Camila Cabello brings “Behind Blue Eyes” to Sanctuary in a fresh way. The song retains the wonderful lyrics of the original song and re-arranges it to make it more accompanied by the dark tones of Diablo.
This arrangement perfectly reproduces Neyrelle’s state of mind in Vessel of Hatred and successfully evokes a lot of resonance.
As the trailer kicks off Neyrelle’s Vessel of Hatred story, Cabello sets the emotional tone of the entire film with a darker expression. Cabello told Rolling Stone that she really likes the image of Neyrelle and wants to convey Neyrelle’s mood and feelings through her singing, including her paranoia in the first place, and her fighting spirit and brave mentality.
Those cherished qualities have contributed to the main tone of the movie. And perfectly captures Neyrelle’s emotional turmoil and inner struggle.
“Behind Blue Eyes” cover shares the same sad mentality of the Magic City Edition of her album C, XOXO. Cabello said that she is a person who likes to escape from the real world. When reading the novel, she wants to integrate into the environment of the story. Vessel of Hatred DLC also evokes her desire to accompany Neyrelle on an adventure.
When talking about the feeling of singing the cover song, Cabello said that she was very honored and excited. The cooperation with Diablo also brought her a lot of attention and hot spots. Although the lyrics of the complete song seem very dark and melancholy, it is not difficult for her.
As for players familiar with Diablo 4 Vessel Of Hatred DLC, the lyrics will surely reflect the underlying meaning of the lyrics.
The lyrics of “Behind Blue Eyes” reflect Neyrelle’s need to fight despite being exhausted, which is in some ways a reflection of real life.
The lyrics and tune perfectly blend the gloomy tone of Vessel Of Hatred DLC, representing everything Neyrelle has been through, and also driving the subsequent storyline to a climax. Although the length of the video is relatively short, it successfully captures the audience’s attention, and many players said they can’t wait to start their adventure.
Also Read: How To Acquire Ancestral Items In Diablo 4 Vessel Of Hatred DLC?
The release of Diablo 4 Vessel Of Hatred DLC live-action trailer and the exciting content that brought by Jon Watts and Camila Cabello further fueled the popularity of the game. If you are interested in Neyrelle’s experience or want to explore the unresolved issues in the previous series, then you are welcome to kick off your game journey now! Do not hesitate and hurry up to take part in! Thanks for reading.