Diablo 4, a two-year-old game, recently entered Season 10, bringing numerous improvements and additions to players, offering a wealth of new experiences.
For example, Locran's Talisman, previously only found in Infernal Hordes, can now be found as loot from bosses, making it much easier to find.
Because Locran's Talisman grants a significant crit bonus to most characters, it's crucial to strive for it. Therefore, this guide will explain the specific uses of this amulet and how to obtain it.$1
Unique EffectsAs the item description for Locran's Talisman indicates, it focuses on increasing your critical strike ability in the game without requiring many resources. Each point of Primary Resource grants you 0.1%-0.4% critical strike chance when casting skills, up to a maximum of 100 stacks.
If you have over 100 Primary Resource points, each additional Primary Resource grants you 0.2% critical strike damage, up to a maximum of 500 resources. Additionally, it grants 25% resistance to all elements.
How To Obtain It?As mentioned above, starting this season, you can obtain it from boss loot. It can be found in Andariel and Harbinger of Hatred. To obtain the amulet from the chest, you must reach Torment 1 difficulty and find the key.
You can find Andariel in Hanged Man's Hall and Harbinger of Hatred in Harbinger's Den. Defeating them will reveal a chest containing Locran's Talisman and a large amount of other $1. Note that since these are high-level bosses, you need to defeat lower-level bosses before you can farm them. If you have the summoning materials, you can also spawn higher-level bosses directly.$1
The keys to unlocking the treasure chest are 3 Pincushioned Dolls and 3 Abhorrent Hearts. Pincushioned Dolls can be obtained by farming Beast in the Ice and Lord Zir, while Abhorrent Hearts can be obtained by farming in Urivar.
In addition, Pincushioned Dolls and Abhorrent Hearts can also drop from Kurast Undercity and World Bosses. If you have a lot of Tribute of Titans, you can enter Party Finder and defeat bosses to obtain them.
Given its critical hit power, I think classes that rely on critical hit effects, such as Sorcerers, may need it. So if you're looking to build a more powerful character, it's worth exploring it based on the details provided here.
Ravens Druid Build is one of the most popular builds in Diablo 4 Season 10. Its core focus is on making Ravens' skills cooldown-free, high-damage, and Cataclysm nearly permanent through skill adjustments and gear matching.
This build allows for speedruns to reach Pit 100 in under 2 minutes and easily earn 300 paragon points, making it an extremely efficient playstyle in Diablo 4 Season 10.
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First, adjust Druid's companion skills to core skills. This allows them to be used without a cooldown, making them powerful and reusable, allowing for high-frequency damage output.
Second, unlimited spirit is acquired by wearing MjOlnic Ryng while Cataclysm is active. This combination not only grants unlimited spirit but also makes Cataclysm's effects nearly permanent, allowing for a recurring effect.
Finally, Storm Crows form is unlocked, transforming Ravens' unnatural magic damage into a nature magic storm skill that deals lightning damage, helping to trigger cooldown reduction and damage bonuses. Next, we'll detail the key crafting strategies and features of this powerful Ravens Druid build.
Energy BonusEnergy bonuses primarily affect Overabundance. Overabundance is a Magic Chaos Power in Season 10. When your Spirit exceeds your maximum Spirit, you activate Overabundance for every 100 Spirit points you generate, increasing your damage by 50%-100%. This effect stacks up to three times and lasts for 5 seconds.
In addition, you can use up Spirit with Purge the Infected Chaos Perk. It consumes 5 Spirit points, ensuring a critical hit that deals direct damage to poisoned enemies, allowing Ravens' skills to deal increased damage.
Gear RecommendationsGear plays a crucial role in Diablo 4. These $1 will help you maximize your performance. Banished Lord's Talisman can be equipped on gloves, boots, or pants. Its core function is to consume 275 primary resources, guaranteeing a super-powered core skill, increasing critical damage by 72%, and significantly boosting Raven burst damage.
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Fists of Fate is best worn on gloves or pants, increasing hit chance and attack speed, adding a random bonus of 1%-360% to damage, and frequently activating Energy Recharge to ensure skill rotation.
Kilt of Blackwing can be worn on gloves, boots, or pants, with pants being preferred. Equipping it on pants grants 120% Raven damage, 20% more damage than other locations, providing a more significant output boost.
Shroud of False Death is recommended for chest armor, as it provides passive stat bonuses and adds 15% bonus damage to War Cry, further boosting overall output.
For the ring, choose Aspect of Retaliation. Used in conjunction with Debilitating Roar, this ensures your character is always in a fortified state, balancing damage and survivability.
Paragon BoardWhen assigning a paragon board, prioritize Keeper Glyph. This is a must-have item, boosting survivability and basic stats. Then, select Dominate Glyph in Untamed panel to gain an additional 10% overpower multiplier. This grants critical hits and overpower damage, boosting your output.
When Poisoned enemies are nearby, Heightened Malice panel adds 35% bonus damage. Each additional Poisoned enemy increases damage by an additional 5%, significantly boosting your area-of-effect damage.
Defense RecommendationsTo ensure basic survivability, prioritize items such as Soothing Spices to boost both resistance and armor, or Song of the Mountain to increase armor, then stack your armor with Grand Skulls to maximize your armor. You can also use Shroud of False Death to increase your maximum health or use it as an off-hand item to reduce cooldowns and avoid being killed by bosses mid-game.
MercenaryIf you own Vessel of Hatred, you'll unlock four mercenaries in Diablo 4 Season 10. You can choose them as your primary companion or as one-off attack reinforcements.
Subo is recommended as a mercenary, as he provides 25% bonus critical damage and movement speed, further improving your damage efficiency and speed. For more support, you can choose Raheir, but at a cost of some damage. The choice is yours based on your needs.
How can you maximize the success of your Ravens Druid build in Diablo 4 Season 10? Different players have different answers. You can use this Ravens Druid build strategy to help you choose your own development direction.
In Genshin Impact, Flins is a 5-star Electro character from Nod-Krai. He serves as a guardian of lighthouses and graveyards, possessing a gentlemanly demeanor and a uniquely dark sense of humor. His abilities revolve around his new Lunar-Charged reaction, allowing him to transform his Skill and Burst abilities into powerful combos, dealing even more devastating damage in battle.
Features Of FlinsBased on the information we have so far, Flins is a character worth investing time and in. His core combat strategy is to maximize the theoretical limit of Lunar Charge reaction, ultimately becoming a powerful DPS character capable of dealing continuous elemental reaction damage and unleashing bursts of power.
To fully utilize Flins, you need to understand his most suitable weapons and artifacts, as well as how he performs differently with different weapons and artifacts.
Flins isn't suited to simply stacking his stats or playing on a team focusing strongly on generalization. He requires a carefully curated combination of weapons, artifacts, and companions to achieve a smooth skill rotation and impressive damage output.
When this team is developed, Flins's damage output can surpass many established main carries. You can obtain sufficient Gennesis Crystal in $1 to further develop your team.
Best Weapons And Alternative WeaponsFor Flins' development, weapons are the foundation for high damage output, and his exclusive polearm, Bloodsoaked Ruins, is the core of the core.
This weapon isn't just a tool that provides basic stats; it's the key to completely strengthening his entire damage rotation. Its passive effect not only directly increases the damage of his Lunar-Charged state after Flins unleashes an Elemental Burst, but also returns energy, keeping Flins's skill rotation relatively compact.
Furthermore, the inherent Crit stat of Bloodsoaked Ruins allows you to balance your artifact builds without over-pursuing Crit, instead investing more resources in Elemental Mastery or Attack% to achieve a balanced stat balance.
Therefore, Bloodsoaked Ruins is the most suitable weapon. If you don't have this weapon in your inventory, we strongly recommend obtaining it through Genshin Impact Top Up.
If you can't get your hands on this exclusive weapon, which requires Gennesis Crystal to extract, there are plenty of high-quality alternatives.
Staff of Homa, as a highly versatile main carry weapon, still provides excellent damage support for Flins thanks to its Crit Damage bonus and HP-to-ATK mechanics. Jade Winged-Spear is ideal for sustained engagements, steadily increasing Attack as it stacks. If you prefer Elemental Mastery, Scarlet Sands can also perform well when combined with Elemental Mastery.Among four-star weapons, Deathmatch's Crit Rate improves damage stability, while Ballad of Fjords excels in teams with multiple elemental reactions.
Weapon selection shouldn't simply focus on base stats; it's crucial to consider whether Flins' Lunar-Charged reaction can trigger frequently while maintaining high damage.
Optimal ArtifactsIf weapons are the cornerstone of build development, then artifacts determine Flins's damage ceiling.
Night of the Sky set is undoubtedly the best for Flins. The two-piece set provides a bonus to Elemental Mastery, injecting a core boost to elemental reaction damage. The four-piece set grants Flins Gleaming Moon stacks when teammates trigger Lunar reactions, boosting not only Crit Rate but also the team's overall Lunar output.
Even in a Crit-heavy build, this synergy ensures Flins's damage output remains stable.
Sands's choice should be tailored to the team's positioning. If your team is built around elemental reactions, prioritize Elemental Mastery. If you need to boost base damage, choose Attack%. Goblet's Attack% is generally the optimal choice, while Circlet's should flexibly choose between Crit Rate and Crit Damage based on the overall Crit stat balance. Sub-stats prioritize Crit, Elemental Mastery, and Attack%, while ensuring sufficient Energy Recharge to ensure sustained Burst coverage.
Flins's strength lies in balancing attack output with Lunar-Charged reaction damage. A well-rounded stat mix is crucial to avoid wasting potential.
Talents And ConstellationsTalents have a more significant impact on Flins's damage output than many players realize. Burst has the highest priority, as it's key to unlocking Lunar-Charged and core damage. Skills come in second, crucial for skill coverage duration and energy recycle. Normal Attacks can be upgraded last.
Of course, if you're looking for even greater constellation effects, you can upgrade Normal Attacks as well. In addition to talent, Constellations also significantly impact Flins's power.
In Genshin Impact, each Constellation a character gains increases certain bonuses. If you want a smooth gameplay experience, rather than having characters that struggle to defeat bosses, it's recommended to top up to recharge Gennesis Crystal and extract the characters you need.
For Flins, Constellation 1 reduces skill cooldowns and returns energy when Lunar Reactions are triggered, resolving early skill rotation issues. Constellation 2 upgrades Normal Attacks to AoE Lunar-Charged damage while also reducing enemy Electro resistance, resulting in a significant damage boost.
Constellation 4 increases Attack and strengthens the passive skill's Elemental Mastery bonus, making it highly compatible with reactive builds. Constellation 6 offers the biggest boost, significantly increasing Lunar-Charged damage and providing a reaction damage bonus for the entire team.
Even at C0, Flins is already a strong main DPS character. High constellation can propel him into the ranks of top-tier main carries, fully maximizing his stable damage output, centered around reactions.
Team Configuration: Optimal Hydro And Electro SynergyFlins' optimal team requires consistent Hydro and Electro coverage. Currently, the strongest Flins team consists of Flins, Ineffa, Aino, and Furina.
Ineffa continuously attaches Electro, returning Energy and boosting Lunar-Charged damage. Aino ensures Hydro coverage, provides Elemental Mastery bonuses, and consistently triggers reactions. Furina replenishes Water and provides a damage buff for the entire team, tying the entire system together.
This configuration allows for smooth rotation, ensuring Flins always has the elements necessary to trigger Lunar-Charged, maintaining stable damage output.
If the aforementioned characters are missing, appropriate character substitutions can still maintain team strength.
Electro position can be replaced by Fischl or Yae Miko, while Hydro position can be Xingqiu or Yelan. If survival pressure is high, a shield or healer can be assigned to the last position.
The core of this team lies in Flins's reliance on continuous elemental reactions. Building a team around consistent Electro and Hydro coverage allows him to fully utilize his skills and maintain high-intensity damage.
In short, Flins should be cultivated as a dedicated main carry, not a transitional role. His signature weapon, Bloodsoaked Ruins, ensures a smooth cycle of burst play. Night of the Sky gives him both high-burst and stable reaction damage. Talents and Constellations increase his maximum power, and high-quality Hydro and Electro teammates ensure uninterrupted reaction triggers.
Flins is not a flash-in-the-pan character, and he is a powerful main carry whose explosive power requires a Lunar-Charged mechanic that perfectly complements the team's structure. As long as he matches his relics and teammates well, he can transform from a potential player into the core of the team and become a reliable pillar of combat power in future adventures.
Recently, Monopoly GO has upgraded its Community Chest feature. During the now-concluded Summer Escape album, this activity was a huge hit with players. To earn more Monopoly GO Stickers, players teamed up with friends, completed tasks, and worked together to win more generous rewards.
The new album Bon Appetit has begun, and I'm sure some new Monopoly GO players may have questions about this gameplay format. Let me explain.
What Changes Have Been Made To Community Chest Feature?This question is likely a common one among players. Compared to the previous one, Monopoly GO has upgraded Community Chest from a simple daily game to a weekly cooperative event. This requires players to complete tasks with three friends to collect keys and open treasure chests to receive rewards. Each treasure chest requires three keys to open, requiring players and their friends to work together to collect enough keys. The more keys you have, the more rewards you can earn.
The most sought-after reward among players is $1, introduced during Summer Escape album. It's undoubtedly the rarest sticker in the game.
Currently, Community Chest is the most reliable way to obtain a 6-Star Sticker Pack, but this method requires completing a series of tasks. Opening three chests within a week will reward players with at least one 6-Star Sticker Pack.
Community Chest has nine tasks, requiring players to complete three tasks each with three companions. Both players and their companions must complete their respective tasks to unlock a key in Monopoly GO. These tasks typically involve landing on a specific square, rolling a certain number of times, or playing a certain number of games of Shutdown and Bank Robbery games.
What If I Forget To Open Community Chest Before The Next Album?Don't worry, even if you forget to open Community Chest before the next album, the rewards you receive will not be lost with the end of the album. If you don't actively open the chest to claim your rewards, such as free dice or Monopoly GO Stickers, after the album ends, the game will automatically claim them before the next album begins, ensuring you and your teammates receive your due rewards.
However, please note that when a new album begins, your progress bar will reset, and the rewards you earned will also reset. To earn more rewards, you and your teammates will need to work together to open the chest again.
You May Like: $1
Do Rewards Carry Over To The Next Album?The answer is a resounding no. Each album is unique, and rewards earned from one album do not carry over to the next. While rewards earned from the previous album do not disappear, they will be automatically claimed before the start of the current album.
This includes the 6-star sticker pack earned in the previous album. It's tied to the previous album. Even though the previous album has ended, when you open it, you'll still receive the relevant content from that album. If you think you'll get the 6-star sticker pack for the next album by opening it, you might be disappointed.
While rewards don't disappear with the end of the album, it's still recommended that you manually open them. This way, you can keep track of your collection and use rewards like dice promptly.
Monopoly GO's game mechanics, prizes, and album rules may change, but the joy of playing Monopoly GO remains unchanged. Enjoy it now.
Fallout 76 Skyline Valley is set to be released in a few days in June. It will be added as part of Expeditions: Atlantic City and will bring a lot of new content to the game, including some new weapons and armor. These new pieces of gear have some amazing properties that will enhance your gaming experience.
This guide will detail all the new $1 introduced in Fallout 76 Skyline Valley update. Come with me!
New Weapons Ticket To RevengeThe first new weapon in the update is Ticket To Revenge, a Railway Rifle with twice the bullet capacity of the standard version. While the standard Railway Rifle is powerful, it is often hampered by its limited ammunition capacity. If you don’t have Quad effect equipped, it’s difficult to deal with maximum damage.
Railway Rifle with Ticket To Revenge changes this situation. It can hold 20 Spikes at a time with base damage of 223. Compared to the standard Railway Rifle, it can greatly reduce the frequency of reloading.
Ticket To Revenge’s legendary effects are V.A.T.S Enhanced, Lucky, and Bloodied. Bloodied will increase your damage as your character’s health decreases, while the V.A.T.S Enhanced will increase your chance of hitting the target. Lucky can help you maintain AP.
Overall, Ticket To Revenge is a pleasant alternative for players who want to try Bloodied builds but don’t need those expensive Bloodied weapons.
V63 Shock BatonV63 Shock Baton is also relatively simple to obtain. You only need to complete Housekeeping for Higher quest. This melee weapon in Fallout 76 has powerful anti-armor properties and can also apply electric shock effects to enemies.
Besides Armor Penetration and 50% Limb Damage to enemies, V63 Shock Baton also has an AP cost of 30 and a medium swing speed.
Shattered GroundShattered Ground is an Automatic Assault Rifle in Fallout 76 that you can obtain by completing Double-Cross Wires quest. It not only has high damage and a fast rate of fire but also supports your own customization into a single-shot or Automatic Rifle.
If you want to have this weapon with Demolitionist perk, you can maximize the potential of this weapon. The most notable effects of Shattered Ground are Junkie’s, Explosive, and 90% Reduced Weight.
V63 ZweihanderV63 Zweihander is an electrical two-handed weapon that you can obtain by completing Eye of Storm. Non-automatic two-handed weapons are not popular in Fallout 76 because of their limitations. However, V63 Zweihander is a special case, with powerful Power Attack Damage, Defender’s, and Executioner’s effects.
The advantage of this weapon is that it has a very high energy damage. With the right method, its damage will increase.
New ArmorsAfter talking about the new weapons in Fallout 76 Skyline Valley expansion, let’s take a look at the new armors.
Burnt Vault 63 Security OutfitBoth the outfit and hat are crafted at an armor workbench after learning the respective plans called Vault 63 security outfit burnt and Plan: Vault 63 security helmet burnt, which are given as rewards for completing the event Dangerous Pastimes.
Lost Burnt Vault SuitCrafted at an armor workbench after learning the respective plan called Plan: Lost burnt Vault jumpsuit, which is given as a reward for completing Calm Before quest .
Burnt Vault Lab CoatYou can pair this coat with a Lost Burnt Vault suit. However, note that the lab coat is different for female and male characters. The outfit also comes with an optional pair of scientist goggles.
Cultist Monar OutfitBoth the outfit and hat are crafted at an armor workbench after learning the respective plans called Plan: Cultist monarch outfit and Plan: Cultist monarch mask, which are given as rewards for completing Oldest Trick in Book quest. Also note that Alex Guerra is wearing a non-playable version, so don’t confuse them.
Vault 63 Hazmat SuitIt is a one-piece suit designed to mold to the body shape of the user. It is made up of various biometric sensors integrated into the suit, connecting with the Vault’s system. The iconic yellow strip on the front is made of gold foil, not dyed material, and in the suit acts as a heat sink and antenna for the integrated biometric sensors.
There are still some unknown variables waiting for players to explore in this Fallout 76 Skyline Valley expansion. There is a lot of new content to look forward to in the update, and new players should not feel intimidated.
Besides some new items, the southern part of the map has been opened, allowing players to roam the rolling hills of Shenandoah. In addition, there are some new enemies, new NPCs, and recent activities waiting. Let us look forward to this update together!
Elden Ring Shadow of the Erdtree DLC is approaching and will be released on June 21. As we all know, there are over 300 weapons in Elden Ring, but today I will pick out 10 of the best secondary weapons that you can bring into Shadow of the Erdtree DLC to take on various challenges. This list includes Staffs, Seals and more, and I'm sure at least one of them will be crucial for you.
Erdtree SealIf you want to craft a Faith build, I have some best seals for you, with no particular order. If you want a seal that only scales with Faith, you can look for the Erdtree Seal. This is found on a corpse in a cell near Omenkiller enemy in Volcano Manor. This is in the town just below Prison Town Church Site of Grace.
This one is fantastic for hybrid builds. It only requires you to improve your Faith stat to get the most efficiency out of it, meaning this is an absolute favorite for Strength or Faith builds. One thing to note is that this is definitely not for early game as you probably won't have the stats to use it once you do get to it. But it's an all-around solid seal with high levels of Faith, it is very powerful in its own right.
Golden Order SealGolden Order Seal is absolutely amazing if you are using Prince of Death's Staff and going for an Intelligence or Faith build. So, if you have 80 Intelligence or Faith, you can rock this Seal, and you can have the absolute most powerful Staff and Seal in Elden Ring simultaneously, making you a powerhouse of magic.
On top of that, Golden Order Seal will also increase the damage done by Golden Order Incantations by 10%, and some of them, like Triple Rings of Light, are already pretty devastating. So, with a pure spellcaster build, this really can make you a force to be reckoned with.
Frenzied Flame SealThe final one I've put on this list is Frenzied Flame Seal. This boosts the damage of all Frenzied Flame Incantations by 20% and it scales with Faith, Intellect, Strength, and Dexterity. So, you can use it somewhat efficiently with any build.
On top of that, it also has zero stat requirements, so every single character of every single level can use this seal. And on top of that, it causes slight madness buildup, so it is absolutely top tier and everybody should grab this, even if you're not planning on using it, because you can fit it into every single build in some way or another.
However, obtaining it is a bit more of a challenge than any other weapon we've listed so far because it does mean you need to reach the end of Hyetta's questline. So, you need to have given her all of Shabiri Grapes along with Fingerprint Grape and make the horrible journey down to Three Fingers. Of course, don't forget to bring enough $1 along with you.
Meteorite StaffNext, we go the exact opposite route and get Meteorite Staff. This is probably the easiest weapon to get in Elden Ring, as you can find it from the start, without even having to kill a single enemy. It's in the southwest building of Street of Sages Ruins in Swamp of Aeonia in Caelid. This staff is on a corpse hanging from a ledge.
What makes this staff so powerful is that it doesn't need to be upgraded, Intelligence starts at S tier, and sorceries is high as well. This is great for hybrids who just want to try out Intelligence without spending too many points. You do need 18 Intelligence to use it, but that's really all you need, and with that alone you can use quite a bit of powerful sorceries.
Also, this staff does boost the power of Gravity Sorceries by 30%, so you could get the Rock Sling in the same area as getting this staff and it would be powerful enough to melt early game bosses. However, the next 2 staffs are definitely more focused on spellcasting builds and are much more powerful at higher levels.
Demi-Human Queen's StaffThen, we will talk about Demi-Human Queen's Staff. This one is nearly as easy as the Meteorite Staff to grab, dropped by Demi-Human Queen in Weeping Peninsula. This is the best all-around staff in Elden Ring for a low-Intellect build at a high upgrade level.
In the early game, the Meteorite Staff will be more powerful, but when you're getting to around 30 Intelligence and you've got your Demi-Human Queen's Staff at +10, this becomes significantly more powerful than the Meteorite Staff while requiring low numbers of Intellect.
So, this is really great for hybrid spellcasting builds where you're willing to pump a bit more Intellect into your build but would still like to focus more on something like Strength or Dexterity, for example.
Lusat's Glinstone StaffThen, we'll discuss Lusat's Glinstone Staff. This weapon is easy to obtain as you can loot it from a treasure chest once you defeat Nox Swordswoman and Priest in Sellia, Town of Sorcery. While it may seem insignificant, it has one very important advantage that it can increase the amount of FP you spend by 50%. This is definitely more niche than the other 3 staffs on this list as you need very high FP to build.
This staff is for use if you want absolute damage out of your Intelligence build. However, if you can live with the damage not being that high and your spells don't need to use a lot of FP, then the other 3 staffs on this list will be better suited for you.
Prince Of Death's StaffThe last staff on the list is Prince of Death's Staff. This can be the most powerful staff in the game, but it does require you to be a pure spellcaster unless you have a very high character level, as this scales with both Intellect and Faith. If you level both to 80, it will far outperform every other staff in the game. On top of that, it will also boost the damage of Death Sorceries by 10%.
Pulley CrossbowFor our final weapon category, as we move into ranged weapons, our first one is Pulley Crossbow. What attracted me to try it was the fact that it can shoot 3 bolts at once, so I thought this must be crazy for applying status effects. But it's actually much more than that. You can grab the crossbow from next to Craftsman's Shack Site of Grace.
Firstly, it has absolutely no weapon scaling, so all of the power comes from the bolts and the upgrade level of the weapon. This means that as long as you meet the minimum stat requirements of 16 Strength or 12 if you are two-handed, and 16 Dexterity, that's all you need.
You can then fit this weapon into any build you want, and it will still do maximum damage because you're not losing out on any scaling. However, the raw damage output combined with how quickly it can apply status effects make the Pulley Crossbow such a powerful weapon that can easily slot into any build and just give you slightly more ranged capabilities than you had before, allowing you to exploit enemy weaknesses from a very safe distance.
Black BowNext up is Black Bow. It's the fact that you inherently have Barrage on a longbow. Barrage is really the only reason to use a shortbow. They're fast, move set, and that weapon skill in particular means that you can inflict status effects at lightning speed.
Combine this with the fact that it does share certain moves from Shortbow Moveset, so when you jump and shoot, you can then shoot again immediately upon landing, allowing for quick shooting after rolling and from a sprint. It has a slightly lower damage output than other longbows, but these other perks, more than make up for it. And fully upgraded, it's going to be reasonably powerful.
The Black Bow is found on a rooftop in Leyndell, Royal Capital. Though that being said, almost all ranged options in Elden Ring so far are still pretty lackluster as opposed to spells or their melee weapons. So hopefully, we'll see some more powerful ranged weapons in Shadow Of The Erdtree DLC.
Lion GreatbowNow, for the last weapon, we have Lion Greatbow. This can get a 20% boost to its damage when using and its unique skill is an improved variation of the skill 'Rain of Arrows', which is incredible against big targets when most of them arrows are going to hit. This can deal insane amounts of damage without the need to be anywhere near your target.
If you were to hold Lion Greatbows in both hands and then just two-hand one of them, you will get the 20% damage bonus from both, meaning that Radahn's Spear will then get a 40% damage increase. It might even be slightly more than that.
There you have it, all 10 secondary weapons that I think are worth bringing into the Elden Ring Shadow of the Erdtree DLC. What do you think?
Is Season 4 Loot Reborn what Diablo 4 needed to be a great ARPG? Or is it perhaps another lackluster attempt by the developers to save a bad game? Here we’ll look at the problems that have plagued D4 since its release. Then we’ll discuss how the game is doing now with Loot Reborn season.
Problems With Previous SeasonsSo let’s start with the past. Usually I would install the game at the start of a season, level up one or two characters to level 50, sometimes even 70, and then immediately get bored with the game. The seasonal content and patch changes were so lackluster and the core endgame loop was non-existent.
Diablo 4 Season 3 didn’t even get me that far. I uninstalled the game at level 20! This situation was caused by many of the problems I had with the game before Season 4.
Poor Skill Tree SystemThe first problem I encountered was the overly complex stats design. Diablo 4’s stats pool is bloated with a lot of useless affixes. I’m reminded of “Damage on Tuesdays” meme, which results in most gear drops being garbage.
Then its skill system is also very bland and basic. Most skill modifications actually come from Aspects in Diablo 4, not the skill system itself. As a result, the skill tree feels very bland, with only two choices per skill at most, and those choices rarely matter to how you play your build.
Paragon Board is also just boring and simple stat boosts that don’t offer any interesting choices.
Aspects Are ScarceThe power and build diversity in Diablo 4 actually comes from legendary powers, aka Aspects. But the problem with Aspects is their scarcity. A really good Aspect can only be imprinted on gear once. This has made me accustomed to hoarding powers instead of using them freely in the game. I often finished my seasonal play through and never actually used that cool power because I was still waiting for the right parts to imprint it.
Also, despite the fact that these Aspects are very important and build-determining, the developers somehow managed to make the loot boring most of the time. I rarely get excited when $1 drops. Because unique items tend to feel very bland, and Uber Uniques are so rare that you can play for hours without seeing one.
So in summary, the developers have retained the worst skill tree system in the genre, and in addition, boring loot and ability design prevents players from using said abilities. This is a recipe for disaster in ARPGs.
Boring GameplayOn top of that, Diablo 4’s gameplay is extremely boring. The game feels like the developers are constantly trying to prevent you from having fun in the game. You want to use some cool skills? Then let your mana-starve bottom out.
There’s also too much running around and too few monsters to fight, especially in the open world. Enemy density on the map is low. And then when you do find enemies, they either die quickly after a few hits, or if not, you’re left with deactivated skills or no mana left, using basic filler skills instead of having fun.
Many classes feel unsatisfying while leveling, as it takes a long time to start feeling the power fantasy coming and your character’s build becoming complete.
Its build variety and flexibility are also pretty bland for an ARPG. This is most noticeable with classes like Barbarian or Sorcerer. Most of their builds use the same support skills, like Shouts or Defensive abilities.
Endgame Content SucksFinally, Diablo 4 has no endgame, aside from running Nightmare Dungeons repeatedly. That might be fine if the dungeons were actually fun, but their maps are often boring, require a lot of backtracking, and there’s a lot of downtime without fighting monsters. All of these issues have led to Diablo 4 being an extremely disappointing game since its release.
As hopes for a true Diablo game slowly faded, so did players’ excitement for each new season. After all, even diehard fans of the series have limited patience for their beloved game.
Changes With Loot RebornNow let’s turn our attention to the present. Season 4 is called Loot Reborn, and it’s a season filled with hope and anticipation, but also doubt and anxiety.
Fans of Diablo series have been wondering: will this game finally become a quality action-RPG worthy of Diablo name? Or will the developers continue to make lackluster attempts to fix symptoms rather than deal with underlying problems? So how good is this update?
Improved Stats SystemWell, there are a lot of improvements to Loot Reborn. First, while not perfect, the stats system in the game is better than before. While some conditional stats are still there, overall, the game offers a more streamlined and straightforward pool of item stats than before. There’s less bloat, resulting in more items with actual value and the potential to upgrade your character.
TemperingIn addition, the game’s stats customization and variety have been improved with the new mechanic, Tempering. Tempering adds extremely powerful stats to your gear, and the 100% damage boost to your character in particular is an absolutely game-changing buff.
The addition of Tempering makes loot more fun because it elevates the power fantasy and gives us the delightful fun we all crave.
But Tempering also brings a problem. Unique items are weak by comparison. This is because unique items can’t be tempered, which is frustrating, especially since Ancestral items only allow two Tempering stats on one item.
Another concern I have about Tempering is that while the system is fun, the stats from Tempering are ridiculous! This makes their importance disproportionate to anything else on the item. It reminds me of how powerful set items were in Diablo 3, where they increased the damage of certain abilities by 1000%, making sets a must-have for many builds.
Enhanced Early Leveling ExperienceLoot Reborn also improves the feel of the early leveling experience in Diablo 4. Thanks to the introduction of Iron Wolves, whose rewards are seasonal items in Loot Reborn, which give you nice Legendary and Unique items early on, making early leveling smoother and faster than before.
Leveling up your alts in particular is especially easy and fast, and this is because Tempering Manuals are available account-wide, which can give your alts a huge boost in stats. For example, you can put a few thousand Thorns on your set and make enemies one-shot kills.
There are now more ways to earn resources like mana, making leveling more fun than before. Unfortunately, early leveling isn’t smooth sailing for all classes. Some classes, like Necromancer, level up easily, while others still struggle to generate resources and end up relying on frequent casting of basic skills.
Overall, for leveling, I hope the developers can balance the flow of the game by balancing classes. As it stands, your leveling experience will be very different depending on the class and build you decide to use.
Gameplay DiversificationNow let’s talk about the flow of the game in Loot Reborn. It flows much better now, and the density of enemies has been greatly improved, both in the open world and in Nightmare Dungeons. On top of that, Helltides is now basically a continuous activity, and it also applies to World Tier 1 and 2. This makes the open world more interesting, diverse, and intense in both the endgame and leveling process.
Nightmare Dungeons seem to have a better design now, with less backtracking. Additionally, side events and Corrupted Shrine challenges are now worthwhile activities to do, offering a ton of Diablo 4 Gold and XP as rewards.
Redesign Of Codex Of PowerIt’s worth noting that this season also saw a much-needed redesign of how Codex of Power works. Extracted legendary powers are finally no longer a onetime consumable item! Now, when you extract power from an item, it’s added to Codex of Power at the highest value you extracted, for you to use infinitely.
Honestly, this change might be my favorite part of the entire season. Unlimited use of extracted power promotes experimentation and actually using those powers! The game doesn’t make you question using those powers; it tells you that you can use it as you please.
Addition Of PitFinally, the endgame in Season 4 feels better for one simple reason: it now exists as Pit.
Pit is similar to Greater Rifts in Diablo 3, with short instanced dungeons with theoretically infinite scaling. The goal of Pit is one thing: kill enemies.
But is Pit enough to make Diablo 4’s endgame interesting for years to come? I don’t think so. Adding features similar to what the series already had a few years ago doesn’t seem like an achievement worth celebrating. And Pit system is nowhere near as deep as the endgame in Path of Exile, or even as robust as the one in Last Epoch.
But the addition of Pits is certainly a step in the right direction. It adds something worth pursuing, especially for those who like to push their builds to the limit.
Pit also adds an element of variety to the endgame gameplay loop. As it stands, we essentially have three major activities in the endgame: Helltides, Nightmare Dungeons, and now Pit. So far, these are a good number of activities, but who knows how we’ll feel in a few weeks when we’re doing the same three repeatedly?
Does Loot Reborn Make Diablo 4 Better?So is Diablo 4 now an ARPG worth playing in 2024? The answer is: kind of? Objectively speaking, it’s a better game now. But Diablo 4 isn’t the best in the industry in any way.
None of Loot Reborn’s changes sound particularly impressive if taken in isolation. Pit is not a revolutionary endgame system for ARPGs. Tempering and Masterworking don’t make loot in Diablo 4 the most fun in the genre. And the changes to how Legendary Powers work and the number of powers available don’t make build crafting the deepest on the market. They didn’t even address the flaws of the skill trees in Diablo 4.
But when you look at the big picture, when you put all of these additions and changes together, the improvement in the flow of the game and the increased fun it provides is pretty clear.
Loot Reborn is the biggest step the developers have taken since the release of Diablo 4, and it’s a step in the right direction. It moves their game toward better stats, loot, and tons of QOL changes. As a result, Season 4 is definitely the most fun I’ve had playing the game since the release of Diablo 4. What do you think? See you next time!
As we anticipate the release of Elden Ring Shadow of the Erdtree DLC on June 21 and the arrival of formidable new bosses, it's safe to assume that summoning Spirit Ashes will be a popular strategy for some players. There are some Spirit Ashes in Elden Ring are worth your attention, so I put together a list of the top 10. Let's get started!
1. Spirit Jellyfish AshesI want to start with a marine summon that most people like to use - Spirit Jellyfish Ashes. Now this ash is almost no FP cost and will continually shoot poison at your enemy from range as long as it's available on the Battlefield. It does have some melee capabilities, and they aren't incredibly strong.
Its main advantage, especially at the early stage of the game, is that it is very durable, especially in the first battle against Margit, the Fell Omen. If you're finding him to be a big challenge, you can actually use Spirit Jellyfish Ashes and tank that boss. However, in some case, I like to use this Spirit Ash to poison enemies from afar so I can move away from him while he's still doing damage.
This ash is useful against bosses, and in the open world, it also does well and you can minimally tank with him if you need to. The reason I highly recommend using this ash is that you can get him so early in the game as well as the skill cap for using him being fairly low, making it accessible to most players.
2. Perfumer Tricia AhsesPerfumer Trisha is next up on this list. She's an absolutely phenomenal support summon, and she uses her Aromatics to give you buffs as well as spreading flames around the entire Battlefield with a decent FP cost of 78.
You're definitely getting your bang for your buck, because she's not only going to help you with her Shield and Dagger. But as I said before, she's going to be able to buff you over and over again anytime you take damage on the Battlefield.
The buff that she does apply is Uplifting Aromatic, which is going to boost all ally attack power and reduces incoming damage. I think Perfumer Trisha is a must have, anytime you're just running through Lands Between and you're in the open spaces. She can definitely greatly improve your survivability.
3. Mausoleum Soldier AshesThen, we have Mausoleum Soldier Ashes. Typically, Soldier Ashes like this, that have multiple parties within this ash, aren't very good. However, Mausoleum Soldier Ashes are amazing. They are an absolute unit of chaos and destruction and they also teleport around like Lhutel the Headless does. They're definitely something I'd like to try out, especially in the Shadow of the Erdtree DLC.
If you take them to an open space where you are allowed to summon them, they will destroy the entire Battlefield, and the actual core units are made up of several soldiers giving them a lot of variety, with a fairly low FP cost of 75, and a wide variety of Shields, Greatswords, and Straight Swords. You are definitely going to find that this ash will steamroll everything.
Now because this is an underrated list of ashes, they won't be able to fight 1v1 with a boss, but they are a great summon to have if you want to play with them against bosses and speaking of playing with your summons instead of relying fully on them.
4. Latenna The Albinauric AshesNext one is Latenna The Albinauric Ashes. Although it can't move, this is still an excellent support ash for you. You can go out on the Battlefield and start killing, and then you will see arrows just flying over your head, knocking enemies to the ground and doing a ton of damage. And with some $1 this would be even more powerful.
Place her in a good location. Her health pool is incredibly low and will very quickly be 1 or 2 shot by most bosses, especially if you're a New Game Plus. It is also very important with this particular summon that you keep aggro the entire time. This is definitely not a tank summon for you.
5. Giant Rat AshesNext up, we have the Giant Rat Ashes, and this one is awesome because they don't take any FP or any health to cast. The coolest part about this type of ash is that there are 5 of them summoned, and they can swarm and stun lock small and medium-sized enemies. It can bring more chaos to the Battlefield while doing some damage of your own and keep the enemy from attacking for a long time.
And like I said before, there's no cost to summon them in the first place. They should be used more, especially with their stun lock capabilities. But the one weakness that many of these ashes have that are multi-as summons is the fact that if they go up against something that has an area of effect damage, they are going to get absolutely wrecked.
6. Redmane Knight Ogha AshesNext up, we have Redmane Knight Ogha. This Spirit Ashes is underrated because I think a lot of people see the combination of Bow and Sword and just wish that it was one or the other. This summon can be incredibly good at range, just like Latenna, and it also has a few different options when it comes to buffs.
It has a roar attack, giving it more extra attack power. It also has a bow attack that's going to be a charge attack, almost like Radahn does, to take out multiple enemies at once. You will also see Redmane Knight Ogha Ashes using Ash of War: Lion's Claw to absolutely obliterate the enemy.
Now, this ash is kind of a jack of all trades when it comes down to it and is not as good as some of the other Knight ashes in Elden Ring. However, I definitely think it's worth leveling up because if you just want something to support you and deal with damage, this ash is definitely for you.
7. Oracle Envoy AshesOracle Envoy Ashes is really fun to use. I think their request for FP cost is acceptable. They have a mixture of melee attacks as well as the bubble-blowing attack that the Envoy's Long Horn has. And the exciting thing is that you get 5 at once.
This ash will allow you to maintain all the aggro while they just shoot bubbles onto the Battlefield, staggering enemies, doing damage, and overall causing a lot of confusion. If you have Envoy's Long Horn, then you can have your own army. These are by no means the best summon in the entire game, but I found them incredibly fun to use.
8. Rotten Stray AshesNext up is Rotten Stray Ashes, with a low FP cost of 35 and the ability to proc Scarlet Rot on any enemy, he is absolutely incredible. I think the only thing that makes it bit rough is the fact that his health pool isn't a ton, but it has an agile fight style. After about 2 to 4 hits, you are definitely going to want to use this in your repertoire of summons.
I think the way you definitely want to use this summon is you want to tank the boss, and you want him to come and dart in and out and do his attacks, allowing him to proc Scarlet Rot so your boss will slowly whittle down while you maintain all the aggro. This is going to make overall your boss fights easier.
9. Kaiden Sellsword AshesKaiden Sellsword Ashes is very interesting. If it does start doing his combo attacks on enemies and he is landing them, he absolutely knock out all of them. He has a roar attack as well that's going to buff his damage, and the survivability is decent with the low FP cost.
You still need to do the majority of the damage, take the majority of the aggro from this ash. But if he is attacking the boss while you have the aggro, he's going to do some great damage, he's going to stick around for a while. All in all, it provides really fun time to play when you're in a situation with a ton of enemies around you.
10. Fanged Imp AshesThe last one we have Fanged Imp Ashes. Imps are horrific to fight in general if they're in number in one of the random dungeons you go through, but when you have them on your team, they are amazing. Their health pool is not massive, but their FP cost is low, and because you get multiple of them, I think this is really worth using.
The other thing I want to mention real quick about Fanged Imp Ashes is typically if they're at range, they will throw Magic Pots. They will also take turns throwing Magic Pots, meaning one will stand behind the other one, throw the Magic Pot, and the one in the front will attack and proc bleed, and it's a good combination.
These are all the Spirit Ashes that are incredibly fun to use in Elden Ring Shadow of the Erdtree DLC. I hope you will find this guide helpful!
I’ve been noticing a disturbing trend lately of getting big backpacks and the mods that improve them in a cumbersome and time-consuming way.
So in this guide, I want to show you how to get the plans for the backpack and the mods in the easiest way possible. And by that, I mean getting it by completing as few challenges as possible. I’m going to start with a new character so you can see that anyone can do it.
Completing Order Of The TadpoleFor this run, I’m going to use Commando Build, as it gives you some weapons you’ll need.
Our first step is to complete Order of the Tadpole. This quest naturally starts when you come across the poster at the train station, but you can bypass it by heading to Pioneer Scout Camp in Toxic Valley region.
The easiest route is to follow the road, around the north of Morgantown, past the dam, and then to the camp. Once there, talk to the robot. Now you’re on your way to becoming a true scout, but you need to complete four more quests.
Kindness: Revive An AllyThe first mission we need to complete is Revive an Ally. The revive challenge is fairly easy if you know someone who can play with you, but for most people, the best way to do it is to participate in public events.
Luckily, Invaders from Beyond were going on at the time, as a lot of people died to Biometric Scanner.
Invasion is a little tough for new characters, but if you try to avoid the big hordes of aliens, you should be fine. But don’t try to kill the enemies, just tag them and move on to the next one. Let the person with Cremator take them out.
The same trick applies to big events like Eviction Notice, a lot of people tend to die in big events like this, and it seems that I was no exception. This was by far the hardest requirement, and I was lucky to complete it so easily.
Other events that are good for reviving players are Moonshine Jamboree and Eviction Notice, but you should participate in each event just in case. The key is that the more players are around, the greater the chance that you need to revive someone. Daily Ops are also good, especially those with Double Mutations.
Bravery: Control Pests At Dolly SodsAnother lucky event happens near Pioneer Camp in Mire area. It usually takes some time to find the camp, so join a group. If you see players or their camps or tents in the area, fast travel there and discover at least one location in Mire. You can use events to fast travel to Mire in the same way.
Once you know at least one location in Mire, you can save time by fast travelling, though you have to pay for Bottle Caps.
Next, talking to the bot will start Stings and Things daily quest. By default, it will send you to a location that is guaranteed to have every insect, but it doesn’t matter where you get them from, the goal is to get insect parts.
I recommend attending Campfire Tales and Tea Time events every time they appear. They give you a lot of insects, so they are by far the easiest way to get insect parts.
You will definitely end up with a lot of Bloatflies and Bloodbugs, and most likely a few other insects you need as well. Keep these $1 in your stash until you need them to complete the daily quest. Remember not to put them in the scrap bin or you’ll damage them.
There will definitely be a Radroach in the storage room at Pioneer Camp in Mire. But it’s behind a hard lock, so you might not get it early. Another place you can get Radroaches is at Mama Dolce’s Food Processing, where Feed the People event takes place. If you get there early enough, you can pick up some Radroaches. But Radroaches are pretty common, so you can get enough Radroaches just by playing.
The best place to get Ticks is right behind the camp office. Stingwings can be found south of Whitespring. Also, Ranger Cabin behind Pioneer Scout Camp in Mire tends to have some insects, so it’s not a bad idea to check there every time you come here, too.
Another tip is that you can set up a camp or a tent at this location. You’ll come back at least once a day, so this will save you a lot of caps.
Helpfulness: Clean Up Kiddie Corner CabinsThis objective involves cleaning up Nuclear Waste. This is another daily quest that sends you to a nearby location. You should clean up 5 blocks of Nuclear Waste. This time we were sent to Corporate, but you could also be sent to the ruins of the town in the south. This is fairly easy. The biggest problem is dealing with the enemies.
If you have a Hazmat Suit or Power Armor, you can reduce the radiation damage you take by doing this. Once you are done, return to Scout Camp and deposit the waste in the blue barrel.
Growth: Earn Scout World Challenge BadgesUnfortunately, you also need to complete three Tadpole challenges. You can find them under Challenges Section and World Subsection. Any three will do, but I highly recommend taking on Archer, Athletics, and Hunter challenges. They are the easiest. If you want to get a bigger backpack as quickly as possible, the challenges I mentioned are what you want to do.
Another way to get Tadpole Badges is to do Operation Tidy and clean up Nuclear Waste. You can do this every day for a 25% chance of getting Tadpole Badges, but only if you haven’t completed the mission and become Opossum.
So if you really want something from Tadpole vendor, hold off on buying Opossum until you’ve got enough Tadpole Badges.
Possum ScoutOverall, the quest is fairly straightforward. If you followed this guide, you should have met all the quest requirements. Now it’s time to become a Possum Scout.
You’ll get a backpack painted with the possum paint. This backpack has twice the capacity of the small backpack you’ve had so far. In addition, the quest will get you the plan and the paint.
You can recraft the backpack every 10 levels, up to level 50, to increase its capacity. The maximum carrying capacity is 60. Of course, this only applies outside of Power Armor.
When you wear Power Armor, the game removes all of your normal armor, so keep that in mind if you rely on the backpack to keep your load. But if you want Tadpole items, you can still complete other Tadpole challenges to get badges.
Becoming a Possum also gives you the ability to earn Possum Badges, and use them to get backpack mods and more.
Best Backpack ModsIn my opinion, the best mod is Backpack high capacity mod, which doubles your carry bonus. This will give you a total of 120 extra carry capacity. But Backpack refrigerated mod cuts the chance of food spoiling in half. I personally prefer Good with Salt perk, as it reduces spoilage by 90%, but backpack mods don’t stack with perks.
Of course, you can also get Grocer and Chemist mods for the backpack. They work exactly like the perk, reducing the weight of food and aid items by 90%.
You usually need to have at least a friendly reputation with raiders or the settlers, but the easiest way is to wait for Minerva to get it.
If you still want to gain a reputation with the faction, then do daily quests at their camps and Moonshine Jamboree and Eviction Notice events.
But the reason I don’t use these two mods is that they stop working in Power Armor, while the perk always works. They’re still good options for people who need to free up perks or never use Power Armor.
OutroIn summary, if you do these four things every day, you’ll get quite a few bags without having to do any heavy challenges. You’ll probably still get badges from playing the game, but it’s much easier to get badges from activities, especially if you want to get mods as quickly as possible.
It’s impossible to say how many days it will take to get enough badges to get the mods you want, but in terms of time actually spent on challenges, this way is much more efficient.
Eventually, you’ll get the upgrades you want, and you’ll also get more Legendary Cores, Treasury Notes, and Legendary items than if you just did challenges everywhere. So, this is by far the easiest way to get a big backpack and backpack mods to increase its capacity.
We’re almost halfway through 2024, and if you’re wondering about the most athletic position on the baseball field, the first baseman doesn’t quite fit the bill. But it allows you to gain more defensive dignity compared to other defensive positions!
In MLB The Show 24, there are a lot of great first basemen. Although they may not be that outstanding in the actual game, we have to admit that they will always be excellent players in Major League Baseball. The ten first basemen to be introduced next will be the cream of the crop, and are also expected to perform well in MLB The Show 24.
Before we begin, allow me to introduce you to $1. Through it, players can obtain new player cards in the game, such as top/legendary players, and even participate in special events and challenges. Come and try it!
Top 10 Josh Naylor Overall: 82In the past two years, Cleveland Guardians have focused on developing elite pitchers and have been slightly inferior in hitting ability. But that doesn’t mean Cleveland Guardians don’t have an excellent baseball player.
Josh Naylor is a player with high on-court ability and popularity. He currently has a total score of 82 on MLB The Show 24. He may not be the most commanding first baseman on the field, but he’s a solid player who excels in all three categories: contact, power, and plate vision.
Top 9 Ryan Mountcastle Overall: 82If the Orioles are the biggest surprise in the 2023 season, no one should refute it. Although they did not win all the championships in October, their record of 101 wins and 61 losses throughout the year was also very good. The most surprising thing is that this team is mainly composed of young players. I admire them very much for achieving such excellent results at such a young age.
However, among this group of young people, there is another O’s veteran, Ryan Mountcastle, who is glaring. Ryan Mountcastle’s overall score is 82, which is much higher than the scores of players of the same age. And he was doing it against left-handed pitching. He performed better. If you’re going up against some left-handed pitchers, he’s the right pick!
Top 8 Yandy Diaz Overall: 88Although the Tampa Bay Rays have the lowest salary package in the league, it still does not prevent them from often producing some extremely talented players. Their first baseman is proof of that.
In the 2023 season, Yandy Diaz relied on her excellent contact skills and keen plate discipline to score 88 points. He also made him well-known in the proper game and MLB The Show 24.
Top 7 Christian Walker Overall: 88If you regularly look at the strongest power bats in the MLB, there are definitely a few names that come to mind. But when you click on the player list, you wonder who the batsmen are in these rankings.
Among them, the one that may surprise you the most is Christian Walker. He is the slugger for Arizona Diamondbacks. His excellent strength prompted him to score an excellent score of 88 points. He might not be as elite against other teams, but his power pitching might strengthen your team.
Top 6 Vladmir Guerrero Jr. Overall: 90The history of MLB The Show has some controversy with including athletes. But when Vladmir Guerrero Jr. became the cover star of MLB The Show 24, it attracted a lot of attention. Although he is not currently at the MVP level, he has to admit that he is still a skilled hitter.
Vladmir Guerrero Jr., a slugger for Toronto Blue Jays, scored 90 runs in his year as the mascot for San Diego Studio’s annual baseball series. Vladmir Guerrero Jr.’s outstanding contact skills and strength make up for his lack of speed and defense.
Top 5 Pete Alonso Overall: 90Because of his previous strange pre-home run derby ritual, his indifferent attitude in interviews, and his strange post-game comments, Pete Alonso does not have an excellent reputation among MLB fans. But regardless of all that, his home run ability is undeniable.
Pete Alonso’s high score of 90 made him one of the iconic power hitters in MLB The Show 24. With a power rating of 99 on both his left and right hands, you can imagine New York Mets’ first baseman launching the ball into the outfield bleachers frequently.
Top 4 Paul Goldschmidt Overall: 91Few first basemen are as focused and outstanding as Paul Goldschmidt. Although Paul Goldschmidt’s current statistics are a bit lower than last season’s statistics, he is still one of the most mature veterans in MLB.
His overall rating in MLB The Show 24 was 91, which is a high mark for an inexperienced player. It is possible that his ratings will continue to decline as he ages. Goldschmidt deserves a respect as his team has such a high-achieving player.
Top 3 Bryce Harper Overall: 91A few years ago, few people would have believed Bryce Harper would become a first baseman. As Philadelphia Phillies added new players, Bryce Harper transitioned from the outfield to the infield, making the team even better.
Before he switched positions, Bryce Harper had become one of the best hitters in MLB. According to some conventional requirements, his score of 91 may be a bit low. Considering Bryce Harper’s subsequent performance, his future rating on MLB The Show 25 is just around the corner.
Top 2 Freddie Freeman Overall: 94With the additions of Shohei Ohtani and Yoshinobu Yamamoto, it’s either a championship run or rock bottom for the Los Angeles Dodgers. The more important thing for Los Angeles Dodgers now is to prove that their 2022 World Series championship is not a fluke.
Obviously, winning games is easy when Freddie Freeman is at first base. The long-time Atlanta Braves player continues to prove that his contact skills are second to none. Arguably, his 94 rating from MLB The Show 24 is well-deserved.
It’s obvious that winning games is easy when Freddie Freeman is the first baseman. A long-time player at Atlanta Brave, he continues to prove that his contact skills are top-notch. It can be said that the 94 points obtained on MLB The Show 24 are well deserved.
Top 1 Matt Olson Overall: 95Atlanta Brave is a well-rounded team with top ten hitters at every position. Especially the first baseman.
Matt Olson will later play for Atlanta Brave, which will scare this team’s rival teams. This score of 95 points is the result of all his hard training. If on MLB The Show 24, Matt Olson is called No. 2, there is no No. 1.
We will look forward to the various outstanding performances of these ten players in MLB The Show 24 and wish you a merry game.