With WoW MoP Classic about to be officially launched, recent testing and upgrades are also in full swing. Many old players have personally participated in it to experience it first, and gave developers suggestions based on their gaming experience. At the same time, the developers also analyzed and improved the game data of the majority of players in Beta test version.
Recently, the developers announced adjustments to item levels in Arena combat. This article mainly introduces these specific adjustments and analysis of possible problems with game details and the reasons for making some changes.
Some Changes In Beta TestThe developers saw great enthusiasm from players in MoP Classic Beta, not only with a lot of game data, but also with corresponding detailed player feedback. This enabled them to take corresponding measures to improve PvP experience of players. Here are the changes that have been made in Beta:
Item level of Season 12 Elite PvP weapons lowered to 483 (was 490). Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470). Battle Fatigue’s healing and shielding reduction raised to 40% (was 30%).You May Like: $1
Some Reasons For These ChangesThe developers are making these changes based not only on the data and feedback from the current Beta players, but also on past game data, especially the performance of different seasons.
When some players invest a lot of $1 to quickly obtain iLvl 490 Elite PvP weapons, although many games will be significantly faster, there is a corresponding risk of unbalanced games. 20 item levels of damage are difficult for players to contend with, and unlike Beta test, not all players will get such weapons.
The differences between the different weapons are only reflected in the first season. In seasons 13 to 15, Elite PvP weapon only has a cooler appearance, and its combat effect is no different from the base Conquest weapon.
When the developers analyzed the game data before Mists of Pandaria, they found that season 12 was obviously an exception. Because that time coincided with the period of various PvP changes, there were not many restrictions and caps, but only a lower Battle Fatigue.
The reason why all item levels were not adjusted to level 490 in this change is that in season 13, Conquest weapon is iLvl 498. This means that there is only an 8-item level difference between the previous and next seasons.
However, in the later Arena seasons, the difference between weapons is 24 and 28 item levels respectively. Therefore, it is a reasonable setting to have at least 15 item levels between different weapons. This means that players basically have the weapons of the next season in season 12.
So it is reasonable for the developers to set the item level of weapons and armor to 483, which is the iLvl of Season 12 armor, just like the style of most seasons in the later period of MoP.
Explanation For Some Players' Questions Why Did They Add Battle Fatigue In This Change?According to the developers, the corresponding damage of players will be reduced when holding lower-level weapons, so for the sake of game balance, the treatment effect will be further reduced to achieve the effect of balanced weapon damage.
At the same time, during testing, they will continue to monitor the level of Battle Fatigue and the corresponding effects to detect whether such adjustments are reasonable.
Why Not Just Use High-Item-Level Weapons To Speed Up The Game?In fact, the essence of this adjustment is to speed up the game process by increasing Battle Fatigue. Because after it is increased from 30% to 40%, the treatment effect will be reduced by 14.3%.
Although weapons with lower item levels will have lower damage, the treatment effect will also be reduced after the damage is caused, and the damage will be more sustained. So during the battle, the game process will also be accelerated, but the burst damage will be reduced.
Will These Changes Affect The Performance Of Player Weapons In PvE?The developer believes that this will not have a big impact, because combined with the specific analysis of the game, in Celestial Dungeons, players can easily get iLvl 483 weapons with a Sha-Touched Socket. At the same time, this will also give players a relatively easy opportunity to add +500 primary stat. The overall effect of the two combined is the same as the old version of 490 item level weapons.
SummaryWoW MoP Classic is still in the testing phase. Only by working together with players and developers can the game be continuously optimized before the game is officially launched. Players provide real game experience and data, giving developers the most real feedback.
At the same time, developers need to listen to the voice of players, monitor and analyze relevant data and specific performance in the game, and continuously improve this upcoming classic version on the technical level.
Since Helldivers 2 was released last year, players have experienced different campaigns, big and small. It is different from traditional plot games. The focus is not on a coherent storyline, but on the interspersed diversity of Major Orders and irregular update events.
It is more like a combination of a multiplayer online game and a traditional single-player gun-action game. Therefore, each update will give players different tasks, and the game experience will also be different.
There are two things that attract players the most in the recent update. One is the different enemies to challenge, and the other is that all players may be given a commemorative cape unconditionally.
New Major Orders, New Enemies And New ChallengesAfter the players experienced the climax battle to defend Super Earth, new enemies and new Major Orders were also launched. The latest Major Order is to defend against a large-scale Automaton invasion. And Jetpack Hulks have become the main enemy in the game. Players can see their figures in the sky during combat missions.
Because these Hulks are equipped with jetpacks, they move very fast. Of course, in order to reduce the difficulty of the battle to a certain extent, their movement trajectory is set relatively simple, and players can predict it after a period of time. And Hulks are relatively large, so players can easily hit them.
By joining different battles and completing corresponding tasks, players can get rich rewards. Of course, if you want to complete the challenge more easily, you need to use $1 to get Premium Warbound to upgrade their weapons, and you can also unlock different appearance kits.
New War ExperienceBecause it has just been launched, many players are still adapting to the settings and related operations of weapons. However, due to the new enemy settings, most players are very excited and enjoy the fierce battle against the air.
At first, players didn't believe their eyes and thought that there was a bug in the game during the battle, but later they gradually adapted to this. This is actually the most common scene in the new battle. Players can enjoy the spectacular air battles and see the fireworks formed by the enemy's explosion in the air.
Feedback And Compensation For All PlayersBecause the game company's login restriction problem caused extreme dissatisfaction among players last year, players bombarded Helldivers 2 with negative reviews on Steam at that time. Thousands of negative reviews bombed on Steam, causing an uproar. In the end, the game company and the players reached an agreement and the problem was solved.
In order to commemorate this incident and appease the players, the game developers decided to give all players a special gift unconditionally in the future: Pillars of Freedom Capes, also known as "review bomb" capes by players.
Because in the game, most of the appearance items and powerful weapons need to be unlocked through Warbonds, and this time the capes may not only be free, but also have a certain commemorative significance. So this has aroused great expectations among the majority of players. After all, which player doesn't want to have a cool cape with commemorative significance for free?
Dune Awakening faithfully recreates Frank Herbert’s classic sci-fi world, and for fans of the original, this highly restored approach provides an excellent gaming experience.
The game often uses harsh natural environments and empty desert spaces to control and guide the player’s pace of exploration, turning settings that could have been a disadvantage into advantages.
ProsDune Awakening is characterized by combining survival and MMORPG growth elements, which is a relatively new experience for most players.
If you have played any survival games before, or at least watched a Dune movie, you should have a general idea of how to survive in this sandworm-infested world. In short, it is to collect resources, build yourself a preliminary shelter where you can sleep and rest, and upgrade your equipment in preparation for more dangerous areas with rarer Dune Awakening items.
The developers of Dune Awakening are obviously more comfortable with survival content, as they once made Conan Exiles (although its reviews were mixed). Some players may be discouraged by the harsh survival conditions at the beginning, but this is the fun of survival games: challenging nature, defeating nature, and controlling nature.
Dune Awakening sets many survival dilemmas for players, forcing them to quickly start looking for resources and enter the game state.
Dune Awakening has a day and night rotation, and the sun is the most common enemy faced by players. If you are directly exposed to the sun, you will start to dehydrate in just a few seconds.
Sandstorms will appear at irregular intervals. They roll across the entire map. As long as you stay in it, you will lose blood. You only have half a minute to find a shelter; and the most representative danger is those troublesome giant sandworms. If you stay in their territory for too long, they will be swallowed by them.
So you can’t just leisurely collect $1 and then pick a nice place to build a base. Instead, you have to tense up your nerves to find shade behind rocks, try to avoid the scorching sun, drink every drop of drinking water that is left, and fight the environment every second you spend in the atmosphere.
All of this will be greatly improved as your technology level increases. When you go from walking to Sandbike to ornithopter. You gradually become able to deal with the world calmly, and you can get satisfaction. Although the combination of technology and survival is a bit strange, this is the weird style of the original book.
Cons BaseHowever, sometimes this fanatical adherence to the settings of “Dune” can become quite annoying. The base you build in the initial area has many functional limitations, which forces you to move everything you have after you reach the advanced area, or abandon all Dune Awakening items in that base.
And when the game advances the main line, it will force you to abandon the original base. Although I understand the necessity of plot advancement, it is really annoying to suddenly receive a reminder that “the area is about to be evacuated” when “you have just built an ideal base and arranged a static water purification system”.
CombatCompared with the cleverly conceived survival content, the combat part is lackluster.
Let’s talk about melee first. To be honest, this part feels like a temporary placeholder system to the players. The movements are stiff and there is almost no feedback from the attacks. Sometimes players can’t be sure whether they have hit the enemy. The combo mechanism is very simplified, and the animation is obviously repeated.
Especially when jumping and attacking, the action looks very much like the test action that comes with UE5. Even if you play with different weapons, such as short knives and long sticks, the combat experience is not much improved, and it is not refreshing at all.
The shooting part is slightly better, at least the shooting accuracy and feedback are acceptable, but the design concept is rather strange. Because of Holtzman shield in Dune setting, the gun bullets in the game have been changed to “slow projectiles”, and you have to aim at the enemy like throwing darts. After you are used to other FPS games, it takes a long time to adapt to this system.
Because of the existence of Holtzman shield, guns are often useless. They can basically completely block your bullets, which creates a strange combat experience. You need to switch back and forth between guns and melee weapons, and choose the appropriate weapon according to the enemy rushing over. Many times you have to choose between the swordsman who is sprinting towards you and the enemy holding a ranged weapon a few meters behind him, which may lead to a very passive combat rhythm.
But the problem is that it still arranges a lot of scenes that require you to “fight to solve”, and combat is the most disappointing part of the entire system.
In recent years, most games are not perfect at the first release, and Dune Awakening is no exception. But overall, the flaws do not outweigh the merits, and I look forward to the subsequent adjustments made by the developers.
Do you often encounter Monopoly Go running abnormally?
1. Monopoly Go Crashing Issues Occur FrequentlyIf Monopoly Go keeps crashing, freezing, or randomly restarting, you’re not alone. Players have reported encountering messages like "Sorry, an error has occurred. Please restart the game", which disrupts gameplay.
This guide will help you troubleshoot and fix Monopoly Go restart errors so you can get back to playing smoothly.
2. Common Reasons Server Issues – If Monopoly Go’s servers are down or under maintenance, the game may freeze or crash. Outdated Game Version – Running an old version can lead to compatibility issues. Unstable Internet Connection – Poor connectivity may cause the game to disconnect or restart unexpectedly. Device Performance Problems – Low RAM or insufficient storage can cause frequent crashes. 3. How To Fix Error?If your Monopoly Go keeps restarting or crashing, try these solutions:
Check Monopoly Go Server StatusBefore troubleshooting your device, check if Monopoly Go servers are down:
Official Monopoly Go Twitter: $1 Monopoly Go Website: $1If the servers are experiencing issues, you may need to wait for an official fix.
Update to the Latest VersionEnsure you have the latest version of Monopoly Go installed:
On iPhone: Open App Store → Search for Monopoly Go → Tap Update On Android: Open Google Play Store → Find Monopoly Go → Tap Update Check Your Internet ConnectionA weak or unstable network can lead to Monopoly Go crashing or freezing. Try:
Switching between Wi-Fi and mobile data. Restarting your router or modem. Moving closer to your Wi-Fi router for a better signal. Close Background AppsIf your device has too many background apps running, Monopoly Go may keep crashing due to memory overload.
On iPhone: Swipe up and close unused apps. On Android: Tap the recent apps button and close unnecessary apps. Restart Your DeviceA simple restart can clear temporary files and fix Monopoly Go crashing issues.
Turn off your phone. Wait a few seconds. Turn it back on. Reinstall Monopoly GoIf the game still crashes:
Uninstall Monopoly Go from your device. Restart your phone. Reinstall the game from the App Store or Google Play. Log back in to restore your progress.Tip: Make sure your game progress is linked to Facebook or Scopely before uninstalling!
4. How To Prevent Future Crashes?To avoid Monopoly Go issues in the future:
Keep the game updated – Always install the latest version. Free up storage – Ensure your device has enough space. Use a stable internet connection – A strong network prevents crashes. Restart your device regularly – This clears cache and boosts performance. 5. Conclusion and Final TipsIf Monopoly Go keeps crashing or restarting, following above steps should help you fix the issue. If the problem persists, consider contacting Monopoly Go’s support team for further assistance.
Have you found any other solutions that worked? Let us know!
Amazing Partners event held by Monopoly GO officially started on November 12 and ended successfully on November 17. During this period, players actively participated in it, building attractions and accumulating points to win various generous rewards. These rewards include thousands of dice rolls, fashionable emojis, and very cool game boards.
Each $1 requires a special token. For Amazing Partners event, each player who participates in Amazing Partners event needs a special token-Gauntlet as one of the entry conditions. Players need to collect enough Gauntlet tokens to spin the roulette wheel and continue to advance in the game.
For those players who performed well in the event and not only completed all the set goals but also accumulated a lot of extra Gauntlet tokens, you may be curious about what to do with these extra tokens after the event ends. This guide will answer this question.
What To Do With Extra Gauntlet Tokens?In fact, after Amazing Partners event officially ends, all unused Gauntlet tokens will be automatically converted into cash. This means that even if you don’t use up all your Gauntlet Tokens in time, you don’t have to worry about them expiring or disappearing.
Cash plays an extremely important role in Monopoly Go. Whether it’s building new landmarks or completing specific board upgrade tasks, having enough cash can give players an advantage in the game. In addition, Monopoly GO also provides a variety of ways to make money.
For example, besides participating in special events like Amazing Partners, you can also increase your income by completing quick wins tasks, participating in limited-time tournaments such as Operation Tycoon and Stealthy Soar, and even exploring Community Chests. Especially for those who like competitive play, tournaments are undoubtedly the best way to win generous rewards.
Related: $1
How To Get More Gauntlet Tokens?Amazing Partners event has ended. If you are still sad because you didn’t get enough Gauntlet Tokens, I will provide you with some ways to increase your Gauntlet Tokens, so that you can easily get enough Gauntlet Tokens in the next Amazing Partners event to ensure that you can receive all the event rewards.
First, make sure you actively participate in the various banner events and tournaments in the game, as these usually offer numerous Gauntlet tokens as rewards. For example, in this event, if you can complete the milestones in Operation Tycoon and Stealthy Soar events that are held at the same time as Amazing Partners, you can get the following corresponding token rewards, which is a very considerable amount.
Operation Tycoon Rewards
Operation Tycoon Milestone: 1; Points Needed: 5; Reward: 80 Gauntlet Tokens Operation Tycoon Milestone: 5; Points Needed: 20; Reward: 100 Gauntlet Tokens Operation Tycoon Milestone: 8; Points Needed: 40; Reward: 140 Gauntlet Tokens Operation Tycoon Milestone: 11; Points Needed: 45; Reward: 180 Gauntlet Tokens Operation Tycoon Milestone: 14; Points Needed: 40; Reward: 200 Gauntlet Tokens Operation Tycoon Milestone: 18; Points Needed: 80; Reward: 220 Gauntlet Tokens Operation Tycoon Milestone: 23; Points Needed: 120; Reward: 280 Gauntlet Tokens Operation Tycoon Milestone: 27; Points Needed: 150; Reward: 300 Gauntlet Tokens Operation Tycoon Milestone: 33; Points Needed: 350; Reward: 320 Gauntlet Tokens Operation Tycoon Milestone: 36; Points Needed: 650; Reward: 350 Gauntlet Tokens Operation Tycoon Milestone: 38; Points Needed: 500; Reward: 400 Gauntlet Tokens Operation Tycoon Milestone: 42; Points Needed: 700; Reward: 420 Gauntlet Tokens Operation Tycoon Milestone: 46; Points Needed: 1,400; Reward: 500 Gauntlet TokensStealthy Soar Rewards
Stealthy Soar Milestones: 1; Points Needed: 15; Reward: 80 Gauntlet Tokens Stealthy Soar Milestones: 6; Points Needed: 250; Reward: 100 Gauntlet Tokens Stealthy Soar Milestones: 9; Points Needed: 400; Reward: 140 Gauntlet Tokens Stealthy Soar Milestones: 12; Points Needed: 550; Reward: 200 Gauntlet Tokens Stealthy Soar Milestones: 15; Points Needed: 600; Reward: 220 Gauntlet Tokens Stealthy Soar Milestones: 18; Points Needed: 950; Reward: 250 Gauntlet Tokens Stealthy Soar Milestones: 21; Points Needed: 1,100; Reward: 270 Gauntlet Tokens Stealthy Soar Milestones: 25; Points Needed: 1,500; Reward: 280 Gauntlet Tokens Stealthy Soar Milestones: 30; Points Needed: 1,600; Reward: 300 Gauntlet Tokens Stealthy Soar Milestones: 33; Points Needed: 2,400; Reward: 350 Gauntlet Tokens Stealthy Soar Milestones: 43; Points Needed: 3,400; Reward: 350 Gauntlet TokensBesides participating in specific events, collecting gifts is also a good choice. In addition, completing daily quick wins tasks every day is also a good way to accumulate tokens. These daily challenges not only allow you to earn resources faster but also help you maintain your enthusiasm and interest in the game.
Finally, when your partner spins the wheel in the game and lands on the partner section, you may receive some free Gauntlet Tokens. Go to Friends tab at any time and click on the timeline to check if you have any tokens. During Amazing Partners events, there may also be free event token links that provide players with additional Gauntlet Tokens.
With these strategies, you will be able to effectively increase your number of Gauntlet Tokens and be fully prepared for future Amazing Partners events or other special events. And the remaining Gauntlet Tokens will not make your efforts in vain, so do your best to accumulate Gauntlet Tokens and enjoy endless fun and challenges. I wish you happy gaming!
EA Sports FC 25 introduces a host of fresh changes, including the Champions mode within Ultimate Team. This mode offers players a whole new gaming experience by participating in Champions Play-Offs all the way to Champions Finals. Since these leagues feature many top players and strong teams, mastering some tips and strategies is essential for players who want to stand out from the competition.
How To Qualify For Champions Play-Offs & Finals?First, you need to understand the specific requirements for qualifying for Champions Play-Offs. In order to successfully advance to the Champions Play-Offs, players must accumulate at least 1,000 Champions Qualification Points. Once you enter Play-Offs, your goal is to reach Champions Finals.
In Champions Play-Offs, each win will bring you 4 points. Even if you lose, you will receive 1 point as compensation. To qualify for Champions Finals, you must win at least three games.
Once you successfully enter Champions Finals, there will be 15 games waiting for you to participate. Here, each win will add 1 point to your roster, while a loss will not give you any points. Therefore, I strongly recommend building a team with an overall rating of 85 or above, even if it costs a lot of $1, to ensure an excellent performance.
How To Build A Squad For Champions?It is a wise strategy to choose fast players as wingers. For example, Jack Grealish and Bukayo Saka’s speed and dribbling stats can help you effectively carry the ball into the opponent’s half.
When your main striker (ST) is set to the false nine role, it means that he not only needs to play a role in the offensive end, but also actively participate in defense. In order to maximize the offensive potential, you can try to assign Shadow Striker role to your attacking midfielder (CAM).
In FIFA 25, choosing the right players and developing tactics based on their characteristics is the key to victory. If you can choose fast defenders such as Van De Ven, Eder Militao, and Ledley King, then you can try to use a high defensive line tactic. This setting allows your left and right backs to act as wingbacks and participate in both defense and offense.
By raising the defensive line, you can better control the tempo of the game and quickly counterattack when the opponent attacks. However, in this tactic, the role of the goalkeeper becomes particularly important.
In order to deal with breakthrough situations, you need to set the goalkeeper’s player role to a Sweeper Keeper. When the opponent’s forward manages to break through your defenders, the goalkeeper can rush out to clean up the ball and prevent the opponent from scoring.
To edit your defensive method, you can press L3 key and then navigate to Team Management. Although it may take some time to adapt to the new lineup and formation, once you master it, it will be difficult for the opponent to break through your defense.
Here is our list of recommended players for Champions:
Jack Grealish: Wide Playmaker; Left Winger Gareth Bale: Poacher; Striker Bukayo Saka: Inside Forward; Right Winger Cole Palmer: Shadow Striker; Central Attacking Midfielder Jude Bellingham: Box-to-Box; Central Midfielder Rodigo Cascante: Box-to-Box; Central Midfielder Josko Gvardiol: Falseback; Left Back Eder Militao: Stopper; Center Back Ledley King: Defender; Center Back Jules Kounde: Wingback; Right Back Allison: Sweeper Keeper; GoalkeeperRelated: $1
Champions RewardsIn football, winning various rewards is of great significance to the team. These rewards can not only significantly improve the team’s rating, but also add valuable players to help you win more games.
Since these rewards are entirely dependent on your performance, try to accumulate 12 points when participating in the weekend league to qualify for Finals, where the rewards are even more attractive.
In order to ensure that you can turn the tide in a tense game, you need to have some reliable substitutes on the field. These substitutes can play an important role at critical moments to help the team overcome difficulties and win.
Once you qualify for Champions Play-Offs, you can start to receive all the following rewards:
Champions Play-Offs Rewards Rank VI: 1 Premium Gold Pack, 500 Champions Qualification Points Rank V: 1 Small Prime Gold Players Pack, 650 Champions Qualification Points Rank IV: 1 Rare Gold Pack, 650 Champions, Qualification Points Rank III: 1 Rare Gold Pack, 1 Small Prime Gold Players Pack, 800 Champions Qualification Points, 1 Finals Qualification Rank II: 1 84+ Rare Gold Player Pack, 1 Jumbo Premium Gold pack, 800 Champions Qualification Points, 1 Finals Qualification Rank I: 1 85+ Rare Gold Player Pack, 1 Mega Pack, 800 Champions Qualification Points, 1 Finals Qualification Champions Finals Rewards Rank X: 1 84+ Rare Gold Player Pack (Untradeable), 2 77+ x7 Rare Gold Players Pack (Untradeable), 5,000 UT Coins Rank IX: 1 TOTW Player Pack, 1 80+ x11 Rare Gold, Player Pack (Untradeable), 2 77+ x7 Rare Gold, Players Pack (Untradeable), 15,000 UT Coins Rank VIII: 1 81+ x11 Rare Gold Players pack, 1 TOTW, Player Pack, 2 77+ x7 Rare Gold Players Pack (Untradeable),1 85+ Rare Gold Player Pack (Untradeable),20,000 UT Coins Rank VII: 1 81+ x11 Rare Gold Players pack, 1 TOTW Player Pack, 2 86+ Gold Player Pack(Untradeable), 2 77+ x7 Rare Gold, Players Pack (Untradeable), 25,000 UT Coins Rank VI: 1 82+ x10 Rare Gold Players Pack, 1 TOTW Player Pack, 2 86+ Gold Player Pack (Untradeable), 1 81+ x15 Rare Gold Players, Pack (Untradeable), 30,000 UT Coins Rank V: 1 82+ x10 Rare Gold Players Pack, 1 Base Hero Max 87 Single Player Pack (Untradeable), 1 TOTW Player Pack, 1 81+ x15, Gold Players Pack (Untradeable), 1 87+ Rare, Gold Player Pack (Untradeable), 45,000 UT Coins Rank IV: 1 83+ x10 Rare Gold Players Pack, 1 Bade Hero Pack (Untradeable), 2 TOTW Player Pack, 1 81+ x20 Rare Gold Players, Pack (Untradeable),1 87+ Rare Gold Player Pack, 60,000 UT Coins Rank III: Big Trouble Consumable Card (Untradeable), 1 83+ x10 Rare Gold Players Pack, 1 87+ x2 Rare Gold Players Pack, 1 Base Hero Pack (Untradeable), 2 x3 TOTW Players Pack, 1 82+ x20 Rare Gold Players Pack (Untradeable), 80,000 Coins Rank II: Big Trouble Consumable Card (Untradeable), 2 84+ x10 Rare Gold Players Pack, 1 Base Hero Pack (Untradeable), 1 88+ x2 Rare Gold Players Pack (Untradeable), 1 82+ x25 Rare Gold Players Pack (Untradeable), 2 x3 TOTW Players Pack, 110,000 Coins Rank I: I Can’t Hear You Consumable Card (Untradeable), Big Trouble Consumable Card (Untradeable), 1 85+ x10 Rare Gold Players Pack, 1 84+ x10 Gold Players Pack, 1 base Icon Pack (Untradeable), 1 89+ x2 Rare Gold Players Pack (Untradeable), 1 82+ x30 Rare Gold Players Pack (Untradeable), 3 x3 TOTW Players Pack, 200,000 UT CoinsBy applying these strategies and tips, you will better prepare and face the challenges of Champions mode in FUT 25. Now, with this guide, go to the pitch to show your football wisdom and tactical vision and win those coveted rewards!
After the launch of the new expansion Dawntrail in July, FFXIV has clearly made a new wave of MMO game enthusiasm. Although the popularity of FFXIV Dawntrail has declined because of the launch of new seasons or new DLCs in many games on the market later, the recent updates have undoubtedly given it new vitality.
In the latest 7.1 Crossroads update, besides some relatively fragmented gameplay updates, the most eye-catching new content added by Final Fantasy 14 for Dawntrail is the new raid activities.
These raid activities are usually large in content and complex in mechanism. Players need to team up and fight as multiplayer teams to complete them. It is precisely because these activities are difficult that the rewards they offer are very generous. Even if you don’t contribute much to the team, you can still get a considerable amount of $1.
In the alliance raid, Echoes of Vana’diel added after this update, if players want to play it in a team, they need to meet fixed conditions to unlock them before they can start playing. So this time we will introduce the specific method of playing this raid.
How To Unlock Jeuno: The First Walk?Jeuno: The First Walk is actually the first part of Dawntrail Echoes of Vana’diel Alliance raid, which was added to the game after this update. It is said that the second and third parts will be added in the new update.
In Jeuno: The First Walk, the participating players will be divided into three groups of eight people each. However, before entering Echoes of Vana’diel, players must complete some tasks to unlock this first part of it in order to fully experience the entire event.
First, you need to reach level 100 in any war or magician class and complete Dawntrail MSQ, and your item level needs to reach 695. After meeting these conditions, you have a ticket to enter the new raid, but before that, you still need to go to Tuliyollal.
Once you reach Aetheryte of Tuliyollal, you’ll find a Hoobigo Messenger near the coordinates (13, 11.5) giving you a quest called An Otherworldly Encounter. Hoobigo Messenger will then ask you to go to Mamook and talk to Miilal Ja, so that’s your next destination.
Miilal Ja is located west of Mamook Aetheryte, and once you find her, she’ll tell you that she and her companions have found a strange Elezen who keeps blabbering about something they don’t understand, so Miilal Ja wants you to help them figure out what Elezen is talking about.
Elezen doesn’t remember his name, or how he was found by Mamook. But rather than trying to understand him, you should first find Bakool Ja Ja and talk to him. After that, you only have to go through a few more cutscenes and dialogues before you’ll be notified that Jeuno: The First Walk is available. That’s actually the name of the first part of Echoes of Vana’diel.
After completing Jeuno: The First Walk raid, you will continue to advance the story of Echoes of Vana’diel and unlock all the rewards you can get.
What Does Echoes Of Vana’diel Raid Bring To Players?Prior to the release of Patch 7.2, loot in Jeuno: The First Walk raid was limited. You could only pick up one piece of equipment in the event each week, and it reset time coincided with the weekly reset time.
Currently, all loot available in this raid includes items such as armor sets and the tattered sheet music. The armor set is also known as Ark Angel armor.
If you get the tattered sheet music from the treasure chest and the dice roll is lucky, you can trade it with specific Goblin NPCs in Lower Jeuno to exchange it for Echoes of Vana’diel orchestrion rolls, a Nano Lord minion, and a Nano Lord Triple Triad card. It is worth noting that there is no limit to the drop of the tattered sheet music.
Additionally, when you complete Aglaia once a week in Echoes of Vana’diel, you’ll also receive Ordelle Coins. You can exchange them for Surgelight Twine and Surgelight Glaze to augment your Quetzalli tomestone gear. Just find Uah’shepya in Solution Nine and trade with her with Ordelle Coins. Or you can trade the rope and glaze you get to Hhihwi. He’s also an NPC vendor.
In the future, if FF14 continues to follow the previous expansion plan, we expect Echoes of Vana’diel Alliance raid series to have two more raids. One may be launched with patch 7.3 and the other may be launched with patch 7.5. But no matter when the latter raid activities are launched, you should try to complete the first part, Jeuno: The First Walk. This will not only help you accumulate game materials but also prepare for the new activities.
If you have figured out how to play Jeuno: The First Walk in Echoes of Vana’diel series through our introduction, then log in and start your new adventure! Have fun!
Diablo 4 has become the first Microsoft game confirmed to support Sony’s PlayStation 5 Pro “Pro Enhanced Features”, marking an important collaboration between the two major gaming platforms.
Although PlayStation 5 Pro has been controversial since its release because of its high price of $700, many users who have already obtained it have experienced significant performance improvements and believe that the investment is worth it.
With the news that Diablo 4 has been enhanced on PlayStation 5 Pro, more players have begun to show great interest in this mid-range console. Although Sony fans are not completely satisfied with the launch of PlayStation 5 Pro, it does not mean that fans will not appreciate the enhanced graphics provided by Diablo 4 in Sanctuary.
Diablo senior Vice President and General Manager Rod Fergusson posted a post on the social media platform, which attracted widespread attention. Fergusson said in the post: “I have been asked this question frequently recently, and I am happy to say that Diablo 4 and Vessel of Hatred will indeed get PS5 Pro Enhanced!” This news undoubtedly made many players excited.
And according to his post, more details will be revealed later, but many fans are eager to know the exact release date. This article will provide a detailed introduction to the console’s enhanced features when playing Diablo 4.
Diablo 4 Is Coming To PS5 ProWhile “Pro Enhanced Features” have not been officially implemented in the game as of now, they are expected to be added to the game through an upcoming patch update. The official PSN store page has announced that the game will support “Pro Enhanced”, however, there are reports that in some cases, when players enable this setting, performance has actually decreased.
When players visit Diablo 4 page on the official PlayStation Store, you will see that the game description claims to support “PS5 Pro Enhanced”.
However, most players who recently obtained a PlayStation 5 Pro and tried the enhanced mode reported that when they enabled the so-called “Enhanced Pro” setting, not only did they not experience the expected performance increase, but they also found that the frame rate dropped to around 30fps.
This situation is in stark contrast to the official propaganda, leading many players to suspect that the developer may not have completed the work on “PS5 Pro Enhanced”, but used this part as a placeholder, planning to actually implement it as an update patch in the future.
Despite some controversy, many players have pointed out that the performance and graphics performance of Diablo 4 have indeed improved when running it in normal mode. These players reported that in normal mode, the game’s frame rate can be stabilized at around 60fps, and the quality of details and textures in the game has also been significantly improved, making completing challenges and accumulating $1 much more enjoyable.
The development team previously promised that the game will introduce a series of advanced image processing technologies on the PS5 Pro, including “dynamic reflection and refraction” and AI-powered image upscaler to further enhance the visual effects. In addition, some players are dissatisfied with Xbox platform being ignored, and they also hope to see optimized versions of these games on Xbox Series X.
Related: $1
Sony Fans Are Not Favoring PlayStation 5 ProWith several existing games like Hogwarts Legacy and Last of Us Part 2 being enhanced for PlayStation 5 Pro, players are excited about the addition of new content. However, despite the enhanced features that bring more gaming experience, the high price still makes fans unhappy. Considering that the cost of PlayStation 5 Pro may be as high as $700, this dissatisfaction is not surprising.
Here, the development team announced that PS5 Pro enhancements will be launched for Diablo 4. Although it is not clear what specific improvements this enhancement will bring, considering the reputation of Diablo 4 development team in game development, many players may be inclined to get it.
Diablo 4 Vessel of Hatred was officially launched on October 8. However, players are not sure whether this marks the beginning of Microsoft’s games gradually being supported by Sony’s high-end game console. But for me personally, I am very much looking forward to seeing more games enhanced for PS5 Pro.
I like to play games with friends who have upgraded or plan to upgrade, so I think this will be an excellent opportunity to experience a higher quality gaming experience.
However, only time will tell whether more existing games will come to PlayStation 5 Pro. Although the high price is a factor to consider, whether it is worth getting it ultimately depends on players’ preferences for games and their needs for PS5 Pro.
As more details about “Pro Enhanced Features” are gradually released, players will better evaluate whether this enhancement is worth your time and money. Regardless of the final result, this collaboration between Microsoft and Sony marks a major step forward for the gaming industry. For those of us who love games, this is an exciting time, full of endless possibilities and opportunities to explore.
In various non-realistic theme MMO games full of fantasy elements, you will find that besides humans of different races, there will be many strange creatures. Some of them may have developed to the same level as humans, and some may appear as “monsters” in some encounters.
So as a player, have you ever noticed the various strange creatures in this game when playing New World Aeternum? After defeating them, do you choose to take the dropped $1 and leave immediately, or will you observe its corpse more?
If you are a more curious player, or you have always paid attention to the art level of a game, you will find that the appearance design of the creatures in New World Aeternum is not randomly pieced together, but carefully designed. In fact, only in this way can the player’s combat experience be more immersive.
So, how are these creatures designed? Next, let us introduce them to you based on some interviews with the game art team.
Where Does The Design Inspiration Of The Creatures Come From?Regarding this aspect, Sojin Hwang, deputy art director of New World Aeternum art team, said that in games with fantasy worlds as the main body, the design of some non-realistic creatures will actually be influenced by a mixture of mythical and real animals, and designers will actively draw inspiration from various sources.
Many countries and regions around the world have their own different cultures, and the part about mythical creatures provides a rich source of inspiration for the designers of New World Aeternum art team. On this basis, they incorporate fantasy elements and symbolism into the design, making the final result full of fantasy.
In addition, real animals also play an important role. They provide designers with the accuracy and behavior that should be in designing game creatures from an anatomical perspective, so that the creatures are rooted in reality. By studying the movement, texture and ecological adaptability of real animals, designers have designed various species in the game, making them more credible and attractive to players.
Sojin Hwang said that the team hopes to develop designs that are both imaginative and friendly by combining these elements, enriching the game world with diverse and fascinating life. This mix makes the creatures created not only visually striking but also closely connected to the theme of New World Aeternum.
How To Reflect The Design Of Creatures Through Game Lore?As an important background story component of New World Aeternum, game lore provides designers with the game background, history, roles in the narrative, and environmental background that affect visual and functional aspects when designing game creatures. When a game creature’s appearance and related stories reflect the lore related to the game theme, it will be better integrated into the game world.
In addition, lore may also affect the role of the creature in the game world. Its characteristics and animation style will determine whether it will be designed as a fierce predator or a mysterious guardian. Sometimes, the design of a creature can also develop some new stories because its unique physical characteristics may lead to the emergence of specific lore. For example, by explaining why the creature has certain abilities or behaviors based on its appearance, to enhance its design and narrative significance.
In fact, a well-developed game lore enriches the design process of game creatures, ensuring that each creature is an integral part of New World Aeternum and resonates with players on a deeper level. This close relationship ensures that creatures are not only visually striking but also provide players with a richer, more immersive experience in the game as they navigate the world map.
What Is The Specific Process Of Designing New Creatures?This type of art design usually starts with an overview of the creature, brainstorming through initial sketches and exploring different ideas between different designers. The design team then completes the creature design document (CDD) and holds detailed meetings to refine various aspects of the design and determine the eventual goal.
Concept artists then collect reference images to design a unified look for the game creatures. After determining the general direction of the appearance, the design team members will communicate again to solicit feedback. After reaching a consensus on the ultimate design, it is necessary to come together again to finalize the details to ensure that the creature’s appearance, behavior, and other aspects are consistent with the game’s theme.
Designing a new creature is a complex task that requires designers to have strong creativity, collaboration, and attention to every design detail. The design team invests a lot of time and effort to ensure that each creature looks unique and memorable, thereby enhancing the player experience.
What Challenges Arise When Designing New Creatures?A major challenge in this type of design is to ensure that the creatures are designed to fit the environment they live in and avoid some errors. For example, Angry Earth creatures in New World Aeternum live in dense jungles, so their characteristics need to adapt to the surrounding environment.
During the concept design process, in order to minimize the restrictions on the artist’s creativity and avoid affecting their performance, the technical staff in the design team will try their best to solve problems such as file size and performance limitations. However, in fact, there is no need to include too many tiny details. After all, these creatures are not designed as pure works of art, but their main function is to serve the game.
In order to ensure that the game creatures have unique visual features under some technical limitations and want them to have excellent performance in the corresponding game mechanics, it is necessary for the artists and technical teams to iterate and collaborate continuously. Only in this way can we ensure that the final designed creatures are not only visually eye-catching but also can work effectively within the game technology framework.
The above is an introduction to some design ideas and design processes for various creatures in New World Aeternum. If you haven’t seen these creatures yet, you might as well jump into the game and experience how outstanding the designers’ work is.
The arrival of Diablo 4 Vessel of Hatred DLC introduces a new class in Diablo series, Spiritborn, whose unprecedented new features and gameplay bring a new experience to players. With the in-depth exploration of this new class, many players have questions again, whether this is a sign that Diablo 4’s subsequent seasons and expansion updates will bring more new classes or the return of past classes in Diablo series.
After all, the current 6 classes cannot meet the diverse gaming needs of most players. Continuing to expand new classes is a key step in making Diablo 4 a better action RPG. Excellent classes can also better stimulate players to improve their character's strength. But which class will the developers introduce? There are still different opinions.
As the class pool of current MMO games continues to expand, the new classes available are more diverse. The addition of a creative new character can not only bring new gameplay to players, but also extend the life of the game.
And Diablo 4 will consider two key factors when adding new classes in subsequent updates. One is to supplement the missing character mechanism in the current basic game, and the other is to prepare for the subsequent improvement of the main content. In view of these aspects, we also want to talk about our views on the new classes that may be introduced in subsequent expansions.
New Class May Supplement The Subsequent Plot Of Vessel Of Hatred DLCAfter the release of the new expansion, many players want to know whether the final plot development can solve many unresolved mysteries. Although Vessel of Hatred DLC finally left an open ending and was criticized for its somewhat anticlimactic plot, it still left us a series of key clues and pointed out the direction.
At the end of Vessel of Hatred, Eru gave the body of Akarat, the Shepherd of Light to Lord of Hatred, Mephisto, the current biggest villain in Diablo 4. In the end, Mephisto devoured everything and made his body a new vessel for Lord of Hatred.
Honestly, this ending seems to represent the fall of light and sets a bleak and terrifying tone for the next expansion update, as the once indestructible Shepherd of Light has been devoured by Lord of Hatred.
Although Neyrelle will see him again, as Akarat and Neyrelle promised, this may be a new form. More importantly, the ending of Diablo 4 DLC hints at the possibility of Tyrael’s return, which may have some impact on the introduction of new classes in the future.
Speculations On The Type Of New ClassSince the release of Diablo 4, the game has been missing a classic “sword and board” class. Many players also hope that the developers can add a class of this type to the Diablo 4 DLC, but they seem to have always preferred to introduce more complex classes in the game rather than some traditional classic types.
However, considering the overall narrative direction of the game and the classes introduced in the past of Diablo series, it is still possible for Diablo 4 to introduce a Holy Knight type of class.
For example, Paladin class introduced in Diablo 2 and Crusader class finally introduced in Diablo 3 are blueprints designed for Diablo 4 in the previous games of the series. Now the developers only need to redo the class according to the new standards.A well-designed class will always make players willing to get more $1 to train it.
At the same time, according to the game plot direction in Vessel of Hatred DLC, which foreshadows the return of Tyrael, the existence of Holy Knight class is indispensable to resist Mephisto. Therefore, a Paladin or Crusader-type class with unique functions like the new Spiritborn class in Vessel of Hatred will be the next goal of Diablo 4.
Although the direction of Diablo 4’s plot is still a bit confusing for players, and it is difficult to guess how the subsequent plot will develop, it is inevitable that Paladin or Crusader-type class will appear, whether from the perspective of filling some missing class mechanisms in the current game or from the perspective of the game plot.
The well-designed class is very impressive to players, whether from the perspective of game mechanism and operation experience, or from the perspective of integration with the game’s own plot.
What players hope is that developers can still dig out new features in the classic class, not limited to the stereotypes brought by Holy Knight type of class that appeared in the past, and strive to be able to match or even surpass Spiritborn class in terms of class uniqueness. This enables it to bring players a newer and more perfect experience, meet players’ more diverse game needs, and also help Diablo 4 become a better action RPG game. A key step, providing more rich and interesting gameplay for subsequent seasons and expansion updates.