With WoW MoP Classic about to be officially launched, recent testing and upgrades are also in full swing. Many old players have personally participated in it to experience it first, and gave developers suggestions based on their gaming experience. At the same time, the developers also analyzed and improved the game data of the majority of players in Beta test version.
Recently, the developers announced adjustments to item levels in Arena combat. This article mainly introduces these specific adjustments and analysis of possible problems with game details and the reasons for making some changes.
Some Changes In Beta TestThe developers saw great enthusiasm from players in MoP Classic Beta, not only with a lot of game data, but also with corresponding detailed player feedback. This enabled them to take corresponding measures to improve PvP experience of players. Here are the changes that have been made in Beta:
Item level of Season 12 Elite PvP weapons lowered to 483 (was 490). Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470). Battle Fatigue’s healing and shielding reduction raised to 40% (was 30%).You May Like: $1
Some Reasons For These ChangesThe developers are making these changes based not only on the data and feedback from the current Beta players, but also on past game data, especially the performance of different seasons.
When some players invest a lot of $1 to quickly obtain iLvl 490 Elite PvP weapons, although many games will be significantly faster, there is a corresponding risk of unbalanced games. 20 item levels of damage are difficult for players to contend with, and unlike Beta test, not all players will get such weapons.
The differences between the different weapons are only reflected in the first season. In seasons 13 to 15, Elite PvP weapon only has a cooler appearance, and its combat effect is no different from the base Conquest weapon.
When the developers analyzed the game data before Mists of Pandaria, they found that season 12 was obviously an exception. Because that time coincided with the period of various PvP changes, there were not many restrictions and caps, but only a lower Battle Fatigue.
The reason why all item levels were not adjusted to level 490 in this change is that in season 13, Conquest weapon is iLvl 498. This means that there is only an 8-item level difference between the previous and next seasons.
However, in the later Arena seasons, the difference between weapons is 24 and 28 item levels respectively. Therefore, it is a reasonable setting to have at least 15 item levels between different weapons. This means that players basically have the weapons of the next season in season 12.
So it is reasonable for the developers to set the item level of weapons and armor to 483, which is the iLvl of Season 12 armor, just like the style of most seasons in the later period of MoP.
Explanation For Some Players' Questions Why Did They Add Battle Fatigue In This Change?According to the developers, the corresponding damage of players will be reduced when holding lower-level weapons, so for the sake of game balance, the treatment effect will be further reduced to achieve the effect of balanced weapon damage.
At the same time, during testing, they will continue to monitor the level of Battle Fatigue and the corresponding effects to detect whether such adjustments are reasonable.
Why Not Just Use High-Item-Level Weapons To Speed Up The Game?In fact, the essence of this adjustment is to speed up the game process by increasing Battle Fatigue. Because after it is increased from 30% to 40%, the treatment effect will be reduced by 14.3%.
Although weapons with lower item levels will have lower damage, the treatment effect will also be reduced after the damage is caused, and the damage will be more sustained. So during the battle, the game process will also be accelerated, but the burst damage will be reduced.
Will These Changes Affect The Performance Of Player Weapons In PvE?The developer believes that this will not have a big impact, because combined with the specific analysis of the game, in Celestial Dungeons, players can easily get iLvl 483 weapons with a Sha-Touched Socket. At the same time, this will also give players a relatively easy opportunity to add +500 primary stat. The overall effect of the two combined is the same as the old version of 490 item level weapons.
SummaryWoW MoP Classic is still in the testing phase. Only by working together with players and developers can the game be continuously optimized before the game is officially launched. Players provide real game experience and data, giving developers the most real feedback.
At the same time, developers need to listen to the voice of players, monitor and analyze relevant data and specific performance in the game, and continuously improve this upcoming classic version on the technical level.
Since Helldivers 2 was released last year, players have experienced different campaigns, big and small. It is different from traditional plot games. The focus is not on a coherent storyline, but on the interspersed diversity of Major Orders and irregular update events.
It is more like a combination of a multiplayer online game and a traditional single-player gun-action game. Therefore, each update will give players different tasks, and the game experience will also be different.
There are two things that attract players the most in the recent update. One is the different enemies to challenge, and the other is that all players may be given a commemorative cape unconditionally.
New Major Orders, New Enemies And New ChallengesAfter the players experienced the climax battle to defend Super Earth, new enemies and new Major Orders were also launched. The latest Major Order is to defend against a large-scale Automaton invasion. And Jetpack Hulks have become the main enemy in the game. Players can see their figures in the sky during combat missions.
Because these Hulks are equipped with jetpacks, they move very fast. Of course, in order to reduce the difficulty of the battle to a certain extent, their movement trajectory is set relatively simple, and players can predict it after a period of time. And Hulks are relatively large, so players can easily hit them.
By joining different battles and completing corresponding tasks, players can get rich rewards. Of course, if you want to complete the challenge more easily, you need to use $1 to get Premium Warbound to upgrade their weapons, and you can also unlock different appearance kits.
New War ExperienceBecause it has just been launched, many players are still adapting to the settings and related operations of weapons. However, due to the new enemy settings, most players are very excited and enjoy the fierce battle against the air.
At first, players didn't believe their eyes and thought that there was a bug in the game during the battle, but later they gradually adapted to this. This is actually the most common scene in the new battle. Players can enjoy the spectacular air battles and see the fireworks formed by the enemy's explosion in the air.
Feedback And Compensation For All PlayersBecause the game company's login restriction problem caused extreme dissatisfaction among players last year, players bombarded Helldivers 2 with negative reviews on Steam at that time. Thousands of negative reviews bombed on Steam, causing an uproar. In the end, the game company and the players reached an agreement and the problem was solved.
In order to commemorate this incident and appease the players, the game developers decided to give all players a special gift unconditionally in the future: Pillars of Freedom Capes, also known as "review bomb" capes by players.
Because in the game, most of the appearance items and powerful weapons need to be unlocked through Warbonds, and this time the capes may not only be free, but also have a certain commemorative significance. So this has aroused great expectations among the majority of players. After all, which player doesn't want to have a cool cape with commemorative significance for free?
Dune Awakening faithfully recreates Frank Herbert’s classic sci-fi world, and for fans of the original, this highly restored approach provides an excellent gaming experience.
The game often uses harsh natural environments and empty desert spaces to control and guide the player’s pace of exploration, turning settings that could have been a disadvantage into advantages.
ProsDune Awakening is characterized by combining survival and MMORPG growth elements, which is a relatively new experience for most players.
If you have played any survival games before, or at least watched a Dune movie, you should have a general idea of how to survive in this sandworm-infested world. In short, it is to collect resources, build yourself a preliminary shelter where you can sleep and rest, and upgrade your equipment in preparation for more dangerous areas with rarer Dune Awakening items.
The developers of Dune Awakening are obviously more comfortable with survival content, as they once made Conan Exiles (although its reviews were mixed). Some players may be discouraged by the harsh survival conditions at the beginning, but this is the fun of survival games: challenging nature, defeating nature, and controlling nature.
Dune Awakening sets many survival dilemmas for players, forcing them to quickly start looking for resources and enter the game state.
Dune Awakening has a day and night rotation, and the sun is the most common enemy faced by players. If you are directly exposed to the sun, you will start to dehydrate in just a few seconds.
Sandstorms will appear at irregular intervals. They roll across the entire map. As long as you stay in it, you will lose blood. You only have half a minute to find a shelter; and the most representative danger is those troublesome giant sandworms. If you stay in their territory for too long, they will be swallowed by them.
So you can’t just leisurely collect $1 and then pick a nice place to build a base. Instead, you have to tense up your nerves to find shade behind rocks, try to avoid the scorching sun, drink every drop of drinking water that is left, and fight the environment every second you spend in the atmosphere.
All of this will be greatly improved as your technology level increases. When you go from walking to Sandbike to ornithopter. You gradually become able to deal with the world calmly, and you can get satisfaction. Although the combination of technology and survival is a bit strange, this is the weird style of the original book.
Cons BaseHowever, sometimes this fanatical adherence to the settings of “Dune” can become quite annoying. The base you build in the initial area has many functional limitations, which forces you to move everything you have after you reach the advanced area, or abandon all Dune Awakening items in that base.
And when the game advances the main line, it will force you to abandon the original base. Although I understand the necessity of plot advancement, it is really annoying to suddenly receive a reminder that “the area is about to be evacuated” when “you have just built an ideal base and arranged a static water purification system”.
CombatCompared with the cleverly conceived survival content, the combat part is lackluster.
Let’s talk about melee first. To be honest, this part feels like a temporary placeholder system to the players. The movements are stiff and there is almost no feedback from the attacks. Sometimes players can’t be sure whether they have hit the enemy. The combo mechanism is very simplified, and the animation is obviously repeated.
Especially when jumping and attacking, the action looks very much like the test action that comes with UE5. Even if you play with different weapons, such as short knives and long sticks, the combat experience is not much improved, and it is not refreshing at all.
The shooting part is slightly better, at least the shooting accuracy and feedback are acceptable, but the design concept is rather strange. Because of Holtzman shield in Dune setting, the gun bullets in the game have been changed to “slow projectiles”, and you have to aim at the enemy like throwing darts. After you are used to other FPS games, it takes a long time to adapt to this system.
Because of the existence of Holtzman shield, guns are often useless. They can basically completely block your bullets, which creates a strange combat experience. You need to switch back and forth between guns and melee weapons, and choose the appropriate weapon according to the enemy rushing over. Many times you have to choose between the swordsman who is sprinting towards you and the enemy holding a ranged weapon a few meters behind him, which may lead to a very passive combat rhythm.
But the problem is that it still arranges a lot of scenes that require you to “fight to solve”, and combat is the most disappointing part of the entire system.
In recent years, most games are not perfect at the first release, and Dune Awakening is no exception. But overall, the flaws do not outweigh the merits, and I look forward to the subsequent adjustments made by the developers.
Do you often encounter Monopoly Go running abnormally?
1. Monopoly Go Crashing Issues Occur FrequentlyIf Monopoly Go keeps crashing, freezing, or randomly restarting, you’re not alone. Players have reported encountering messages like "Sorry, an error has occurred. Please restart the game", which disrupts gameplay.
This guide will help you troubleshoot and fix Monopoly Go restart errors so you can get back to playing smoothly.
2. Common Reasons Server Issues – If Monopoly Go’s servers are down or under maintenance, the game may freeze or crash. Outdated Game Version – Running an old version can lead to compatibility issues. Unstable Internet Connection – Poor connectivity may cause the game to disconnect or restart unexpectedly. Device Performance Problems – Low RAM or insufficient storage can cause frequent crashes. 3. How To Fix Error?If your Monopoly Go keeps restarting or crashing, try these solutions:
Check Monopoly Go Server StatusBefore troubleshooting your device, check if Monopoly Go servers are down:
Official Monopoly Go Twitter: $1 Monopoly Go Website: $1If the servers are experiencing issues, you may need to wait for an official fix.
Update to the Latest VersionEnsure you have the latest version of Monopoly Go installed:
On iPhone: Open App Store → Search for Monopoly Go → Tap Update On Android: Open Google Play Store → Find Monopoly Go → Tap Update Check Your Internet ConnectionA weak or unstable network can lead to Monopoly Go crashing or freezing. Try:
Switching between Wi-Fi and mobile data. Restarting your router or modem. Moving closer to your Wi-Fi router for a better signal. Close Background AppsIf your device has too many background apps running, Monopoly Go may keep crashing due to memory overload.
On iPhone: Swipe up and close unused apps. On Android: Tap the recent apps button and close unnecessary apps. Restart Your DeviceA simple restart can clear temporary files and fix Monopoly Go crashing issues.
Turn off your phone. Wait a few seconds. Turn it back on. Reinstall Monopoly GoIf the game still crashes:
Uninstall Monopoly Go from your device. Restart your phone. Reinstall the game from the App Store or Google Play. Log back in to restore your progress.Tip: Make sure your game progress is linked to Facebook or Scopely before uninstalling!
4. How To Prevent Future Crashes?To avoid Monopoly Go issues in the future:
Keep the game updated – Always install the latest version. Free up storage – Ensure your device has enough space. Use a stable internet connection – A strong network prevents crashes. Restart your device regularly – This clears cache and boosts performance. 5. Conclusion and Final TipsIf Monopoly Go keeps crashing or restarting, following above steps should help you fix the issue. If the problem persists, consider contacting Monopoly Go’s support team for further assistance.
Have you found any other solutions that worked? Let us know!
Are you nearing the end of the main quest and starting Overseer’s Mission? The last part of this side quest requires you to fire a Nuke, firing Nukes can also trigger a boss fight that gives you unique rewards.
Completing Nuclear Silos can be quite lengthy, so that’s where this guide comes into play. In this guide, I’ll walk you through what you need to acquire, strategies on how to survive Nuclear Silos’ defenses, how to get through the silos normally, and finally I’ll show you what glitches you can exploit to run through the silos quickly.
PreparationBefore you even think about setting foot in a silo, you’ll need to acquire a few essential $1: a Nuclear Keycard and a Nuclear Launch Code. You can get Nuclear Keycard by activating the mission at Enclave Bunker.
The second thing you’ll need is a Launch Code. Normally you should activate a quest to find Scorched Officers wandering around the map, take their codes, and then decrypt them to eventually get Launch Code.
The last thing is Nuclear Silo State Holotape. You don’t need this, but it’s good to have one because it tells you the state of Silo. They are sold by the vendor in the command bunker, right next to the room where you start Keycard quest. You should only use it when the silo is ready to launch. Of course, you must have discovered at least one silo.
How To Get Through A Silo?Currently, there are two major ways to get through a silo, Brute Force or Stealth.
Usually, Brute Force involves using Power Armor and Heavy weapons. I use Overeaters Union Power Armor and Troubleshooter’s Explosive .50 Cal Machine Gun. It’s not the best choice, but I use that machine gun in silo all the time.
Some people choose to use Troubleshooter’s Power Armor just for the silo, but I don’t think it matters unless you want to face the entire silo at once. So basically just wearing Power Armor is enough.
It’s a good idea to equip all Damage Buffs and Power Armor specific perks. Even if it makes you overweight, it doesn’t matter since you won’t be doing much sprinting, anyway.
Almost every enemy uses energy weapons, so if you’re having trouble, Legendary perk to recharge your Fusion Cores is very useful. But it’s by no means critical.
Stealth requires using hard hitting silenced weapons, and not being detected. I use Silent Gauss Rifle, and of course all the perks that increase damage and protection.
You can use a Stealth suit, but in my experience it doesn’t prevent you from being detected, so your tactics are more important. You have to stay hidden, or at worst be cautious, and eliminate enemies one by one with Stealth state.
If you have three Hacker perks, then you have the option of manipulating Turrets. You can disable them all, so that only the bots are left to deal with. It’s easier to deal with them. You can make them hostile to everything, which means they even shoot at each other. Then you can sit back and eliminate the remaining enemies.
But sometimes these glitches and you can’t disable them afterwards. Therefore, disabling Turrets right away is probably the safest option. You can usually also choose to take control of one bot. They will usually die right away, but this way you have one less bot to deal with.
Questline Step-by-Step GuideNow I’ll walk you through how to use a silo properly. There are a few stages to this, and I’ll cover each stage in a separate section. These Silos are pretty much the same, but you can occasionally get a silo with slightly different interiors.
Get And Register An ID CardThe first stage is getting an ID Card and registering it. But before you open the door, there’s a terminal on your left. It allows you to command Turrets if you want. Then go to your right and read the instructions for the terminal.
We were lucky enough to find an old card right away, but the location is randomly set. It’s usually on tables, shelves, and other surfaces. I’ll go through the bunker and show you some locations where you can find them. Multiple cards will spawn, so you’ll almost certainly find one here. If you still can’t find one, be sure to check all the remaining side rooms.
Once you have the card, you’ll need to get your biometrics. You’ll have to use one of Biopods, and this is also the only time you’ll have to leave Power Armor. Then go back to the terminal and swipe the card. This will reset it. Now you can make your own cards.
The last step is to register it on the command console. It may take a little while to register, but you should be able to get through the laser grid.
Repair The ReactorThere are two paths through this section. I recommend going through the storage, as there is a raider down the other path that will usually become hostile. If you have mutations, it’s a good idea to enable Starched Genes perk at this point.
There is a lot of radiation in the area ahead, so you should be prepared. There should be some hazmat suits in the locker to your left. This terminal allows you to power up radiation arches to clean up any radiation you’ve been exposed to. A small tip is that the robots will take damage when they pass through the arches, so you can also use this as a defensive measure.
It’s a good idea to use a Rad-X or RadShield in this area. You’ll need to shut down the reactors before you can repair them.
Once you’re done, you can either go back to the terminal and power up the reactor manually, or you can wait for the timer to run out. Restoring power will open a sealed door on the south side of the room. Going through the door on the left will take you back to the room in front of the radiation arches, where you can find hazmat suits. This terminal controls the turrets in the next section.
Destroy The MainframeFor some reason, this robot has a section underground. If you have explosive weapons, it’s enough to deal with it. The goal here is the mainframe modules to open the exit of this section.
One way to do this is to manually click on the cores and take them out. But you can also just shoot them. Using explosive weapons is ideal in this section. Just keep shooting until there are no more damage numbers.
Get The CoresThis isn’t exactly the same mainframe, but now you have to repair the damaged mainframe to open the door to the launch room. It’s a good idea to clear out the initial group of robots and turrets. There’s a sentry bot hiding to the right of the entrance. It’s a good idea to shoot it before it sees you.
Now that it’s quieted down a bit, let’s go back to the beginning of this section. The location of the cores you need to pick up is random, but I’ll tell you where they tend to be found. Using a headlamp in a low-light area will help. These rooms are worth going to if you have the three Lock-picking perks. There’s at least one core and a security terminal here.
LaunchFinally, after all of this is done, it’s time to launch Nuke. There will usually be a bunch of turrets, but sometimes you’ll get a silo without any turrets.
The launch console is to the left of the entrance room and above the stairs. Starting the launch will create the first of five robots, and after a while you’ll get two more and finally the last two, for a total of five.
It’s a good idea to walk around the silo before starting the launch process and clearing out the first wave of robots and turrets. It’s important to note that the rooms for crafting launch controllers are located around the central room, and if they are destroyed, you’ll need to use the terminals to re-craft them.
If you see damaged controllers, you can use Friendly Fire perk to heal them. It’s much more convenient to fire Flamers multiple times than to find a specific terminal and recreate them.
That being said, you can still make progress with fewer controllers, so if you’re close to the end, you can wait.
You need to be especially wary of Assaultrons, though, one of which can take out multiple controllers before you notice. The number of enemies you encounter depends on how many players are in the launch control room.
There’s a bug that can happen here that stops the progress bar. Usually it tends to happen around 75% and if it does, there is nothing you can do. You have to leave, let the silo reset, and then try again from the beginning.
Once the launch progress is complete, you can access the launch controls. They are located below where the first launch controller is. Before doing anything, look for the code for your specific silo. Double check where you are to make sure you have the right code.
Then insert the card into the left slot. And enter the code on the right keypad. If you make a mistake, you will lose your Nuclear Keycard, so double check before entering the last digit.
Now you need to set your target, you can choose anywhere outside of the forest region. Usually, people tend to launch at Fissure Site Prime to start Scorchbeast Queen event. You just need to include that place in the nuke radius to trigger the event.
People tend to miss a few locations to the right of the fissure because that includes the spawn location for the event and people tend to fast travel to Bunker. At least you should leave one fast travel point available so that people can get to the event before it starts.
Other locations include Abandoned Mineshaft 2, to trigger Nuka-World on Tour boss fight. Then there’s Monongah Mine, which lets you start the boss fight with Earl.
It’s pretty complex, and for low-level players, it can be pretty hard to learn how to do things. You’re definitely not going to run it perfectly the first time you try a silo. But I still recommend trying it at least once so you can get a feel for how the designers intended it to work. After a few times, you should start using the available shortcuts.
Anyway, that’s all the info you need to know about successfully launching Nuke Silos. So get out there and launch some more nukes so you can get some Repair Kits you’ve never seen before!
Before playing the game, players need to choose the right players to win the game. The selection of Designated Hitters is particularly important for MLB The Show 24. The role of Designated Hitters in baseball games is to replace the pitcher in the batting order with another player in the lineup.
Designated Hitters must focus mainly on offensive statistics, as their main area of expertise should be swinging the bat and hearing the crack of the ball when it makes contact. Designated Hitters come on the field late in the game and play one of the defensive positions, including the pitching role, but must be designated before the game starts.
This article will show you the best players in this role who will play a key role in the bottom of the ninth inning and hit a wonderful walk-off home run to win the game.
10. Charlie Blackmon MLB The Show Rating: 73 Team: Colorado Rockies Batting Handiness: Left-Handed Main Strengths: Batting Clutch, Durability, and Arm AccuracyCharlie Blackmon has a 96 contact rate against left-handed pitchers, and he has enough power to hit the ball deep enough to reach first base and put himself in a position to score, as his Arm Strength is 84. This makes the lack of defensive awareness not affect it too much.
9. Eloy Jimenez MLB The Show Rating: 73 Team: Chicago White Sox Batting Handiness: Right-Handed Main Strengths: Batting Clutch, Contact L, and Contact REloy Jimenez is able to withstand high pitch counts and make contact with pitches just outside the strike zone, as he scores 84 in batting clutch points.
He can swing hard against both left-handed and right-handed pitchers, and his contact is one of his best weapons, especially against right-handed pitchers. You can get it through $1.
8. Harold Ramirez MLB The Show Rating: 74 Team: Tampa Bay Rays Batting Handiness: Right-Handed Main Strengths: Contact L, Durability, and Batting ClutchHarold Ramirez can play long games and get multiple at-bats in a game, and with his strong Batting Clutch and Durability ratings, Ramirez is also good at reading pitches and determining when to swing for the best hit.
Against left-handed pitchers, Harold Ramirez’s swing-to-strike rating is 99, but against right-handed pitchers, it’s only 80.
7. Joey Meneses MLB The Show Rating: 75 Team: Washington Nationals Batting Handiness: Right-Handed Main Strengths: Batting Clutch, Durability, and Contact LJoey Meneses’ Contact Swing is powerful against both Left and Right-Handed pitchers, and Joey Meneses’ 87-level Power Swing is also a big threat to those Left-Handed pitchers.
Joey Meneses can play multiple positions, including second base, left field, and right field, but his defensive stats lack the depth to be a full-time player.
6. Giancarlo Stanton MLB The Show Rating: 77 Team: New York Yankees Batting Handiness: Right-Handed Main Strengths: Power L, Power R, and Contact LGiancarlo Stanton has pure power, with a power rating of 96 against right-handed pitchers and 87 against lefties. Stanton doesn’t strike out often because of his 80 Batting Clutch. However, his Fielding and Reaction numbers are poor.
5. Andrew McCutchen MLB The Show Rating: 78 Team: Pittsburgh Pirates Batting Handiness: Right-Handed Main Strengths: Discipline, Durability, and SpeedMcCutchen’s contact swing has a solid 71 rating, while his power swing is a whopping 93. Durability rating is 82, and Plate Discipline is 98. On defense, McCutchen is still capable of outfield.
4. Marcell Ozuna MLB The Show Rating: 80 Team: Atlanta Braves Batting Handiness: Right-Handed Main Strengths: Power L, Power R, and DurabilityMarcell Ozuna is all about power, 85 against Right-Handed Pitchers and 98 against Left-Handed Pitchers. His batting key stats are 72. His only weakness is a lack of vision, which may affect the chances of more difficult pitches. And his lack of durability and defensive performance are also below par.
3. Byron Buxton MLB The Show Rating: 86 Team: Minnesota Twins Batting Handiness: Right-Handed Main Strengths: Power R, Speed, and FieldingByron Buxton can instinctively catch balls hit into the outfield faster and has the power to put the ball back in play and minimize the damage. This is related to his 89 Fielding data that perfectly matches his 80 Arm Strength.
2. Bryce Harper MLB The Show Rating: 91 Team: Philadelphia Phillies Batting Handiness: Left-Handed Main Strengths: Discipline, Contact R, and Batting ClutchBryce Harper is famous for his contact swing. The reason why Bryce Harper can keep hitting home runs despite high pitch counts is because of Plate Discipline 99 and Batting Clutch 90.
Bryce Harper performs well in the outfield defense and is a player that many people like to use during the season.
1. Shohei Ohtani MLB The Show Rating: 99 Team: Los Angeles Dodgers Batting Handiness: Left-Handed Main Strengths: Power R, Arm Strength, and Contact RShohei Ohtani’s strengths are Velocity, Break, Pitching Clutch and Arm Strength. Shohei Ohtani has excellent power for both right-handed and left-handed pitchers, and his Plate Discipline is 93 and Batting Clutch is 88, which gives him plenty of chances to hit the ball out of the park.
Shohei Ohtani has received a perfect score of 99 in MLB The Show series for two consecutive years. He is not only the best designated hitter but also the best pitcher in MLB The Show 24.
By understanding the characteristics and abilities of these players, I believe you have made a better choice to win the game. So choose your Designated Hitters and start the game!
Before players start playing, it’s important to know what’s in store and what’s new in the game. Final Fantasy 14 Dawntrail brings new dungeons to explore, character classes to master, and weapons and gear to collect.
With the new level cap of 100, it can be a daunting task for players trying to reach the endgame as quickly as possible. So finding where to start quests and preparing items ahead of time is key to ensuring a smooth experience.
This guide will give you some tips on taking on the new Viper or Pictomancer classes and getting your character to level 100 as quickly as possible.
Stockpile Experience BuffsAcquiring various experience buffs ahead of time can help you reach the new level 100 in Dawntrail as quickly as possible. There are three main types of experience buffs to look out for.
Well-fed buff granted by any food increases experience gained by 3% for 30 minutes. Food that grants the Well-fed buff can be easily obtained from various vendors, obtained from other players via the Market Board, or crafted by players who have upgraded Culinarian crafting job.
Rested experience, which increases experience gained by 50% during the event. Rested experience must be accumulated over time by logging out of the Sanctuary.
The maximum amount of Rested experience a character can accumulate after resting for seven days is one full level’s worth. If you don’t have the luxury of time to earn this experience, $1 can help.
Free Company buffs are available to Free Company Officers and Squadron Commanders, increasing experience gained by 5% to 15% during the event. Heat of Battle line of Free Company buffs can be got by Free Company members who have obtained permission to get company actions.
These company actions can be got from OIC Quatermaster located at each Grand Company headquarters. Heat of Battle I costs 3,010 company credits, and Heat of Battle II costs 6,020 company credits.
Heat of Battle III cannot be got and must be crafted in the company workshop in Free Company and then recharged in Aetherial Wheel Stand for 70 hours. Players who have unlocked and upgraded a company squadron can obtain a personalized version of Heat of Battle III buff that lasts two hours by completing quests that grant Squadron Battle Manual items.
Prepare Gear Sets For Viper and PictomancerYou can prepare a full set of level 80 gear in advance before you can experience the two new classes, Viper and Pictomancer, which will start at level 80.
Augmented Cryptlurker set is the best armor set available for level 80 characters. Viper uses Scouting series of equipment, while Pictomancer uses Casting series of equipment. These can be purchased from Aymark in Eulmore (X:10, Y:12) or Mowen's Merchant in The Crystarium (X:10, Y:12) using Allagan Tomestones of Poetics. In order to purchase a full set of armor and accessories, 3455 Allagan Tomestones of Poetics are required, as well as an additional 600 poetic tomestones for weapons at the launch of Dawntrail.
Clean Up Your InventoryDawntrail’s new quests bring a ton of new rewards and items. You’ll want to clean up your inventory, including your chocobo saddlebag and retainer inventory, ahead of time, to prevent spending time thinking about how to make room when you get new weapons and gear, new consumables, and new crafting materials. You can pass on obsolete items to other players, which is also a great way to earn extra gold.
Some good examples of items that can be sold or thrown away are low-level materials that have become obsolete, excess food and potions that will receive new upgraded versions, or old crafting materials that are unlikely to be used in new recipes. Additionally, gear that players have upgraded and no longer use can be placed inside an ornate dresser to save inventory space while preserving the appearance of the gear for aesthetic purposes.
Prepare Weekly and Daily Turn-insEarly Access begins on Friday, June 28, but weekly events won’t reset until the following Tuesday, so you can complete multiple daily and weekly quests to accumulate items and upgrade experience in advance.
Save Up Allagan TomestonesWith the release of Dawntrail, the current set of Allagan Tomestones used as end-game currency will become obsolete, but until then, it’s not unnecessary to have a sufficient supply.
After Dawntrail’s release, all Allagan Tomestones of Causality and Allagan Tomestones of Comedy can be redeemed for Allagan Tomestones of Poetics, the currency used to get previous chapter end-game rewards. While players can usually only hold up to 2,000 Allagan Tomestones of Poetics at a time, stockpiling Causality and Comedy tomestones allow players to redeem more Poetics tomestones as soon as a new chapter is released, effectively increasing the maximum capacity.
So that’s some of the things you can do to prepare for Dawntrail’s release. So collect as many items as you can for your game upgrades! Hopefully, these preparations will help you get a head start when the game starts.
Killing Blood Lord Mohg is essential if you want to play Elden Ring Shadow of the Erdtree DLC, which releases on June 21st. This non-critical boss, who previously oversaw Miquellacocoon, is the main character of this expansion.
You have a chance to complete the dominant story without touching Mohg, but once you do, his blood curse attacks and haemorrhage build up can easily destroy you.
But if you follow this guide and do some careful preparation, you can kill him in the simplest way.
How To Touch Mohg?To actually touch Mohg in Elden Ring, you need to complete Elden Ring Varre questline first. After defeating Godrick Grafted and activating Grand Lift of Dectus, you can start the quest at any time. If you haven’t touched these yet, you may need to do the above first.
After completing Varre quest, you will receive Pureblood Knight’s Medal, which will lead you to the location of Mohg. This location is also one of the most favorable places in the game to farm $1, so make an effort to get Pureblood Knight’s Medal.
When you start using Pureblood Knight’s Medal, it will lead you to an underground area called Mohgwyn Palace and a site of grace called Palace Approach Ledge-Road. North of the site of grace, you will see a road lined with Albinaurics, which are the major source of farming in this area.
If you only want to find Mohg, then jump on Torrent and go north, passing those Albinaurics and entering an open area full of blood. At this point, continue to go north, and the road ahead will slowly begin to turn left (west), and when a Giant Skeleton Spirits appears in front of you, you are on the right path.
Eventually you’ll come to a tall stone archway, and as you walk up the stairs Torrent will disappear, and you’ll eventually reach Mohgwyn Dynasty Mausoleum, and if you look to the side, you’ll see another site of grace.
From here, you can continue straight ahead until you reach a cliffside entrance. Most of Blistered Putrid Corpses you encounter here won’t do anything to you, so you can safely bypass them. But beware, not all of them, and beware of their blood loss effect.
At the entrance, things get a little tricky, as there are two Sanguine Nobles between you and the next site of grace. You can fight them, but they’ll also cause a lot of blood damage, so the best way to deal with them is to just bypass them, just like with Blistered Putrid Corpses.
Once you’re out of that door, you’ll see Dynasty Mausoleum Midpoint site of grace right in front of you, and if Sanguine Noble is still chasing you, you can activate this site of grace to get rid of the “tail”. All you have to do now is walk up the stairs and follow the path on the right to the elevator, and you’ll find Mohg.
At this time, there will be a group of Albinaurics fighting a Sanguine Noble. Please do not participate in this battle! But you will see a box in front of Sanguine Noble. Inside the box is Sombre Ancient Dragon Smithing Stone that you need. You need to take it quickly and escape when they are not paying attention.
Preparation For Lord Of Blood MohgNow that we have covered how to find Mohg, let’s look at what you need to do before you find him. You will need to prepare the following three items:
Mohg’s Shackles-Use this twice to pin Mohg to the ground during the first phase. Stunning Bolus Recipe-This allows you to create a stunning bolus that negates the buildup of blood loss. Cleansing Crystal Tears-Can be used in Flask of Wonderful Physique to negate Mohg's Blood Curse.Besides these three items, you can also use Summon while fighting him and head to the stairs before the elevator to ask for help in front of Summoning Pool. Now let’s look at how to get these three items.
Mohg’s ShackleYou can get Mohg’s Shackle from Subterranean Shunning Grounds in Leyndell, Royal Capital, specifically at the site of grace on the Underground Roadside.
When you leave the room where the site of grace is, you will see a ladder in the alcove on the left. Climbing it will lead you to a large room filled with pipes. You need to be careful of the gargoyles on the pipes and Giant Crayfish on the ground. When you descend from the pipes to the ground and turn left, Mohg’s Shackle will be on a wall to the southeast.
Stanching Bolus PecipesStanching Bolus Pecipes can stop blood loss from accumulating. Although you can find some in the game, it seems easier to make them. The recipe is in Nomadic Warrior’s CookBook, which can be found north of the Stormhill Shack site of grace in Stormhill, on a corpse at the end of the bridge behind Finger Crone. You will need the following materials to craft Stanching Bolus Pecipes:
Herba Cave Moss Land Octopus Ovary Purifying Crystal TearPurifying Crystal Tear is useful in combat as it creates a bottle of Rite of Blood that can counteract Rite of Blood that Mohg has accumulated and heal the damage you take in combat.
You will need to go to Second Church of Marika in Altus Plateau and defeat NPCs that invade there - Eleonora and Violet Bloody Finger.Besides Purifying Crystal Tear, you will also get Eleonora’s Poleblade, which causes blood loss and becomes stronger with Dexterity and Arcane. It will be a great helper in defeating Mohg.
How To Defeat Mohg?To make your battle go more smoothly, you will need to make sure you have the three items mentioned above. (Make sure!) Since Mohg will not rush you when you enter, you have plenty of time to go to the arena to pick up the flask and summon any ashes. Note that you need to make sure there are players willing to help you.
This guide will cover the safest and most effective way to defeat Mohg, which is to use Comet Azur's magic build and attack Mohg from a distance while he is distracted by his summons.
However, this is not the only option. Since Mohg is weakest to blood damage, any build that stacks blood damage with weapons or abilities will quickly reduce his health. In addition, when you get Purifying Crystal Tear, you will also win Eleonora’s Poleblade, which will cause Mohg to lose more blood.
Mohg is also helpless against physical damage and other damage, so you can choose a build that you are familiar with to defeat him first. But it should be noted that you must not use a fire and scarlet rot-based build, which is almost useless to him.
If you want to fight him head-on. The first stage is to avoid Mohg’s slow and telegraphed trident sweeps. If you are agile, you can attack while dodging it. You also need to be careful of bloodflame attacks. Both slashing talon attacks and flaming pools will cause you to lose blood.
At the beginning, Mohg will also cast blood curses on you, but your Purifying Crystal Tear will negate these curses, and you can use Mohg’s Shackle here to immobilize him and attack more.
When its health drops to half, the second phase comes. This is when Mogh adds blood splashes to most of his attacks and grows wings to add some aerial attacks to his repertoire. This is where Stanching Bolus Pecipe comes in handy. You need to be alert at all times because its attacks have a wide range. Also, try not to dodge them all the time, but to dodge through them.
Isn’t it easier to defeat Mogh with this introduction? There is a saying that goes, don’t fight a battle you are not prepared for. So follow this guide and get started!
Knowing what's coming to the game and what's changing before embarking on the journey is essential for any game, and this is also true in Elder Scrolls Online.
Since 2017 Morrowind expansion, Elder Scrolls Online has been recognized as one of the most popular modern MMOs. Elder Scrolls Online: Gold Road marks the eighth chapter of this fantasy MMO game, which has been launched for 10 years since 2014. Gold Road offers some exciting features that fans have been craving since Elder Scrolls Online was first released.
This article will show you what new content Gold Road has in store for us in 2024 to help you prepare for the start of the game in advance.
Set In Western CyrodiilGold Road is one of the largest Chapters for Elder Scrolls Online to date, second only to Craglorn and Vvardenfell in size.
Gold Road retains some iconic locations from The Elder Scrolls IV: Oblivion, such as the city of Skingrad in the southwestern region of Cyrodiil. However, not only has the previous content been retained, but some new locations have been added as well.
The latest Chapter takes place in the West Weald, which is made up of three different sub-regions. The southeastern region makes up the Autumn Gold Road, whose capital is the city of Skingrad. The southwestern region is the newly emerged Dawnwood jungle, bordering the Valenwood province and some Wood Elf settlements. The northern region is home to the Colovian Highlands, which is dotted with Ayleid ruins and Imperial settlements. There is also the mysterious Wildburn region where brand new creatures and plants grow, influenced by the magical creations of the Dawnwood jungle.
Time Of OccurrenceGold Road is a direct sequel to the last Chapter for Elder Scrolls Online, Necrom, and the second part of the seventh main story. Elder Scrolls Online generally takes place in Second Era, before the events of Morrowind, Oblivion, and Skyrim.
New Daedric PrinceMirrormoore Incursion is a dynamic world event caused by the mysterious Daedric entity Valkynaz. These Daedric entities attempt to invade West Weald through Oblivion Portals created by Ritualists.
You will encounter waves of Daedric Occultists in West Weald to prevent further invasions. Six Valkynaz boss battles will bring rich rewards and lore details.
You can enhance your game strength through $1, increase the chance of winning battles against enemies, and make it easier to level up in the game.
The Story Of Gold RoadThrough Mirrormoore Incursions that appear in the area and the dialogue between NPCs discussing new threats, we can feel the presence of the main villain, the forgotten Daedric Prince Ithelia. But Gold Road does not just deliver the classic Oblivion atmosphere, the mysterious Dawn Forest jungle also appears in the southwest. Unprecedented turmoil and mysterious subversion in the wilds of the West make the journey full of mystery and turmoil.
SpellcraftingScribe is the biggest game change in Gold Road Chapter. If you have the patience to complete the lengthy tutorial, Scribe will satisfy your desire to create your own spells in Elder Scrolls Online like in other Elder Scrolls games.
Scribe includes a Grimoire (skill type) and a Script that defines the skill parameters. There are 11 Grimoires to unlock in the game, as well as Focus Scripts that define the main function, Signature Scripts that add unique effects to skills, and Affix Scripts that add unique Buff/Debuff to skills.
Do The Scribe Questline FirstYou need to put in a lot of effort to unlock the various Scripts required in the 11 skill Grimoires. You can unlock Scribe through multiple multi-part quest chains involving Mages Guild. We strongly recommend that you complete Scribe multi-part quest chain in Gold Road Chapter first, as its components are only unlocked when the quest is active.
New Skill StylesIn Gold Road you can further customize your skills through Skill Styles. You can unlock most Skill Styles through level achievements and quests. In total, Gold Road includes 22 Skill Styles, which will allow you to customize the aesthetic characteristics of various Scribe and non-Scribe skills. More Skill Styles may appear in future updates. Aesthetic options range from colors to different animations, although customizing sound effects is not possible at this time.
New Item SetsGold Road finally implements a feature that veterans of the decade-old MMO have been asking for. The new feature is the ability to inject status effects into light and heavy attacks.
Gold Road actually includes 10 new item sets for you to find and craft, but Threads of War is the one that players should be most aware of, as it adds status effects directly to attacks.
12-Player Lucent Citadel TrialTrials are essentially Elder Scrolls Online's ultimate raid dungeon content for teams of 12 players. Lucent Citadel is said to be the most difficult and complex 'trial' dungeon yet, and is located in Daedric vault on Fargrave Oblivion Plane.
This Trial dungeon follows the lost Daedric Prince Ithelia as she launches a frantic search for a mysterious relic called Arcane Knot, which causes untold trouble for your old ally Keshargo.
Elder Scrolls Online developers say Lucent Citadel is their most experimental dungeon yet, with obstacles that go far beyond combat, and even hints at levitation effects in promotional materials.
New Player-Friendly GameplayElder Scrolls Online is one of the most welcoming MMOs to new players. As encouraged by Elder Scrolls Online's level scaling system, Elder Scrolls Online's entire library of Chapter content can be completed in any non-linear order you can imagine, regardless of player level, making revisiting previous areas engaging and fun. With the introduction of Scribing and the addition of the West Weald region, now is the best time to experience Elder Scrolls Online.
Not-So-Friendly Story For New NlayersElder Scrolls Online itself lacks a comprehensive story summary of events. If a new player is not already aware of Necrom's ongoing storyline, it will not be able to understand the plot sequence of Gold Road and review events. After all, Gold Road follows the cliffhanger at the end of Necrom. Even though the game can read the lore book, we still recommend that you first understand the comprehensive timeline of events of all Chapters in Elder Scrolls Online.
Content Takes A Lot Of TimeLike the previous major Chapters of Elder Scrolls Online, the story of Gold Road takes about 15 hours to complete. However, there are also Mirrormoor Incursions, Lucent Citadel, Side Dungeon, Quest, 6 World/Delve bosses and 10 sets of items, as well as numerous other collectibles to discover. As mentioned earlier, the new Scribe system brings new grinding in the form of Grimoires and Scripts, and if you get them for multiple created characters, the time they take will increase.
After reading this article, you have some understanding of the new content of Gold Road. On this basis, you should also make a choice whether to experience the new game. I hope that our display of the new content of the game can help you get a head start in the game.
World of Warcraft Cataclysm expansion was a significant change for Azeroth and the people who live there, and the release of Cataclysm Classic gives players a chance to revisit the glory days of 14 years ago. While the most obvious changes to Cataclysm are the reimagined zones and new quests after Deathwing, the most significant is the overhaul of the player guilds system, which now has its own leveling system, perks, and guildwide achievements.
WoW Cataclysm Classic makes some changes to the guild perks and leveling system compared to the original version. Today we spoke to lead software engineer Nora Valletta and principal game designer Kris Zierhut to talk about why the team wanted to make the change.
They told us before the conversation that one of the main reasons was that the original guild system encouraged players to join super guilds, which actually went against the original spirit of the guild and needed to be urgently resolved.
From Leveling To ReputationIn the early days of World of Warcraft, players were advised to join a guild because the sense of community is a huge draw in MMORPG-style games. Recognizing this, Blizzard wanted to improve the game’s guilds system and introduced a leveling system for guilds to encourage players to join.
At first, it seemed like a good idea to allow players to level up a guild together to earn rewards, thereby strengthening the community. But this approach has led to the destruction of smaller guilds.
The leveling system for guilds encourages you to build a guild with numerous members, because the size of the guild does not change the experience rewards you can get. This means that a large guild will give you the same rewards as a small guild, but a small guild will be difficult to level up, and a large guild will be easy to fill up.
After the release, Nora said that she found that some players in small guilds would quit their guilds and join the large guilds to get more rewards. And those newly formed guilds could not find people to join. They were very sorry for the demise of these small guilds, which prompted them to want to change.
Nora sighed and told us that they knew very clearly that this was a problem for players and would bring some difficulties and unhappiness to players, so they couldn’t make the same mistake again.
With mounts, pets, and transmogrification appearances, World of Warcraft players go to great lengths to get them. But because some of these items are locked into a leveling system for guilds, it creates a lot of impersonal, large guilds. New players invite a lot of players to join for these rewards, which attracts more players with similar requirements.
So in WoW Cataclysm Classic, the leveling system for guilds was changed to a guild reputation system. Players can earn a reputation in a guild just like any faction in the game, and rewards are awarded based on reputation. This will not only allow smaller guilds to survive, but also prevent players from joining and leaving to retain their reputation.
Changes To Perks SystemGuild perks are more valued by players than mounts, tabards, and pets. Likewise, guild perks are only available in large guilds. These perks can increase the speed of a player’s mounts, allow them to bank or send messages to members of their own guild as needed.
Zierhut told us that many perks are now granted to players immediately when they join any guild, and one of them is the removal of Cash Flow perk. In original Cataclysm, when you had Cash Flow, every time you defeated an enemy, you would receive an additional 10% of $1, which would be automatically deposited into your guild bank.
This idealistic view does sound good, but some opportunistic players will take these extra rewards directly from the guild leader. Zierhut explained that the original intention of creating guilds was to be a place for communication, not this. The change they are making is to make guilds a means for teams to move towards one or more common goals.
In addition to the removal of Cash Flow perk, “Have Group, Will Travel” was also changed. This perk was also very bad in terms of player response, as it made summoning stones completely useless and would teleport the entire group to the location you needed.
This caused some players to be interrupted immediately while doing their own quests, interrupting their game progress. The perk was eventually removed from the WoW Cataclysm Classic world after one expansion, which was good news for many players.
Although some players may not be used to these changes, they should not feel pressured. The creative team has been working hard to make the most appropriate changes to the guild since the release of World of Warcraft Cataclysm Classic, and they also hope to see more posts on social media from players praising this change. Finally, I wish you have a merry game with them!