The megadungeon Dawn of the Infinite has been split into 2 separate M+ keys for WoW Dragonflight 10.2 Season 3.
In this guide, I will go over the most important mechanics to watch out for in Murozond's Rise!
This instance contains the last 4 bosses of the megadungeon and it’s the longest key this season with a timer of 37 mins. The dungeon’s entrance is located in the temporal conflux in Thaldraszus.
Dungeon StartYou start off on the first bosses platform. Dungeon start You have to deal with the 3 named mobs channeling into the Oathstone before you can engage Tyr, the infinite Keeper.
Before I explain the mini bosses, let’s talk about the normal trash mobs you will encounter on this platform.
The Vanguards cast a frontal bleed that follows the tank, so be careful about positioning here. The mages cast Epoch Bolt on the tank, dealing magic damage and occasionally Corroding Volley. This should be interrupted because it does initial damage to the whole group and leaves behind a magic debuff that slows.
One of the 3 mini bosses is Keeper Valow. He creates swirlies underneath each player’s location occasionally and also spawns a bubble around him, reducing damage taken by mobs standing within it by 50%. This buff also applies to players, so you can move into the bubble for a nice damage reduction!
Another mini boss is Maiden Lerai. She casts an unavoidable AoE once in a while and she sends out an orb towards a random player, stunning and dealing damage to anyone in the orbs path. This orb returns to the Maiden’s snapshotted position she was in when she finished the cast.
The last mini boss is Sentinel Spurlok. His main ability is a charge towards a random player, spawning a shroud on his end location. He will then stand within his own shroud and start pulling a player towards him. This channel stuns the targeted player and has to be stopped by someone stepping into the shroud and interrupting the mini boss.
Tyr, The Infinite KeeperOnce all the mini bosses are dead, Keeper Tyr spawns.
Tyr has 2 kinds of frontals. Titanic Blow is a cone towards the tanks location, leaving behind consecrated ground. This ability also knocks back the tank, so be careful to not fall off.
And Infinite Annihilation is a frontal cone towards a random player, leaving behind consecrated ground as well. He also casts Dividing Strike, which is a split damage ability circle spawning close to the boss. At least 2 players have to soak the circle, otherwise the boss gets a damage increase for the rest of the fight, stacking up.
Tyr also applies 2 magic debuffs to random non-tank players. The debuff does ticking damage to the player and anyone standing within the circle around the players.
Additionally, it also does AoE damage to the group on removal. This means you want to stagger the dispels of the debuffs to make sure players have enough time to recover their health in between.
Once Tyr is out of energy, he shields himself and channels into the Oathstone in the middle of the room.
During this time, orbs will spawn around the room and move towards the middle. Players can intercept the orbs to gain a haste buff, stacking up to 5 for 50% haste in total. If orbs reach the Oathstone, they will increase the absorption amount of Tyrs shield, do AoE damage to the grp and also push players back.
Once he finishes his cast, he continues with his normal abilities.
Leave the middle of the room as free of consecrated ground as possible to make sure you can soak all the orbs properly!
Next up, you have to deal with a Timeline Marauder and an Inifnite Watchkeeper. Both of the mobs have a non interruptible AoE damage channel, which can be deadly if it overlaps, so make sure you are ready to use big defensive cooldowns here!
Make sure to also interrupt Displace Chronosequence from the Marauder, otherwise they gain a shield.
Gauntlet, Trash & PortalsOnce you finish off the mobs, the door opens and you will need at least one player to make it through the maze to unlock the portal.
It can be pretty tricky to get through the maze, but I’ve noticed it gets easier if 2 players move simultaneously on opposite sides, to bait the abilities away from each other. The more players make it through, the faster you can open the portal for everyone else!
Once everyone is through, you have to deal with two proto dragons, an Infinite Saboteur and an Inifnite Diversionist. I recommend focusing the diversionist because of the same AoE damage channel the previous dragon casted.
The 2nd dragon isn’t too scary, just casting a frontal towards the tank dealing magic damage.
After the dragons are dead, the barrier dissolves and you can enter the portal room.
To open the portals, you’ll have to kill all of the rift mages in this area. The Deviations and Fusions continue to spawn and don’t do much other than tank damage and a small AoE explosion on death. They do remove the puddles on the floor wherever you kill them.
Infinite rift mages cast Infinite Burn on random targets, leaving behind a magic dot if not interrupted or dispelled, also slowing movement speed. Additionally, they cast Temporal Blast on the tank, dealing magic damage.
Once you finish off the rift mages, you can enter the portal to either Morchie or Time-Lost Battlefield. If you decide to do Morchie first, take the right portal.
The Infinite Timebenders have portals nearby. They activate once you engage them. They spawn a few different murlocs out of the portals with simple mechanics. Once in a while the timebender shields a murloc. This shield absorbs damage and pulses AoE damage around them.
Additionally, the Timebender also casts Dizzying Sand, disorienting players if not interrupted, so make sure you do so!
MorchieNow, you can fight Morchie.
One of her main abilities is “More Problems!”. The boss disappears and spawns multiple mirror images of herself in a circle around the room. You then have to find the correct Morchie to be able to dodge the frontal breath she is casting from her real position. The real Morchie is the NPC without any headgear, just her blue hair.
Another one of her signature abilities is Familiar Faces, where she spawns mirror images for every player. The images then fixate on each player, radiate AoE damage in a circle around them and melee attack if they reach their target.
You can CC the image with most slows and stuns, but the way you are supposed to deal with them is by kiting them into the time traps Morchie spawns.
If an image enters a trap, they will get disabled until she recasts the ability, but they also explode for group damage when they enter a trap, so make sure to not kite them all into traps simultaneously or use big defensive CDs if you do so.
Other than that, tanks just need to watch out for Sand Blast. It’s a frontal that follows the tanks position, so don’t aim it into the middle of the room!
Time-Lost BattlefieldYou now have to go to the other portal to defeat Time-Lost Battlefield.
On the way to the bosses platform, there is a swarm of Pendules flying over the platform. If you engage them, they cast Time Beam onto random players, make sure to interrupt this as much as possible.
To start the next boss fight, you will have to clear a trash event in the boss room. This event will look different and the mobs will have different names depending on which faction the group leader is, but the abilities do the same thing.
For the sake of this guide, I will be going with the Horde names. The Horde Destroyer will occasionally spawn sappers that fixate on players and detonate if they reach their target. Make sure to CC them and don’t get hit!
Additionally, the boss also throws bombs, and swirlies at a player marked with a red arrow. If this ability is on you, make sure to keep on moving!
Once the destroyer is dead, you will have to deal with a Farseer and 2 Raiders. The Farseer casts Earthquake, so make sure you move the mobs out of that, and healing wave, which is a heal that can be interrupted. The Raiders cast a rallying shout, make sure to interrupt that too!
Now the boss, Grommash Hellscream, will spawn. There will be multiple friendly untargetable npcs in the room and any AoE boss ability that hits them will kill them and give the boss a stacking buff called Thirst for Battle, doing AoE damage to the group on successful melee attacks.
One of the bosses abilities is shockwave, targeting 3 random players after another with a frontal cone. Make sure to not bait the cone towards NPCs if possible, to avoid stacking up Thirst for Battle.
Additionally, the boss also casts Bladestorm, jumping onto a random player and chasing after them while doing AoE damage around him. Again, make sure to not kill off too many NPCs with this ability!
The boss also spawns some adds once in a while. Make sure you deal with them fast so you don’t get overwhelmed!
Chrono-Lord DeiosAfter defeating both Morchie and Time-Lost Battlefield, you can access the portal to Chrono Lord Deios.
But first, you have to deal with a pretty nasty trash pack with 2 Marauders and an Infinite Slayer. All 3 mobs have an unavoidable AoE damage channels, so make sure to coordinate defensive CDs and healing CDs properly for the first few AoE casts and maybe focusing them one by one to reduce incoming damage might be a good idea!
Now, you can start the fight against Chrono-Lord Deios. He has 2 abilities he keeps throughout the whole fight: one is a tank frontal cone you need to face away and the other is Infinity Orb (2 orbs spawn in the room which fall to the ground and explode for AoE damage leaving behind a 4 sec debuff on everyone, increasing subsequent dmg of the explosion by 300%).
To deal with this mechanic, let one orb fall to the ground and have another player stand beneath the 2nd orb to slow down its descent. Assigning one designated orb soaker beforehand makes sense, so this player always knows to stand underneath an orb, while all the other players move away!
Additionally, the boss also spawns infinite keepers in phase 1, they run towards the side and start summoning adds from a portal. Kill these adds quickly to stop the summoning!
Each keeper removes 20% health off of the boss. Once you defeat all 4 keepers, the boss goes into phase 2. In phase 2, he will continue to cast his frontal breath and the Infinity orbs.
On top of that, he also spawns puddles around the room, reducing the space you can use over time, so make sure to not get cut off from your group and move together until you defeat the boss!
Today we’re talking about the upcoming Elder Scrolls Online Gates of Oblivion Celebration Event. In this guide, we'll talk about the event's Rewards, new Y'ffre's Fallen-Wood Style, Indrik Vendor, Event Tickets, and more.
IntroGates of Oblivion Celebration Event commemorates 2021 Elder Scrolls Online content. During this event, you can earn unique rewards by participating in various events in Blackwood and Deadlands.
In addition, places such as Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons have different activities that provide rewards. You can also earn tons of ESO Gold by selling excess loot.
When Does The Event Start?We don’t have an official start date for the event yet, but we do know it will begin in November 2023. To participate in this event you need to own Blackwood and Deadlands DLC. This year's four dungeons are also a must if you want extra loot. If you have access to all event-related areas and dungeons, you'll be ready to start the campaign.
How To Get Started?To start the event, you can head directly to Blackwood and Deadlands. Alternatively, you can start the event tutorial quest "Burdensome Beasts" for free from Crown Store, or speak directly to quest giver Plokun in Blackwood's Wilderness.
Earn Double RewardsDuring the event, you can also get double rewards in the following ways:
Defeat World Boss Kill bosses and enemies at Delve Boss and Oblivion Portals Complete daily repeatable missions in Blackwood and Deadlands Defeat the boss in Rockgrove Trial Defeat the bosses in Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons Reward CoffersDuring Gates of Oblivion Celebration Event, Harvesting nodes in Blackwood and Deadlands will yield twice as much. Additionally, you can also get Glorious Coffers and regular reward Coffers.
Players can earn one Glorious Coffers by completing the first daily repeatable mission in Blackwood and Deadlands. Also, you can sometimes find regular reward Coffers by completing more daily repeatable tasks and participating in events in Blackwood and Deadlands. Other activities where regular reward Coffers can be found include:
Kill this Delve, World, Public Dungeon or Oblivion Portals boss Oblivion Portals Final Chest Random enemies in Blackwood and Deadlands Chests and Safeboxes Resource Nodes Thieves Trove Pickpocketing NPCsIt is worth noting that regular reward Coffers have fewer opportunities to provide special rewards than Glorious Coffers.
Glorious Coffers Bonus ContentYou can earn Glorious Coffers once a day by defeating the ultimate boss of Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons. Of course, if you want to complete the dungeon multiple times, you can also get more rewards.
If you kill the last boss while under Veteran Difficulty, you will receive two reward Coffers. If one of them qualifies for Glorious Coffers, you will receive one Glorious Coffers and one regular reward Coffers. You have a chance to find Glorious Coffers and it will reward you with:
Crafting Materials Set and Style items from Blackwood and Deadlands Set and Style items in Dungeons Treasure maps or survey reports that provide recipes Treasure Companion gear available for sale Y’ffre’s Fallen Wood Style Pages Style Pages for Blackwood and Deadlands DLC Style Pages for Dungeon DLC Blackwood Daily Repeatable QuestsNow we’ll discuss Blackwood’s daily repeatable quests. In Blackwood, you can find Delve and Group Boss daily repeatable quests.
Leyawiin’s Deetum-Jas will give you one of six daily repeatable exploration missions. Britta Silanus of Leyawiin will give you one of six group boss daily repeatable quests.
Each character can only find one Delve and Group Boss per day. However, if you team up with other players and ask them to share quests, you can complete all 6 Delve Boss daily quests and all 6 Group Boss daily quests.
Rockgrove Trial Weekly Repeatable QuestYou can also complete weekly repeatable trial tasks in Rockgrove Trial. Dust-On-Scales provides Stone and Steam quest for Rockgrove Trial. When you enter Rockgrove Trial, you’ll find the weekly quest giver at the entrance.
Deadlands Daily Repeatable QuestsThere are 2 types of daily repeatable missions in Deadlands. We can find both daily quest givers in Fargrave City District and unlocked immediately.
Players can start the daily world boss repeatable quest after talking to Vaveli Indavel. Luna Beriel provides you with daily repeatable quests.
Event TicketsDuring Gates of Oblivion Celebration Event, each account can earn 2 Event Tickets per day through the following activities:
Complete your first Delve and Group Boss daily repeat mission in Blackwood and Deadlands Kill and loot the ultimate bosses of Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons Complete Rockgrove Trial’s weekly repeatable trial missionsThis means that this time you can choose your favorite event to get Event Tickets every day.
Impresario Event MerchantAs always, Impresario Event Merchant will be opening her shop during Gates of Oblivion Celebration Event. This year, her offerings include:
Passion Dancer Blossom fragments The first and second fragments of Hoardhunter Ursauk Mount Y’ffre’s Fallen Wood Style PagesPhilius Dormier will also open his store during the event. He offers Unstable Morpholith fragments and Dagonic Quasigriff Mount fragments in the fourth quarter of 2023.
ESO’s Gates of Oblivion Celebration Event is a great opportunity to experience Elder Scrolls Online story and earn some unique and valuable rewards. Good luck!
In this guide, we’re going to be taking a look at Galakrond’s Fall, one of the two wings of Dawn of the Infinite that’s available in Mythic Plus in WoW Dragonflight Season 3!
Dungeon StartGalakrond’s Fall starts out with some challenging pulls. To better meet the challenge, you can use your WoW Dragonflight Gold in advance to equip yourself. This way you will fight with relative ease.
You can absolutely skip some of this section with Shroud of Concealment.
If you do try to fight it, maybe take it a little smaller than Golden Guardians and don’t fight everything all at once!
ChronikarMove out of Timerip from the Epoch Rippers, and use stuns or other disrupting effects to stop Timeslicers from channeling Temposlice.
Chronikar has a few tricky mechanics.
Try to spread near the edges of the room when the boss casts Sand Stomp to avoid polluting too much of the arena. And make sure to dodge both the initial hit and the projectiles spawned by each Eon Shatter jump. Then, have someone dance back into the area to catch the falling Eon Residue!
Aside from these group mechanics, the Tank and Healer need to work together to handle Chronoshear, which applies a healing absorb and a massive damage taken increase that can’t be dispelled until the healing absorb is gone.
Use defensives and spot healing to survive and get the healing absorb off and then land the dispel to stabilize the tank!
The next area has a lot of trash and many different mechanics that require dispels, so don’t pull too many enemies at once to avoid getting overwhelmed!
Make sure to kick Infinite Bolt Volley from the Coalesced Time and watch your feet because there’s a lot to dodge!
Manifested TimewaysThe Manifested Timeways is a very challenging boss.
The ground will get sliced into four pieces, two darker Decaying Time zones and two lighter Accelerating Time zones.
These slices will shift clockwise around the boss, meaning in general, if you need to get to the other colored zone, you should run counterclockwise rather than trying to chase it clockwise.
During the Fragments of Time bullet hell, it’s easiest to dodge inside the slow Decaying Time zone and look for a gap created where the bullets changed zones.
The boss will also debuff two players with Chrono Faded. This DoT is quite nasty and when it’s dispelled, it creates an expanding ring that deals damage.
This ring expands very quickly if it’s dispelled in an Accelerating Time zone, but very slowly if dispelled in a Decaying Time zone. So, try to quickly dispel one of these in an Accelerating Time zone and then use heals and externals on the other target until the debuff expires, again ideally in an Accelerating Time zone.
After this boss is a nasty Infinite Infiltrator miniboss that you should pop CDs to kill. Or, if you can get your group to mount up and move together, it’s possible to skip right past it!
Blight Of GalakrondTrash in the next area is again very dangerous!
Risen Dragons are a huge threat due to their pulsing Necrotic Outburst, so pull only one or two at a time and use cooldowns if you’re fighting more than one!
The Blight of Galakrond encounter revolves around the Corrosion mechanic, a DoT that mind controls the target on expiration. It can be transferred by walking on top of a different player, which resets the timer, but does a sizable chunk of damage.
Aim to get this debuff on to the tank and then the Blight Reclamation frontal will clear it.
As you deal more damage to the boss, it will infect and reanimate various proto drakes around the room, adding more stuff to dodge, like Necrotic Winds and stuff to kill, like Necrofrost.
But the most important thing to focus on is juggling the Corrosion, so it never expires and it’s on the tank when the Blight Reclamation is happening!
Iridikron The StonescaledThe final area of the dungeon is full of the Epoch Rippers and Timeslicers from the start of the dungeon, plus Iridikron’s Creations, which just need to be interrupted on Stonebolt if possible!
Iridikron the Stonescaled is an epic end boss of this dungeon, and you’ll need Chromie’s Iridikron the Stonescaled help to stop him!
Extinction Blast needs to be taken to Chromie for protection, while the rest of the group dodges out of the way. This is followed by Stonecracker Barrage, where you’ll need to have most of the group in the big soak with Chromie and the tank alone in the smaller soak in front.
Heal up Chromie afterwards and then dodge the Earthsurge lines until you can break through the shield on the boss.
Dodge out of the Pulverizing Exhalation frontal, which also makes the area underneath the boss unsafe. And then, interrupt and kill the adds it spawns!
Once you get the boss to 90%, he begins casting Cataclysmic Obliteration. This is the final burn of the fight.
Get inside Chromie’s Timeline Transcendence to have a chance of victory and use everything you have left!
Greetings, adventurers!A knight of the Round Table has discovered forbidden knowledge from the Ancients. Their goal is to use this knowledge to bring about an eternal winter and subjugate humanity. It is up to you and your team of Silver Crows to gather and persuade Daichi, a fire mage with a grumpy demeanor, to aid you in tracking down and defeating the knight before they can cause destruction in the realm of Aeternum. Take the opportunity to get acquainted with the new characters introduced in Eternal Frost, and then continue their thrilling journey in-game starting from December 12th.
New commander of the Frostbound (Varangians) Quotes “Why oh why must I talk to these plebeians.” “Let all crack and bend before my might!” “The power I sought was never meant for you, Artorius, it was meant for me.” Bio Where to find him: Delving into Ancient ruins in search of powerful artifacts Cultural background: Celtic Occupation: World domination Likes: power, suffering, power that causes suffering Dislikes: meddling commoners, a.k.a. the Silver Crows, and King Artorius Little-known facts about him: He’s related to at least two others in the court of King Artorius The Commander's BackgroundHe grew up admiring King Artorius and later served as a loyal Knight of the Round Table, driven by youthful courage and passion. He embarked on the journey to Aeternum's shores alongside the rest of the court. However, a falling out with Artorius during the Wars of Crimson Madness led to his banishment. This devastating blow stripped him of his entire identity, leaving him adrift and searching for meaning in life.
For decades, he lived in seclusion, consumed by vengeance and lost in the depths of his own madness. He has now formed an alliance with Ser Loth, a Knight who has tapped into ancient forces beneath the mountains of Great Cleave. As the new commander, he leads an army of mutated Varangians called the Frostbound, seeking powerful artifacts to unleash a terrifying force upon Aeternum and the world at large.
Quotes “Mm.” “The lady in the big hat keeps telling me what to do.” “‘Not bad’ was a compliment.” “I do not. Feel the urge to hug.” Bio Where to find Daichi: Brooding on the edge of any crowd Cultural background: Japanese Occupation: Silver Crow Likes: solitude, a good fight, Dog Dislikes: crowds of more than one person, those who believe themselves smarter than they really are Little-known facts about Daichi: His mentor on Aeternum fell Lost. He can’t stand covering his feet when he sleeps. Daichi's BackgroundDaichi was a skilled warrior in feudal Japan, quickly rising through the ranks. However, his rebellious nature and disdain for authority grew as he honed his samurai skills. Eventually, he became disillusioned with his feudal lord and decided to become a ronin, frustrated by what he perceived as incompetence.
Being pursued for his betrayal, Daichi sought refuge in Aeternum, hoping to find new opportunities. There, he found guidance from Jubei Mori, the master of a Fire Temple. Although Daichi proved to be quite stubborn, Mori helped him find clarity. However, witnessing his master's defeat at the hands of his own students only deepened Daichi's mistrust of others. He developed a chip on his shoulder and became quick to anger and judge.
Even after joining the Crows, Daichi's rebellious tendencies persist. His aversion to authority immediately clashes with Grace. Despite his challenging personality, Daichi can still be a formidable and loyal ally.
Please share with us what you are anticipating the most from the Eternal Frost narrative. Thank you for your support and we look forward to seeing you in Aeternum.