Finally! Shattered Spirit Necromancer is absolute GOD TIER in Diablo 4 Season 12
It's insane! The biggest problem with WoW TBC Classic Anniversary remains unresolved!
Dear players, it's been over a month since Burning Crusade Classic Anniversary launched, and the popularity of this classic server is undeniable.
Data clearly shows that player activity on this server has been steadily rising, attracting not only many returning veterans but also a large influx of new players.
However, while enjoying the game, many players, like myself, have likely discovered a fatal flaw in this version – the overall pace is too fast, and the developers have been slow to make adjustments to keep up.
Instead of enjoying the game, we've been driven to exhaustion by various issues.
Based on my personal experience over the past month, I'd like to discuss some of the most prominent problems in the current version and offer some thoughts and suggestions, hoping to make this classic version more suitable for all players' playstyles.
Acquiring equipment requires too many HonorsFirst and foremost, Honor requirement for PvP gear is incredibly high, making Honor grind extremely tedious.
Currently, Battlegrounds offer a pitifully small amount of Honor. A single Battlegrounds session, lasting nearly half an hour, even with full participation, only yields around 200 Honor. However, a decent PvP set requires over 10,000 Honor, meaning countless Battlegrounds would be needed to complete a full set.
While PvP daily quests like Terraar and Hellfire can yield around 1,000 Honor, these quests lack true PvP combat. Alliance and Horde players tacitly agree to quickly capture towers and complete tasks solely for Honor. Players who genuinely dedicate themselves to Battlegrounds receive negligible rewards.
This system robs Battlegrounds of its original fun and forces players to invest exponentially more time and effort for a single piece of gear, making it a poor investment.
Leveling system is unreasonableSecondly, the leveling system from 58 to 70 is extremely unreasonable and completely out of sync with the short version cycle.
WoW TBC Classic Anniversary is a short-term server, lasting only 8 to 10 months, much shorter than the regular 18-month release, yet the leveling difficulty hasn't decreased at all.
Even players who enjoy questing will find their experience bar progressing frustratingly slowly even after two hours of focused quest completion.
They might be stuck around level 63 after a long time, and reaching level 70 will require a significant amount of time.
More importantly, for ordinary players, the time they can dedicate to the game each day is limited. They also need to squeeze in time for guild raids, leveling their main character's reputation, and exchanging badges for gear, leaving no time to level alts.
Equipment drop rate is too lowFurthermore, the extremely low drop rate for raid gear severely impacts the player's experience during raid progression and character development.
Whether it's a 10-man raid like Karazans or a 25-man raid, the drop rate for high-quality gear is ridiculously low. Many guilds have spent weeks trying to clear raids, yet still haven't gotten the gear they want. Even some common, useful gear, and even $1, is extremely difficult to obtain.
For casual players, opportunities to participate in raids are already limited. Finally managing to assemble a group for a raid, only to return empty-handed, leads to repeated disappointments that easily erode their enthusiasm for the game. The already short expansion, relying solely on luck to acquire gear, makes the progression path exceptionally difficult for many players.
In addition, the developers might consider adopting the approach from WotLK Classic, adding a vendor that allows players to acquire high-quality gear from previous phases using a specific currency.
Ultimately, the root of these problems lies in one thing: WoW TBC Classic Anniversary expansion is too short-lived, yet it retains the settings of a regular expansion without any adaptation, directly raising the barrier to entry for the game.
This version was originally intended to allow players to relive the classic experience and enjoy a short-term gameplay experience. However, the current settings have caused anxiety for most players, who, despite investing time, cannot keep up with the pace of the update, leading to significant frustration.
The developers have made some minor adjustments, such as lowering the exchange price of some Honor gear and optimizing the dungeon unlocking mechanism for alt characters. However, these adjustments only address minor issues and do not solve the core problem of the overly fast-paced update.
What we need are adjustments that are more aligned with the actual needs of a short-term seasonal server, allowing ordinary players to easily keep up and avoid excessively wasting energy and time on leveling, farming Honor gear, and grinding for equipment.
Have any of you encountered these problems while playing? Or do you have any different opinions or suggestions regarding the update adjustments? As long-time WoW players, we raise these issues not to complain, but because we genuinely hope that Burning Crusade Anniversary can be improved.
We hope the developers will listen to the players' voices and make truly effective adjustments in future updates, allowing every player who invests time and effort to fully enjoy WoW TBC Classic Anniversary, making the game world more relaxed and fun.
Diablo 4 x DOOM Collaboration Event $125 Cosmetics Spark Mass Player Discontent | More Expensive than DLC!
Dear fans, Diablo 4 Season 12 has just launched, bringing a wealth of new content. Besides transforming into The Butcher and experiencing the thrill of wielding this ferocious boss's power to annihilate all enemies, there's also the brand-new unique Bloodied items and Killstreak system to help you create unprecedented build power!
Of course, the developers didn't stop there. The day after the release of Diablo 4 Season of Slaughter, on March 11th, they also launched a new collaboration event with Doom: The Dark Ages. As a dark fantasy shooter, DOOM's intense combat and exaggerated visuals perfectly match the theme of The Butcher's carnage in Diablo 4 Season 12. Therefore, the event has generated considerable buzz since its launch.
However, after experiencing the event, many players didn't give the initial reviews of this Diablo 4 x DOOM collaboration a positive one. The player community described it as another pointless money-grabbing event. So, what's the real story? Let's take a look at the full details of this collaboration and share our thoughts. Then you can decide whether to participate.
DOOM: The Dark Ages Event ReliquaryThis collaboration event launched on March 11, 2026, coinciding with the release of Season 12, and will continue until April 26, 2026.
The highlight of this update is DOOM: The Dark Ages Event Reliquary. Like regular Reliquaries, players need to use a specific token instead of $1 to unlock rewards. The key token is Dark Ages currency, which can only be obtained by defeating Elie and Champion enemies during the event.
There are 10 items waiting to be unlocked in DOOM: The Dark Ages Reliquary. However, these items are usually just cosmetic and don't offer any real benefits to your character. If you're aiming for increased character strength, you can ignore them; if you're an avid collector, don't hesitate to add these cosmetics to your inventory!
Players can use these rewards to transform ordinary shields into Doom's Shield Saw and their melee weapons into Slayer Flails. These new weapon styles might bring some different fun to your monotonous killing spree.
In addition, during the event, players can collect Doom Chests dropped by defeating Lair Bosses, which have a chance to drop unique weapons that resemble Doom's Crucible Blade. Finally, once you unlock all 10 rewards, you can also access the exclusive Forsaken Gates Town portal.
If you log in to the game during the event, you'll also have a chance to obtain free unique emblems, with the following times:
The Dark Before Dawn emblem: March 11 PT / March 12 PKT Grandeur of the Gutted emblem: March 13 PT / March 14 PKT Rip and Tear emblem: March 15 PT / March 16 PKTIf you find out too late, the event may have already ended, but don't despair, as they will most likely reappear in a later Reliquary event. So stay tuned!
Collaboration Bundles Available in the Premium ShopBesides the event gameplay, the collaboration bundles in Premium Shop have become a point of contention because of their high price and low cost-effectiveness.
The core item in this bundle is the Doom Slayer Armor Pack, which includes cosmetics for all 7 classes and costs 5,700 Platinum ($49.99). Meanwhile, each Praetor skin for each class is individually priced at 2,500 Platinum (~$24.99) and cannot be used across classes, making it more expensive to collect all the skins.
There's also The King of the Forge-Wing Bundle, valued at 2,800 Platinum ($24.99). This bundle includes Mecha Dragon Serrat mount skin, which is only available for cat mounts.
Additionally, you can also purchase the unique Cyclopean Cackle Bundle and Souls of the Lost Bundle for 2,500 Platinum (~$24.99).
Attention! If you're interested, please note the timing: The premium shop content will be available on March 12 at 12:00 PM PT / March 13 at 12:00 PM AKT.
Besides these, there's a small surprise to look forward to: Cacodemon and Lost Soul Pets.
You can pet and interact with them. The Cacodemon and Lost Soul Pets are priced at 2500 Platinum each. Each pet comes with a Mount Trophy and an Emblem, offering a fantastic opportunity to enrich your collection.
The collaboration costs significantly more than the base gameWhile the collaboration items visually recreate Doom style, the overall pricing strategy has sparked considerable discussion among players.
The complete collaboration outfit costs $125, a price not only significantly higher than the upcoming Diablo 4's Lord of Hatred expansion at $39.99, but also exceeding the base game's price of $49.99. For a collaboration that only offers cosmetic content, this pricing is clearly excessive, disappointing many players.
Overall, this Diablo 4 and DOOM collaboration leans more towards cosmetic and commercial aspects, with relatively limited innovation and integration in gameplay. The high prices have deterred many players. However, setting aside the collaboration itself, Diablo 4 season 12's gameplay mechanics are excellent, and player interest remains high.
Please note that this event ends on April 26th, so join now to win your exclusive rewards. It's also worth mentioning that the new Diablo 4: Lord of Hatred DLC officially launches on April 28th, so you won't have much free time!
ARC Raiders Update: New Enemies, Beard Customization, and Blueprint Controversy
ARC Raiders continues to bring players new gameplay experiences and insights with each update. This game, primarily focused on shooting and extraction, has launched a new seasonal event, mainly adjusting resource balance and also buffing enemies.
Each ARC Raiders update brings new challenges and opportunities, but player feedback on these updates can easily spark significant conflicts. Below is a breakdown of ARC Raiders update content, player requests, and subsequent developer updates.
IntroductionThe new event update largely follows this year's update roadmap, meeting player expectations. Shrouded Sky is the name of this update, and players can easily guess from the name that it will present significant environmental challenges.
Following the usual practice of seasonal events, Shrouded Sky creates environmental conditions unlike any before. The changes to the raid gameplay have many players eager to try their hand at the new map.
Hurricane map conditions introduce dust and debris into the air, affecting players' offense and defense. For example, strong winds often leave players overwhelmed in crisis situations.
On the other hand, sudden environmental chaos can also present an excellent opportunity to ambush enemies, maximizing damage while minimizing impact for a surprising and unexpected effect.
Open terrain allows hurricanes to rage more freely, increasing the difficulty of survival. Extreme weather and interference from ARC machines also place higher demands on players.
Update - Enemy and Character AppearanceThe update to ARC machines introduces two new ARC enemy variants. Breaking with established patterns, these new enemy variants alter combat strategies, such as in multi-location battles. To achieve victory, players are forced to change their strategies and step outside their comfort zones.
Besides these significant changes that force players to rethink their winning tactics. Other changes worth noting for players include changes to character appearance. Players can now equip various facial hair options.
Common hairs include stubble and beards, which undoubtedly add a fun element to otherwise monotonous battles and are a small way to showcase one's unique style. This also adds richness and diversity to Raiders' looting in Rust Belt.
Enhancement - ExpeditionIn ARC Raiders updates, players can clearly feel the developers' increasing emphasis on Expedition system, its importance self-evident. Initially, Expedition system was an experimental mechanism for recording progress.
Now, Expedition system is evolving into a more mature reputation system. Completing projects and objectives becomes the player's task; successfully completing a series unlocks personal milestones.
After completing an Expedition, the player's game progress is complete. They can choose to rewind and reset certain points, while also receiving permanent bonuses to better prepare for the next Expedition.
The rewards for completing Expeditions are quite substantial. Players can earn $1, receive character bonuses, increase warehouse capacity, and improve resource utilization. Throughout the year's update roadmap, players will find that Expedition system will be released in multiple cycles.
This also reflects that Expedition system may become a flagship feature of ARC Raiders, serving as one of its iconic elements. The highly distinctive Expedition system continuously satisfies players' curiosity.
Community - Mushroom WarsBesides the official new initiatives that have generated considerable discussion among players, some new hot topics have emerged in the games community, such as Mushroom Wars, which initially raises questions.
Regarding Mushroom Wars, mushrooms specifically refers to the organic resources needed for player exploration, which are generally very rare. However, as exploration progresses, players learn that resource spawn points are limited.
Waiting patiently at spawn points to obtain more resources has become a consensus among most players. Therefore, frequent battles erupt near spawn points, even those often located in remote and less-visited areas of the map.
This frequent warfare transforms resource acquisition into a predatory activity, significantly increasing the danger of the areas and making players vulnerable to death. This player-driven change in game mechanics is part of ARC Raiders' unique appeal.
ControversyLearning from the previous update, many players discovered a bug in the blueprint system. By employing specific techniques to farm chests at specific locations on the blueprints, players could obtain substantial amounts of weapons and loot.
This latest map update, however, patched the drop rate of resources, especially ARC Raiders blueprints. An excessively high blueprint drop rate is detrimental to gameplay.
Since this has negatively impacted player experience, to mitigate player frustration, developer Embark continues by increasing the probability of obtaining high-level crafting materials, thus reducing the negative impact of decreasing blueprint availability.
Every new game update inevitably draws criticism from a large player base, with a core focus on whether it protects their interests. Some players believe it's extremely beneficial for the long-term development of ARC Raiders. Others object, arguing that the acquisition speed of gear doesn't significantly improve.
Also Read: $1
ExpectationsThe latest update reveals that the next update will be Flashpoint. Flashpoint is expected to launch around the next phase of Escalation content cycle. While the developers haven't provided detailed information, players can generally infer from past updates that the map environment will probably change.
The biggest anticipated update for ARC Raiders is Rift Tide, expected to make a strong late-game appearance. The new environment will move away from Rust Belt, making exploring coastal biomes a new focus. The addition of a large ARC boss enemy will present players with even greater challenges.
The above summarizes the player's reactions to this update. Gathered here because of our love for ARC Raiders, please look forward to the next update!
Style vs Substance: The Brutal Reality of Marathon and ARC Raiders
Bungie's Marathon officially launched on March 5, 2026, and its striking similarity to Embark's ARC Raiders, released on October 30, 2025, has sparked considerable discussion among players. Can Marathon steal more players from ARC Raiders?
Initial data shows that Marathon's peak concurrent player count on Steam was slightly over 86,000. This is far less than its competitor, ARC Raiders, which boasted a remarkable 264,000 concurrent players on Steam upon its launch last October.
Both are PvPvE resource-grabbing games, inherently sharing many similarities. Both possess similar mechanics, such as shields, bandages, weapon attachments, traders, quests, stamina, and unique PvE enemies. Even both games feature energy guns.
So, given their high degree of similarity, what are the differences between these two games?
Game PerspectiveThe first and most obvious difference is the game's perspective. ARC Raiders offers a more forgiving third-person perspective, initially focused on PvE gameplay and still retaining strong PvE elements. Marathon, on the other hand, breaks the genre's boundaries, adopting a high-risk, high-reward first-person perspective, emphasizing player-versus-player combat. Marathon is known for its hardcore, PvP-centric gameplay.
Therefore, ARC Raiders allows you to experience pure PvE fun or fully enjoy the thrill of PvP. Marathon focuses more on PvP. These two games offer two different perspectives, allowing players to choose freely.
Frankly, you can play ARC Raiders casually without any problems. But Marathon is not so easy. I would even say that Marathon is not suitable for casual players.
Game InterfaceMarathon's HUD and user interface are a chaotic mess, like an obnoxious first-year art student's exhibition, filled with colors and symbols. While you eventually learn them, their design is far from intuitive. It looks like a random jumble of small cubes with some nonsensical designs; unless you read the descriptions, you have no idea what they are. Meanwhile, the map, PvE enemies, and sound effects are all a jumbled mess.
ARC Raiders currently offers a more polished and comprehensive experience. ARC Raiders's combat experience is far superior to Marathon's. You can attack monster parts, and they react. While fighting them is still frightening, they don't feel invincible. The monsters in Marathon are more like tanks, with only their heads as weak points.
ARC Raiders' sound design is simply amazing. You can accurately pinpoint the location of nearby machines through sound effects, and if you hear multiple machines, you can identify them solely by sound. Moreover, the gunshots are very pleasant to hear, and the environmental sound effects are perfectly in line with expectations.
ARC Raiders' map events and design are also superior. Flare flares truly offer players more options. Events like night raids, cold waves, and hurricanes genuinely change how players interact with the map, keeping the game constantly fresh.
Everything in ARC feels more meticulously designed: item pickup is clearer, the user interface is simpler and more ergonomic, missions and contracts provide a real sense of progress, you know exactly what to do, you have your own base, you can invest time at your own pace and desire, creating a more engaging intrinsic goal, and you can customize your character, both in appearance and skill tree.
Game ContentFor a game to maintain its longevity, it undoubtedly needs continuous updates and upgrades, bringing more challenging elements.
Many people love ARC Raiders because each extraction feels like completing a huge challenge, but since the first Expedition, players have rarely experienced that exhilarating moment of successfully extracting. Unless you play particularly recklessly, extractions are almost inevitable. However, Marathon does this much better; every successful extraction is a huge and exhilarating challenge.
Marathon is better suited to an extraction shooter because every moment is filled with brutal challenges. ARC Raiders, on the other hand, feels more like a PvE loot-hunting game. To obtain the high-level ARC Raiders Weapon, you must defeat Queen and Matriarch bosses, something many players haven't achieved even after two resets. Marathon makes high-level content more accessible through a clear faction progression system, rather than restricting it to specific enemies like ARC Raiders.
After the second Expedition, ARC Raiders' weaknesses became increasingly apparent. While I enjoy the game's social interactions, once you reach level 75, the items become as monotonous as a shopping list, leaving only those highlights. ARC Raiders should take a good look at Marathon. If there's any room for improvement in ARC, it's increasing the difficulty.
In addition, there's equipment. $1 are lackluster; aside from the golden weapon, the crafting costs for other equipment are pitifully low. I hope the consequences of PvP will be more severe, so players will be more motivated to seriously prepare their gear.
Everyone is comparing these two games because they are essentially both survival shooters. One will succeed, the other will fail - that's the reality. Most survival shooter players won't play both games simultaneously because they don't have that much time and energy.
Therefore, in the long run, Bungie and Embark need to compete for player bases. This is beneficial for players; both games need to continuously upgrade and improve to attract more players.
Marketing
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Elden Ring Jul 24, 2024How To Find Hidden Locations In Elden Ring Shadow Of The Erdtree? - A Guide To 7 Hidden Locations
There are many areas in Shadow Of The Erdtree that are difficult to find, which in a way represents the depth of this game. Optional bosses, such as Scadutree Avatar and Commander Gaius also provide challenging encounters and valuable rewards.
Players can explore unique areas, such as Abyssal Woods and Hinterlands. A good open-world game is that even if there is no way to defeat it, it will make people want to explore. This sentence is really suitable for Elden Ring, and it really does this.
It has many hidden areas, which is a great game for people who like to explore the map. If you don’t look carefully on the map, you may miss these places and miss some $1. The following places are simple to be overlooked. It’s good to know them.
1. Church District To Scadutree Avatar You can reach it through Bonny villageGothic Worshipers of Scadutree Avatar. This Church is located in Shadow Of The Erdtree. Although this Church has given up remembrance, Scadutree Avatar is still an optional boss. The completion of this requires a lot of hoops. This is a symbol of the Land of Shadow and a symbol of worship for local people.
In addition, we can find this boss at the end of this Church District. If we want to reach our goal, first, we have to go through Moorth Ruins, through a cave and then reach Bonny Village. Then from there we have to follow the path north, through most of the map, and then we can reach Church District. Then solve the water crisis in the area, and you can see Scadutree Avatar boss.
2. Shadow Keep Back Gate Leading to Commander Gaius. It can be reached through Church District.Messmer’s Hold Has a Backyard, which is another place with optional remembrance bosses. If Church District is unlocked, it will be relatively easy to reach Shadow Keep Back site of grace. If we just want to go to this place, and worry about not being able to reach Shadow Keep Back Gate without solving water crisis in Church District, then it’s not necessary.
We just need to treat Church District as a springboard, and then use the ladder to return to the warehouse in Shadow Keep. Then we just need to follow the route to back door of Shadow Keep, where we will fight Commander Gaius, a remembrance boss, but his charge is difficult to avoid. If you want to try, be sure to be well prepared.
3. Scadutree Chalice Contains Five Scadutree fragments. Located outside Gaius boss arena.After you have good fortune to kill Commander Gaius and claim your reward, do not leave the arena. This area may have been explored by many people, even several times, but it is not uncommon for some people to miss exploring fields behind Shadow Keep.
As we continue along the road, we can see Scadutree Chalice. In this place, players will find five Scadutree fragments. Therefore, it is necessary to defeat Commander Gaius. After defeating him, we can not only get remembrance and some runes but also Scadutree Fragments. This item is invaluable to us and can easily win in future battles.
4. Abyssal Woods This secret location can be reached from the hidden section of Shadow Keep. When this player can sneak through untouchable enemies, it will take us to Midra, Lord of Frenzied Flame.Abyssal Woods is considered by many players to be the scariest place in entire game, but it is very difficult to find for some people. This is a completely optional region, and if you don’t read the guide, you will most likely miss it. After defeating Golden Hippopotamus, players need to explore the keep on their own and find the secret ladder.
After we find the ladder, we cross a waterfall and discover the secret of a painting. Then we need to take the classic FromSoftware teleporting coffin to Castle Watering Hole. We have to go forward along the road, and then we not only have to dark-light catacombs but also defeat a boss, so that we finally reach Abyssal Woods.
In Abyssal Woods, we have to face a situation. There is a large invisible area without Torrent, and there are some untouchable enemies that we must avoid. Now complete these, we can reach Midra, Lord of Frenzied Flame.
5. Hinterlands You can go to Fingers ruin and Shaman Village. This place can be found next to the statue near Shadow Keep Back Gate site of grace.Maybe you didn’t get the thrill of this area after reaching the secret area behind Shadow Keep, then Shadow of the Erdtree will definitely satisfy your needs. We can see a room on the right side of Shadow Keep Back Gate site of grace. When we enter this room, we can see a statue and a message in the room. If you make a Mother gesture in front of the statue, it will open and reveal a hidden passage to Hinterlands.
There are two paths in that place that lead to different areas. One path leads to Shaman village, which is shrouded in a timeless aura and is a very peaceful area. The other path leads to creepy ruins, where we can see a huge finger protruding from ground. This place involves part of Count Ymir’s quest, and we can find the detailed answer in Manus Metyr.
6. Charo’s Hidden Grave It is considered being the most visually stunning place in the game. Reached via giant dragon corpse in Grand Altar of Dragon Communion.If you were stunned by the blue flower fields in Cerulean Coast, you will definitely be stunned by the red flowers in Charo’s Hidden Grave. There are no remembrance bosses, but that doesn’t mean there are no prizes. In fact, there is a lot of anti-loot to be obtained, and players will be stunned by visual effects.
We can reach this hidden area by the giant dragon corpse in Grand Altar of Dragon Communion. Most players don’t want to step on this sacred corpse, so they will miss this hidden place.
7. Southern Nameless Mausoleum Fight Dancer Ranah, she will drop Dancing Blade of Ranah and an armor set. Reached via a secret tunnel under a tree overlooking the island.If you like to observe what is happening around you while exploring the world, or like to study the map to get to a specific area, you will definitely notice that there is a small island south of Shadow of the Erdtree. It seems to have no connection with the mainland, but if there is no connection, how can it appear on the map?
We can clearly see a building on the island, that is Southern Nameless Mausoleum, which is easy to miss. We have to go through an underwater tunnel to reach this island. The entrance of tunnel is next to the tree closest to the island. Once you arrive, you can fight Dancer Ranah, and it is worth mentioning that armor set dropped can increase damage.
These seven places are the places that are easy to be overlooked in the game. I hope this guide can help you. If you want to know more information, players can join IGGM discord, where you can get more information, and there is also a giveaway channel, so please join us!
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Elden Ring Jul 22, 2024How To Defeat Midra, Lord Of Frenzied Flame In Elden Ring Shadow Of The Erdtree DLC? - A Recommended Guide
Midra, Lord of Frenzied Flame, is an optional boss in Elden Ring Shadow of the Erdtree DLC, and some of his attacks will cause a serious Madness build-up to the player. While Midra is not as powerful as some of the supreme bosses, fighting him still requires you to be quick on your feet.
How To Find Midra, Lord Of Frenzied Flame?Midra resides in Midra’s Manse, which can be reached through Abyssal Woods. You must first clear Darklight Catacombs, unlocking Abyss portion of the map.
It is important to note that when passing through Abyssal Woods, be careful of the untouchable enemies, and you will later come across a door leading to Midra’s Manse, behind which are many headless corpses with their heads covered in a layer of golden material.
What Do You Need To Equip Before A Battle?Midra has many attacks that cause Madness build-ups, so be sure to equip $1 that improve your focus, such as Clarifying Horn Charm and Mottled Necklace +2. Flamedrake +3 Talisman is also a good choice, as most of Midra’s melee and Flame of Frenzy attacks will cause Fire damage.
Therefore, it is recommended that you equip armor with good fire resistance. If you use a shield, be careful that his melee attacks will cause minor fragment damage, also Fire damage.
Midra, Lord of Frenzied Flame, is fairly weak to Bleed and Frostbite, and relatively strong to poison and scarlet rot. Using dual Katana is a fairly simple strategy against this boss, one for Bleed and the other for Frostbite.
In addition, if you are looking for more game resources to prepare for the fight against Midra, there is a Giveaway function in IGGM discord, which will occasionally release product gift information. Remember to stay active in the discord group so you don’t miss any messages.
How To Beat Midra, Lord Of Frenzied Flame?When you enter Midra’s Arena, you will find him in Human Form. You cannot use Spirit Summons during this phase. He can quickly jump on you and cause a madness build-up at this time, and you must be wary of his grab attacks.
After defeating his weakened Human Form, you will face Midra, Lord of Frenzied Flame. At the beginning of the battle, he will launch Flame of Frenzy attacks on you, and you can choose to dodge from the side or choose to take the damage and Madness build-up while summoning Spirit Ashes.
Phase OneAfter dodging or taking his initial attack, Midra will occasionally open his arms and launch Flame of Frenzy attacks when you are far enough away from him. All attacks with Midra’s arms open can follow a straight line, so they can all be dodged by rolling to the side.
To mix things up, Midra will tilt his head forward and shoot out Flame of Frenzy in a horizontal attack that you can choose to properly dodge by rolling backwards or forwards.
The boss will also launch a 3-hit melee attack that can be dodged by quickly rolling backwards. You can also easily block the attack with a shield, but you may take minor damage.
Be sure to have your sword ready when you see Midra levitate. You can easily dodge this by rolling backwards. Or he will lunge at you with a powerful swing, which can also be dodged by rolling backwards at the right time.
Midra has another variation of the 3-hit melee combo, where he uses a stabbing attack to end the combo, and then his sword unleashes spikes after a brief delay. This attack will cause you to roll backwards. To properly dodge the last blow of this combo, you must roll backwards once more after dodging the stabbing attack.
Phase TwoMidra, Lord of Frenzied Flame, will enter Phase Two when he reaches 60% health. During the transition, he will fly up and slam his flaming head into the ground, launching an explosive attack with vast range. The best way to dodge this move is to move away from him and jump at the point of impact.
Afterwards, he will most likely fly towards you and attack you with his great sword, which can be dodged by rolling backwards. He will mainly use the attacks from the first phase, with a few new ones thrown in.
Midra may also jump into the air and slam his sword into the ground, causing spikes to burst out of the ground. You can dodge the initial attack by rolling in any direction, but only rolling backwards will avoid the spikes.
When his health reaches 40%, Midra’s sword will catch on fire, and his swing will send a wave of flames at you. During this time, most of his melee attacks will send a wave of flames, so you’ll have to be careful to dodge them. Rolling to the side will be your best bet.
This phase can be easily ended by dodging his attacks, and once his sword is back to normal, you can easily take him out.
With the right strategy and preparation, Midra is no longer a daunting opponent but a path to a deeper gameplay experience.
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WoW Series Jul 20, 2024How To Find And Effectively Use Mage Cloak Runes And Mage Ring Runes In WOW Classic SOD Phase 4?
In each phase of World of Warcraft Classic Season of Discovery, new runes were introduced for each class. Of course, in Phase 4, there are also new runes for Mage, such as Mage Cloak Runes and Mage Ring Runes.
They can all provide you with various skills or bonuses, just to achieve a competitive balance when you reach the highest level. Although some old runes have been removed, replaced, or even completely changed, new runes will be added in each phase, so don’t worry about the number of runes.
In the latest phase of WoW SoD, you can collect three new Mage Cloak Runes and some Mage Ring Runes. This guide will detail the location and effects of Mage Cloak Runes and Mage Ring Runes, so that you can find and use them faster.
Mage Cloak Runes Arcane Barrage EffectYou can fire a missile at the target enemy and cause huge Arcane damage. In addition, Arcane damage has a 20% chance to trigger Missile Barrage ability, making you more powerful.
LocationIn WoW SoD Phase 4, Arcane Barrage is actually only available by reading enough Books, which is a continuation of a Greater Friend of Library Season of Discovery.
You have to read at least 35 books in this phase, so be sure to keep an eye out for places where you might find books and read them. Stormwind Library is a good place to start, as is Scarlet Library wing, which has a lot of books. You don’t have to go looking for these books, as they are everywhere in Azeroth.
Frozen Orb EffectWhen you use this rune, you will launch a spinning orb of ice that you can move forward quickly for 16 seconds. During this movement, the orb can deal Frost damage to enemies every second and apply Chill effect to them.
The first time the orb deals damage to an enemy, it will also slow down its movement speed. If you have Fingers of Frost Rune slotted, you can also trigger this rune’s effect.
LocationPhase 4 Frozen Orb Rune is located in Felwood. After defeating Deadwood Furbolg enemies in Felwood, you will receive Mysterious Darnassian Scroll item, which you can decrypt with the Comprehension Charm you obtained earlier.
Then, you need to go to (60,13) and find a Night Elf NPC Calyx Greenglow wandering around the area. It will give you a quest called Healing The Healer, which you can then follow to Felwood to defeat Irontree Stomper enemies, which will eventually give you Unusual Flask and a bunch of $1.
Finally, you need to go to Winterspring to talk to Calyx Greenglow again, and after leaving, you need to defeat Enraged Shade to get a Frozen Orb rune.
Overheat EffectsThis rune ensures that your Critical Strikes will deal critical hits. Additionally, while you have Overheat equipped, you can cast a Critical Strikes while casting another spell. Best of all, Critical Strikes have a 15 second cooldown and are not affected by GCDs! These effects make your fights much easier!
LocationOverheat rune is in Western Plaguelands. You need to use Fire Spells on four Novice Frost Mage enemies in Western Plaguelands so that they will be unfrozen.
After unfrozen, you also need to remove their Lesser Curse ability to give you one of the four Torn Spell Notes. The four Novice Frost Mage enemies are located in Dalson’s Tears, Felstone Field, Gahrron’s Withering, and Writhing Haunt.
When you have all four Torn Spell Notes, you can create Overheat rune. Remember, you don’t have to kill Novice Frost Mage enemies outright, but if you accidentally hit them too hard, you’ll need to wait for them to respawn and try again.
Mage Ring RunesIn Phase 4, all Mage Ring Runes are obtained in the same way - by finding a specific book somewhere in the map. Mage Ring Runes can be unlocked. It can improve your skills for a weapon or spell specialization for a specific class.
When you reach the highest level, when facing elite monsters above level 60, the enhanced effects of your weapons or spell skills can reduce the chance of missing attacks or spells. Without further ado, let’s take a look!
Rune Of Arcane SpecializationApplicable classes: Druid & Hunter & Mage
EffectRune of Arcane Specialization increases your chance of hitting the target when using Arcane spells. It can increase it by at least 6%.
LocationYou need to go to Hearthglen, the northernmost part of Western Plaguelands. Ring Rune book that can unlock the rune is near the coordinates (46, 16).
Rune of Fire SpecializationApplicable classes: Mage & Shaman & Warlock
EffectsRune of Fire Specialization increases your chance to hit with Fire spells by 6%.
LocationYou need to go to Searing Gorge to find a Slag Pit and find Overseer Maltorius’s room. If you don’t have a sense of direction, you can find it directly above Archeologist area of Slag Pit. Once you enter the room, you will see a Red Book, which is Ring Rune book that unlocks this rune.
These are some of the runes you can use to enhance your Mage in World of Warcraft Classic Season of Discovery Phase 4. I hope you have fun exploring Phase 4, and we’ll see you in Azeroth!
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Elden Ring Jul 19, 2024How To Build Sword Of Night In Elden Ring Shadow Of The Erdtree?
Sword of Night can be found at the end of Ymir questline and is the perfect choice for any defensive build that just wants to sit behind a Great Shield and stab you to death. It is a unique Katana in Elden Ring Shadow of the Erdtree.
Sword of Night is a good Katana that can hit pretty hard with a fast attack speed, has real combos in its pocket, and can punish defensive builds with quite ease. If you are struggling with how to build this sword for the best results, read on.
Pros And Cons Of Sword Of Night Pros + Fast Attacks + built in Bleed (45) + Heavy Attack hits twice in a row + Uncharged Ash of War is a combo into Heavy Attack + Ash of War cannot be blocked Cons - Single hits deal low damage and low poise damage - No armor during Ash of War, so it’s easy to interrupt - Ash of War cannot be changed. - Shorter range than other swordsA big part of what makes Sword of Night unique is that it has a solid set of moves and a special Ash of War called Witching Hour Slash. This attack can hit three times, charge up for more damage, and cannot be blocked by opponents. It also has true combo functionality, going from an uncharged Witching Hour to an uncharged heavy attack. So if you do a Witching Hour Slash and heavy attack combo, you can deal a ton of damage to your opponent, and if they’re using a low vitality build, it’ll kill them outright.
The strength of Witching Hour also presents a problem for this weapon. Witching Hour Slash animation is long and has no armor, so it’s easy for aggressive opponents to either hit each other or simply knock you out of this Ash of War. While the combo itself does a ton of damage, single hits or your basic heavy attacks don’t do much damage or balance damage.
But these weaknesses don’t stop Sword of Night from being a perfect choice for shielded enemies or players who are looking for a fun Katana and a fun Ash of War. Its strengths will also make it more useful in PvP than in PvE. For PvP, Witching Hour Slash’s multi-hit nature and Sword of Night’s heavy attack make it very useful when picking up the ball. Witching Hour Slash can’t be blocked, so it’s also a perfect weapon for countering opponents who rely too much on Great Shields or heavy evasion.
Recommended ArmorSince Sword of Night can be knocked out easily, it must rely on weapons to keep its balance. As long as you reach a balance of at least 76. You can wear almost any armor with this weapon, which is the ideal breakpoint to keep you protected from most light attacks. If you want to protect against almost all light weapon attacks and most medium weapon attacks, you will need to build a balance of 98 to 125. If you haven’t found your favorite armor yet, you may be interested in IGGM discord group. There will be product giveaways from time to time, including armor, weapons, and various $1, so remember to be active in the discord group!
Recommended Weapon PairPairing it with another weapon can help alleviate the disadvantage of Sword of Night’s lower damage. Having a weapon with a long range but slow swing speed, such as colossal weapons, Great Spears, or Great Katana, can complement Sword of Night well. Because the long-range weapon makes up for sword’s weak range, but Sword of Night’s fast swing speed can cover short distances.
In addition, you can choose to pair Sword of Night with another samurai sword to increase the damage caused. You can wield two Katanas and still use Witching Hour Slash. While your range is still limited, the damage output at close range makes up for it.
Related: $1
Best Stats For Sword Of NightBecause it can only be expanded through Dexterity, and not its Ash of War or Infusion, you need to have a total Dex of 80 to get the most damage out of this weapon.
Also, having 40 or 45 Arcane points ensures that your Bleed activations deal more damage, allowing you to make the most of Bleed effect in PvE.
Best Talismans With Sword Of NightThe best talismans with Sword of Night can help increase its low damage output or make it more survivable. Here are some amulet options to consider:
Shard Of AlexanderIt increases Witching Hour Slash damage by 15%. Have a talisman that can enhance your Ash of War damage. Helping you take full advantage of your damage window when using Witching Hour Slash and punishing greedy shield users, this Talisman should be considered a consistent staple in Sword of Night.
Godfrey IconGodfrey Icon adds 15% more damage to a fully charged Witching Hour Slash. This is better for PvE, where you are more likely to land a fully charged Witching Hour Slash on bosses and slower enemies. If used with enough poise and combined with Shard of Alexander, a fully charged Witching Hour Slash will give you an advantage when they try to hit you with your Ash of War.
Bull-Goat’s TalismanBalance is an important attribute in Sword of Night for players who plan to use Ash of War often. Bull-goat’s Talisman can increase your Balance by 33%, making it a great fit for your build if you want to reach above 98 Balance without giving up Lightweight.
Rotten Winged Sigil Talisman/Millicent’s ProsthesisSword of Night attacks quickly, and with three attacks in Witching Hour Slash, it’s pretty easy to keep both Talismans active to deal more damage. Equipping both Talismans at the same time allows you to maximize attack damage without relying on Ash of War, but some builds prefer spare Talisman slots over increased damage on multi-hit attacks.
Two-Handed Sword TalismanIf you plan on using Sword of Night with both hands, Two-Handed Sword Talisman increases its damage by 15%. Bringing its damage to a decent level, but not as good as having a better weapon on the other hand. If you prefer to use Sword of Night’s moveset completely, this Talisman is a must-have.
Sword of Night is a worthy choice. So pick up this blade and brave the world of Elden Ring!
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Elden Ring Jul 19, 2024How To Find Four Legendary Armaments In Elden Ring Shadow Of The Erdtree?
In Elden Ring, Legendary Armaments are very special weapons. In addition to feature unique designs and skills, some weapons usually have unique lore. Players can collect lore to help players better understand mysterious plot.
The base game includes nine unique Legendary Armaments, but four more Legendary Armaments are introduced in new DLC. These Legendary Armaments have their own Attribute Requirements and Unique Skills.
Ancient Meteoric Ore Greatsword Sword Of Darkness Sword Of Light EuporiaThese new Legendary Armaments are hidden in some secret areas, and two of them require solving a challenging puzzle. These weapons are very attractive to players. If you want to have them, this article will be able to help you well.
Ancient Meteoric Ore GreatswordAncient Meteoric Ore Greatsword is shaped like an arrow and causes AOE Magic Damage to the enemy. This weapon is shaped like an arrow, but its weapon type is a Colossal Sword.
Attribute Requirement: Str-35; Dex-10; Arc-19 Weapon Scaling: Str-D; Dex-E; Arc-D Unique Skill: White Light ChargeAncient Meteoric Ore Greatsword can be obtained from furnace in Ancient Ruins of Starfall Past. This ruin is located southwest of Moorth Ruins Site of Grace, which is not difficult for us to find.
If you really want a weapon with both Strength and Dexterity, then this Ancient Meteoric Ore Greatsword will be your best choice. This Greatsword combines Strength and Dexterity very well.
Raw damage output of this Greatsword is already very impressive, not to mention its Unique Skill, which is White Light Charge, which can also cause AOE Magic Damage, and it does not require the use of Intelligence or Faith, which is simply delightful.
And this weapon is quite easy to get. After finding it, upgrade it to +10. You can use it in most scenarios. After having a handy weapon, it is of course easy to get more $1.
Sword Of DarknessWe need to raise this arrow and surround ourselves with darkness to cause Holy Damage to the enemy. The weapon type of this Legendary Armaments is a Straight Sword.
Attribute Requirement: Str-14; Dex-11; Fai-24 Weapon Scaling: Str-D; Dex-E; Fai-E Unique Skill: DarknessSword Of Darkness is a Straight Sword, so we have to go to Shadow Realm and find Stone Sheathed Sword in one of the three altars in it, and we can get it. The three altars are located in.
Fog Rift Catacombs: There is a mysterious room in it. If you want to enter this room, you must step on three falling spiked traps. Ancient Ruins of Rauh: We need to go to the back of the temple, where we can see inactive Furnace Golem, and the altar is behind it. Ancient Ruins of Rauh: This is on the top of the tower. We need to find an invisible walkway, and then walk up to see the altar.If you already have Stone Sheathed Sword in your inventory, you can directly visit the second altar and change this weapon in your hand into Sword of Darkness. When you activate weapon’s unique skill, it may cause Tarnished to lift the weapon into the air.
At this time, a swirling gust of darkness will be released. If an enemy is caught, it will cause Holy Damage, and it will offset Holy Damage to yourself. In short, this weapon is also a rare and good weapon.
Sword Of LightSword Of Light is similar to Sword Of Darkness. It is also raised into the air to cause Holy Damage to the enemy, but the difference is that Sword Of Light emits a dazzling light. Its weapon type is also a Straight Sword.
Attribute Requirement: Str-14; Dex-11; Fai-24 Weapon Scaling: Str-D; Dex-E; Fai-E Unique Skill: LightAs mentioned before, Sword of Light is similar to Sword of Darkness, not only in terms of the damage it causes but also in terms of how it is obtained. After you turn Stone Sheathed Sword into Sword of Darkness, you can visit the third altar in Shadow Realm.
We need to interact with the third altar, and then we can turn Sword of Darkness into Sword of Light. This weapon has a Unique Skill called Light, which causes Tarnished to raise this weapon into the air, and then weapon will emit a very bright light, and it can boost Tarnished’s Holy Attacks.
It is worth noting that if you want to get both Sword of Darkness and Sword of Light, then playing Shadow of the Erdtree once is not enough, you need to play DLC at least a second time.
EuporiaA Legendary Twinblade that can Charge-Up after Successive Attacks. Its weapon type is a Twinblade.
Attribute Requirement: Str-16; Dex-16; Fai-24 Weapon Scaling: Str-D; Dex-D; Fai-D Unique Skill: Euporia VortexLegend of Euporia says that it is a secret treasure of Enir-Ilim. Euporia is located in a very difficult place to enter, and can only be entered after completing a major event towards the end of the game.
Euporia causes Holy Attacks to enemies, and when it hits this enemy, it will emit a dazzling light. Its unique skill is Euporia Vortex. When using this skill, Tarnished will spin blades in front of enemy, thus creating a whirling barrier to damage the enemy who tries to attack.
The properties and acquisition methods of these four Legendary Armaments have been introduced. I hope it will be helpful to you.
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Elden Ring Jul 18, 2024How To Make More Bleed Damage In Elden Ring Shadow Of The Erdtree? - With The Best Bleed Weapons
As players explore Elden Ring Shadow of the Erdtree, they are more and more willing to try more new builds, weapons, and Ashes of War in this DLC, and combine them into an optimal state to adapt to this version.
However, some Bleed weapons are as powerful as the base game. But this can’t stop players from loving this weapon, and because FromSoftware has added more options for it, more and more people are choosing it.
I believe that you must have tried many weapons that can be built into bleeding builds in the game, but you don’t know which one is the best. Don’t worry, this guide will provide you with some of the most suitable weapons for bleeding builds in Shadow of the Erdtree, which can make your exploration journey easier.
Barbed Staff-Spear Location: Darklight Catacombs How To Get: Defeat Elder Inquisitor JoriBarbed Staff-Spear can be used in the most powerful build in the entire game - a large shield and a stabbing weapon together. For those who are not familiar with it, it can be a little difficult to understand.
It’s actually pretty simple to use. When you use Greatshield and a dedicated poke weapon, such as a spear or a greatspear, you can simply hold the shield in your left hand and the weapon in your right hand. This will block any frontal damage, and the weapon in your right hand will also cause continuous bleeding damage to the enemy.
Barbed Staff-Spear has a bleed accumulation of 55, which is much better than the 30 provided by Bloodfiend’s Fork, making it a very favorable choice in this build. Although Cross-Naginata can provide a longer range, Barbed Staff-Spear’s unique skill, Jori’s Inquisition can make its damage even stronger. That’s enough.
It works similarly to Golden Arcs Incantion, but is better because it can fire more small golden arcs at once, so it has a longer range and doesn’t have to worry about turning into a melee weapon.
Dane’s Footwork Location: Enir Irim How To Get: Defeat Reda and his companionsAlthough we list Dane’s Footwork here, Dryleaf Arts is also a splendid weapon for your super fast bleeding build, because it can deal a lot of bleeding damage to the enemy at very close range.
In comparison, Dane’s Footwork is better because it can deal very high DPS to the enemy with Shattered Stone Talisman.
Although Dane’s Footwork previously worked very well with Ash of War Palm Blast, if you want to build a bleeding build, you can replace it with Ash of War Dryleaf Whirlwind and inject Blood into it. This will be a very fast AOE option and can also help you deal with more bleeding damage.
Each of your hits in this situation will cause 57 points of bleed damage, which can accumulate quickly. The only downside to this weapon is that it requires more skill to use with bare hands than a simple sword or greathammer.
Sword Lance Location: Near Shadowkeep, Back Gate of Grace How To Get: Defeat Commander Gaius and use Boar Rider’s Memory at Round Table HoldSword Lance is one of the most overlooked weapons in the entire Shadow of the Erdtree DLC, mainly because its unique Ash of War Spinning Gravity Thrust is to eye-catching and takes away the limelight from the weapon itself.
But if you inject bleed effects into this weapon, it has a very crazy scaling effect, and will cause a lot of bleed damage even if you miss the target. Plus, its move - stab-heavy allows it to deal more damage.
If you are a person who likes to stab your enemies, but want to keep a safe distance, then this weapon provides you with a very good bleed option. In addition to Ash of War just mentioned, there are two other wonderful choices - Ash of War Blood Tax and Ash of War Repeating Thrust.
But in comparison, the latter is easier to use because it consumes less FP. Like Barbed Staff-Spear, this weapon is also suitable for Greatshield poke build.
Backhand Blades Location: Graveyard Plains How To Get: Inside the small mausoleum, northwest of Burnt RuinsIn this DLC, a new weapon type is introduced, Backhand Blade. This is a pair of curved swords that can play very fast. In this way, the multi-hit nature of Backhand Blade is very suitable for bleeding builds. In this build, it is very important to ensure continuous damage output.
Surprisingly, the most powerful variant of Backhand Blades is its own standard version, also called Backhand Blades. The other two variants, Smithscript Cirque and Curseblade’s Cirque, have shorter range and poorer movements, so many players still choose the standard version.
Similarly, the standard version of Ash of War Blind Spot is also the best choice, as it allows players to shuttle freely between some dangerous situations. In addition, after you finish the battle, you can also quickly leave with the $1 on the ground.
Bloodfiend’s Arm Location: Not fixed How To Get: Can be obtained from Bloodfiends equipped with this weaponWhen Shadow of the Erdtree DLC was officially released, Bloodfiend’s Arm was arguably the most powerful weapon. Although it has been weakened in the future, it has gradually faded out of the players’ sight. But you can use it as a good bleeding weapon option to break the balance of the enemy.
In fact, Bloodfiend’s Arm itself has no bleeding effect, but once added to the blood Ash of War, each of your hits will cause 120 points of bleeding damage to the enemy. And because this weapon can be infused with various items and can be enhanced, you can try more possibilities and use different equipment when facing different enemies.
The above are some powerful weapons that you can use in the bleeding build in Shadow of the Erdtree DLC. You can collect them one by one according to the locations indicated in this guide and choose the most handy weapon. I wish you a happy exploration in the DLC!
