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Diablo 4 Sep 26, 2025Is The Untradeable Chaos Armor In Diablo 4 Season 10 A Good Thing?
Diablo 4 Season 10 is themed on Infernal Chaos. The entire Sanctuary is filled with chaos, and the emergence of a new seasonal item completely subverts the original game landscape: Chaos Armor.
A key focus of Season 10, Chaos Armor is a new variant of existing unique items, granting enhanced, unique powers to the equipped item. They are only available in slots unavailable for existing unique items, thus opening up new build possibilities.
However, the synergy between standard equipment and their Chaos Armor counterparts is so good, but their difficulty in obtaining them this season is a significant headache.
As a key mechanic in determining build leaderboards this season, players can no longer use $1 to trade Chaos Armor with other players in Auction House, as in previous seasons. Because of limitations in Season 10, players must earn Chaos Armor through personal grinding and farming.
Currently, in Diablo 4, players can collect Chaos Armor by completing Chaos Rifts, the reworked Infernal Hordes, and defeating Bartuc boss. Importantly, these Chaos Unique drops are often completely random, meaning that obtaining the specific item you need is largely a matter of random chance, making farming significantly more difficult.
How To Obtain Chaos Armor?There are several ways to obtain Chaos Armor in Diablo 4, including challenging the reworked Infernal Hordes, defeating Bartuc, Lord of Chaos, at the end of Infernal Hordes, and participating in Chaos Rifts that appear around Sanctuary.
Of course, the highest chance of Chaos Armor drops comes from defeating the returning Bartuc boss, especially at Torment 3 and 4 difficulties. However, it's important to note that to challenge Bartuc, Lord of Chaos, you must complete Infernal Hordes and spend 666 Burning Aether. Furthermore, there's another boss waiting for you! So, there's both danger and reward!
If you're not keen on fighting Bartuc, starting in the Infernal Hordes is a great way to get started. In the rewards chests there, you'll have a chance to get a large amount of Diablo 4 gold and, if you're lucky, even Chaos Armor.
An equally random event is closing Chaos Rifts in Helltides and Nightmare Dungeons to obtain Chaos Armor you desire. This is a test of luck and patience.
Additionally, Chaos Armor drops in season 10 are different from previous unique items and can no longer be obtained from Lair Bosses.
Chaos Armor Is Account-BoundIn Diablo 4, players could often complete their ideal build by directly trading specific equipment. However, in Season 10, Chaos Armor, like other Mythic Unique Items in the game, is now account-bound and untradeable. This binding system significantly increases the rarity of Chaos Armor.
While this account-binding system will inevitably make acquiring equipment in Season 10 more challenging, requiring players to invest time and effort to obtain Chaos Armor, the search for the perfect piece of gear will allow players to experience Diablo 4 more immersively. After all, the synergy between Chaos Armor and standard gear is well worth the effort.
We believe this system will provide a positive gaming experience for both players who enjoy exploring and crafting their ideal builds and those who prefer to trade for their desired gear.
That concludes our news regarding the new Chaos Armor. Chaos Armor is a powerful feature that cannot be ignored in Diablo 4 Season 10. Its challenging and luck-based acquisition process, coupled with the account-binding system, will be a challenge for players as they progress through the new season. Are you eager to try it out? We wish you all good luck in your efforts to obtain the perfect gear you desire and unleash your skills in Season 10.
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MMO Games Aug 18, 2025What Updates Does Last Epoch Season 3: Beneath Ancient Skies Bring? - Minion AI, Merchants Guild And More
Last Epoch has always kept players engaged with regular updates, and players are eagerly anticipating Season 3: Beneath Ancient Skies, scheduled to launch on August 21st, and the new content it will bring.
According to the information currently available, Season 3 will improve minion AI, customize cosmetics offline, and Merchants Guild, as well as add a Primal Hunt system. These improvements will significantly enhance the player experience.
Minion AISeason 3 will see a major overhaul of minion AI. Previously, minion AI was in Protect Mode, following the player closely and providing support as needed.
While this mode is effective for protecting the player, there are situations where minion AI isn't always desirable, especially for specific combat requirements.
Therefore, to enhance the strategic nature of the game, the game will allow players to deploy minion AI more flexibly.
Specifically, players can switch between Protect Mode and Assassinate Mode. Unlike Protect Mode, minions in Assassinate Mode lock onto enemies from a greater distance and focus more on their targets, reducing frequent target switching.
This change not only improves combat stability but also allows players to more flexibly deploy minions in complex encounters, allowing for a richer and more strategic experience.
Customize Cosmetics OfflineA major feature of this update is the addition of the ability to customize cosmetics offline. This means players can not only customize their cosmetics to their liking but also save these settings without an internet connection.
For PC/Steam players, this feature will require a onetime setup and re-equipment of cosmetics, but will benefit from its added convenience going forward.
Merchant GuildSeason 3 also sees significant changes to Merchant Guild. Specifically, two new tokens have been introduced: Merchant's Tokens and Black Market Tokens. These tokens expand the variety of tokens available within Merchant Guild, making it easier for players to trade items.
Specifically, Merchant's Tokens can help players waive favor costs, making transactions more efficient. Black Market Tokens, on the other hand, offer even more powerful functionality.
Besides waiving favor costs, players can also use them to acquire items that haven't yet reached their corresponding level, and reduce their gear level to 1.
These two new tokens will significantly enrich the player trading experience and provide new options for those pursuing extreme gear.
Primal Hunt SystemIn addition to the aforementioned updates, Last Epoch Season 3 will also introduce a new Primal Hunt system. In this system, players will enter Rifts and battle Rift Beasts.
After defeating these Rift Beasts, players will be able to release a young beast, which will evolve and gain new abilities and physical traits.
As you can see, the core of this system lies in the evolution mechanic. Through repeated hunts, players can gradually cultivate stronger beasts. Evolved beasts become more ferocious and are more likely to ambush players.
Through repeated encounters, players can not only obtain rare items, primordial materials, and $1, but can also exchange these for primordial Uniques, new powerful items, and Runes of Evolution.
These primordial items are incredibly powerful, and Season 9 will add 25 primordial Uniques, though players can only equip one at a time.
In short, Last Epoch Season 3: Beneath Ancient Skies is more than just a functional update; it promises to deliver a deeper gaming experience.
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Diablo 4 Jul 28, 2025Why Do Players Frequently Feel Dissatisfied With The Game Performance And Changes In Diablo 4 Season 9?
Today I want to talk to you about the past two seasons of Diablo 4. Season 8 ended some time ago, and then Season 9: Sins of the Horadrim was launched.
To be honest, the player experience last season was really bad. The whole season was particularly rushed, and the game was full of strange bugs. Many functions were missing. There were all kinds of problems while playing, and the experience plummeted. The Reliquary battle pass system in last season was full of complaints and was criticized by players.
The official seemed to want to end Season 8 quickly so that everyone could focus on Season 9. However, judging from the feedback after the end of Season 9 PTR, players were not as enthusiastic about the new season as the developers expected.
This is not surprising. Season 9 is not a complete failure. It also brought some content worth looking forward to.
Not only has a series of new $1 and mechanics been introduced to strengthen your character, but it has also had a certain impact on the core game outside of the seasonal servers, but the overall feeling is always a bit boring.
This is also the problem that loyal players of Diablo 4 have been complaining about for a long time. Since the birth of the seasonal mechanism, players have been looking forward to something new and interesting, but after waiting for a long time, it is still the same old routine.
Frequent Bugs In The Core MechanismIn my opinion, the official is conveying a concept of this is the new normal in the seasonal content.
Most of Diablo 4 seasonal mechanisms are redesigns of the energy acquisition mechanism in the previous game, solving a part of the game that needs improvement, and then there is nothing else.
Take Reliquaries, which completely changed the work of battle passes. Players complained that it is not as valuable as the old system and greatly reduced player participation, but the official seemed to ignore the opinions of the players and kept it.
On social forums, the core complaints were raised again, and fans and players were full of fire because this system is too similar to the system that everyone disliked in Season 8.
Although Diablo 4 Season 9 has only been online for a few weeks, some problems can already be seen. For example, the drop rate of Arcana, the third (and most powerful) material for crafting Horadric Spells in the new season, seems to be problematic.
Many players who have been playing since the season was launched have only obtained two or three Arcana so far. Although the official is quickly addressing this problem, it is really wrong to have such an important part of the core mechanism of the new season fail.
There are also headaches for players in the season quest line, and many people are stuck on the Wisdom’s Chosen quest line and can’t continue playing. Even more outrageous is that old problems such as lag at the beginning of the season, which everyone thought had been solved, returned in Season 9 and ruined the game experience for players.
Unnecessary ChangesWhat is even more incomprehensible is that the official always makes some changes that players don’t ask for at all, and most of these changes are not accepted by everyone.
For example, once the developer did not specifically inform the game before the release, and then enlarged the font of the in-game chat text.
The key is that the font size cannot be changed yet, and the text size can only be adjusted game-wide, but this will cause item text and many other user interface elements to become messy, which is simply a mess.
All this really feels like a return to the worst time of Diablo 4 last year, when the core season mechanism broke down on the first day and inexplicable changes appeared frequently.
Players’ gaming experience has been seriously disrupted, and even some well-known community creators have come out to complain about their dissatisfaction and bluntly stated that they don’t want to play this season at all.
Although the official has not yet directly responded to the main complaints of players, from all indications, the developer is at least aware of the negative sentiment surrounding the game, and one of the responsible persons stated that “big plans” are being made behind the scenes.
As usual, there will be some changes in Diablo 4 Season 9 in the next few weeks, and the mid-season patch will also solve other problems. But to be honest, it’s hard for players to get excited about these changes because everyone knows that these minor changes are not enough to change the overall direction of the game service.
We can only hope that the content the developer team is producing is large and meaningful enough to truly bring positive changes to the game and get Diablo 4 back on track, otherwise it will be really difficult to retain the hearts of players.
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Diablo 4 Jul 14, 2025Diablo 4 Season 9 Gold Farming By Selling Runes: How To Farm Runes Quickly To Make The Most Profit?
Gold has always been the main currency for quickly leveling up characters in Diablo 4 season 9, and how to farm gold has always been a concern for everyone. However, it should be understood that directly farming gold itself is a bad thing.
I don’t mean to deny this model of farming gold, but you can use the same time to get more valuable things and finally sell them at a high price. Compared with directly farming gold, this will bring greater benefits.
Although opening Whisper Caches will also bring us gold, the amount is negligible, and we can choose a more profitable way to get a large amount of gold.
As mentioned above, we can get gold by farming other things, and runes are a good choice. In Diablo 4 season 9, you can get a lot of $1 by farming runes and then selling them on external websites.
How Can You Get A Lot Of Legendary Runes?If you want to get a lot of Rare or Magic runes, you need Tribute of Harmony. We can insert Tribute of Harmony into Kurast Undercity and let the final boss of the dungeon drop runes for us.
Please note that Tribute of Harmony drops from Pit. If you want to get a lot of them, you can try to find them there. In addition, Lair Bosses will also drop a lot of Rare or Magic runes, which is also a way to get runes.
Now, here comes the trick! Once you have accumulated a lot of Rare and Magic runes after completing the quest, you can go to Alchemist to transform these runes.
Don’t underestimate this Transmutation function, because it involves transforming three identical Rare runes and creating a new Rare rune with a probability of up to 85%. This process has a 15% chance of dropping a random Legendary Rune for you. Doesn’t it sound exciting?
In simple terms, you can convert Magic Runes in your pocket, and each time there will be a 15% chance of generating a Rare Rune. After that, convert the accumulated Rare Runes again, and there will also be a 15% chance of getting a Legendary Rune.
Repeat this cycle many times until you use up these runes, and you will get a lot of Legendary Runes. If you are lucky enough, you may find some runes worth hundreds of millions of gold.
Sell Your RunesWhen you have completed the above steps, congratulations, now is the time to make a profit! You can find players who need them in the trading chat and sell these runes at a high price.
But I don’t recommend you to do this immediately, because your courage will definitely be low at the beginning, so you can’t sell them at a good price.
I suggest that before selling runes, go to the trading website to understand the trading market, compare the market prices, and then set the price to sell, to ensure that the runes you have worked hard to farm are sold at a competitive price. I sold my runes for 500 million gold through this price comparison method.
At the same time, you can also sell other items to earn gold, but I still think runes are the most competitive commodity because they are the most valuable and versatile, not only can they increase damage output and survivability, but also provide special skill buffs.
However, we can also get gold in other ways. You can sell more Greater Affixes items on the trading website. However, once they are sold, the power of your equipment attributes will be reduced, which may affect your game experience.
It is obviously not a wise choice to ignore the pursuit of the late game for short-term gains. If you want to get more game fun, I don’t recommend you to do this.
Therefore, so far, selling runes is still the only choice in farming gold in Diablo 4 season 9.
In Diablo 4 season 9, farming gold itself is also a kind of fun. Not only can it bring resources, but also can get emotional satisfaction by completing tasks. This mechanism turns farming gold into a wonderful adventure full of battles, rare loot and strategic planning, allowing players to experience a real journey of exploring the world of Sanctuary.
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WoW Series Jul 08, 2025What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic?
With WoW MoP Classic about to be officially launched, recent testing and upgrades are also in full swing. Many old players have personally participated in it to experience it first, and gave developers suggestions based on their gaming experience. At the same time, the developers also analyzed and improved the game data of the majority of players in Beta test version.
Recently, the developers announced adjustments to item levels in Arena combat. This article mainly introduces these specific adjustments and analysis of possible problems with game details and the reasons for making some changes.
Some Changes In Beta TestThe developers saw great enthusiasm from players in MoP Classic Beta, not only with a lot of game data, but also with corresponding detailed player feedback. This enabled them to take corresponding measures to improve PvP experience of players. Here are the changes that have been made in Beta:
Item level of Season 12 Elite PvP weapons lowered to 483 (was 490). Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470). Battle Fatigue’s healing and shielding reduction raised to 40% (was 30%).You May Like: $1
Some Reasons For These ChangesThe developers are making these changes based not only on the data and feedback from the current Beta players, but also on past game data, especially the performance of different seasons.
When some players invest a lot of $1 to quickly obtain iLvl 490 Elite PvP weapons, although many games will be significantly faster, there is a corresponding risk of unbalanced games. 20 item levels of damage are difficult for players to contend with, and unlike Beta test, not all players will get such weapons.
The differences between the different weapons are only reflected in the first season. In seasons 13 to 15, Elite PvP weapon only has a cooler appearance, and its combat effect is no different from the base Conquest weapon.
When the developers analyzed the game data before Mists of Pandaria, they found that season 12 was obviously an exception. Because that time coincided with the period of various PvP changes, there were not many restrictions and caps, but only a lower Battle Fatigue.
The reason why all item levels were not adjusted to level 490 in this change is that in season 13, Conquest weapon is iLvl 498. This means that there is only an 8-item level difference between the previous and next seasons.
However, in the later Arena seasons, the difference between weapons is 24 and 28 item levels respectively. Therefore, it is a reasonable setting to have at least 15 item levels between different weapons. This means that players basically have the weapons of the next season in season 12.
So it is reasonable for the developers to set the item level of weapons and armor to 483, which is the iLvl of Season 12 armor, just like the style of most seasons in the later period of MoP.
Explanation For Some Players' Questions Why Did They Add Battle Fatigue In This Change?According to the developers, the corresponding damage of players will be reduced when holding lower-level weapons, so for the sake of game balance, the treatment effect will be further reduced to achieve the effect of balanced weapon damage.
At the same time, during testing, they will continue to monitor the level of Battle Fatigue and the corresponding effects to detect whether such adjustments are reasonable.
Why Not Just Use High-Item-Level Weapons To Speed Up The Game?In fact, the essence of this adjustment is to speed up the game process by increasing Battle Fatigue. Because after it is increased from 30% to 40%, the treatment effect will be reduced by 14.3%.
Although weapons with lower item levels will have lower damage, the treatment effect will also be reduced after the damage is caused, and the damage will be more sustained. So during the battle, the game process will also be accelerated, but the burst damage will be reduced.
Will These Changes Affect The Performance Of Player Weapons In PvE?The developer believes that this will not have a big impact, because combined with the specific analysis of the game, in Celestial Dungeons, players can easily get iLvl 483 weapons with a Sha-Touched Socket. At the same time, this will also give players a relatively easy opportunity to add +500 primary stat. The overall effect of the two combined is the same as the old version of 490 item level weapons.
SummaryWoW MoP Classic is still in the testing phase. Only by working together with players and developers can the game be continuously optimized before the game is officially launched. Players provide real game experience and data, giving developers the most real feedback.
At the same time, developers need to listen to the voice of players, monitor and analyze relevant data and specific performance in the game, and continuously improve this upcoming classic version on the technical level.
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MMO Games Jun 26, 2025What Are The Pros And Cons Of Dune Awakening 3 Weeks After Release?
Dune Awakening faithfully recreates Frank Herbert’s classic sci-fi world, and for fans of the original, this highly restored approach provides an excellent gaming experience.
The game often uses harsh natural environments and empty desert spaces to control and guide the player’s pace of exploration, turning settings that could have been a disadvantage into advantages.
ProsDune Awakening is characterized by combining survival and MMORPG growth elements, which is a relatively new experience for most players.
If you have played any survival games before, or at least watched a Dune movie, you should have a general idea of how to survive in this sandworm-infested world. In short, it is to collect resources, build yourself a preliminary shelter where you can sleep and rest, and upgrade your equipment in preparation for more dangerous areas with rarer Dune Awakening items.
The developers of Dune Awakening are obviously more comfortable with survival content, as they once made Conan Exiles (although its reviews were mixed). Some players may be discouraged by the harsh survival conditions at the beginning, but this is the fun of survival games: challenging nature, defeating nature, and controlling nature.
Dune Awakening sets many survival dilemmas for players, forcing them to quickly start looking for resources and enter the game state.
Dune Awakening has a day and night rotation, and the sun is the most common enemy faced by players. If you are directly exposed to the sun, you will start to dehydrate in just a few seconds.
Sandstorms will appear at irregular intervals. They roll across the entire map. As long as you stay in it, you will lose blood. You only have half a minute to find a shelter; and the most representative danger is those troublesome giant sandworms. If you stay in their territory for too long, they will be swallowed by them.
So you can’t just leisurely collect $1 and then pick a nice place to build a base. Instead, you have to tense up your nerves to find shade behind rocks, try to avoid the scorching sun, drink every drop of drinking water that is left, and fight the environment every second you spend in the atmosphere.
All of this will be greatly improved as your technology level increases. When you go from walking to Sandbike to ornithopter. You gradually become able to deal with the world calmly, and you can get satisfaction. Although the combination of technology and survival is a bit strange, this is the weird style of the original book.
Cons BaseHowever, sometimes this fanatical adherence to the settings of “Dune” can become quite annoying. The base you build in the initial area has many functional limitations, which forces you to move everything you have after you reach the advanced area, or abandon all Dune Awakening items in that base.
And when the game advances the main line, it will force you to abandon the original base. Although I understand the necessity of plot advancement, it is really annoying to suddenly receive a reminder that “the area is about to be evacuated” when “you have just built an ideal base and arranged a static water purification system”.
CombatCompared with the cleverly conceived survival content, the combat part is lackluster.
Let’s talk about melee first. To be honest, this part feels like a temporary placeholder system to the players. The movements are stiff and there is almost no feedback from the attacks. Sometimes players can’t be sure whether they have hit the enemy. The combo mechanism is very simplified, and the animation is obviously repeated.
Especially when jumping and attacking, the action looks very much like the test action that comes with UE5. Even if you play with different weapons, such as short knives and long sticks, the combat experience is not much improved, and it is not refreshing at all.
The shooting part is slightly better, at least the shooting accuracy and feedback are acceptable, but the design concept is rather strange. Because of Holtzman shield in Dune setting, the gun bullets in the game have been changed to “slow projectiles”, and you have to aim at the enemy like throwing darts. After you are used to other FPS games, it takes a long time to adapt to this system.
Because of the existence of Holtzman shield, guns are often useless. They can basically completely block your bullets, which creates a strange combat experience. You need to switch back and forth between guns and melee weapons, and choose the appropriate weapon according to the enemy rushing over. Many times you have to choose between the swordsman who is sprinting towards you and the enemy holding a ranged weapon a few meters behind him, which may lead to a very passive combat rhythm.
But the problem is that it still arranges a lot of scenes that require you to “fight to solve”, and combat is the most disappointing part of the entire system.
In recent years, most games are not perfect at the first release, and Dune Awakening is no exception. But overall, the flaws do not outweigh the merits, and I look forward to the subsequent adjustments made by the developers.
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Path of Exile Jun 06, 2025Path Of Exile 2 Best Warrior: How To Build It In Dawn Of The Hunt?
At the beginning of the development of the role-playing game, it has always been based on the three archetypes of Warrior, Rogue, and Wizard. In Path Of Exile 2, Warrior character combines the essence of the three archetypes. This is the largest, most exciting and powerful class in POE2.
As a melee expert, Warrior defeats the enemy with brute force and raw power when fighting with the enemy. But winning is not as simple as swinging an axe, so in POE 2 Early Access version, Warrior’s Best Build is the Best Skills, Ascendancy and Items as follows.
Best Warrior BuildThe build that has received unanimous praise in POE 2 Early Access is Bone Crusher build, because it can still be used in the endgame, and even in some battles, this build can defeat mid- and high-level enemies in one fell swoop.
However, as the developers are still constantly refining the game content of POE 2, every major update may have some impact on this build, such as weakening or improving.
According to the current feedback from players, Bone Crusher is still the strongest at present, but there is no guarantee that it will always be so.
Best AscendancyIn fact, there is a clue in the name of Warrior that can guide us to find that the best Ascendancy for this class is Smith of Kitava.
But one thing to be clear is that after we choose a certain Ascendancy, we cannot change it, so please think carefully before choosing.
Best Passive SkillsAfter we determine Ascendancy, the next step is to consider our key Passive Skills.
Take Smith of Kitava for example, we need to select a Passive Skill from the skill tree as shown in the image below.
Coal Stoker Unnatural Resilience Forged in Flame Smith’s Masterwork Tantalum Alloy Motlon Symbol Support Straps Kitavan Engraving Leather Bindings Flowing MetalWhen choosing passive skills here, we need to note that Warrior is a close attack on the enemy, so our goal is not only to increase Warrior’s damage output but also defense.
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Best Skills And Support GemsWhen fighting against the enemy, most of the attack damage caused to the enemy comes from the selection of main skills and support skills. Therefore, the selection of main skills and support skills is crucial.
Below, the best Main Skills for this build, and the best Support Gems/Skills to go with it.
Mace Strike
Support Gems: Concentrated Effect, Close Combat, Soul ThiefInfernal Cry
Support Gems: Premeditation, Tireless, Enraged Warcry, Raging CryBoneshatter
Support Gems: Impact Shockwave, Magnified Effect, Reach, DefyLeap Slam
Support Gems: Brink, Rage, Overpower, Martial TempoHerald of Ash
Support Gems: HerbalismOverwhelming Presence
Support Gems: CannibalismHammer of the Gods
Support Gems: Fist of War, Heavy Swing, Rageforged, Lacerate, See RedSeismic Cry
Support Gems: Dazing Cry, InspirationEarthshatter
Support Gems: Upheaval, Spinter, Aftershock, Reverberate, Font of RageShield Charge
Support Gems: IngenuityAfter you complete the build and want to make it your own, you can choose or add other Support Gems as you like. It should be noted that because of the current POE 2 gem system, players may not find exactly the same skill gems at the same stage, so your customization is very high.
Best ItemsIn POE 2, weapons and armor are equally important in completing your build. This is because each item has a buff effect, which has an important bonus in making a build more powerful.
And the version of the item we find is closely related to our level. Sometimes, when we find one of the following items, we may find that its level is not enough to defeat the enemy.
However, in the later stages, we can replace the previous items with more powerful items, which may require more time and effort to farm high-level items.
If we can only farm low-rarity items, we can use $1 to upgrade them to cope with the corresponding combat situation.
Sacred Maul: A weapon that provides higher physical damage, attack speed and melee skill level gains. Vaal Tower Shield: An offhand that provides higher physical damage, block chance, and defense ability gains. Massive Greathammer: An offhand that provides higher physical damage, attack speed and melee skill level gains. Massive Greathammer (2): An offhand that provides higher physical damage, attack speed and melee skill level gains. Thrillsteel: A helmet that enhances the power of heavy attacks. Ornate Plate: An armor that provides a higher physical damage gain. Vaal Mitts: A glove that provides us with higher physical damage, attack speed and lightning damage gains. Vaal Greaves: A Boots that provides higher physical damage, movement speed and resistance gains. Inferno clasp: A Belt that provides higher fire resistance gains. Breach Ring: A Ring that provides health and resistance gains. Breach Ring (2): A Ring that provides health and resistance gains. Amber Amulet: An Amulet that provides higher strength, health and melee skill gains. Experimenter’s Thawing Charm of the Chemist: An amulet that increases freeze resistance.The above are some suggestions for the best Warrior’s build in POE 2 Dawn of the Hunt and look forward to more possibilities in the future.
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MMO Games May 21, 2025Path Of Exile 2 New Race Events Give Players A Chance To Show Off Their Power
Since Path of Exile 2 has solved a series of issues with the new season Dawn of the Hunt, new race events will be launched.
This race event is free and open to players on PC and console platforms, and will also give some rewards to those who actively improve themselves and challenge others.
The main purpose is to let players enjoy the fun of the game and compete with others to see if they are the best players.
TimeThis time is divided into three games, each one week apart, and all players participate in the event at the same time, which means that if players in other time zones want to participate in the event, they need to adjust their time to ensure that they don’t miss it.
The specific times of the three races are as follows:
Race 1: May 25, 2025 1:00 PM (PDT) Race 2: Jun 01, 2025 1:00 PM (PDT) Race 3: Jun 08, 2025 1:00 PM (PDT) Race RulesAll players can try it. Players will create characters and register according to the link released by POE 2. After creating the character, they cannot drive the character until the start of the race.
Participants compete to be the first to defeat Doryani in Act 3.. This is a standard Solo Self-Found, so players need to be prepared, and if they die, they will be penalized for one minute, during which you will not be able to move.
And this competition has a ranking mechanism. At that time, Path of Exile 2 will release a ranking link, which will facilitate players to check their respective rankings during the game, or to see who took the shortest time after the game.
Reward MechanismCurrently, there are seven classes in POE 2, including the newly added Huntress. The highest ranking person in each class will receive Demigod’s Virtue Unique, which means that there will be 7 chances to get this reward in one game.
There will be 3 games in total, so there are 21 chances in total. If you want to have a chance to win the prize, it is best to be careful not to die.
And there is no limit on the number of times a player can participate in the game. That’s mean that players have a chance to get multiple Demigod’s Virtues.
At the same time, the player who completes the race the fastest in each class in the three games will receive any table mat printed with POE 2 game content; and the fastest player among all players in the three games will receive a Divination Card.
With the increase in future competition activities, POE 2 will cycle all Demigod’s items in a loop. In the end, it will be combined into an armor set, including a weapon, so if you are very good, you may be able to collect the entire set of armor.
The competition will be broadcast live on the video platform, and all participants can choose whether to broadcast live by themselves.
At the same time, the items won by players can be traded, which means that even if you don’t win the game, you can use $1 to get prizes.
The main purpose of Path of Exile 2 launching this event may be to keep players enthusiastic about the game, test and optimize new game mechanisms that may be launched in the future, and the launch of new activities can effectively stimulate players’ discussion about the game.
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Diablo 4 May 15, 2025What Changes Will The New Reliquary System Bring In Diablo 4 Season 8?
In the recent release of Diablo 4 Season 8, the most discussed point among players, in addition to the changes to the boss, is the changes to Battle Pass.
D4 has been thinking about Battle Pass for a long time. This S8 finally solved the problem of the difficulty in obtaining Battle Pass rewards by introducing new Reliquary System to replace the previous Battle Pass, but new Reliquary System itself also has some problems, which makes players feel dissatisfied.
In April, the game content of both Path of Exile 2 and Last Epoch was significantly updated. However, since Diablo 4 decided to postpone the release of the second expansion to 2026, the 2025 roadmap for Diablo 4 looks a bit boring, with only one joint news in the second half of the year.
So combined with the above reasons, this time, Battle Pass was replaced with new Reliquary System, caused a lot of discussion in the player community.
More ChoicesThe most obvious difference compared to Battle Pass is that new Reliquary System provides players with more paid options. New Reliquary System no longer provides a single pass that includes free and paid appearances and premium props, but is more finely divided.
There is a free route and three paid routes for players to choose from. Players can choose one or more of the three appearance props according to their needs and use Platinum to obtain prop and also can get some $1.
The price of each appearance prop is different. Take S8 as an example:
Belial’s Return - Free Weapons - 200 Platinum Beasts - 500 Platinum Armor - 800 PlatinumPreviously, all paid appearance props only required the get of a Battle Pass, and the price of a Battle Pass was 1000 Platinum. Players can still use 1000 Platinum to get three reliquaries. But for players who only want one or two, it may be more cost-effective to get them separately.
It should be noted that once you get a reliquary, you can no longer get all reliquaries on 1000 Platinum. So players need to consider whether they want those reliquaries carefully to ensure that they don’t spend more Platinum.
More Complicated ProcessAlthough D4 S8 provides players with a wealth of choices, the way to unlock reliquaries has been redesigned, making the process of the entire season more cumbersome. Before S8, you only need to play specific games in the game to earn XP and upgrade Battle Pass.
But, in S8 players must complete the season quests to obtain unique Favor Tokens to obtain the reliquary and obtain the items in it.
In addition, the past season completed the season quests to obtain Favor to increase reputation, and now this system seems to have been integrated into new Reliquary System.
Due to the introduction of the new Reliquary System, players who are used to the old process may feel confused and need some time to adapt to the new process, which is troublesome. Perhaps Diablo 4 will take some measures to solve this problem.
