The new Necropolis expansion in the Path of Exile is upcoming! A recent announcement from GGG has disclosed that the majority of its features will not be integrated into the core. So, in this guide, we delve into the Unique items exclusive to Affliction that will now become part of the core drop pool in Path of Exile 3.24.
We have got a large number of information from the GGG Affiction post, for the only part of Affliction which is actually going core in POE 3.24 - the Necropolis League. That’s the Wildwood exclusive Unique items.
In order to prepare for the new journey in Path of Exile, it is also necessary to store some POE Currency in advance.
A lot of players anticipated the inclusion of the That Which Was Taken Crimson Jewel in the core game, but it seems that's not the case. Unless it's introduced in a different manner, like as a drop from a new boss, we might have to wait until the March 21st reveal to confirm. Based solely on this post, it appears That Which Was Taken won't be part of the core game.
However, 6 other Unique items are going core. 3 were exclusively found by enemies in the Wildwood. Those are the Trickster’s Smile Unique helmet, the Nametaker Unique sword, and the Flawed Refuge Unique shield.
The other 3 were exclusive drops from the King in the Mists boss fight. Those are the Pragmatism Unique body armor, the Untouched Soul Unique amulet, and the Burden of Shadows Unique staff.
This addition to the core game is quite intriguing - The Flawed Refuge shield highlighting its potential power in the right setup. Unique items like this one go unnoticed until someone discovers a strong use case, catapulting it into the spotlight.
A notable combo involves pairing the Flawed Refuge shield with Divine Flesh, allowing players to mitigate elemental penetration on 90% of incoming damage. If I happen to find this shield in SSF during the Necropolis league, I might explore building around it since I missed out on obtaining it during the Affliction league.
It will be fascinating to see the rarity tier assigned to this Unique item when it enters the core game. Given its potential usefulness, I anticipate it won't be overly rare, but only time will tell.
The next I want to diacuss is the Pragmatism Unique body armor. This one can be so powerful when it’s used in a smart way. I know that in the Affliction League, there were a bunch of builds using this with the new Bodyswap of Sacrifice gem to explode the Dark Marionette specters.
They were using this body armor to gain a bunch of gem levels for the Raise Spectre gem so that the Dark Marionette had a lot more maximum life. But the Dark Marionette specters will no longer be obtainable in Necropolis.
Another Unique item is the Burden of Shadows staff, purportedly the rarest drop from the King in the Mists encounter. Despite playing through the league, I didn't personally witness this staff drop, nor did I encounter many builds utilizing it.
As a two-handed weapon, the Burden of Shadows staff faces stiff competition from well-crafted weapons and shields. Its utility and effectiveness may be questioned, especially considering its drawbacks. However, once it enters the Unique core drop pool, and assuming it's not excessively rare like Tier 1 or Tier 0, players might delve into experimentation with it.
The potential of the Burden of Shadows staff could increase if Blood Magic receives buffs in upcoming leagues. This could prompt players to reassess its viability and explore new synergies, potentially unlocking hidden strengths that were previously overlooked.
I’m very happy to see the Untouched Soul amulet go core. This is a really fun one that enables a bunch of life stacking builds. And I think in the future, we’ll see a lot more builds making use of this one as well. Perhaps for some mana stacking or even accuracy stacking.
Moving on, let's discuss the Trickster’s Smile. The Trickster’s Smile, in particular, leaves me uncertain. Its functionality seems quite limited and cumbersome, occupying a crucial helmet slot. I anticipate it won't find widespread use due to its niche nature and awkward mechanics.
Regarding the Nametaker, it boasts a formidable 200% critical strike multiplier and 100% instant leech when striking Unique enemies, thanks to their 20 enemy power. While it may not currently rival other options, I anticipate it may find its niche in future builds, showcasing the unpredictable nature of Unique items transitioning into the core game.
The experiences with the Nametaker in the early stages of the Affliction League didn't provide much clarity. Despite attempting various theory crafted setups and experimenting with dual-wielding mechanics, I struggled to discern its effectiveness or potential applications in practical gameplay scenarios.
Indeed, the introduction of Unique items often brings about unforeseen synergies and strategies. These items may initially go unnoticed, lying dormant until new mechanics or interactions arise, suddenly thrusting them into the spotlight.
I'm sure many POE players are eagerly await to see the tier assignments for these Affliction Uniques. Only time will tell how these Affliction Uniques will be classified.
In today's guide, I'd like to share with you with some leveling Uniques, which can allow you to go through the early campaign and get into Monoliths quickly. These Uniques can be used to support any class or build you choose to craft.
These items have very low-level requirements and are commonly found. Even if you don't have them, you can easily obtain them through the Merchant Guild, often for a small amount of Last Epoch Gold. Besides, some are even free with no Legendary Potential. With just the base Uniques and no legendries, they will still carry you through the early chapters of the campaign.
The real powerhouse is the Firestarter’s Torch. This weapon is incredibly potent in the first few chapters. With a 177% chance to inflict Spreading Flames on hit, this effect can go as high as 26. Spreading Flame deals fixed damage over time, totaling 200 damage over 4 seconds.
In the early game, simply hitting any enemy with this torch equipped can trigger Spreading Flames, obliterating entire packs. The Spreading Flames DoT spreads to all nearby enemies, making it devastating in crowded encounters.
As we enter Fortress Gardens, we're playing as our Rogue with nothing but the Firestarter’s Torch equipped. Utilizing only basic attacks, I'll demonstrate how effective it is. Once triggered, you'll see how it spreads to everything around.
This allows us to gather a large pack of enemies, hit them a few times with any skill, and watch as the spreading damage over time obliterates them. This torch is my go-to weapon for early leveling, and I rely on it for every character I create.
When it comes to the helmet, we have a couple of options. But I typically run the Calamity helmet. While it's not that great, it does provide some fire damage, which synergizes with an item we'll be using later.
For body armor, the Kestrel is our top choice. With no level requirement, it offers significant advantages. It provides bonus movement speed and a chance to gain haste for 1 second on hit. It boosts the effectiveness of haste, making it an excellent choice for staying agile during combat. The Kestrel is a solid body armor option, ensuring you remain swift and mobile.
For the belt slot, my preference is the Scavenger. Requiring only Level 9, it offers up to 120% chance to find potions, along with granting haste for 3 seconds upon potion use. Throughout the campaign, you'll find yourself constantly consuming potions to restore health.
The potion finds chance provided by the Scavenger ensures you keep your potion reserves topped off. Furthermore, the haste granted synergizes well with other items like the Kestrel, which enhances the effectiveness of haste.
If you're considering alternatives for the belt slot, there are a couple of options to explore. One choice is the Thorns Slinger. While I typically refrain from using this if I've already equipped the Scavenger, it does offer additional movement speed and a chance to inflict bleeding on hit, providing some offensive utility.
Alternatively, you may consider the Vipertail belt. This option boasts up to a 70% chance to poison on hit, along with some dodge rating and increased melee attack speed. It's a solid choice if you're seeking to enhance your damage output and don't require the speed provided by the Scavenger.
Then, for the rings, our choice is the double Arboreal Circuit. With no level requirement, each ring can provide up to 18% movement speed if you achieve a maximum roll on both the implicit and the explicit stats on the ring itself. Therefore, we equip 2 of these rings.
They offer a chance to summon an ocher tree whenever you get hit, essentially acting as a decoy totem that draws enemy attention away from you. Having 2 of these rings equipped not only boosts your speed through the campaign but also provides additional minions to aid in tanking enemies if you come under attack.
Next, for gloves, our choice is simple - Avarice. This option is readily available early in the campaign. Avarice gloves provide Elemental Resistance and a source of leech, making them a valuable addition to your gear.
Having Elemental Resistance ensures you're better protected against Elemental Damage, while leech provides a means of regaining health during combat, enhancing your survivability.
When it comes to boots, there are several options to consider. You could opt for the Morningfrost boots, which have a Level 8 requirement. They provide decent movement speed and offer a significant source of flat damage if you stack some dexterity.
However, my preference lies with the Advent of the Erased boots. These are unique boots from the Weaver’s Will set. Weaver’s Will functions such that as you wear the item and gain experience, the Weaver will add affixes and upgrade them, essentially granting you a free Legendary item.
If you manage to find a pair with 30% movement speed, you'll find yourself moving swiftly through the game. These boots provide good movement speed, a chance to gain haste when a nearby enemy dies, reduced damage over time while under haste, and a bit of Ward on cooldown.
For the relic, we just take 2 of elements because it is a non-level requirement. It gives you a little of extra leech with the elemental damage that we’re going to be doing with, like the spreading flames and all that. Then you get some extra chance to ignite on hit with elemental skills if you have any. It is a really solid relic.
So if you have a budget and you do want a solid leveling set that could be applied to any character, then I would highly recommend investing and rolling all this damage over time and just letting the Firestarter’s Torch carry you into your Monoliths.
I’m sure you can run plenty of other options with different weapons, maybe different armor pieces, but these are the pieces that I use because they’re common, they give you a lot of movement speed and haste, and the Firestarter’s Torch just absolutely carries your damage in the early game and in early monoliths, especially if you really build into it and stack up that damage over time.
Myth of Empires is an immersive multiplayer war sandbox game centered on survival, crafting, and leading troops. Beginning the game from scratch can be tedious and somewhat draining. Therefore, within this guide, I’ve compiled some essential beginner tips to greatly assist you during the initial stages of gameplay. I aim to provide explanations on various aspects of the game and its features as promptly as possible. This guide is designed not only to enhance your comprehension of Myth of Empires, but also to improve your overall effectiveness in playing it.
In Myth of Empires, swiftly advancing through levels is pivotal for maximizing your gameplay experience, granting access to valuable additional perks.
For newcomers with characters ranging between levels 1 and 16, completing tasks is essential for expedited progression. Although reaching level 16 requires time, engaging in tasks not only aids in understanding game mechanics but also enhances your character’s proficiency.
To ascend in levels, Myth of Empires Copper Coins and experience points are indispensable. Initially, prioritize gathering various resources as the game generously rewards early efforts with experience points. Utilize this advantage to swiftly attain level 14.
Upon reaching level 14, prioritize resource collection and refrain from engaging in combat or constructing bases for the time being. This strategic approach ensures efficient advancement within the game.
In the game, your journey begins on a secure PVE server, offering a protected environment. Upon reaching level 16, you have the option to transition to a PVP server for a more demanding gameplay experience.
While the game emphasizes multiplayer interaction, solo play is feasible yet more challenging, particularly for novices. Thus, at level 16, a pivotal decision arises: whether to remain on the PVE server or venture into the realm of PVP.
Opting for PVP entails added rewards such as increased loot and items, albeit accompanied by heightened difficulty. Generally, it’s advisable to make the switch early at level 16 to maximize benefits and rewards.
At the outset of the game, you’re capable of carrying up to 150 lbs of belongings, which initially appear ample. However, as you accumulate more items, space quickly diminishes.
Upon reaching level 4, you gain the ability to construct a wooden chest for your base, facilitating item storage. Progressing further in levels enables upgrades to cabinets and large lockers, offering expanded storage capacity. If you aim to transport all possessions while scouring for additional materials, acquiring a horse proves beneficial, as it can bear a significantly larger load than you.
By crafting a Coarse Rein and a Coarse Light Saddle, you can domesticate and ride the horse. Furthermore, enhancing your character’s physique skills not only boosts overall carrying capacity but also contributes to increased efficiency in item management.
Your primary objective is to gather essential materials such as grass, meat, copper, and clay, pivotal for constructing houses and expanding your empire within the game.
When embarking on empire-building endeavors, your focus should be directed towards constructing sturdy structures. Crafting fundamental wooden components like foundations and walls is imperative to prevent decay. Additionally, consider crafting a portable shed for convenient relocation.
Initially, prioritize gathering stones and wood from the ground. Bushes not only yield grass but also provide flower seeds and wildflowers, valuable resources for crafting or sustenance. While navigating the challenging early stages, emphasize short-term survival, yet remain cognizant of the necessity for long-term planning.
Although acquiring resources may pose difficulties, resource collection points delineated on your map offer invaluable opportunities. Overcoming guarded NPCs at these locations grants access to loot with relative ease.
Key resources deserving your attention encompass grass, branches, stones, meat, clay, and copper mines, indispensable for crafting and fortifying your base. For instance, grass serves as a vital ingredient for crafting a straw rope essential for fabricating a spinning wheel and campfire.
Employing tools such as the stone axe, stone hammer, and stone hunting knife streamlines resource gathering efforts. Particularly, the hunting knife proves invaluable for skinning animals, yielding raw meat and bones. While resources are plentiful, clay mines are predominantly situated along riverbanks, whereas collaboration with other players may be necessary to access copper mines located within hostile NPC bases.
Ensuring the creation of appropriate tools is crucial for advancing within the game, akin to other survival games. Weapons play a pivotal role in defeating adversaries and significantly contribute to the game's dynamics.
An array of recipes awaits discovery, offering myriad crafting options beyond mere sustenance. Utilizing diverse minerals and resources, you can fashion tools, weapons, armor, and even medicinal items.
Commencing your crafting journey necessitates gathering grass to fashion straw ropes, fundamental for crafting various items. Accumulate grass plentifully from bushes, continuously replenishing your supply while crafting ropes.
Upon amassing sufficient ropes, you can fashion a stone axe alongside twigs and rubble. The stone axe facilitates tree felling, an essential activity for acquiring additional resources.
For further enhancement of your crafting prowess, consider crafting a stone hammer, utilizing the same materials as the stone axe. The stone hammer enables the breakdown of rubble and management of larger boulders, thereby expanding your resource acquisition capabilities.
Initially, traversing the expansive world offers enjoyment, but the repetitive back-and-forth journeys can become tedious.
To simplify this process, consider placing a bedroll or wooden bed, allowing you to teleport to it from any location on the map. However, exercise caution as teleportation results in the loss of all carried items, necessitating a fresh start in resource gathering to replenish tools.
To mitigate the risk of item loss, it's advisable to position a chest or cabinet near your resting place, enabling storage of belongings before initiating teleportation. This approach eliminates the need to restart every time fast travel is utilized. Additionally, establishing storage chests around your resting spots early in the game is essential.
These storage provisions are invaluable for preparing for various activities. Utilizing fast travel between your bases proves advantageous for gathering materials from specific regions, particularly if horses have not been tamed or if the destination is distant from your primary base.
In Myth of Empires, copper coins serve as the primary currency, utilized for various purposes such as tax payments, hiring protection, and acquiring blessings.
Acquisition of these coins can be achieved through completing quests, engaging in trade with merchants, or participating in PVP servers, where efficiency in coin accumulation is enhanced. The installation of a Boundary Marker not only bestows blessings but also facilitates the profitable transfer of resources such as bark, grass, and rubble.
Gathering these resources is relatively straightforward, ensuring a consistent income stream. To expedite the accumulation of copper coins, consider selling items within your banner daily for additional earning opportunities. Moreover, investing in XP blessings on a regular basis is a strategic approach to accelerate leveling up.
In straightforward language, joining a guild within the game offers numerous advantages.
Collaborating within a guild enables members to assist each other and defend against enemy attacks. Establishing a settlement within the guild fosters camaraderie among players, providing individual spaces while facilitating collective participation in group tasks.
For streamlined resource collection, designated locations on the map can be utilized to construct lumber yards, mines, and quarries, minimizing the necessity for continual material gathering. Subsequently, these captured points allow for the construction of resource-gathering structures, culminating in the development of a robust guild network. However, vigilance against potential attacks is crucial across all servers.
Hi, gamers! Welcome to this new WoW Season of Discovery guide, and today's topic is addons. I will introduce 7 addons to enhance your gaming experience in Phase 2. These addons are very useful, making them an indispensable tool in your gaming process. Now, let's delve into what each of them offers.
Let’s first discuss the Dejunk addon. You may find yourself with a full bag and can't loot useful items like epics while grinding or raiding. It’s a common issue, often beacuse of a lack of sufficient bag space and organization. Enter Dejunk, a handy addon designed to address this problem.
When Dejunk displays the inexpensive items in your bag, clicking on 'destroy next items', Dejunk automatically removes items based on their value, starting with the cheapest ones.
However, Dejunk also allows for manual customization. By accessing the settings menu, you can add specific items that you want to prioritize for destruction. For instance, you might choose to add solid stones due to their low value on the auction house, even though it may not always be the best decision to destroy them.
Adding items manually is simple. Just click 'add an item' and input the item ID. If you’re unsure of the item ID, you can find it on websites like WoWhead. Once added, Dejunk will automatically prioritize these items for destruction if they are less valuable.
Dejunk offers keybinding options for added convenience. Accessing the options menu, you can set up keybindings to toggle the junk frame or automatically destroy the cheapest item without opening the interface. Dejunk is a versatile addon that works seamlessly with idTip, another addon mentioned, making it easy to manage and prioritize items in your inventory.
Let's now discuss the next addon, Aux. Aux is an Auction House addon featuring a sleek UI complete with features like favorite and recent searches, along with an intuitive item posting system. The UI itself is easy to navigate and boasts clear, large fonts, for example, Prototype. Within Aux, you'll find a filter builder that simplifies item searches, as well as a convenient history of previously searched items.
When posting items, you may notice that only a limited number of listings are displayed, which could be becasue of certain settings. For example, if Mageweave was previously sold for 12 silver, you might want to verify how many stacks are currently listed at that price. Upon checking, you might find a discrepancy, with only a few stacks available at a lower price. In such cases, you can adjust your listing accordingly to maximize your profits.
Aux offers a tooltip option that provides various item details, including vendor price and auction house availability. However, to ensure accuracy, it's important to scan the Auction House daily. You can also view disenchant values and distribution using specific commands.
Despite the availability of more advanced Auction House addons like TSM 3, I've found Aux to be more than sufficient for we need. It effectively fulfills my requirements for listing items quickly and managing the Auction House efficiently whenever I need to make WoW SOD Gold.
Let’s discuss the next item on our list. Sometimes, we find ourselves short on space in our action bars to accommodate all our spells, items, and consumables. With just a key press, the menu appears at your mouse pointer, allowing you to add anywhere from 12 to 24 extra action bars in a circular layout.
Here’s how it works: You activate RingMenu, and it appears in your mouse pointer. You can then click on the spell or item you need, and the menu disappears automatically.
This addon is incredibly versatile. Hunters can use it to organize tracking abilities, Mages can utilize it for portals and additional spells, and professions like Conjure Water. Essentially, it can be customized to suit your specific needs.
In the options menu, you’ll find various customization options. You can adjust the button size, increase the number of action bars from 12 to 24, and even expand the radius of the RingMenu to cover half of your screen if desired. You can also set keybindings to easily open and close the menu.
RingMenu is a fantastic addon that helps save space on your main action bars by allowing you to hide less frequently used spells and items. It’s especially useful for PvP situations and damage dealing scenarios, where quick access to essential abilities is crucial.
Cursor Trail is an addon designed to enhance your pointer experience in WoW Classic. When activated, it leaves circles and snowflakes behind your cursor, offering a frosty aesthetic. This setup is particularly suited for Mages. One of the main benefits of using this addon is its usefulness with cursor macros.
It allows you to find where you place your spells, such as Frost Strike, Blizzard, Frost Traps, and Master Spells easily. By customizing the color and appearance of the cursor, making it easier to track during intense gameplay.
The addon comes with a variety of settings that can be adjusted to suit your preferences. You can change the scale, shadow intensity, and opacity of the cursor trail. There are options for different trail effects, including lightning and circles, as well as color customization for different classes like Warlocks.
Let's move on to the next addon, NugRunning. NugRunning is an incredibly versatile addon that allows you to track a wide range of effects such as DoTs, shields and more. You can even create custom trackers for trinkets and other specific effects.
If you notice that a particular spell or effect isn't being tracked, you can easily add it by accessing the addon's options menu. Simply locate the spell ID for the effect you want to track and then add it to the spell list in NugRunning.
This addon also works seamlessly with other addons like ID Tip, which displays spell IDs when you hover over spells or DoTs. NugRunning offers extensive customization options, allowing you to adjust the appearance and layout of your trackers to suit your preferences. Whether you're grinding mobs or raiding dungeons, NugRunning can help you stay on top of your important buffs and debuffs with ease.
Let’s move to the next one. This is a helpful addon for items. This will show all the items you pick as scrolling loot text right there above your character, with the number and value of the item, but also the color and the rarity of the item in the font. It’s called Scrolling Loot Text.
This addon does exactly what it says it does. It has a couple of commands you can add. For example, if you want to see honor as a scrolling loot text, you can also increase the scale of the item set so you can see better. Just use the command /SloTe, or whatever works best for you. You can also do /SloTe test to see how it would look.
Let’s move to the last one, which is connected with this one. Improved Loot Frame is an addon that condenses all the loot into one page when using the Blizzard default loot frame. Instead of having 3 items per page and then keep pressing next until you get to the last item, using this addon will allow you to see better what’s on a boss, but also on chests. When you loot a chest, sometimes there are so many items, like 5 or 10 potions, herbs, items, cloth, and so on.
Here I bring my ultimate guide to farming Uber Bosses in Diablo 4, and we’ll walk you through how to farm materials like Living Steel effectively.
First, we’ll take a deep dive into the farming techniques of two of the game’s most popular creatures, Echo of Varshan and Grigoire, The Galvanic Saint, learning about the best farming routes, gear setup, and effective tactics.
But that’s not all. We’ll also cover how to summon Uber Duriel, as well as the strategies needed to defeat this powerful enemy. Whether you want to farm Duriel for loot or challenge yourself in combat, we’ve got expert tips and tactics for you.
Next, we’ll reveal the secrets behind getting Living Steel. Living Steel is a rare and valuable material necessary for crafting advanced equipment and upgrades. Explore the most efficient farming methods and locations to collect this coveted resource and enhance your arsenal.
So if you’re ready to take your Diablo 4 farming skills to the next level, don’t miss our ultimate guide to unlocking the secrets to farming Uber Bosses!
Before we start running Duriel, we should understand the basics of Diablo 4 boss ladder.
First, you need to do Whispers to get Varshan Body Parts in order to summon Varshan. Defeating Echo of Varshan will drop Mucus-Slick Eggs, one of two items required to summon Duriel.
The other is to do Helltides to get Living Steel, which we will use to summon Grigoire. Grigoire drops Shards of Agony, another item necessary to summon Duriel.
You can find Whispers on the map by their icons. Their help text will give you an objective and how many Grim Favors they will give you.
Turn in 10 Grim Favors to get Whisper Caches at Tree of Whispers. Opening the cache will give you random Varshan Body Parts. You need to collect all 4 Varshan Body Parts to summon Varshan.
It should be noted that Malignant Hearts will only drop from chests obtained from World Tier 4. Therefore, I recommend against farming Varshan summon items in World Tier 3.
In Season 3, there are 4 ways to farm Varshan efficiently.
My favorite method is to farm Arcane Tremors when they are available, which you can do once an hour. You need to interact with 3 Obelisks, which will drop Elemental Cores. Defeat 100 Constructs in the area and use 3 Elemental Cores to spawn Herald of Malphas. Defeating 100 Constructs and Herald of Malphas can be accomplished at the same time, as it will spawn waves of enemies.
This method of farming Whisper Caches only takes about 3 minutes and yields a total of 11 Grim Favors. As an added bonus, you also get Igneous Cores needed to generate Uber Malpha.
The next farming method is to take advantage of the red PVP areas. There are two separate areas on the map, each with a Whisper to defeat Seething Abomination.
First, you need to go to PVP area and find Abomination walking in a circle around the center of the area. This boss can be powerful, but if you’re willing to spend Diablo 4 Gold on decent gear, he’ll probably only take about 30 seconds to defeat. Defeating two Seething Abominations will also net you 10 Grim Favors in about 3 minutes.
Our next farming method is completing Whisper dungeons, which will provide 5 Grim Favors for each completed dungeon.
This can be a little tricky because the completion time of the dungeon depends entirely on the objectives. Typically, dungeons with the objective of killing all enemies may take the longest to complete. For this reason, it is recommended to use a Speed Farming Build for your class and stack as much movement speed as possible.
Other ways to grow Varshan Body Parts are to look for Grotesque Debtors. These special enemies will have a chance to spawn when you or anyone near you complete Whisper objectives. You just need to keep an eye out for this symbol on the minimap. It means Grotesque Debtors are spawning at that location.
Helltides is a special event in Diablo 4 where two areas spawn higher level enemies. Enemies in Helltides drop a special currency called Aberrant Cinders during the event. Aberrant Cinders will be used to open new treasure chests that spawn around the area.
Note that dying in Helltides will cause you to lose half of Aberrant Cinders you collected.
Once you have collected 275 Aberrant Cinders, you can find a Living Steel Chest. Each Living Steel Chest provides 5 Living Steel, while other chests only drop 1 Living Steel. Each area has 1 Living Steel Chest, which means you can get a total of 10 Living Steel per run.
Overall, the best farming strategy is to prioritize collecting two Living Steel Chests from Helltides every hour. Whisper can also be farmed while you’re waiting for the next Helltides to spawn.
After completing Helltides, follow the priority list of Arcane Tremors and Seething Abomination first, then use the remaining time to run Whisper dungeons until the next Helltide appears.
Next up is running Uber Bosses. I recommend being properly equipped and fully upgraded before attempting these.
Grigoire is located in Hall of the Penitent in Dry Steppes Region. You need 5 Living Steel to summon Grigoire. They usually drop 1-2 Shards of Agony per run.
Varshan is located next to Tree of Whispers in Malignant Burrow. Because summoning Varshan requires collecting all 4 Body Parts, if your Body Parts are unbalanced, you can exchange them by trading Varshan Body Parts for Malignant Cache at Alchemist.
Defeating Varshan again has a chance to drop 1-2 Mucus-Slick Eggs. After completing each run of Grigoire or Varshan, you can use Reset Dungeon button on the right side of the map.
To find out how many times you can summon Uber Duriel, check your Mucus-Slick Eggs and Shards of Agony and divide the lowest number of summoned items by 2.
To get the most out of beating Duriel, I recommend that you create or find an entire team of players, which means you have more chances of running Uber Duriel.
Uber Duriel always drops 925 gear, which is a great place to find the best gear. But the main reason to grow Duriel is Uber Uniques, but there are some regular Uniques as well. Tibault’s Will, X’Fal’s Corroded Signet, Godslayer Crown, and Flickerstep are popular choices for different builds.
That’s all for my Uber Bosses farming guide, follow this guide and you will become a master farmer and conquer all challenges in Diablo 4!
When delving into mutations and seeking thrilling PVE experiences in the New World, my preferred choice is the Rapier Bleed build.
Enhancing its potential further elevates the overall performance, enabling players to push the boundaries and extract maximum efficiency. This optimization particularly caters to those striving for high-scoring runs. Without delay, let's delve into the intricacies of this formidable build.
Rapier: The most important part of this build is the Rapier. Without a doubt, the best Rapier for this is the finisher as it provides a huge amount of damage to bleeding targets for the last perk on it.
Keenly Empowered is the best option as it greatly increases bleed damage and is incomparable to any other perk, the skill tree for Swordsman should be like this, the main ability is still the same.
Ice Gauntlet: To optimize our build, allocate points across the skill tree to bolster both our primary Rapier damage and secondary Ice Gauntlet prowess. When wielding the Ice Gauntlet alongside the Rapier, passive skills synergize to augment our overall damage output.
There exist 2 distinct builds tailored for different purposes. The first emphasizes Pylon Burst in conjunction with Ice Storm, amplifying AOE damage against clustered enemies. The second prioritizes maximizing Gauntlet damage potential, particularly beneficial in high mob density environments such as dungeons. This build necessitates investment in Ice Spikes, Ice Storm, and Pylon Burst.
For the latter build, selecting Keenly Empowered allows for seamless weapon swapping without losing the effect, facilitating optimal damage output with Ice Spikes. Vicious Ice Spike and Keenly Empowered emerge as the optimal choices. As for crowd control, Void Gauntlet users, typically healers, can provide crowd control support, while spear or great axe users employing Vines can also assist.
Musket: The Musket serves as another valuable weapon choice, proving its usefulness in various dungeon scenarios. Its long-range capabilities enable players to pull enemies from a distance, although it's important to note that its scaling parallels that of the Rapier, relying on both Intelligence and Dexterity for damage output.
Given our heavy investment in New World Coins in Intelligence and Dexterity, our Musket can deliver substantial damage. As for its skill tree, a quick reference to the one displayed on your screen suffices. To maximize damage, initiate with a sticky bomb shot followed by a Powder Burn shot, then swiftly dodge to trigger a passive skill for instant reload.
Furthermore, the Musket can serve as a primary damage dealer in certain situations, providing both survivability and added safety. For instance, it proves effective against the final bosses in dungeons like Depths or Dynasty. Since this is an ability, that’s why I recommend going with the Vicious.
Since we took a fast look over the weapons, let’s go over the armor perks and check what is necessary to get the best gear possible.
The Nimble Coat is our best pick from the armor artifacts because of the extra cooldown. There is currently no better option for the Rapier Bleed build. For the last perk on it, I always go with Flurry, as it will give me the necessary life and invulnerability in tough situations. The other perks which we want to have are the 4 refreshing, so we can guarantee the maximum cooldown reduction.
We also want to have as many as possible Enchanted Ward and heal perk, and everything else can be justly considered as a bonus. This is not always possible and not everyone has that much of resources to invest into a PvE build.
For jewelries, after extended testing, I found out that the flurry increases the duration of all previous bleeds and not only on itself. Therefore, you can actually hit the maximum of 20 seconds just by finishing your 3 combo bleed with a Flurry. With that in mind, we can already look to replace the Blood Letting from the ring with something more useful.
The best ring I use in this build is the Soulpollen, which would be a party for the extra stamina Thrust damage so we can gain that extra 7% of Empower and Leeching, so we can make sure that we maintain the full HP. So our diamond on the weapon will be in use.
For amulet, I choose the Waterlogged Amulet. I still consider health and Elemental protection, depending on the type of the mutation, to be the most important 2 perks. For the third one, you can choose from Refreshing, Empower or even Divine, but I personally like to go with refreshing as it will give me another open slot for defensive perk on the armor.
For earring, you can easily go with Endless Thirst and choose for last perk either Refreshing Toast or Refreshing. However, if you are missing this artifact. You can just aim for a normal earring that contains Refreshing, Toast Refreshing, and Empowering Toast Hearthrune.
Going forward into the build, we cannot pass another damage source, and this is our Heartrune. Even after many nerves, I still believe that detonate is one of the best choices for Rapier Bleed players because while charging and using the Heartrune, you can still do damage with your Rapier.
This is not the case with some other runes such as Vines, Fire Storm, Cannon and others, and therefore I always go with the brutal Heartrune of detonate. Keep in mind that with this variation of the rune, you will deal extra percentages of damage, but during the time of charging, you will have your armor values reduced by 50% because of the attributes.
I'd like to delve into another crucial aspect of the build: the attributes we'll be focusing on. My preference is to allocate 25 points to Focus for the additional cooldown reduction, 350 points into Intelligence to benefit from the various passives provided by Intelligence, and the remaining points into Dexterity. This distribution ensures that our secondary weapon also maximizes its damage potential, yielding even better results.
It's worth noting that investing only 5 points into the Constitution carries significant risk. For newcomers to the build or the game, I recommend starting with a higher value, such as 50 or 100. With time and experience, you can gradually reduce the Constitution level to achieve the desired balance.
Are you interested in the concept of having multiple builds but find the process of swapping out your gear and skills too cumbersome? In this guide, I'll demonstrate how to utilize the Alpha Gear addon to seamlessly switch gear, skills, and appearance with just the push of a button. This addon provides greater control over your builds and enhances optimization in the Elder Scrolls Online.
With Alpha Gear, you can effortlessly adjust your gear and skills between encounters, enhancing your performance in various roles such as DPS, healing, tanking, and thieving. Let's grab enough ESO Gold and explore Alpha Gear and its capabilities for managing multiple builds in the Elder Scrolls Online.
As a default feature, Alpha Gear enables users to store gear and skills in various configurations.
Subsequently, users can allocate a gear configuration and two skill configurations to a specific build. Additionally, outfit assignment is possible for each build. Hotkeys can then be designated for each configuration, facilitating the instantaneous application of the associated gear, skills, and outfit upon activation.
Some individuals may inquire about the similarity between Alpha Gear and ESO's Armory system. While there are parallels, the vanilla Armory system permits the preservation and interchange of builds, albeit with some limitations. Access to the Armory station or an Armory assistant is required, and navigating through the dialogue swiftly, especially in group dungeons, can pose challenges.
Notably, Alpha Gear surpasses these restrictions by offering unrestricted build creation, allowing users to generate numerous configurations according to their preferences.
Let's begin by delving into the settings.
Firstly, in the profile and builds section, I opt for a streamlined interface by disabling "Show Build Buttons" and "Show Equipped Build". While we'll configure hotkeys for our builds, if you prefer manual swapping via clicking, ensure "Show Build Buttons" remains enabled. As for the remaining settings, I leave them unchanged.
Moving on to the gear section, I deactivate all three options. I find additional interface icons unnecessary, and since I utilize the Auto Recharge (and repair) addon to mend my gear with repair kits, I prefer not to incur expenses on automatic repairs at stores.
Concerning weapons, I also disable both options. The weapon charge icon isn't essential for me, and my weapons already undergo automatic recharging. However, if you're not utilizing the Auto Recharge (and repair) addon, Alpha Gear can manage this task for you.
Regarding the equipment panel, I maintain the default user interface settings. Personally, I prefer to disable "Show UI Button" as I assign a hotkey for opening the window. Nonetheless, if you prefer using buttons for navigation rather than hotkeys, it's advisable to retain this option enabled. Additionally, the UI button is relatively small and blends well with the default interface, making it inconspicuous in my view.
So, those are the settings, but we need to configure keybindings.
I prefer to set up keybindings, or at least that's what I'd recommend. By default, Alpha Gear doesn't have any keybindings assigned, but I suggest adding some.
Personally, I utilize the "T" key to toggle the interface, and then I assign the numpad keys for each of my builds. If you prefer not to set up keybindings for each build, you can keep the UI button or build buttons enabled and simply click to swap.
Additionally, if you intend to use it, make sure to enable the Style Manager in Alpha Gear 2 Integrations.
Now that Alpha Gear is installed and we've configured the basic settings to our liking, let's begin creating some builds.
For this character, I aim to develop three straightforward builds. One for swift traversal around town and the Overworld, one focused on maximizing AOE DPS for handling trash pulls and dungeons, and another tailored for optimal DPS during boss encounters. In both DPS builds, I intend to utilize five pieces of the Order's Wrath set. However, in the around-town build, I'll make space for the Ring of the Wild Hunt and adjust the sets accordingly. Though this entails carrying extra gear, the flexibility to switch builds seamlessly justifies the minor inconvenience.
To initiate a new build, it's necessary to equip all desired gear and skills. For instance, I'll equip the Order's Wrath set, five pieces of Swamp Raiders, and the two-piece Veiled monster set for the AOE-focused build. Using Alpha Gear, I'll right-click on the Gear bar to save the current gear set and repeat the process for the skill bars.
Alpha Gear facilitates the independent saving of gear sets and skill bars, allowing for effortless customization when creating new builds. After saving a gear set and skill bars, proceed to edit a build slot by selecting the gear set and assigning a name. Additionally, options for outfit or Alpha style customization are available, offering versatility in appearance customization.
Following this, let's adjust gear and skills for the second build. I'll maintain the Order's Wrath set and incorporate Sheer Venom as the second five-piece set, along with Arena weapons in lieu of another monster set. Once adjustments are made, save the updated gear set and skill sets, and create a new build accordingly. With both DPS builds established, switching between them during dungeon runs becomes effortless, optimizing performance for different encounters.
Moving on, let's establish the third build, tailored for enhanced movement speed during urban traversal. This build typically complements Legerdemain focus sets, ideal for thieving activities within towns. Incorporating Night's Silence and Night's Tear sets, along with the Ring of the Wild Hunt, enhances speed while Armor of the Trainee provides additional health and armor. Skills can be tailored for combat or enhanced movement as desired.
Similar to previous steps, save the gear set and skill sets and allocate them to the third build slot. Now, an optimized build is available for daily tasks, pickpocketing endeavors, or swift point-to-point travel.
Initially, Alpha Gear does not include functionality for saving Champion Point loadouts. However, an extension called Champion Point Slots addresses this limitation.
While I've found the Champion Point Slots extension somewhat challenging to navigate, I rarely find the need to switch combat Champion Skills on the fly. Nevertheless, I highly recommend utilizing the Jack of all Trades addon developed by Cyber on ESO.
Jack of all Trades simplifies the process by automatically adjusting your green craft Champion Skills based on your current activity. This eliminates the need to create additional builds or manually swap craft skills.
I mention this addon because it complements Alpha Gear effectively. Particularly, it ensures your character remains optimized outside of combat, especially as you attain higher champion levels and unlock multiple slottable Champion Skills from the craft constellation. Unlike combat skills, I prefer having craft Champion Skills adjusted according to my activities, whether it involves thieving, crafting, gathering, or fishing, given their significant impact.
Now that you're familiar with Alpha Gear, your possibilities are virtually limitless.
I've personally saved 8 builds on my Warden. These include my Falinest Scout solo build, which adeptly combines speed and damage to swiftly defeat overworld mobs and facilitate travel.
There's also my Dark Ranger AOE poison build, optimized for clearing both trash mobs and dungeons.
Additionally, I have a Marksman build centered around the Relicin set, specifically tailored for maximizing single-target damage output.
Another build focuses on solo survivability, finely tuned for conquering Veteran Maelstrom Arenas.
My Battleground Warden PVP build is designed for intense player versus player combat.
Similar to the around-town build we previously discussed, there's also my Turbo Rogue build.
Additionally, there's my Forest Guardian tank build, equipped with 64 points in stamina and suitable tank gear and skills, making even this Bosmer proficient in tanking various content. For quick random normal dungeon runs, I utilize this build with great efficiency.
Lastly, there's my stamina healer build, which boldly combines stamina-based healing with group buffs, enabling effective healing in challenging situations.
Alpha Gear is particularly useful for experimenting with new builds since it allows you to save your work in progress, ensuring you don't lose track of the skills or gear you were using. While this approach may not suit everyone, especially newer players who are still refining their first build, it's only a matter of time before you find yourself considering whether one set might outperform another, or perhaps you're drawn to trying out a more thematic build or simply craving speed at times.
It's worth noting that there are alternative addons offering similar functionality. Although I recently made the switch from Dressing Room to Alpha Gear, Wizard's Wardrobe is another viable option. All three operate in a comparable manner, allowing for exploration of various options. My preference for Alpha Gear over Dressing Room stems from the latter's apparent lack of updates. While Dressing Room functions adequately in its current state, there's uncertainty about its future compatibility, unlike Alpha Gear, which continues to receive regular updates and maintenance, making it a safer recommendation.
Hello, gamers! Welcome to this new build guide for Last Epoch! We’ll be diving into an amazing build centered around a unique helmet known as Wraithlord’s Harbour. I’m sure the in-game capabilities will be outstanding, and its playstyle will be equally engaging.
However, there are a couple of different ways to playing this build. This playstyle is where you have 2 minions and have them fire necrotic beams in succession. You may encounter some difficulties against large groups of enemies because of the relationship between the casting attack speed and the number of projectiles he can actually fire or the number of targets he can hit per cast, making it easy to get surrounded by enemies or overwhelmed.
This playstyle also offers some advantages compared to other styles. You can achieve a better layer of defense by using a one-handed weapon and a shield to compensate for the lack of a multitude of minions to block the enemy's aggro.
The other 2 playstyles involve using Aberrant Call. Aberrant Call is a rather impressive item. It allows you to have a maximum of 12 wraiths, potentially granting you 20 in total. While it provides some benefits, your minions will now lose 6% of their current life per second and gain minion melee damage following a recent nerf. The 2 playstyles involve summoning Flame Wraiths with this item.
The third playstyle is which I'm presenting today - Melee Necrotic. This build primarily focuses on minions. If your Wraithlord happens to perish, you can simply summon a new one, attach a new Dread Shade, and continue uninterrupted. The process is largely automated and provides a comfortable gameplay experience.
Before diving into the in-game demonstration of this build, I'd like to address a few important points. Firstly, the Wraithlord’s Harbour helmet is an essential unique item that enables this build. Acquiring it is crucial. You can obtain it by farming in the Black Sun area, finding Ascendance runes, or through prophecies if you're playing Circle of Fortune. Alternatively, if you're adept at trading, you can just use your Last Epoch Gold to get it.
Given its significance, I recommend consulting a leveling guide before reaching the point where you can utilize it effectively. Additionally, I strongly advise to opt for a low-life approach with this build. However, this comes with its challenges. You'll need an Exsanguinous, preferably a good one. Obtaining a Frostbite Shackles would be advantageous, but it entails acquiring extra cold resistance to maintain the ward effectively.Having Last Steps of the Living or the Experimental gloves will enhance your survivability by converting health into the ward.
Nonetheless, acquiring Last Steps of the Living can be challenging and may require multiple attempts. Last of the Living has a 50% drop chance from Formosus, which is very easy to farm. And in the same area, you drop the Frostbite Shackles. In the same area, you farm the Exsanguinous.
While the gear isn't optimal and lacks complete resistance coverage, we need to focus on acquiring one modifier with the minion health region and prioritize minion health, minion damage or intelligence on other pieces, such as rings. However, it's crucial to consider health rolls on rings without compromising resistances, alongside incorporating crit avoidance modifiers.
Transplant: Adopt a generic approach with Reign of Blood, Doom Bringer, and Acolyte's Fervor. Prioritize haste and frenzy for improved clear speed, alongside cooldown reduction and Bone Armor for added protection.
Summon Wraith: Prioritize Covenant of Souls for +2 extra maximum wraiths, achieved by speccing into necrotic damage with Reapers. Ensure some leech for faster casting, with 1 point in Wraith Bringer being sufficient, followed by Fallen Reclamation investing in movement speed for adequate mobility. Focus on critical nodes to maximize crit chance for the wraiths, then allocate additional points into melee attack speed.
Redirect any excess points into the Grave Reality due to the Relic possessed, offering sustainable benefits every 2 seconds, albeit with a cooldown. While not tanky, this provides reasonable sustain, particularly beneficial for higher corruption levels despite subpar gear.
Bone Curse: This skill should focus on Necrotic Damage, including Armor Shred, additional damage, and a Kill Threshold.
Dread Shade: It serves as a straightforward buff for missing HP and AOE effects, with the lone watcher node being essential.
Harvest: It requires careful handling, avoiding direct confrontation with enemies. Emphasize investing 2 points in Finality and use Leigin of the Lich once you've crit with Harvest. Leverage shared minion crits and self-crit modifiers to empower minions with 250% crit chance, while directing them with the Undead Harvest to prioritize targets and inflict additional damage. This synergizes with gaining ward upon hitting enemies and enhanced crit chance for Harvest.
By carefully optimizing skill allocation and leveraging synergies, the build can effectively navigate challenging encounters and excel in combat scenarios.
When it comes to idols, it's essential to prioritize those that grant 'mark for death on hits', considering the significant number of minions involved in combat. For stat distribution, prioritize HP, with the rest being allocated to HP and Ward Retention, particularly on this larger idols.
Having a secondary idol with 'mark for hit' is beneficial, but one should suffice. For the Stout Idols should prioritize double HP, albeit with superior stats.
Blessings are tailored to enhance Void Resistance, with the first one focusing on critical strike avoidance Reign of Dragons, alongside lightning and cold resistance, and increasing minion damage.
In this guide, I want to talk about everything I do to maximize leveling speed, and what you can apply with the new 100% XP bonus. Including how to maximize the world buff Sleeping Bag, how to maximize your enchantments, your gear, and how to take advantage of large open world quest changes.
If you follow this guide, you will be able to easily level up from level 1 to level 40 in 2 hours. So we’ll start by discussing everything you need to do to increase your leveling speed.
Let’s get into an optimal buff strategy. In Season of Discovery Phase 2, buffs are a huge game-changer.
We have three main buffs: Spark of Inspiration, Boon of Blackfathom, and Darkmoon Faire.
Spark of Inspiration and Boon of Blackfathom will actually only drop during peak hours, so you have to make sure to plan accordingly. I think BFD Buff is the most valuable. So I usually put my Hunters in Thunder Bluff to get the buff more often. Darkmoon Faire 10% Buff is also reliable, but can only be obtained once every four hours.
Overall, my goal is to go from level 1 to level 20. Above level 20, I selectively decide when to buff based on the area. For example, I usually use buffs in places like Ashenvale. Also, Thousand Needles is one of my top choices, as I know I tend to be safer in Horde area.
Next, let’s get into optimal rune strategies. This is truly the most important part of the upgrade guide. You must have at least three major runes that you are really sure of to increase your level to 40.
For my Hunter, I chose Master Marksman, Flanking Strike and Beast Mastery. Once you identify the three main runes you want to carry with you, you need to plan when to get them on your route.
After all the runes are sorted, we have to discuss the best gear strategy. The first thing I did with my gear was head to the auction house and I got the full 12 slot bag to store all my quest items in Waylaid Supplies. I also bought the best gear I could find for different levels.
As a Hunter, I just go for maximum agility gear, and I also get new bows every few levels. Overall, I recommend checking Auction House every six to eight levels.
Then, for Enchant, you can get powerful enchants, like +5 Agility Gloves, all the way up to level 40. This feels great on the way to the level cap. Of course, don’t forget some less obvious enchants, such as Scopes on the bow to increase damage.
For consumables, my chief priority is just Elixir of Agility that is a must for my Hunter. But you can go out and get Defensive Potions, Elixir of Ogre’s Strength, and Engineering Dense Dynamite. Everything you get increases your kill time and leveling speed.
The most important consumable you can get is from Sleeping Bag quest line. Student Fodder you get will give you 20% of Rested XP bar, but they do have a 30 minute cooldown.
Most people would recommend saving them until level 38. But honestly, basically every hour between level 35 and 40, you get a huge mental boost. So I’ll pop one in and it really helps me get to the top level all the time.
Don’t forget the agility potions, they can be helpful if you don’t have Aspect of the Cheetah.
Finally, let’s talk about our leveling tips.
I recommend completing the missions with friends to keep things fun and fresh. And you’ll both get a Rested XP bar until level 22, and then split it up from there.
One of the best reasons I level with friends is that I probably won’t be very strong until I get at least three runes. Having a partner to level with me really speeds up leveling. Then, when I became an unstoppable killing machine, I could also get back to solo leveling.
Another early leveling tip I have is to use Rank Sentinel to make sure you don’t mess up skill ranks. I’ve had some wrong ranks of abilities for a long time, but if you have this add-on, you’ll never let that happen.
I definitely recommend completing Sleeping Bag quest line at level 14 when you head to the historic areas. Most servers have someone who can summon you to each Sleeping Bag location for about 15 WOW Classic SOD Gold, which will save you almost an hour of travel time.
Sleeping Bag itself should be used during rest periods. Once you’re exhausted, just jump in for 3 minutes. You can simply jump in for 1 minute to refresh it though, so never let the buff wear off.
Once you reach level 22 or so, you can use Rested XP bar. We have three different options when it comes to applying this XP buff.
Option one is the one I chose. It’s pre-questing. you’ll probably get ganked about 30 times. But starting on Tuesday, completing quests does provide more gold. Also, Waylaid Supplies dropped by mobs are very profitable for me, especially when I start killing mobs at level 34 to 40. I usually get 12 gold boxes, which also gives me 3,400 XP.
The second option is to lock yourself in a dungeon, starting with Shadowfang Keep around level 22, and then either Stockade or Razorfen Kraul, depending on Alliance or Horde.
You will also need to have your BFD removed every 3 days. You originally earn 23,000 XP per clear, but this will be doubled on Tuesday, essentially maxing out every time you raid. The most important thing is that you have a high chance of getting the relevant Pre-BiS Gear.
The third option is to do quests while mixing SM spam at levels 22 to 40. Surprisingly, the gap between open world leveling and questing isn’t as big as I thought. The real benefit of doing this is that you’re a level or two ahead on the quest route and you can get everything done faster. In most cases, you can earn more XP per hour.
So I’m just saying quests and dungeons are not far off in XP. For example, I’ve been hit by Horde a lot more than other areas, mainly Hillsbrad Foothills and Stranglethorn Vale. So next time my quest route sends me to these two areas, I’ll replace them with dungeons.
So now you should have a pretty good idea of how to deal with all the new mission changes coming, and how to maximize your leveling speed and profits.
I’m wondering which upgrade method you prefer after the big changes to Waylaid Supplies and the 100% XP bonus. Do you still prefer dungeon leveling in those mind-numbing dungeons for 20 hours straight, or maybe you’re starting to get a kick out of some open world leveling?