Season Of Discovery Phase 4 is coming out on the 11th of July. This article is designed to help you with what you can do before downloading Phase 4. In short, this is a guide that can be used by both new and hardcore players.
We will first start with upgrading alts or upgrading main characters, then we will understand pre questing, and then we will discuss some of the different Rep Grinds you need.
We will first introduce Leveling and Incursions. Now it is confirmed that Incursions will be removed in the near future. Blizzard specifically pointed out that they will become daily. At this time, we can not use it to upgrade from 40 to 50 or from 25 to 35.
This is indeed a bit difficult, so it is recommended that you complete it as soon as possible. This will also be beneficial later, and it can also increase SOD Gold, which is a win-win situation. You can search for guides on search engines to complete the task quickly. And when phase 4 is about to be released, everyone is preparing new content and other things are about to be finished, so it is still very fast to complete it.
We still have enough time to upgrade, and Raids will actually be available in two weeks. While upgrading, we can also get the required Reps. But if you want to keep your progress ahead, you need to level up two or three levels in Pre questing Grid P4.
Now we should understand our pre questing. Because P4 has not been officially released yet, there is no way to give a detailed guide for the time being. And I think pre questing is time-consuming. It takes at least twice or even several times longer to complete our pre questing than to complete those tasks.
Regarding classes, we can only choose between cooking and tailoring. And after we choose, we must upgrade the selected class to at least level 225, or to level 300 before P4 is released. It is best to upgrade the main crafting class and main gathering class to level 300. If I remember correctly, it is mining, blacksmithing, herbalism, alchemy, etc.
Before we enter SOD Reputation Grinds, we first have to go to a place - Argent Dawn. Starting in Eastern plague lands, we just need to run. If you have a flight path in this place, you just need to follow the route through Alarak Mountains to get your trinket.
The way to get Argent Dawn rep is that you can join a team or even a raid team. We go to Argent Dawn and pick up Argent Dawn trinket and then you just need to equip it, and no other tasks are needed.
At this time, you can mage to help you, grab everything and bring it to the log. All mobs will be defeated, and the mage will handle everything. After that, the task is very simple.
There is also a very important thing to collect minion score Stones, which can increase your rep.
Apparently almost everyone is a Skol mans in P4 now, and we’re going to use it a lot for better spamming, maybe you don’t like it yet, but at least knowing that being friendly is a great thing.
If you have Atlas loot, you can view all items that are currently attainable in the game. Mana biscuits make the character friendly, which is great for the character at this stage. There will be more suitable food in the next stage, and although I have a lot of manas, I don’t want to waste everything on this.
If you are a crafter of other types and have enough honors, you can have some tailoring boots leather working, boots blacksmithing first aid and enchanting, which are very useful, but there is no other value at present.
Blizzard did emphasize that all pieces will be upgraded and their original value will be increased, so at present, there is no way to estimate their value. However, its rep is about to be upgraded to revered.
SOD P3 tailoring shoulders and Arcane mantos will be much better than the shoulders you have now, because you have shoulder enchants from sunken Temple. So you don’t have to worry about that.
As for gloves and boots, there is no way to say what they should be now. We can only say that we have to see how it develops. Now there is a good thing that after the rep reaches revere, melee gets blessed sun fruit. The effect of blessed sun fruit is the same as that of squid in P4, so squid will be replaced.
If you are a melee class and invest a lot of money in consumables, then you will probably spend 10 to 15 hours in Arend Dawn rep. At this stage, you can at least get honored and prepare for the next stage.
Now let’s talk about Timbermaw Hold, it is a magnificent leather working one decent for enchanting, and you can choose to upgrade its level to revered. Thorn Brotherhood is very useful for us, and in terms of blacksmithing, it can provide some best gear for our plate wearers.
Besides that, he has the fire resistance, so he is very suitable for entering MC. But unfortunately there is no way to get it now. And he has a cap at honor, which we cannot exceed.
Although we cannot exceed the cap, we at least have some honor. This is an easy grind for us. We need a boatload of iron bars and incendosaur scales.
Some things are very useful for us. We don’t remember to use it until it’s too late. Hopefully, this guide can help you.
Phase 4 of WoW Season of Discovery will be officially released on July 11, bringing exciting new content and new challenges to players. Are you ready to face the fiery wrath that awaits deep within Ragnaros at Molten Core? Or will you test your skills to the limit as you battle the cunning Onyxia in her rejuvenated lair?
I believe you will definitely get more and more excited! But that’s not all. You can also discover new Rune powers, learn some new class mechanics, and welcome new PVP modes. This guide will introduce you to some of the new content of Phase 4 in these aspects. Whether you are an experienced old player or a novice who has just come into contact with WoW Classic SoD, it will give you a head start.
In this update, Phase 4 directly raises the level cap to level 60. This is a tremendous change, as it provides players with many new abilities and talents, and allows players to delve deeper into their chosen profession.
You can slowly explore this new peak power after the update to unlock all the original World of Warcraft zones, face more powerful enemies in the game later, and even increase the skills you can use in future challenges.
Although the level cap has been increased, you must understand that reaching level 60 is not based on brute force, but on mastery. In WoW Classic SoD, two new rune slots have been added to give you more autonomy in character customization in Phase 4.
Cloak Rune slot can enhance certain characters of yours and earn you more SOD Gold and more powerful rewards. Utility Rune slot can enhance some effects that are more sustainable and have damage output.
With the increase in the level cap just mentioned, the skill points held by players are also being rebalanced. At present, there is no detailed explanation from the community or some instructions. But you can rest assured that these precious skill points you use will definitely change a little.
This means that you will have more new build opportunities or more exciting character optimizations.
In addition to the above new content, the focus of this update is to further rebalance the classes and provide players with more diverse play styles and open up more possibilities. No class is left out this time, and each class will involve changes in abilities, talents, and core mechanics.
Druids: In this class, Feral Combat druids have seen some improvements in damage output and energy regeneration, and Restoration druids can use Nature’s Swiftness more quickly to perform more reactive healing for themselves and allies.
Hunters: Marksmanship hunters will have enhanced Aimed Shot and Multi-Shot, and Survival hunters will also have their pet skills and traps adjusted accordingly.
Mages: Among Mages, Frost mages will benefit more from Frostbolt damage, and Fire and Arcane mages will have some adjustments to specific talents and skills.
Paladins: Holy paladins get new mana management and a host of new tools for providing sustained healing. Retribution paladins get an enormous improvement in burst damage potential.
Priests: Shadow priests have been tepid in their damage potential, but this update has greatly increased that aspect. Discipline and Holy priests will also see some adjustments to their healing abilities.
Rogues: Combat and Subtlety rogues get a buff to their damage potential, and Assassination rogues get adjustments to their poison-using skills and finishing abilities.
Shamans: Enhancement shamans get a buff to their melee abilities, and weapon enchants are changed. Elemental and Restoration shamans get a minor change in the spell cycle they use.
Warlocks: All Warlock specializations get a change to their damage potential, especially to the overall fluidity and impact of their spell cycle.
Warriors: Fury and Arms warriors have received improvements to their damage output and rage generation, and Protection warriors have had their threat generation and survivability tweaked.
These changes are primarily intended to balance out the class imbalances, underperforming talents, and overall lack of dynamism seen in previous games. These changes, along with reduced cooldowns and improved resource management, will promote healthier and more diverse play in both PVE and PVP.
With this update, players can reevaluate their talent builds based on some new balances and changes. In addition to the above, you’ll also need to consider your play style and content, and try a variety of mixes to choose a talent build that really works for you.
Most importantly, these changes will affect your rotations, survivability, and overall effectiveness.
Phase 4 of WoW Classic SoD has a reworked PVP ranking system that not only makes the rewards you earn more generous but also makes them easier to access. Here are some new things about PVP during WoW Season of Discovery Phase 4:
Rank System: You can advance to level 10 in PVP mode without a decay system, so you don’t lose your original progress when you take a break.
Honor System: Although the honor thresholds of Honor System are fixed, the honor cap you can earn per week has been doubled to 1,000,000 with this new content. For new players, know that honor can be earned through open-world PVP and battlegrounds.
World PVP Hotspots: Some very popular PvP Hotspots such as Blackrock Mountain, Burning Steppes, Searing Gorge, Winterspring, and Stranglethorn Vale have been added, where players can fight each other and earn the above-mentioned honor.
Battlegrounds: Three new battlefields have been added - Warsong Gulch (At least level 10), Arathi Basin (At least level 20), and Alterac Valley (At least level 51). Players can earn honor points by capturing flags, controlling resources, and defeating enemy bosses.
Capital City Bosses: In previous games, each capital city had a boss that could be defeated to earn achievements, reputation, and a large amount of SOD Gold. In this update, many more bosses have been added, waiting for your exploration!
Battleground Rewards: Players can earn various rewards by participating in battlegrounds, including but not limited to honor tokens, reputation tokens, and gear.
Whether it is the improved honor system or the brand new battlegrounds, WoW Classic SoD Phase 4 creates a great opportunity for players to create their own legend. Whether new or old players, you can hone your skills, make more allies, and enjoy the thrill of battle in Phase 4.
We’re looking forward to the official release of Phase 4 of WoW Season of Discovery on July 11, and wish you happy recent adventures!
Here you go, Eterra players! Last Epoch, the time travel ARPG from Eleventh Hour Games, is getting a very exciting new Evade mechanic. It’s one of the most significant and far-reaching features added in Harbingers of Ruin Patch 1.1, a major update that’s coming to the game after its official release.
The developers behind this feature have been vocal on social media and in interviews about how they heard a lot of requests from the Last Epoch community, which means this feature is going to be a big hit with many players.
This guide will explain how Evade Mechanic works, and will compare it to Dodge Roll skills in the previous game, so you can learn more about it and get a head start in Last Epoch Harbingers of Ruin when it officially launches on July 10.
After you start Last Epoch Harbingers of Ruin, all classes and their variants will use Evade. Evade allows the character you control to move quickly over short distances to avoid powerful attacks from bosses or any enemies.
Evade is not only available to all classes but also to different levels, even from level 1. This is very friendly to some new players! And there are two opportunities to recharge, the cooldown time is only 4 seconds, and most importantly, it does not consume any of your mana.
As the character level increases, the cooldown of Evade will gradually decrease at a rate of 0.5% per level. The developers of Last Epoch once talked about how to adapt Evade to the current version during the development process in an interview, and directly pointed out that the most important thing about Evade mechanic is that it now allows players to assume the mobility baseline of all characters.
But this does not mean that using Evade is essential for all builds. In some builds with better mobility, Evade may not be needed. But many players prefer stronger displacement capabilities, and some high-level players are not even satisfied with the mobility in high-mobility builds, so the developers created Evade.
But players don’t expect too much from Evade. Adding Evade just means you can make changes in the mobility you expect, rather than doing something beyond the norm, like teleporting. But whether you use Evade or other mobility abilities, you can reduce the basic difficulty you face in some battles.
In addition to adding Evade mechanic, Last Epoch also adds some build opportunities. Most of the builds currently available to players are forced to include a simple traversal skill that is only used to dodge incoming attacks, which also limits the diversity of builds.
Among the improvements in Last Epoch Harbingers of Ruin, all characters will be given a default method to avoid enemies quickly, reducing the pressure to use the traversal skill in every build and allowing for less investment in health points.
But it should be noted that Evade does not provide you with any immunity or damage reduction effects, so you still need to invest in your own defense. Some of the unique items in the Harbingers of Ruin update that are obtained through Last Epoch Gold will also increase Evade skills, and some can even turn Evade into a Summon Crab.
Read More: Last Epoch: Find Out Reasons That You Have To Play This Amazing Game
When the patch notes first came out, many players always thought that Evade was an explanation or variation of Dodge Roll. Of course, this is not true. In fact, Evade and Dodge Roll are completely different. First of all, in the game animation, not all classes and characters have a rolling animation when using Evade.
It is also worth noting that Evade does not provide any immunity frames for players. Although Evade can make it easier for you to avoid certain attacks from enemies, you will still be vulnerable to damage. If you use Evade, but are still within the enemy’s attack range, you will still take the corresponding damage. This is also the biggest difference from the existing Dodge - it does not provide you with damage reduction effects.
This may be unexpected for some players. Most players still expect the added mechanism to increase the tankiness of their own builds or characters. But on the other hand, this also helps to retain the power and characteristics of other movement skills, so that they will not dominate. Finally, this just provides players with a more professional and safer movement option.
In addition to the additions and changes to skills, Last Epoch also fixes a lot of dungeon issues that have been bothering players for a long time. For example, lighting issues in Lightless Arbor have been fixed to ensure that local players always get the expected good lighting. The developers also fixed a bug in other dungeons where the dungeon door was not reset correctly, as well as a bug in online mode where the dungeon objective pulse would not display based on the number of kills.
After learning about the newly added Evade Mechanic in Last Epoch Harbingers of Ruin, are you looking forward to its official release on July 10? Let’s look forward to it together!
The arrival of Elden Ring Shadow of the Erdtree DLC brings a ton of new content, including new areas, new consumables, and new enemies. And it’s clear that the basic content that players encounter in Land of Shadow is now several times more difficult than before.
Among them, the bosses in Elden Ring DLC are more difficult than we have encountered before, and even the enemies we encounter in the early stages will make us fall into the quagmire. Many experienced veterans may be helpless when facing these bosses.
Therefore, here we will provide you with a guide to help you understand some of the tough bosses you need to watch out for in this new expansion so that you can be confident when facing them. Now let’s get started!
Like the last boss of most games, Promised Consort Radahn you encounter in Shadow of the Erdtree is also the most difficult to deal with. You might think that players who reach Land of Shadow have already defeated Starscourge Radahn, so Promised Consort Radahn is irrelevant. But that’s not the case.
Because Radahn in Caelid area has become even crazier than before. And Promised Consort Radahn has many deadly skills. It can use its Twin blades for close combat, and it can also use its powers of Gravity to throw Meteorite at Tarnished.
If the player can still barely resist at this time, then in the next stage, Miquella will join the boss battle and send deadly rays from the sky to the player, making the battle much more difficult. When fighting against such a highly aggressive boss with a small attack window, players are usually not allowed to make any mistakes. Players will feel very accomplished or occasionally frustrated when challenging.
Messmer The Impaler may look ordinary, but with its fast movement, ranged weapon attacks, temporary serpent form, and devastating elemental attacks, Messmer The Impaler is one of the most threatening bosses in Shadow of the Erdtree.
It is not a selectable boss. If the player repeatedly fails when attacking it, it is recommended that the player consume as many Scadutree Fragments as possible before fighting it. In return, defeating Messmer The Impaler will reward 400,000 Elden Ring Runes, as well as Remembrance of the Impaler, so it is worth a try.
Putrescent Knight is a combination of a knight and a horse in Fissure Depths within Land of Shadow. It is recommended that the player collect as many Scadutree fragments as possible when facing this boss. It can deal tremendous damage and has a blue flame AoE that can cover an extensive area. Meanwhile, when fighting Putrescent Knight, its semicircular sword is difficult to predict and dodge.
But fortunately, it is an optional boss and you can choose not to fight it. But it should be noted that defeating it will drop 220,000 Elden Ring Runes and Remembrance of Putrescence, which can be exchanged for Putrescence Cleaver.
Rellana arguably has the hardest early game skill check in any Soulsborne game. Even those players who have reached Elden Ring level 150. They will still face considerable difficulties because the fight with Rellana is very tricky.
Rellana’s swords can launch both magical attacks and physical attacks. In Rellana’s first phase, she will not use many attacks that cause Elemental Damage, and most of her skills rely on sweeping strikes with swords. Once her health bar is depleted to a certain extent, she will enter the second phase.
Rellana will infuse fire into her swords and begin to use a combination of magic and fire attacks. She will also become more aggressive, which means even the combos you are familiar with will be harder to dodge. Most players will find Rellana very challenging.
The body of Divine Beast Dancing Lion looks like a combination of a lion’s head and humanoid limbs. It is an extremely aggressive boss with some tricky moves and some interesting mechanics.
Since they usually fly in the air and move smoothly, it is difficult to really understand their body shape, and it is difficult to initially judge their attack methods. At the same time, they are very aggressive and have a variety of moves that you will never feel comfortable with, and will also launch a series of attacks without any chance of fighting back. When you enter the battle, he will start using Frost and Lightning attacks, which will make it more difficult for you to get close to them.
This boss is optional, like Putrescent Knight, but unlike Putrescent Knight, it does not drop as many Runes after defeating it. So players can choose whether to challenge this boss based on their own experience of satisfaction with the game.
Romina, Saint Of The Bud looks creepy. Romina’s design combines humanoid features with insect body parts, which she can use to hurt Tarnished.
With its enormous size, hard-to-dodge combat moves, and extremely long blade reach, it also has a rolling attack that is difficult to predict and dodge, and she can jump all over the arena in a few seconds. Romina, Saint Of The Bud is not optional, and once she is defeated, she will drop a considerable number of runes.
Golden Hippopotamus will be the first boss you encounter in Shadow Keep, so it is difficult to miss him.
Golden Hippopotamus is very powerful from the beginning. As soon as it is out of the door, Golden Hippopotamus will quickly attack the Tarnished, and its open mouth is reminiscent of Sulyvahn’s Beast from Dark Souls 3.
In the first stage, it mainly relies on bite attacks and slam attacks, and it continues to be quite aggressive. When it loses at least 35% of its health, it will enter the second stage. It grows golden quills on its back that can be shot out and deal significant damage. This boss will always try to attack actively, which also makes melee attacks more difficult.
Hopefully, this guide will make you adventurers more confident and well-prepared when exploring the unknown territory of Shadow Of The Erdtree. I wish you victory in the next battle!
The arrival of Elden Ring Shadow of the Erdtree DLC brings a ton of new content, including a brand new land called Lands Between. This not only takes this soul-like game to a new level but also allows for more new design elements to be better utilized.
In addition, this new area has dozens of new NPCs, each of whom carries a lot of new quests. Completing these quests will help you advance the story faster and accumulate a lot of Elden Ring Runes. However, some quests are very obscure and it would be a pity to miss them.
Here, we will introduce in detail some quests you are most likely to miss in Elden Ring DLC. These quests are worth your time and help you start a new journey in the new land!
I believe that old players must be familiar with the character Patches (NPC), who is a character that often appears in Dark Souls games and Bloodborne, acting as a troll in these games. He also appears in Elden Ring this time, and completing his quest can get a lot of rewards.
It is not difficult to find this quest. You can find him in Murkwater Cave. You will talk to him and randomly trigger a battle. Once his health drops to 50%, he will stop fighting. After that, he will become a fixed NPC at this location before you enter the next Site of Grace. He will talk to you and sell you some interesting goods.
Yura is very inconspicuous in Elden Ring. His existence is mainly to hunt Bloody Finger members. You will see a river called Murkwater Cave on the way to the center of Limgrave. In this river, you will fight with Bloody Finger Nerijus. At this time, Yura will appear to help you defeat this Bloody Finger member.
Like most FromSoftware game stories, Yura’s story is not particularly attractive, but he can help people who pass through Lands Between get a lot of rewards. But the current information about him is really lacking, and we cannot speculate about his relationship with Dragon Cult based on the existing information.
Irina and Edgar actually appears in Weeping Peninsula, which we can enter at the beginning. After crossing Bridge of Sacrifice in southeast Limgrave, you can find a woman named Irina in the peninsula, and then trigger the quest.
Irina will give you a letter asking you to find her father, Edgar. After the defeat, the enemy occupied their castle. This letter is to persuade her father to abandon the castle and leave. But Edgar is difficult to find. The entrance is near the second Site of Grace seen when exploring Castle Morne.
Nepheli Loux’s may be the quest you want to complete most in Elden Ring, because he is your companion in the game and the character most similar to you in Lands Between. Our first encounter with Nepheli Loux’s should be in Godrick the Grafted boss fight. Summoning her summon sign can help you defeat Godrick.
But Nepheli Loux’s quest is very complicated and difficult for novices. It includes quests from Kenneth Haight and Fort Haight, Seluvis, Gatekeeper Gostoc and other NPCs. We last saw him on Godrick’s dead body.
This quest is still quite time-consuming. For Tarnished players, when exploring Lands Between area, they will encounter a large jar stuck on the ground of Agheel Lake North Site of Grace. We must meet Alexander here to continue the quest. Warm reminder, don’t skip this step.
After defeating Radahn, we can find him near Fire Giant. After that, the remaining quests are completed in Crumbling Farum Azula, and then you can get the best Talismans in Elden Ring. The biggest use of these Talismans is to increase damage by 15%, which is a very good item.
Ranni’s quest is very long and covers many parts of Elden Ring. But many people miss the first meeting with her. Because we can get Spirit Bell in this meeting, this item can help us upgrade Spirit Ashes in battle. All we have to do is go to Church of Elleh Site of Grace at night, and she will be waiting for us there.
After performing the operation at Gatefront Ruins Site of Grace, we will get a mount Torrent from Melina. In fact, Ranni’s words are hard to ignore, but her quest is really too many steps to trigger.
In Roundtable Hold you will meet Fia, who will ask you to give her a hug, which has both benefits and disadvantages after completing the task. Like other NPCs in the Elden Ring game, she has her own storyline, but her storyline is also closely related to other NPCs, such as Lionel, Ranni, Rogier, and D, Hunter of the Dead.
The general task of Fia is to talk to her after completing key tasks, and then change the way Roundtable Hold runs, and there will be some rooms for you to enter.
This quest is so easy to overlook. When we first meet Liurnia, Rya looks like a mercenary with bad posture and doesn’t realize that this quest exists. But after you help her find the necklace, she will invite you to Volcano Manor and you will be teleported there.
During your conversation with her, she will tell you her true identity and real name, Zoryas. But for Zoryas, it is not particularly clear who she is. At this time, you must be prepared to help her find more information about her mother and herself.
We can meet Roderika near Stormhill Shack, and she will tell you why she has been hiding. We will eventually find her in Roundtable Hold and then communicate with her and Hewg, who lives in Roundtable Hold. In the end, she will upgrade your Spirit Ashes, making you more powerful in battle.
These rewards are provided to you by Hewg and Roderika as a reward for your journey. Roderika may disappear for a short time, but will reappear as the plot develops.
If we are not careful, we may mistake Millicent’s cry for the fact of Lands Between when we pass by. But if you are lucky enough to meet a sorcerer named Gowry near Church of The Plague, then congratulations, this quest is almost completed.
We need to go back and forth between the two of them to help Millicent recover. She will appear in some Sites of Grace. Find her a prosthesis. She will take the initiative to help you, and she will give you some Elden Ring Runes as a reward.
We first met Blaidd in Mistwood Ruins located east of the beginning Limgrave area. Although this quest is easy to forget, it is very popular. Because he has one of the most popular Elden Ring designs.
After hearing Blaidd’s cry in Mistwood Ruins, we have to talk to Kale, the merchant at Church of Elleh, and get a snapping gesture. If we use it near Blaidd, Blaidd will talk to you. In this quest, we can understand the nature of Blaidd.
D, Beholder of Death is not only more hidden for players but also has a more complicated background. Perhaps most Elden Ring players have missed this quest. And the story line of this quest is also very complicated. In addition to being related to Fia, it is also related to D, Hunter of the Dead. The most important thing is that the wrong steps may also lead to the inability to complete the ending.
First, we have to go to Nokron, Eternal City, first give D, Hunter of the Dead a knife, and then give him Twinned Set. Only in this way can we get his armor and weapons as a reward. If we kill D, Beholder of Death first, we must complete Fia’s quest again, then visit Fia’s body again, re-talk, and load the area. This is very troublesome for us.
Both St. Trina and Thiollier can only be encountered in Realm of Shadow in Elden Ring Shadow of the Erdtree DLC. They have the same quest, but they are very hidden and easy to miss. For example, you may have met Thiollier as a merchant during exploration, but his identity is not fixed.
Trina And Thiollier are considered one of the most mysterious NPCs in the base game. It is possible to learn more about them in DLC. When we try our best to find him, we may fall into a deep sleep or even die, but it doesn’t matter as long as we interact with him a few more times.
The above content is a compilation of quests that can get a lot of in-game rewards and are easy to miss. I hope it can help you.
Several new weapons were introduced to players in Skyline Valley update for Fallout 76. Some guns were very popular with players, and one of them was V63-BERTHA. This is an energy weapon and a special variant of Tesla Rifle.
In addition to its cool appearance, it is also very powerful and has a very fast rate of fire. If you are a player who likes energy weapons, then you will definitely like V63-BERTHA. Whether you are a novice player or an advanced player, this Fallout 76 Item can adapt well to all player levels and different builds, making you love it.
A public event will randomly appear in Skyline Valley area called Dangerous Pastimes. This event requires you to repair the lightning harvester and knock down waves of enemies, and finally kill Thunder Crab to mark your victory.
This is a very simple event that only takes about 10 minutes to complete. It is important to note that this event is the only place where players can obtain V63-BERTHA. Although it is not guaranteed that you will get this weapon the first time you complete the event, it is worth mentioning that you can only find V63-BERTHA here.
Although V63-BERTHA cannot be re-rolled to obtain some new legendary effects. But the legendary effects of V63-BERTHA itself are already outstanding, and they can also work well together.
While the shooting effect of Two Shot is already very good, it works exceptionally well on V63-BERTHA. The extra rate of fire can help you knock down enemies faster, and the increase in the speed of reloading is a qualitative leap for this weapon.
Thanks to its 2nd star effect, V63-BERTHA has a very high fire rate. This means that it can help you maximize your damage output on enemies. Even though it consumes a lot of ammo, the damage it deals is well worth it.
In addition, the recoil you experience when aiming at the hip is very minimal. Because of the way this weapon works, you don’t have to hit the enemy directly to deal damage. When you get close to the enemy, the energy pulses will bounce back and hit the target you are aiming at.
Although V63-BERTHA is weak against bosses like Scorchbeast Queen and Earle Williams, it is most effective against some of the common enemies wandering around Appalachia. but V63-BERTHA can knock down some melee attackers before they can get close to you. For example, Ghouls, Mirelurks, and human enemies are no match for this Fallout 76 Item.
So you can use it as a backup weapon. Its fast-firing and heavy-hitting capabilities are perfect for when you’re facing off against groups of enemies. If you’re using a more powerful primary weapon, like Quad Railway Rifle, you can switch between the two weapons at will to maximize damage.
Read More: Fallout 76: New Enemies Have Arrived In Skyline Valley!
The standard non-legendary Tesla Rifle only holds up to 15 rounds, but V63-BERTHA holds 30 rounds. Some players may think that’s not a lot, just a double relationship. But in certain combat situations, twice as many bullets may save your life.
Tesla Rifles are not heavy weapons, but their reload speed is almost the same, which is also very slow. Even if you use Speed Demon mutation to increase the speed, it is still very slow compared to some lighter weapons. So, if you need the same reload time, why not choose a gun with a larger ammo capacity?
In the game, if you want to gain XP through killing, you need to know that you don’t need to kill the enemy completely. As long as you deal damage to this enemy, you will get XP you want when it is killed.
V63-BERTHA is perfect for this job because the energy beams it releases will rebound and hit the target and other nearby enemies. This way you can deal many times more damage to groups of enemies, and you will get XP regardless of whether they die under your gun.
Events like Radiation Rumble are perfect for using V63-BERTHA because you can get a lot of XP between most of the kills. Also, because of the unique way this weapon works, you only need to park somewhere and fire in the general direction of the enemy attack!
V63-BERTHA’s ammo - Fusion Cells are also a very popular type of ammo. Many weapons use this ammo, so many players are using it. Players who don’t need Fusion Cells will sell them at CAMP vendors for 1 Fallout 76 Bottle Cap per round.
In addition, although this ammo is expensive to make, you can get three times more ammo than usual by using the perks of Ammo Smith and Super Duper. In addition, you can also drop a portion of Fusion Cells after defeating enemies in Expeditions and Daily Ops. So you don’t have to worry about the number of Fusion Cells.
Have you found V63-BERTHA in Fallout 76 Skyline Valley? If not, go get it! If you already have it, go use it to fight. Have fun exploring Skyline Valley!
Sword of Night is one of the newest Katanas added in the recent Elden Ring DLC. This Katana is really fun to play with. Not only can you shred enemies with ease, but it can also deal a ton of damage if used properly.
I will be covering Shadow Arts Samurai Build with this Katana as the core, and will explain the play style of this build, gear to use, best amulets, and tips for using it. If you are looking for an effective build with Sword of Night, then this guide is definitely for you.
First, let’s go over the basics of this build. Shadow Arts Samurai relies heavily on Sword of Night to deal most of its damage through a rapid succession of strikes or slashes.
In addition, it comes with attack-boosting buffs to increase the damage dealt by its firepower and offensive incantations. This also fits in well with its theme, which is a Samurai who has mastered Dark Arts by wielding Sword of Night.
Shadow Arts Samurai also has high Dexterity and Arcane, and a bit of a Faith Stat. You can use some attack-boosting incantations, which can improve its overall firepower.
Now that the basic play style is out of the way, let’s move on to Shadow Arts Samurai’s gear.
Let’s start with the chief weapon of the build, which is the previously mentioned Sword of Night. To use this Katana effectively, you need 11 Strength, and 20 Dexterity, and B Scaling for Dexterity.
Now, it may not look that impressive at first glance because of its scaling, but it has its own special moves, which we will go into in depth later.
One thing to note is that this Katana causes the user to deal magic damage, so items and equipment that increase magic damage will be beneficial to this Katana.
Speaking of Shadow Arts Samurai’s main damage attack, its unique skill Witching Hour Slash can do the job. This is a chargeable skill that performs high-speed slashes quickly, and the good thing about this skill is that it cannot be blocked by shields.
This skill hits like a truck, however, because of its long charge time, it takes a lot of time to get used to.
However, you can also perform an uncharged version of this skill by pressing L2, which is fast and hits hard. I recommend making this your default attack compared to your normal attack combination.
The first thing that comes to my mind about Sword of Night’s pros is that its Witching Hour Slash skill does have a lot of range and can hit multiple targets around the user. As mentioned above, this skill can hit hard if used properly, especially when performing its fully charged version. You will shred enemies in seconds.
In addition, this Katana has a native blood-loss build-up and will proc bleeds, so this is also a great bonus or another excellent source of damage.
Finally, this weapon has a unique mechanic that it gains an additional attack boost when traveling at night. But in my opinion, this is just a cool gimmick that can be forgotten.
However, just like any other weapon, it has its drawbacks. The first and most obvious problem that comes to mind is the extremely long recharge time of Witching Hour Slash. This will be the reason for your death if used incorrectly. So it takes time to get used to it, especially against fast-moving enemies.
Another thing is that Witching Hour Slash consumes a lot of FP, and 21 FP points per use will quickly deplete your FP.
Moving on to the secondary weapon of the build, I recommend Dragon Communion Seal because we will use Arcane scaling Incantations later and we can also use critical buffs.
Now that the weapons are covered, let’s move on to the spells I recommend.
The first one on the list is Flame Grant Me Strength, which grants an additional 20% physical attack boost and stamina recovery buff.
Then the next one is undoubtedly Golden Vow. This buff increases overall damage by 15% and adds 10% damage negation, which is very helpful.
The next spell is Bloodboon, which will provide a ranged attack to your build. I rarely rely on its damage, but use it as a decoy tool or to pressure a target, especially when fighting humanoid-type enemies. It will also help you increase blood loss and increase damage over time.
Lastly, is Furious Blade of Ansbach. I use this spell because it fits the theme well, not because of its damage. It’s more for roleplaying purposes and to add a little variety while also helping you increase blood loss. This is also a chargeable Incantation, so keep that in mind.
Next, let’s get into the best Talismans for this Samurai Build.
As always, our top pick is Shard of Alexander. This increases skill damage by 15%, especially when performing Witching Hour Slash skill.
The next Talisman is Godfrey Icon, which increases the attack power of charged spells and skills by 15%. I highly recommend slotting this as it further increases the damage of Witching Hour Slash and Furious Blade of Ansbach, as these are rechargeable skills.
Of course, since we are dealing with fast multi-attacks, slotting Millicent’s Prosthesis and Rotten-Winged Sword Insignia is optimal for this build. You will always have the multi-attack buff active while using Witching Hour Slash to quickly clear everything in a short amount of time.
Now that the main gear is done, let’s move on to the armor sets for Shadow Arts Samurai. For this build, I am wearing Night’s Cavalry Set, and in addition to the helmet, I am wearing Iron Kasa to keep the identity of the build.
Of course, you can wear whatever you want as long as you have enough Elden Ring Runes. If you want to optimize your armor set in some way, as long as you have 51 poise, most of the time it will be enough.
Let’s move on to the stats for Shadow Arts Samurai.
Starting with Vigor, I have assigned 45 points to it. Since I’m used to Glass Cannon Builds, I rarely allocate a lot of points to Vigor. However, you are free to raise Vigor to 50 for increased survivability. You can also lower it if you’re really good at the game.
Next is Mind, which has 30 points allocated to it. I highly recommend not going below 25, as Witching Hour Slash requires 21 points per use, so you’ll run out of FP very quickly.
Next is Endurance, which I consider being the offensive stat in any Soul-like game I play, because the more stamina you have, the more damage you can do.
Note that you need to have at least 11 Strength to wield Sword of Night effectively. Since Dexterity is the main stat for this build, I’ve allocated a total of 75 points, plus we’ve equipped Millicent’s Prosthesis, so it will be 80.
Next is Intelligence. We don’t need any intelligence, so it will be 10 points.
Then there’s Faith. 25 points have been allocated to Faith so you can access the aforementioned Golden Vow and Flame Grant Me Strength, and meet the requirements for using other spells with this build.
Finally, 53 points have been allocated to Arcane, so our Bloodboon and Furious Blade of Ansbach will deal quite a bit of damage in the process.
Now that the stats are out of the way, let’s move on to gameplay and optimization tips for Shadow Arts Samurai.
Before or at the start of a fight, I usually cast Golden Vow and Flame Grant Me Strength, then open my Flask of Wondrous Physick. I then do my best to deal as much damage as possible in this burst opener since all the buffs are active.
I know you want to rip your enemies to shreds by using Witching Hour Slash, but we all know that’s impossible. However, depending on your level in the game, especially during boss fights, you will know when to use a fully charged Witching Hour Slash without getting hit.
Most of the time, this is when the boss is down or it does an action that requires a long recovery or preparation time. This is when its fully charged version is used. As mentioned above, if you misuse this skill, most of the time you will pay with death.
In addition, I recommend changing Millicent’s Prosthesis to Crusade Insignia when exploring the world or dungeons. This Talisman is very effective when dealing with monsters because once you kill an enemy, you will have a persistent attack buff that refreshes every time you kill a new enemy, ultimately saving you a lot of time.
If you are able to master the Shadow Arts combo, you can follow up with the uncharged version of the skill in certain situations. If you do it correctly, you will deal high damage to the target.
All in all, Shadow Arts Samurai is another fun and engaging Samurai build, especially its powerful Slash Damage is addictive. If you want to shred your enemies like a boss, don’t miss this build. See you next time!
When you enter Skyline Valley in Fallout 76, you’ll see a storm looming above you, and you’ll realize that things here differ from the rest of Appalachia. You’ll then be introduced to Lands Unknown quest, which will tell you more about Stolz family and their security, James Oberlin.
In Vault 63, Audrey and Hilda are working to mitigate the threat of the storm and try to figure out how to slow down Hugo Stolz from becoming a Lost. Unfortunately, the path forward isn’t smooth, and you’ll need to help Hilda solve some science problems during your time in The Powerhouse of the Cell.
The Powerhouse of the Cell quest begins after you’ve spoken to James Oberlin and completed Housekeeping For Hire's quest. During the conversation, you’ll learn that some Organics Sector alarms have been set off, and Hilda is heading there to fix the problem.
Open your map and you will see a place marked, head straight to Shining Creek Caverns. Until you see a large hole that may be a natural formation, this is your entrance to Organics Sector.
Remember to have some Fallout 76 Items, especially weapons in your hands at this time, because there are Radscorpions waiting for you in the cave. After repelling them, go down the stairs and head towards a door marked “Research”. Organics Sector is on the right-hand side as you enter the foyer area. You will also have to fight a group of Lost enemies. After killing them, you will see a bright path leading to Hilda’s location.
After you successfully complete the above path, you will see Hilda in the office and by talking to her, you can learn about the experiments being carried out. She tells you that she is looking for a way to return the Lost to normal human form and needs your help in her experiments.
You need to help her find three serums to complete The Powerhouse of the Cell.
Your first mission requires going to Greenhouse area of Pharmaceutical Wing. There will be many Losts that will attack you blindly on this path. Remember to kill them directly to create a path for yourself.
After you finish fighting the Lost, go downstairs and look for a green cactus-like plant - Henry. It is difficult to find because it is hidden next to a pile of stacked boxes. After collecting the sample from Henry, immediately go to Pharmaceutical R&D lab and use the sample to create the first serum - Serum Alpha.
At this time, you need to return to the laboratory where you just talked to Hilda and find a device that you can interact with. Here is a hint of its location. It is on the wall and has a periodic table nailed to it.
After activating this device, you need to turn around and cross the hall in front of you to reach Clinical Trials chamber one. Inject the serum into the sedated Lost on the table and wait for him to change.
But unfortunately, he will still attack you, even more powerful than usual. After you defeat him, you may need to ask Hilda for an explanation. After she explains, follow her instructions and you will have to go to Greenhouse again.
Read More: Fallout 76: What Relationship Do You Want To Have With Hugo Stolz In Skyline Valley?
Entering Greenhouse area again, you need to find Cave Gate Key on a table next to some other planting stations. Turn right and you will see this keyhole and a nearby pipe.
In this expedition, your goal is to collect samples of Unusual Fungus for Hilda, but there are still many mysterious things in this area, which you can explore carefully when you wander here later.
As you collect samples, you will be stalked by a terrible enemy, Shadow. The most unacceptable thing is that Shadow cannot be defeated, so you need to run as fast as possible to Unusual Fungus samples you need to collect, and you can shoot and scare Shadow away when necessary.
After you collect the samples, you also need to run back to Hilda quickly to get rid of Shadow. Hilda will ask you to inject this serum into another Lost in Biology Wing.
Similarly, this Lost will attack you after the injection, and it will jump up to attack. So you must ensure your flexibility and defeat it with excellent strategy. After you succeed, Hilda will give you the last piece of knowledge, Serum Omega.
Go through Fluid Handling section on the left side of your exit until you reach a Vat Storage room. It’s just behind a barrel of green liquid that looks very bad. Here you have to not only clean up the Lost, but also watch out for the green liquid under your feet.
In Vat Storage Control Room, you’ll find the last Lost floating in a tank. But to your surprise, this Lost is Hugo Stolz. After injecting the serum into him, just watch the results.
After you successfully complete the above tasks, follow Hilda’s advice and go up the stairs to the right - this is a shortcut back to the laboratory. When talking to Hilda in the laboratory, you’ll find that she is not very honest about these things.
Finally, you need to find Oberlin and report to him that Hilda is now safe. She will return soon.
After you report, Oberlin will give you The Powerhouse Of The Cell Rewards, which include:
After you complete The Powerhouse of the Cell, the Double-Crossed Wires quest will start immediately. Looking forward to your interesting exploration in the subsequent games!
As we all know, the release of WoW Cataclysm Classic introduced a slew of new content, with more items, gear, and mounts for every class and profession. Among them, Embersilk Cloth is a new addition that deserves our attention. It is useful to you regardless of your class and profession.
Embersilk Cloth is a must-have item for upgrading the new First Aid level, which is a secondary profession that every character needs to know, especially for Tailors.
In addition, upgrading Illustrious level of some major professions also requires this key item as the main crafting material. Therefore, it is crucial to know how and where to farm Embersilk Cloth. If you have extra Cloth, you can also earn extra WoW Cataclysm Classic Gold by selling it to others.
Here, we will provide some of the best locations to help you collect this key item as soon as possible. Let’s get straight to it!
As one of the first zones visited by level 80 players, Mount Hyjal is designed to be one of the best places to gather a variety of materials. Mountain Trout collected here can be used for Cooking and Fishing, Cinderbloom can be used for Herbalists, and Embersilk can be used for Tailoring and First Aid. Of course, these are just a few examples.
Beyond that, Guardians of Hyjal have the most coveted gear, items, enchants, and trinkets of all the new factions, which is another incentive for people to explore the area. Once the reputation reaches Friendly, players can obtain a Tabard from Provisioner in Nordrassil, which can help you better handle the upcoming dungeons.
It may seem illogical to place the dungeon for Guardians of Hyjal in Blackrock Mountain, but we can get there on just one mole-machine ride. Plus, there are already several dungeons in this location, so adding another one makes sense.
Note that Summoning Stone here is still centrally located, suspended above the infamous Lake of Molten Rock. This is handy since mole-machine isn’t always available.
If your character is less than level 85, make sure to set the dungeon to normal mode so you can drop in to start the questline even if you’re not in a party. The quests here will net you more Guardians of Hyjal Reputation, which also means more opportunities to farm Embersilk from Twilight’s Hammer Minions.
It’s exciting to finally have an underwater level in Azeroth. Once you get used to riding Seahorse mounts in a three-dimensional environment, farming here won’t be a problem at all.
Not only is this a great place to collect Embersilk, which can be dropped by the various Naga that roam the area, but you can also find all sorts of much-needed Cooking materials here, like Monstrous Crab and Blood Shrimp.
The history of this place is fascinating. After Sundering, Night Elves who followed Queen Azshara and their beloved leader all came here. Here, players can experience quests from the past of this area, and have the opportunity to become a Naga Battlemaiden and fight Ancient Vrykul.
You can also choose to join Harrison Jones storyline in Uldum Desert. The storyline is full of movie and pop culture references, and there is a long questline that involves killing a lot of undead and humanoid enemies.
Note that Harrison Jones quests are actually separate from those related to the new faction in the area, Uldum Accord. Therefore, I would recommend completing all of them to get the best Embersilk yield.
Harrison Jones quests start in your faction’s capital, which can be Orgrimmar or Stormwind, but Uldum Accord chain begins on the notice board once your character reaches level 83. Going south along both routes, you can find a number of places suitable for collecting Embersilk, including new dungeons of Lost City of the Tol’vir and Vortex Pinnacle.
Quests of Deepholm usually involve Elementals or other Ethereal Creatures, so it’s not as good for collecting Embersilk as some of the other areas. However, Stonecore is a new dungeon in the central location of the region, which contains minions of Twilight’s Hammer and the inhabitants of this dark underworld.
You’ll want to spend enough time completing the questline to speak with Therazane so she can give you the quest for the new dungeon, Wayward Child, which means you have a better chance of getting Embersilk Cloth. This is separate from the initial quest available upon arrival, Into the Stonecore, which involves Dragon Aspect Ysera.
All enemies in this area are either human or undead, so almost all of them have a chance of dropping Embersilk. Since they are in a PvP zone, they also have a higher than average respawn rate, but the problem is that these enemies are high-level enemies and are backed by players from the opposing faction, so you can die easily.
Although it is more dangerous here than anywhere else, there are other reasons to visit this area, the major incentive being the PvP objectives. There are several daily quests to complete that require reputation, so for those who like the excitement of player-versus-player battles, you can build up some reputation in the meantime.
These are the 6 primary locations we have for farming Embersilk Cloth at the moment. Try to explore these locations and you will be able to reach your goals as soon as possible. Good luck!