Diablo 4, a two-year-old game, recently entered Season 10, bringing numerous improvements and additions to players, offering a wealth of new experiences.
For example, Locran's Talisman, previously only found in Infernal Hordes, can now be found as loot from bosses, making it much easier to find.
Because Locran's Talisman grants a significant crit bonus to most characters, it's crucial to strive for it. Therefore, this guide will explain the specific uses of this amulet and how to obtain it.$1
Unique EffectsAs the item description for Locran's Talisman indicates, it focuses on increasing your critical strike ability in the game without requiring many resources. Each point of Primary Resource grants you 0.1%-0.4% critical strike chance when casting skills, up to a maximum of 100 stacks.
If you have over 100 Primary Resource points, each additional Primary Resource grants you 0.2% critical strike damage, up to a maximum of 500 resources. Additionally, it grants 25% resistance to all elements.
How To Obtain It?As mentioned above, starting this season, you can obtain it from boss loot. It can be found in Andariel and Harbinger of Hatred. To obtain the amulet from the chest, you must reach Torment 1 difficulty and find the key.
You can find Andariel in Hanged Man's Hall and Harbinger of Hatred in Harbinger's Den. Defeating them will reveal a chest containing Locran's Talisman and a large amount of other $1. Note that since these are high-level bosses, you need to defeat lower-level bosses before you can farm them. If you have the summoning materials, you can also spawn higher-level bosses directly.$1
The keys to unlocking the treasure chest are 3 Pincushioned Dolls and 3 Abhorrent Hearts. Pincushioned Dolls can be obtained by farming Beast in the Ice and Lord Zir, while Abhorrent Hearts can be obtained by farming in Urivar.
In addition, Pincushioned Dolls and Abhorrent Hearts can also drop from Kurast Undercity and World Bosses. If you have a lot of Tribute of Titans, you can enter Party Finder and defeat bosses to obtain them.
Given its critical hit power, I think classes that rely on critical hit effects, such as Sorcerers, may need it. So if you're looking to build a more powerful character, it's worth exploring it based on the details provided here.
Ravens Druid Build is one of the most popular builds in Diablo 4 Season 10. Its core focus is on making Ravens' skills cooldown-free, high-damage, and Cataclysm nearly permanent through skill adjustments and gear matching.
This build allows for speedruns to reach Pit 100 in under 2 minutes and easily earn 300 paragon points, making it an extremely efficient playstyle in Diablo 4 Season 10.
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First, adjust Druid's companion skills to core skills. This allows them to be used without a cooldown, making them powerful and reusable, allowing for high-frequency damage output.
Second, unlimited spirit is acquired by wearing MjOlnic Ryng while Cataclysm is active. This combination not only grants unlimited spirit but also makes Cataclysm's effects nearly permanent, allowing for a recurring effect.
Finally, Storm Crows form is unlocked, transforming Ravens' unnatural magic damage into a nature magic storm skill that deals lightning damage, helping to trigger cooldown reduction and damage bonuses. Next, we'll detail the key crafting strategies and features of this powerful Ravens Druid build.
Energy BonusEnergy bonuses primarily affect Overabundance. Overabundance is a Magic Chaos Power in Season 10. When your Spirit exceeds your maximum Spirit, you activate Overabundance for every 100 Spirit points you generate, increasing your damage by 50%-100%. This effect stacks up to three times and lasts for 5 seconds.
In addition, you can use up Spirit with Purge the Infected Chaos Perk. It consumes 5 Spirit points, ensuring a critical hit that deals direct damage to poisoned enemies, allowing Ravens' skills to deal increased damage.
Gear RecommendationsGear plays a crucial role in Diablo 4. These $1 will help you maximize your performance. Banished Lord's Talisman can be equipped on gloves, boots, or pants. Its core function is to consume 275 primary resources, guaranteeing a super-powered core skill, increasing critical damage by 72%, and significantly boosting Raven burst damage.
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Fists of Fate is best worn on gloves or pants, increasing hit chance and attack speed, adding a random bonus of 1%-360% to damage, and frequently activating Energy Recharge to ensure skill rotation.
Kilt of Blackwing can be worn on gloves, boots, or pants, with pants being preferred. Equipping it on pants grants 120% Raven damage, 20% more damage than other locations, providing a more significant output boost.
Shroud of False Death is recommended for chest armor, as it provides passive stat bonuses and adds 15% bonus damage to War Cry, further boosting overall output.
For the ring, choose Aspect of Retaliation. Used in conjunction with Debilitating Roar, this ensures your character is always in a fortified state, balancing damage and survivability.
Paragon BoardWhen assigning a paragon board, prioritize Keeper Glyph. This is a must-have item, boosting survivability and basic stats. Then, select Dominate Glyph in Untamed panel to gain an additional 10% overpower multiplier. This grants critical hits and overpower damage, boosting your output.
When Poisoned enemies are nearby, Heightened Malice panel adds 35% bonus damage. Each additional Poisoned enemy increases damage by an additional 5%, significantly boosting your area-of-effect damage.
Defense RecommendationsTo ensure basic survivability, prioritize items such as Soothing Spices to boost both resistance and armor, or Song of the Mountain to increase armor, then stack your armor with Grand Skulls to maximize your armor. You can also use Shroud of False Death to increase your maximum health or use it as an off-hand item to reduce cooldowns and avoid being killed by bosses mid-game.
MercenaryIf you own Vessel of Hatred, you'll unlock four mercenaries in Diablo 4 Season 10. You can choose them as your primary companion or as one-off attack reinforcements.
Subo is recommended as a mercenary, as he provides 25% bonus critical damage and movement speed, further improving your damage efficiency and speed. For more support, you can choose Raheir, but at a cost of some damage. The choice is yours based on your needs.
How can you maximize the success of your Ravens Druid build in Diablo 4 Season 10? Different players have different answers. You can use this Ravens Druid build strategy to help you choose your own development direction.
In Genshin Impact, Flins is a 5-star Electro character from Nod-Krai. He serves as a guardian of lighthouses and graveyards, possessing a gentlemanly demeanor and a uniquely dark sense of humor. His abilities revolve around his new Lunar-Charged reaction, allowing him to transform his Skill and Burst abilities into powerful combos, dealing even more devastating damage in battle.
Features Of FlinsBased on the information we have so far, Flins is a character worth investing time and in. His core combat strategy is to maximize the theoretical limit of Lunar Charge reaction, ultimately becoming a powerful DPS character capable of dealing continuous elemental reaction damage and unleashing bursts of power.
To fully utilize Flins, you need to understand his most suitable weapons and artifacts, as well as how he performs differently with different weapons and artifacts.
Flins isn't suited to simply stacking his stats or playing on a team focusing strongly on generalization. He requires a carefully curated combination of weapons, artifacts, and companions to achieve a smooth skill rotation and impressive damage output.
When this team is developed, Flins's damage output can surpass many established main carries. You can obtain sufficient Gennesis Crystal in $1 to further develop your team.
Best Weapons And Alternative WeaponsFor Flins' development, weapons are the foundation for high damage output, and his exclusive polearm, Bloodsoaked Ruins, is the core of the core.
This weapon isn't just a tool that provides basic stats; it's the key to completely strengthening his entire damage rotation. Its passive effect not only directly increases the damage of his Lunar-Charged state after Flins unleashes an Elemental Burst, but also returns energy, keeping Flins's skill rotation relatively compact.
Furthermore, the inherent Crit stat of Bloodsoaked Ruins allows you to balance your artifact builds without over-pursuing Crit, instead investing more resources in Elemental Mastery or Attack% to achieve a balanced stat balance.
Therefore, Bloodsoaked Ruins is the most suitable weapon. If you don't have this weapon in your inventory, we strongly recommend obtaining it through Genshin Impact Top Up.
If you can't get your hands on this exclusive weapon, which requires Gennesis Crystal to extract, there are plenty of high-quality alternatives.
Staff of Homa, as a highly versatile main carry weapon, still provides excellent damage support for Flins thanks to its Crit Damage bonus and HP-to-ATK mechanics. Jade Winged-Spear is ideal for sustained engagements, steadily increasing Attack as it stacks. If you prefer Elemental Mastery, Scarlet Sands can also perform well when combined with Elemental Mastery.Among four-star weapons, Deathmatch's Crit Rate improves damage stability, while Ballad of Fjords excels in teams with multiple elemental reactions.
Weapon selection shouldn't simply focus on base stats; it's crucial to consider whether Flins' Lunar-Charged reaction can trigger frequently while maintaining high damage.
Optimal ArtifactsIf weapons are the cornerstone of build development, then artifacts determine Flins's damage ceiling.
Night of the Sky set is undoubtedly the best for Flins. The two-piece set provides a bonus to Elemental Mastery, injecting a core boost to elemental reaction damage. The four-piece set grants Flins Gleaming Moon stacks when teammates trigger Lunar reactions, boosting not only Crit Rate but also the team's overall Lunar output.
Even in a Crit-heavy build, this synergy ensures Flins's damage output remains stable.
Sands's choice should be tailored to the team's positioning. If your team is built around elemental reactions, prioritize Elemental Mastery. If you need to boost base damage, choose Attack%. Goblet's Attack% is generally the optimal choice, while Circlet's should flexibly choose between Crit Rate and Crit Damage based on the overall Crit stat balance. Sub-stats prioritize Crit, Elemental Mastery, and Attack%, while ensuring sufficient Energy Recharge to ensure sustained Burst coverage.
Flins's strength lies in balancing attack output with Lunar-Charged reaction damage. A well-rounded stat mix is crucial to avoid wasting potential.
Talents And ConstellationsTalents have a more significant impact on Flins's damage output than many players realize. Burst has the highest priority, as it's key to unlocking Lunar-Charged and core damage. Skills come in second, crucial for skill coverage duration and energy recycle. Normal Attacks can be upgraded last.
Of course, if you're looking for even greater constellation effects, you can upgrade Normal Attacks as well. In addition to talent, Constellations also significantly impact Flins's power.
In Genshin Impact, each Constellation a character gains increases certain bonuses. If you want a smooth gameplay experience, rather than having characters that struggle to defeat bosses, it's recommended to top up to recharge Gennesis Crystal and extract the characters you need.
For Flins, Constellation 1 reduces skill cooldowns and returns energy when Lunar Reactions are triggered, resolving early skill rotation issues. Constellation 2 upgrades Normal Attacks to AoE Lunar-Charged damage while also reducing enemy Electro resistance, resulting in a significant damage boost.
Constellation 4 increases Attack and strengthens the passive skill's Elemental Mastery bonus, making it highly compatible with reactive builds. Constellation 6 offers the biggest boost, significantly increasing Lunar-Charged damage and providing a reaction damage bonus for the entire team.
Even at C0, Flins is already a strong main DPS character. High constellation can propel him into the ranks of top-tier main carries, fully maximizing his stable damage output, centered around reactions.
Team Configuration: Optimal Hydro And Electro SynergyFlins' optimal team requires consistent Hydro and Electro coverage. Currently, the strongest Flins team consists of Flins, Ineffa, Aino, and Furina.
Ineffa continuously attaches Electro, returning Energy and boosting Lunar-Charged damage. Aino ensures Hydro coverage, provides Elemental Mastery bonuses, and consistently triggers reactions. Furina replenishes Water and provides a damage buff for the entire team, tying the entire system together.
This configuration allows for smooth rotation, ensuring Flins always has the elements necessary to trigger Lunar-Charged, maintaining stable damage output.
If the aforementioned characters are missing, appropriate character substitutions can still maintain team strength.
Electro position can be replaced by Fischl or Yae Miko, while Hydro position can be Xingqiu or Yelan. If survival pressure is high, a shield or healer can be assigned to the last position.
The core of this team lies in Flins's reliance on continuous elemental reactions. Building a team around consistent Electro and Hydro coverage allows him to fully utilize his skills and maintain high-intensity damage.
In short, Flins should be cultivated as a dedicated main carry, not a transitional role. His signature weapon, Bloodsoaked Ruins, ensures a smooth cycle of burst play. Night of the Sky gives him both high-burst and stable reaction damage. Talents and Constellations increase his maximum power, and high-quality Hydro and Electro teammates ensure uninterrupted reaction triggers.
Flins is not a flash-in-the-pan character, and he is a powerful main carry whose explosive power requires a Lunar-Charged mechanic that perfectly complements the team's structure. As long as he matches his relics and teammates well, he can transform from a potential player into the core of the team and become a reliable pillar of combat power in future adventures.
Recently, Monopoly GO has upgraded its Community Chest feature. During the now-concluded Summer Escape album, this activity was a huge hit with players. To earn more Monopoly GO Stickers, players teamed up with friends, completed tasks, and worked together to win more generous rewards.
The new album Bon Appetit has begun, and I'm sure some new Monopoly GO players may have questions about this gameplay format. Let me explain.
What Changes Have Been Made To Community Chest Feature?This question is likely a common one among players. Compared to the previous one, Monopoly GO has upgraded Community Chest from a simple daily game to a weekly cooperative event. This requires players to complete tasks with three friends to collect keys and open treasure chests to receive rewards. Each treasure chest requires three keys to open, requiring players and their friends to work together to collect enough keys. The more keys you have, the more rewards you can earn.
The most sought-after reward among players is $1, introduced during Summer Escape album. It's undoubtedly the rarest sticker in the game.
Currently, Community Chest is the most reliable way to obtain a 6-Star Sticker Pack, but this method requires completing a series of tasks. Opening three chests within a week will reward players with at least one 6-Star Sticker Pack.
Community Chest has nine tasks, requiring players to complete three tasks each with three companions. Both players and their companions must complete their respective tasks to unlock a key in Monopoly GO. These tasks typically involve landing on a specific square, rolling a certain number of times, or playing a certain number of games of Shutdown and Bank Robbery games.
What If I Forget To Open Community Chest Before The Next Album?Don't worry, even if you forget to open Community Chest before the next album, the rewards you receive will not be lost with the end of the album. If you don't actively open the chest to claim your rewards, such as free dice or Monopoly GO Stickers, after the album ends, the game will automatically claim them before the next album begins, ensuring you and your teammates receive your due rewards.
However, please note that when a new album begins, your progress bar will reset, and the rewards you earned will also reset. To earn more rewards, you and your teammates will need to work together to open the chest again.
You May Like: $1
Do Rewards Carry Over To The Next Album?The answer is a resounding no. Each album is unique, and rewards earned from one album do not carry over to the next. While rewards earned from the previous album do not disappear, they will be automatically claimed before the start of the current album.
This includes the 6-star sticker pack earned in the previous album. It's tied to the previous album. Even though the previous album has ended, when you open it, you'll still receive the relevant content from that album. If you think you'll get the 6-star sticker pack for the next album by opening it, you might be disappointed.
While rewards don't disappear with the end of the album, it's still recommended that you manually open them. This way, you can keep track of your collection and use rewards like dice promptly.
Monopoly GO's game mechanics, prizes, and album rules may change, but the joy of playing Monopoly GO remains unchanged. Enjoy it now.
There are a lot of easily missed quests and rewards in Shadow of The Erdtree DLC. Among them, Moore is an NPC in Elden Ring who has an important questline. Here, I will share a complete guide for all the quests and locations of this Moore Questline.
Before we start, I need to remind you that if you encounter these Friendly Pest NPCs during the quest, do not attack them. When you talk to them, they will give you various Forager Brood Cookbooks, which are one of the most easily overlooked items in DLC. And attacking them will also interfere with your Moore Questline.
Starting The QuestlineAfter this introduction, we will go to Main Gate Cross Site of Grace to start Moore’s quest. There we can find Moore and talk to him.
If we consume an item from Moore’s shop, we will have the option of “Talk to Moore”. If we go and talk to another NPC, Ansbach, and complete all of his dialogue, we should be able to ask him about “Person in Verdigris Armor”.
Getting Thiollier’s ConcoctionThe next step we will complete in Moore Questline involves another NPC, Thiollier, and can only be done before breaking Great Rune, which happens when approaching Shadow Keep.
To reach Thiollier, we need to cross Ellac Greatbridge and then move southeast along Pillar Path. A smaller path branches off from the main path east and will take us to Pillar Path Cross. We can find Thiollier nearby.
After completing all of the dialogue with Thiollier, we will spend $1 to get poison-related items from him.
Next, let’s fast travel to Main Gate Cross, interact with Moore, and select “Talk to Moore” option to get Black Syrup Key Item. On the way back to Thiollier, we can choose the options “Give Black Syrup”, then “Ask about Black Syrup”, and finally “I’m weary of life”. This will give us Thiollier’s Concoction.
Of course, you can also choose to get more of this consumable from Thiollier for 30,000 Elden Ring Runes each. This item is used to obtain one of the two endings of Dragon Communion Priestess Questline, which comes with a set of exclusive rewards.
How To Get All Forager Brood Cookbooks?Next we will get all Forager Brood Cookbooks, which are recipes given by Friendly Pest NPCs and can only be obtained before completing Moore Questline.
Forager Brood Cookbook [2]To reach the first Friendly Pest, we will move southeast of Main Gate Cross and up the cliffside to Cliffroad Terminus Site of Grace.
From there, we can move a short distance southeast to find Friendly Pest near a ledge. Interacting with it will yield Forager Brood Cookbook [2].
Forager Brood Cookbook [3]To find the next Friendly Pest, we need to head south to Cerulean Coast. We’ll start at Castle Front Site of Grace and move southeast, sticking to the east side of the main road. After encountering a few Messmer Soldiers, there’s a series of steep but climbable descents that lead down to Ellac River.
After descending, we’ll be able to enter a cave system to the south, near an enormous pink Miranda Flower. We’ll then head southwest through the caves, free to explore along the way.
We can pick up a Revered Spirit Ash before discovering Ellac River Cave Site of Grace. From there, we’ll continue south through the cave system.
There are a few platforming sections here that need to be handled with caution to avoid dying from fall damage. There’s also a small group of Gravebirds lining up on the path, which is also a threat. Despite the danger, we should eventually make it to Ellac River Downstream Site of Grace.
From here, head a little further south to exit this cave. That being said, we still need to continue moving south, past a couple of Lightning Sheeps and a Furnace Golem. We can then turn west and walk through a forest to Cerulean Coast. If you need Southern Shore Map, you can find it just south of there. There is also a Miquella’s Cross to the southeast of the map.
Assuming this is not the case, we can find a second Friendly Pest NPC northeast of Cerulean Coast Site of Grace. Interacting with it will yield Forager Brood Cookbook [3].
Forager Brood Cookbook [4]To get the remaining Forager Brood Cookbooks, we need to head to Scadu Altus. We can then take Spiritspring to Site of Grace, which is located behind Fort of Reprimand in Scadu Altus.
From there, we can move north along Moorth Highway, discovering a couple of Sites of Grace and obtaining a map of the area, before heading south to Highroad Cross. Be careful not to go north past the map location, as doing so will destroy Miquella’s Great Rune.
Here, we need a Warming Stone to get the next Forager Brood Cookbook. These can be found throughout the base game.
Once we have it, we will head northwest from Highroad Cross to Church of the Crusade. If you get too close to the church, you will be invaded by Fire Knight Queelign. This in itself is not a problem, but if you are invaded, be sure to defeat Queelign before moving north to Friendly Pest NPC. This is because Queelign will follow you and may eventually kill Pest.
Beyond that, we should find Friendly Pest just north of the church. This Pest will need to be warmed up using the nearby Warming Stone. We can then rest at Site of Grace or otherwise reload the game. Afterwards, we can interact with Pest to get Forager Brood Cookbook [4].
Forager Brood Cookbook [7]Next, we can return to Main Gate Cross. At this point, we should be able to interact and talk to Moore to get Forager Brood Cookbook [7].
Forager Brood Cookbook [1] & [5]Before we break Great Rune, let’s collect the remaining Forager Brood Cookbooks.
The first of these is located southwest of Moorth Ruins, near Ruined Forge of Starfall Past. Interacting with Friendly Pest there will give us Forager Brood Cookbook [1].
Next, head northeast of Moorth Ruins and through the caves near the water’s edge. We’ll reach a pool of venom. Interacting with Friendly Pest near the northeast edge of that pool will give us Forager Brood Cookbook [5].
Forager Brood Cookbook [6]To get the final Forager Brood Cookbook, we’ll first need to make our way to Church District Highroad, northeast of Scadu Altus.
The final Friendly Pest will be northwest of Church District Highroad Site of Grace, on a plateau. When interacted with, it will give us Forager Brood Cookbook [6].
At this point, we should have all 7 Forager Brood Cookbooks. If this is the case, we no longer need to keep Moore alive to get any content we might have missed.
Moore’s ChoicesSo, we can return to Main Gate Cross and talk to Moore. Technically, Moore has two choices, and either choice will give the same rewards. The only actual difference we can make is to have Moore die now, without a fight, or die near the end of DLC after we fight him.
To make these choices, we will interact and talk with Moore. Saying “I don’t know” has no effect on Moore.
The slower path to completing Moore Questline is to say “Put it behind you”. Doing so will allow us to fight Moore near the end of DLC to get his item set.
The quicker and easier option is to say “Remain sad forever”. Doing so will allow Moore to die now, without a fight. If we choose either of these two options, and then fast-forward to this location, Moore should be gone.
RewardsIf you tell Moore “Remain sad forever”, you can go to Friendly Pest location northeast of Church of the Crusade. There, you’ll find Moore’s Bell-Bearing, Verdigris Shield, and Verdigris Armor Set.
If you say “Put it behind you” to Moore, you’ll next encounter him after Cleansing Chamber Anteroom in Enir-Ilim. There, you must fight him as one of Leda’s allies and defeat him. After the fight, you can pick up Moore’s items from his body.
That’s it for the complete guide to Moore Questline. Follow this guide and you won’t miss any of the key content and rewards worth noting. Give it a try! See you next time!
The last boss of Shadow of the Erdtree is truly the hardest to fight, and the same is true for the base game. Promised Consort Radahn is an absolutely unfair fight that will demand everything you have, and having done a lot of runs through DLC with various builds may help. Here are the top five reworked fights from easiest to hardest.
Imperishable ThornsFirst, Impenetrable Thorns, for all your sorcery fans out there, Impenetrable Thorns is probably one of the most powerful spells in the game right now, the damage this spell does is a kind of crazy, and it can even kill a lot of bosses in one go.
It can be picked up for free in Shadow of the Erdtree if you drop off the ledge in front of the door, and the path to Messmer only requires a 24 Faith requirement, and most builds should probably have to reassign some attributes to use it.
What really makes this spell shine is multiple bleed procs. You cast it once at range and it shoots out three thorns; they travel a distance before colliding with the enemy. But at range, all three thorns will shoot at the same target, causing a lot of bleeding to maximize this build. You want to use a staff that can scale with Arcane, like Alaric, or Ymir’s Maternal, and maximize your Arcane stats.
Putrescence CleaverThe second one is Putrescence Cleaver. Putrescence Cleaver is a great axe. You will find from memory that you are only a night boss. This is an Arcane scaling weapon. It can split physical, magical damage, while also establishing frost status,
So it’s perfect to use against Radahn because he is susceptible to frostbite. For those who don’t know about frostbite, enemies with frostbite take 10% more damage from all sources.
Whereas Ashes of War is a bit silly, you may not get the chance to use it. But the axe moveset is pretty outstanding. The weapon also packs a punch, and the durability of the speed makes up for the raw damage and the balance damage, so it’s actually pretty cool, too.
Multilayered Ring Of LightThird, Multilayered Ring of Light, compared to sorceries, DLC introduced a lot of spells, and as powerful as Impenetrable Thorns is, Multilayered Ring of Light is really good. It might sound a little counterintuitive to use Holy against Radahn, but he’s actually probably just as weak as Holy in the first phase because of his undead soul brought back to life, or something like that.
This spell is really fast, and it travels a long distance, and it also does a ton of damage. It does over 5000 damage on a single charge, which is quite a lot. But range is where this spell really shines, because you can snipe him even when he’s in the air, and you can pick up this Incantation before Putrescent Knight fight.
After defeating this unfortunate enemy, you can use Dryleaf Seal to enhance Melina incantations for a sweet little reward, as well as Sacred Scorpion Charm and Holy Shroud, and hack it here to maximize Holy damage.
Dryleaf ArtsDryleaf Arts are another new weapon type added to Elden Ring DLC. These Martial Arts are really cool and fun to use because their fast-moving setup actually packs a heavy punch. You can find these weapons instantly from Dryleaf Dane and NPCs, and you can also use $1 to instantly trade in the weapons you want if you don’t want to waste time looking for them. You have to win the fight when you encounter him in Moorth Ruins, which is immediately west of Site of Grace after Renna.
To get his weapons, you can infuse Dryleaf Arts with cold, which grants frostbite proc, which deals an extra 10% damage to enemies affected by status effects. They work well as fast weapons, and synergize well with million players and Winged Sword Insignia, as they have multi-hit.
The only downside they do is the range, being short fist weapons, but moving will cause your character model to move slightly forward, so you won’t notice it when locking onto an enemy. This fight with Promised Consort Radahn is very difficult.
You might want to try a defensive counter with these fists. They are very powerful. Since you can break Promised Consort Radahn with three balances in a row, he gives you plenty of opportunities to do it, and each defensive counter will also multi-hit with these weapons, causing a lot of status damage.
Smithscript DaggersFinally the fifth, Smithscript Dagger, Smithscript daggers are a new introduction to Elden Ring DLC, as a brand new weapon type that acts as a hybrid of a melee weapon and a ranged weapon, this weapon has a ranged light attack and a ranged heavy attack.
If you want to maintain DPS on enemies out of melee range, you can use it to jump. The attack is also ranged and will often headshot enemies, which works well against enemies for an extra 50% headshot damage.
Scattershot Throw Ash of War, which acts as a shotgun at close range, while also infusing dagger with bleed or frost for huge status damage. You only need to use it two or three times to deal status damage. Million players and Winged Sword Insignia work well with these weapons, getting more damage on multiple hits, as each attack will hit multiple times and trigger the buff.
You can find Smithscript daggers in Ruined Forge Lava Intake in the starting area of DLC, these weapons are a little more complicated to use in this fight than some of other weapons on this list, but the end result is well worth it and it’s a very fun way to do it.
In the fight against Promised Consort Radahn, not only does he move much faster than you, but he also attacks like a truck. So your movements must be very precise, and hopefully the above guide will help you win in the game!
Last Epoch has released a seasonal update a few days ago, and it’s called Harbingers of Ruin. In this update, there are some new things for players. For example, a new endgame foe has been added to Monolith of Fate.
Obviously, defeating these ancient Harbingers will give us new items. In addition, the leveling process has also been updated, including the new Nemesis system, which can give us new powers in the early game.
With this update, the developers have introduced a lot of balance changes to the game. Harbingers of Ruin may be confusing at first, but it’s okay. Below we will explain in detail what Harbingers of Ruin is and what it contains.
Harbingers of RuinHarbingers of Ruin is the main update of Last Epoch and the first cycle of the game. A cycle is a seasonal realm that players need to start a fresh economy. This looks the same, but unlike other ARPGs, you can use any character in this new mechanics, not just cycle characters, even offline characters.
Cycle update brings two new foes, Nemeses and Harbingers. As in other games, slay these ephemeral foes will drop some very useful items, some crafting shards and $1.
Of course, if you choose to empower them, you have to wait longer, but you will get more rewards. The more difficult it is to defeat them, the more abundant the rewards you get. In the end, you will unlock a pinnacle boss. If the pinnacle boss is slain in Cycle Realm, Eternal Realm characters will gain the right to use new cycle mechanics.
If it takes too long to complete these tasks, such as more than a week, EHG will automatically unlock these contents for all players.
A NemesisAlmost every area in Eterra has been harassed by Nemeses, who will appear as a golden circle icon. When you defeat figure, it will drop some items. Maybe some of the items are not what you want. You only need to interact with it briefly before defeating the ephemeral figure, and it will reveal all the items it can make.
You have three ways to face them.
Challenge: Defeat Nemesis, and it will drop items. Empower: Fight Nemesis until it flees, and the next time you meet it, the items will be upgraded. Banish: Do not fight Nemesis, and when you meet the next Nemesis, you will get an extra new item.These Nemesis are weaker than Exile Mages, so defeating them is not a difficult thing. We can choose the appropriate method to deal with Nemesis according to our situation.
When you encounter a Nemesis with good items, it goes without saying that you must kill it directly. However, if it has a Unique, and you are not in a hurry to get it, you can Empower Nemesis, and Unique may become Legendaries or even Legendary Potential.
As you progress through the later Chapters of the campaign, you’ll notice that some Nemeses have a low chance of spawning an Egg of the Forgotten, but an Egg of the Forgotten is a very useful item.
Putting a Unique into a slot and then incubating it. It will empower Unique to gain Legendary Potential or even Weaver’s Will. This method may allow you to turn your item into a Legendary Potential.
HarbingersWhen you reach the endgame, all of your Monolith of Fate timelines will be associated with a type of Harbinger. After defeating the timeline boss, you can inherit some properties. Once we defeat ten endgame Harbingers, we will gain access to cycle’s new pinnacle boss.
Forgotten Knights FactionForgotten Knights are a faction that was created specifically to target cycle’s new Harbinger mechanic. When you defeat the first endgame Harbinger, you gain access to Forgotten Knights faction in the new Shattered Road region.
This is very similar to Circle of Fortune and Merchant’s Guild. After you gain access, they will give you passive bonuses. We need to defeat Harbingers to increase our rewards.
The Forgotten Knights faction does not conflict with Circle of Fortune or Merchant’s Guild. You can join Forgotten Knights faction or just one.
Forgotten Knights Rewards Rank 1 Effect: 40% chance of items dropped by Nemesis being an Egg of the Forgotten. Rank 2 Effect: 10% chance to double Stability gain. Rank 3 Effect: Increase Double Harbinger Needle drop chance. Rank 4 Effect: +6 Maximum Forging Potential. Rank 5 Effect: 20% additional Glyph of Envy drop chance. Rank 6 Effect: The tiers of sealed affixes.Through the above, we know what Harbingers of Ruin is, how to access the new Nemesis system, how to find Harbingers, how to increase the rewards you can get in the Forgotten Knights Faction, etc.
I hope these detailed instructions can help you and allow you to better experience Last Epoch.
According to the latest news, Season of Discovery Phase 4 is about to go live. Today, this article will take you through all DPS in Season of Discovery Phase 4 and create an accurate DPS tier list.
Ret PaladinFirst, starting with Ret Paladin, Ret Paladin was in a weird place when it started in PTR. But through some testing work, and even target dummy testing. Ret Paladin fits in B tier. They deal decent damage, and they also bring a ton of utility.
But its damage is not stackable, so the damage that causes them is not enough. For a good Ret Paladin who knows what he is doing, besides bringing all the utility, it will also cause considerable damage.
Shadow PriestsAs for Shadow Priests, it is definitely in a wonderful place, although it is not sure how the expansion will go. A lot of players thought they might start to slide because they don’t scale well with gear, but now on PTR, Shadow Priests have definitely moved up a notch.
RoguesNext up is Assassination Rogues, which is what we’re going to call Mutilate Rogues, which can still do very respectable damage even with the player damage and Venom nerfs. Mutilate Rogues can be one of the more viable specs for melee DPS and should be placed in A tier, right after Shadow Priests.
Now for Combat Rogues, while Saber Slash Rogues are definitely coming online, and some Saber Slash Rogues are hitting 3,200+ DPS on Patchwork, their DPS is really insane, so Combat Rogues, Saber Slash Rogues should be chosen for S tier, they are absolutely outstanding right now.
As for Mutilate Rogues, it’s not a PVE DPS spec, it doesn’t even need to be ranked.
For Balance Druids, it’s still in the same position. They’ve been in the reality throughout Season of Discovery, they’re not great, they’re not terrible, but they can be very useful in the right hands. So Balance Druids also bring a ton of utility. Balance Druids will now be in B tier along with Ret Paladin.
Elemental ShamansAs for Elemental Shamans, Elemental Shamans were really, really fun in Season of Discovery. However, through the logs, they didn’t perform well with Patchwork, at least their DPS wasn’t good enough.
So Elemental Shamans will now be downgraded to a C tier. Now for those of you Elemental Shamans lovers, this isn’t the end of the road for you, because Enhancement performed really well, Enhancement was actually one of the top melee specs on PTR, Enhancement will move up to A tier above Shadow Priests.
WarlockNow for Warlock fans, really hoping it would be live in Season of Discovery Phase 4, there are some really good affliction changes, but the problem is that the damage effects of those afflictions are not there. So sadly, it will be relegated to C tier, right next to Elemental Shamans.
But for players who like Warlock, this is not the end of you, because Destruction Warlocks are doing really well, with Conflagrate changes, your emulate debuffs are not absorbed by the target, so you don’t have to waste a whole another Global to get the emulate back on the target.
After casting, they do a very respectable amount of damage to PTR. They are in A tier, slightly ahead of Shadow Priests. They are kind of on par with Shadow Priests on PTR now, which is a very interesting phase.
Soul Fires are second to none and absolutely exciting. So for players who like Warlocks, Destruction is definitely live in Phase 4.
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WarriorNow let’s look at Warrior, Warrior was doing really well on PTR, but after the last round of changes, Warrior is completely ruined. Especially weapons, weapons are really bad, the last round of changes actually improved Fury Warrior a lot, but they are in a bad situation now, there are really no good weapons on PTR at the beginning of Phase 4, if there were some good core weapons. Warrior would really start to take off and would definitely be S tier, at least Fury Warrior would.
But now weapons are ruined. If there was an F tier, weapons would be F. Now its damage is really bad. It’s not even worth playing. But Fury Warrior is definitely much better than before, but now the damage is not enough. In fact, on PTR they are inferior to Ret Paladin in most cases.
But again, Warrior is really dependent on their weapons, so for Warrior fans, you really need to use $1 to upgrade your weapons. Otherwise, its damage is really bad. So Warrior will basically be in B tier at the start of Phase 4, behind Balance Druids and Ret Paladin.
MageNow what’s interesting is that Frost Mage is also in the middle, it should be at the top of B tier, they do a pretty decent amount of damage on PTR, they’re definitely above Balance Druids, Ret Paladin, and Fury Warrior. But for Arcane Mage fans, it’s really not doing very well, you’re behind Warrior’s slump, there’s really no point in playing them unless we make some major changes.
Right now Fire Mage is breaking out, it’s doing some crazy damage on PTR, so for Fire Mage fans, you’re going to have a lot of fun, Fire Mage is in S tier and will probably stay in S tier throughout Season of Discovery Phase 4.
Feral DruidFor Feral Druid right now, it’s in a really good spot, Feral Druid is doing really, really well on PTR, it’s in the top tier right below Combat Rogues, Combat Rogues and Fire Mage are on PTR for the last week now. So Feral Druid is going to be fun to play, and maybe we won’t have a hard time finding wild strikes as we get into the next phase, because playing Feral Druid is really fun for Marksmanship Hunter.
HunterFor Marksmanship Hunter right now, it’s in a pretty suitable spot. They’re doing really well. They’re actually going to sit in A tier, right next to Feral Druid and Elemental Shamans. DPS of Marksmanship Hunter is really high.
And then for melee Hunters, they’re also right behind them, they were nerfed pretty badly at first, but then they got buffed and now they’re in a really good spot, so for this Beast Mastery Hunter, it’s going to be right behind the ranged hunters in A tier.
The changes to Aspect of Lion, it now brings attack damage, which is a significant change for melee groups. And then Survival Hunter is right below them. They’re all pretty much in the same spot. If you’re playing a hunter right now, you have three very solid specs to choose from. You know different play styles, and now is definitely a good time to be a hunter into Season of Discovery.
This is the current tier list on PTR, this is a pretty accurate description of DPS situation of these classes in their current state on PTR, but before release, or even after release, maybe they will get more changes, we’ll have to wait and see, or maybe they will surprise everyone!
Season Of Discovery Phase 4 is coming out on the 11th of July. This article is designed to help you with what you can do before downloading Phase 4. In short, this is a guide that can be used by both new and hardcore players.
We will first start with upgrading alts or upgrading main characters, then we will understand pre questing, and then we will discuss some of the different Rep Grinds you need.
Leveling And IncursionsWe will first introduce Leveling and Incursions. Now it is confirmed that Incursions will be removed in the near future. Blizzard specifically pointed out that they will become daily. At this time, we can not use it to upgrade from 40 to 50 or from 25 to 35.
This is indeed a bit difficult, so it is recommended that you complete it as soon as possible. This will also be beneficial later, and it can also increase $1, which is a win-win situation. You can search for guides on search engines to complete the task quickly. And when phase 4 is about to be released, everyone is preparing new content and other things are about to be finished, so it is still very fast to complete it.
Pre Questing Grid P4We still have enough time to upgrade, and Raids will actually be available in two weeks. While upgrading, we can also get the required Reps. But if you want to keep your progress ahead, you need to level up two or three levels in Pre questing Grid P4.
Now we should understand our pre questing. Because P4 has not been officially released yet, there is no way to give a detailed guide for the time being. And I think pre questing is time-consuming. It takes at least twice or even several times longer to complete our pre questing than to complete those tasks.
Regarding classes, we can only choose between cooking and tailoring. And after we choose, we must upgrade the selected class to at least level 225, or to level 300 before P4 is released. It is best to upgrade the main crafting class and main gathering class to level 300. If I remember correctly, it is mining, blacksmithing, herbalism, alchemy, etc.
Before we enter SOD Reputation Grinds, we first have to go to a place - Argent Dawn. Starting in Eastern plague lands, we just need to run. If you have a flight path in this place, you just need to follow the route through Alarak Mountains to get your trinket.
The way to get Argent Dawn rep is that you can join a team or even a raid team. We go to Argent Dawn and pick up Argent Dawn trinket and then you just need to equip it, and no other tasks are needed.
At this time, you can mage to help you, grab everything and bring it to the log. All mobs will be defeated, and the mage will handle everything. After that, the task is very simple.
There is also a very important thing to collect minion score Stones, which can increase your rep.
Apparently almost everyone is a Skol mans in P4 now, and we’re going to use it a lot for better spamming, maybe you don’t like it yet, but at least knowing that being friendly is a great thing.
SOD Reputation GrindsIf you have Atlas loot, you can view all items that are currently attainable in the game. Mana biscuits make the character friendly, which is great for the character at this stage. There will be more suitable food in the next stage, and although I have a lot of manas, I don’t want to waste everything on this.
If you are a crafter of other types and have enough honors, you can have some tailoring boots leather working, boots blacksmithing first aid and enchanting, which are very useful, but there is no other value at present.
Blizzard did emphasize that all pieces will be upgraded and their original value will be increased, so at present, there is no way to estimate their value. However, its rep is about to be upgraded to revered.
SOD P3 tailoring shoulders and Arcane mantos will be much better than the shoulders you have now, because you have shoulder enchants from sunken Temple. So you don’t have to worry about that.
As for gloves and boots, there is no way to say what they should be now. We can only say that we have to see how it develops. Now there is a good thing that after the rep reaches revere, melee gets blessed sun fruit. The effect of blessed sun fruit is the same as that of squid in P4, so squid will be replaced.
If you are a melee class and invest a lot of money in consumables, then you will probably spend 10 to 15 hours in Arend Dawn rep. At this stage, you can at least get honored and prepare for the next stage.
Now let’s talk about Timbermaw Hold, it is a magnificent leather working one decent for enchanting, and you can choose to upgrade its level to revered. Thorn Brotherhood is very useful for us, and in terms of blacksmithing, it can provide some best gear for our plate wearers.
Besides that, he has the fire resistance, so he is very suitable for entering MC. But unfortunately there is no way to get it now. And he has a cap at honor, which we cannot exceed.
Although we cannot exceed the cap, we at least have some honor. This is an easy grind for us. We need a boatload of iron bars and incendosaur scales.
Some things are very useful for us. We don’t remember to use it until it’s too late. Hopefully, this guide can help you.
Phase 4 of WoW Season of Discovery will be officially released on July 11, bringing exciting new content and new challenges to players. Are you ready to face the fiery wrath that awaits deep within Ragnaros at Molten Core? Or will you test your skills to the limit as you battle the cunning Onyxia in her rejuvenated lair?
I believe you will definitely get more and more excited! But that’s not all. You can also discover new Rune powers, learn some new class mechanics, and welcome new PVP modes. This guide will introduce you to some of the new content of Phase 4 in these aspects. Whether you are an experienced old player or a novice who has just come into contact with WoW Classic SoD, it will give you a head start.
New Content Level Cap Increased To 60In this update, Phase 4 directly raises the level cap to level 60. This is a tremendous change, as it provides players with many new abilities and talents, and allows players to delve deeper into their chosen profession.
You can slowly explore this new peak power after the update to unlock all the original World of Warcraft zones, face more powerful enemies in the game later, and even increase the skills you can use in future challenges.
New RunesAlthough the level cap has been increased, you must understand that reaching level 60 is not based on brute force, but on mastery. In WoW Classic SoD, two new rune slots have been added to give you more autonomy in character customization in Phase 4.
Cloak Rune slot can enhance certain characters of yours and earn you more $1 and more powerful rewards. Utility Rune slot can enhance some effects that are more sustainable and have damage output.
New Skill PointsWith the increase in the level cap just mentioned, the skill points held by players are also being rebalanced. At present, there is no detailed explanation from the community or some instructions. But you can rest assured that these precious skill points you use will definitely change a little.
This means that you will have more new build opportunities or more exciting character optimizations.
About Class ChangesIn addition to the above new content, the focus of this update is to further rebalance the classes and provide players with more diverse play styles and open up more possibilities. No class is left out this time, and each class will involve changes in abilities, talents, and core mechanics.
Balance AdjustmentsDruids: In this class, Feral Combat druids have seen some improvements in damage output and energy regeneration, and Restoration druids can use Nature’s Swiftness more quickly to perform more reactive healing for themselves and allies.
Hunters: Marksmanship hunters will have enhanced Aimed Shot and Multi-Shot, and Survival hunters will also have their pet skills and traps adjusted accordingly.
Mages: Among Mages, Frost mages will benefit more from Frostbolt damage, and Fire and Arcane mages will have some adjustments to specific talents and skills.
Paladins: Holy paladins get new mana management and a host of new tools for providing sustained healing. Retribution paladins get an enormous improvement in burst damage potential.
Priests: Shadow priests have been tepid in their damage potential, but this update has greatly increased that aspect. Discipline and Holy priests will also see some adjustments to their healing abilities.
Rogues: Combat and Subtlety rogues get a buff to their damage potential, and Assassination rogues get adjustments to their poison-using skills and finishing abilities.
Shamans: Enhancement shamans get a buff to their melee abilities, and weapon enchants are changed. Elemental and Restoration shamans get a minor change in the spell cycle they use.
Warlocks: All Warlock specializations get a change to their damage potential, especially to the overall fluidity and impact of their spell cycle.
Warriors: Fury and Arms warriors have received improvements to their damage output and rage generation, and Protection warriors have had their threat generation and survivability tweaked.
ImpactThese changes are primarily intended to balance out the class imbalances, underperforming talents, and overall lack of dynamism seen in previous games. These changes, along with reduced cooldowns and improved resource management, will promote healthier and more diverse play in both PVE and PVP.
Talent OptimizationsWith this update, players can reevaluate their talent builds based on some new balances and changes. In addition to the above, you’ll also need to consider your play style and content, and try a variety of mixes to choose a talent build that really works for you.
Most importantly, these changes will affect your rotations, survivability, and overall effectiveness.
PVP UpdatesPhase 4 of WoW Classic SoD has a reworked PVP ranking system that not only makes the rewards you earn more generous but also makes them easier to access. Here are some new things about PVP during WoW Season of Discovery Phase 4:
Rank System: You can advance to level 10 in PVP mode without a decay system, so you don’t lose your original progress when you take a break.
Honor System: Although the honor thresholds of Honor System are fixed, the honor cap you can earn per week has been doubled to 1,000,000 with this new content. For new players, know that honor can be earned through open-world PVP and battlegrounds.
World PVP Hotspots: Some very popular PvP Hotspots such as Blackrock Mountain, Burning Steppes, Searing Gorge, Winterspring, and Stranglethorn Vale have been added, where players can fight each other and earn the above-mentioned honor.
Battlegrounds: Three new battlefields have been added - Warsong Gulch (At least level 10), Arathi Basin (At least level 20), and Alterac Valley (At least level 51). Players can earn honor points by capturing flags, controlling resources, and defeating enemy bosses.
Capital City Bosses: In previous games, each capital city had a boss that could be defeated to earn achievements, reputation, and a large amount of SOD Gold. In this update, many more bosses have been added, waiting for your exploration!
Battleground Rewards: Players can earn various rewards by participating in battlegrounds, including but not limited to honor tokens, reputation tokens, and gear.
Whether it is the improved honor system or the brand new battlegrounds, WoW Classic SoD Phase 4 creates a great opportunity for players to create their own legend. Whether new or old players, you can hone your skills, make more allies, and enjoy the thrill of battle in Phase 4.
We’re looking forward to the official release of Phase 4 of WoW Season of Discovery on July 11, and wish you happy recent adventures!