As a MMORPG with a well-developed social system, FFXIV naturally provides you with a variety of interesting emotes and actions in the game, allowing you to interact with your game friends through them, so that you can have a chance to relax after intense battles.
Recently, a new emote was launched in the game, called Pose of the Unbound, but it is more like an action than an emote, and if you often watch animation and comics, you will find that the design inspiration of this emote should come from a classic comic: Jojo’s Bizarre Adventure.
Based on this, we will speculate why the game chose Jojo’s Bizarre Adventure as the emote design idea, and also introduce you how to get this emote in FFXIV.
This is a comic work that began in 1987 and was serialized by cartoonist Hirohiko Araki in the Japanese comic magazine Weekly Shonen Jump. It was transferred to the monthly manga magazine Ultra Jump in 2005 and has been serialized to this day. Fans also refer to it as “Jojo”.
The entire plot of the comic can be divided into 9 parts, each with a new protagonist, but the common point of these protagonists is that they all have the nickname “Jojo”. So far, 6 of the 9 parts have been animated, and 1 has a live-action movie.
Because of its unique art style, frequent references to Western pop music and fashion trends, Jojo has become one of the best-selling, most iconic and influential comic series in history. Although it has only become popular outside of Japan in recent years, it has to be admitted that it has quickly become a classic work in the hearts of anime fans around the world.
Jojo’s Bizarre Adventure became popular in Europe and the United States mainly because the subtle weird elements in the comics brought many popular emoticons, the most famous of which is “Jojo Pose”, one of which is to put your hands in front of your face-which is also the main inspiration for Final Fantasy 14’s new emote Pose of the Unbound, and the official website of the game has also confirmed this.
At present, Final Fantasy 14 is quite popular among MMORPG players in different regions of the world, so if it wants to incorporate some interesting online memes into the game to make you laugh, the inspiration of the memes should be widely known and related to other games or virtual works such as animation, to ensure that most players can understand it.
Obviously, the popularity of Jojo’s Bizarre Adventure and the fun of “Jojo pose” can fully meet the above requirements, and maybe this is just the first step for FFXIV-if the new emote Pose of the Unbound is well received, perhaps in the future the game will also plan to carry out more formal and larger-scale crossover events with Jojo.
The first thing you need to know is that this emote was added to Final Fantasy 14 in the patch 7.16 update. The update highlights the final questline in Dawntrail character quest series, but to access it, you’ll first need to complete Dawntrail’s main scenario quest and five character questlines, which are:
Once you’ve made sure you’ve earned the qualifications to start the quest, head to Xbalyav Ty’e in Tuliyollal (coordinates X:12.4, Y:14.7) and find the various NPCs for the corresponding questline to start the quest - in fact, this is the same place you previously visited in the restaurant downstairs where you meet Wuk Lamat during the main story quest of Dawntrail.
While you should be rewarded with FF14 Gil for completing the above quest, it’s not enough to get the new emote - you’ll also need to complete the level 100 Picking Up the Torch quest, which you can start by finding Rral Majun, also in Tuliyollal, standing near the bar. You’ll then have a conversation with her and a nearby Br’uk Evu, which will lead you to learn that Apyaahi, the founder of Passage of the Unbound, is looking for a new leader for her dubious organization.
Your job from then on is to pose as one of Apyaahi’s potential candidates and learn her true intentions in order to complete another level 100 quest, Imposing Views, which will reward you with a gift box that you can open to receive Pose of the Unbound emote.
In addition to the quests related to the new emote, it’s also recommended that you try to complete the rest of the final character questline, as this will earn you “Bright Bustle” Orchestrion Roll and “Sweet Justice” title.
After the above introduction, I believe that you have not only mastered the method of obtaining new emotes in FF14 but also become more interested in Jojo’s Bizarre Adventure. In fact, it is totally worth your appreciation. Thank you for reading.
S-Game recently released a demo video about the boss battle, which aroused the strong interest of all players. Below I will share some information about Phantom Blade Zero with you based on this video.
The conventional offensive means of the game are the light attack and heavy attack of the main weapon. Taking PlayStation controller as an example, the corresponding buttons for light and heavy attacks are the square button and the triangle button. Players can use the combination of light and heavy attacks to perform combos, cause damage, and reduce the enemy’s health.
There are two main defensive means in the game:
L1 defense is divided into continuous defense and perfect defense. Press and hold the L1 button. The character will take a defensive posture and defend against the enemy’s attack at the cost of consuming Sha-Chi. If the protagonist’s Sha-Chi is exhausted, there will be a big stiffness, and he will be unable to move for a short time, allowing the enemy to attack.
In contrast, pressing L1 at the moment before the enemy attacks can achieve perfect defense, which will not only not consume your own Sha-Chi, but will reduce the enemy’s Sha-Chi. If the timing is not accurate and perfect defense is not achieved, a certain amount of Sha-Chi will be consumed. Perfection can be judged by the orange sparks of the weapon collision during defense. If the enemy’s Sha-Chi is exhausted, of course, it will enter a big stiffness, and this is the best time for the protagonist to attack.
The slide dodge of the R1 button is a relatively safe defense method in the game. It does not consume any resources and can handle almost all attacks of the enemy in the game.
Among the many enemy attack methods, there are two special attacks that require extra care, namely red light attack and blue light attack.
It is not difficult to see that the core combat system of the game is centered around Sha-Chi.
Different from the defensive system in Sekiro, Sha-Chi is both a defensive resource and an offensive resource. The player’s Sha-Chi can be used for defense or to launch a heavy attack with the triangle button to perform a combo. The enemy can also defend your combo, but it will reduce the enemy’s Sha-Chi.
In summary, the most basic combat strategy of the game is to use L1 to defend perfectly and use the triangle button to perform a heavy attack at the right time, while guarding against the enemy’s undefended red light attack and using R1 to resolve it. For players with a basic understanding of action games, the basic combat mode can be mastered in about ten minutes.
This main weapon is actually the two weapons held by the protagonist in both hands. The short knife in the left hand is Crimson Viper, which is mainly flexible and maneuverable, mainly used in light attacks; the long sword in the right hand is White Serpent, which has large and long attack movements and is mainly used in heavy attacks.
The biggest feature of White Serpent & Crimson Viper is flexibility and maneuverability, and it can execute enemies from a distance.
In the first stage of the boss battle, the player needs to fight seven enemies at the same time. Obviously, the chief is our main target.
If you only attack the chief, you will find that when his health drops to a certain value, a companion will use silk thread to replenish his health. At this moment, you realize that you also need to reduce the number of enemies on the battlefield as soon as possible, and don’t give the chief a chance to recover.
The snake-shaped long sword White Serpent is swung wide, and the action often rotates in a circle, which is very suitable for dealing with multiple enemies. More importantly, the short knife Crimson Viper can trigger the execution action at a distance without getting close to the body, which is very useful for quickly clearing the field.
This weapon’s combo often has a small stiffness when closing the move, and it can stop at any time. When attacking, you can immediately press the perfect defense when you close your hand, and the attack and defense switch is extremely fast.
The feel of Soft Snake Sword is completely different from that of White Serpent & Crimson Viper. When you first use it, it is just like it looks, soft and weak, with low damage and poor ability to reduce Sha-Chi.
The hidden mechanism of Soft Snake Sword is: after holding down L1 to defend, press the triangle button to initiate a new parry action. If you have resources (the points below the weapon icon), consuming one grid of energy to parry the enemy’s blue light attack perfectly can almost instantly clear the enemy’s Sha-Chi value and derive a new combo move.
This demonstration is one-to-many. In action games, one-to-many is not a well-designed battle scene, or it is not compatible. Friends who often play action games must have a deep understanding: the one-to-many in Ninja Gaiden is very fun, but the one-to-one boss battle is not so refreshing; the one-to-one duel in Sekiro is very exciting, but it is easy to be killed by attacks from all sides when it is one-to-many. One-to-one and one-to-many are not easy to balance.
Just like in action movies, if the villains rush forward, two fists cannot beat four hands. Even if the protagonist has a lot of skills, he will probably lose. If the villains stand aside and watch, it is too fake, and anyone can see that it is acting.
The soldiers can neither rush in all at once and beat the protagonist so that he can’t fight back, nor can they just stand by and watch indifferently. These seven brothers have provided a new solution.
When there are many people on the scene, the seven will frequently set up formations and attack together. This not only resets the battlefield situation and prevents the player from being surrounded for a long time, but also gives the player a good time to cause damage, because this move is easy to resolve and can immediately make a set of heavy damage.
When there are not many people on the scene, his companions will take the initiative to adjust their position, surround the protagonist, and attack in turn. This method seems to surround the player, but because the attack and defense speed of the game is very fast, the enemy’s movement time is completely enough for the player to deal with the enemy in front of him, which actually gives the player time to defeat them one by one.
At the end of the demonstration video, the protagonist uses a giant axe to end the chief. It should be noted here that when this giant axe is activated, the protagonist is not invincible and will stop moving when hurt. The video demonstrator is obviously very familiar with this move, so he confidently uses this move to end the battle.
Phantom Blade Zero will announce its release date this year, and you must be impatient! Let us wait for new news about this game together.
With the launch of New World Aeternum, many of the updates based on the previous game content of New World have attracted the attention of players. Because it means that players can try more possibilities in the game.
In this type of MMO game, the most important thing is undoubtedly the conduct of Battle. Only by completing the battle more smoothly and efficiently can you get more game Rewards such as New World Aeternum Coins.
Usually, besides using the inherent Skills of their game Characters to Fight, players can also use Buff Effects of some items to improve Combat efficiency, such as some Armor or Weapons. And now in New World Aeternum, you can even use Weapon Combos to Fight!
Different Weapons are combined in pairs, usually with different Combat Effects and Benefits. Based on this, we will introduce you to the 4 more useful Weapon Combos at present.
The combination of these two Weapons is suitable for players who like Agility and DPS, because this combo form can combine the two Attack Modes of Melee and Ranged in Combat, thereby expanding Damage effect of the player in Combat Range.
Among them, Bow’s best Skills include Penetrating Shot, Evade Shot, Poison Shot. It provides great Range, high Damage with a quick Reload, and some AOE Abilities for those who like to play single-player Ranged Attack.
Hatchet’s best Skills Berserk, Raging Torrent, Rending Throw allow players to get Damage form of throwing Hatchet at close or medium distances, and the super Damage that comes with it.
Previously, Hatchet was often overlooked by players, but this combination makes it possible to play unexpected Effects in both PVP and PVE by cooperating with Bow.
If you use these two Weapons together in Combat, you can form a continuous Damage output to Enemy. Their Damage Effects are similar to Bow and Hatchet combination, focusing on Speed and Damage increase. The difference is that Fire Staff and Rapier emphasize DOT more.
Range of Fire Staff in the game is shorter than that of Bow, but the consistent DOT added by Abilities can make up for this shortcoming. In addition, when using Weapon combinations, One-Handed Rapier can come in handy when the distance between the player and Enemy is pulled apart.
Because when Enemy is smoldered by Fire Staff, Rapier can add more DOT with Bleed Effect. This also means less Cooldown time, allowing players to refresh Skills faster.
In addition, players should know how to use Fire Staff Ability Trees. Fire Staff Ability Trees include Fire Mage and Pyromancer, which can provide players with some Magic Skills to use, although using them requires some Mana.
And each recommended abilities can cause Enemy to take some Damage before it approaches us, so that it has lost most of its Health when it really gets close to the player.
Rapier’s strongest Ability Tree, Blood, provides 3 Skills to increase Damage caused by the player. It can also increase Grit to stop any potential stagger Effects.
From Weapon category, it can be seen that this is a very suitable Weapon combination for Heavy Hitters players. Although Greatsword can cause a lot of Damage to Enemy when used alone, it is also easy to cause Damage to the player itself.
If it is paired with Sword & Shield, the player can get some effective blocking Skills, thus making up for the shortcomings of Greatsword. In actual Combat, players can cause more powerful Damage through Greatsword, and use Sword & Shield to Defend faster and more flexible.
The best Greatsword Abilities in the game are Relentless Rush, Onslaught, Skyward Slash. The best Sword & Shield Abilities are Upheaval, Whirling Blade, Shield Bash. Players need to understand them to better use this Weapon combo.
Although this combination is a little difficult if you can use it well through practice, you may get more New World Aeternum Coins dropped after Battle. Once you know the best time to switch between Greatsword and Sword & Shield, you will be invincible in Battle.
The combination of these two Weapons means Range and Traps. Because of its super lethality and wide Range, Musket can provide more Combat Benefits for players who use Critical Hits.
In addition, although one characteristic of Musket is its Accuracy, it can also play a good role in medium-Range and close-Range Combat. And it is even more powerful when combined with rapid-bladed Rapier.
When using this combination, it is best for players to use Musket to cause some Damage at a long Range first to slow down Enemy’s Attack Speed, giving themselves time to Equip Rapier and perform some quick up-close Attacks.
After that, Rapier’s strongest abilities give a Bonus DOT Effect, which will allow you to better clear those groups of Enemies. In addition, the Best Musket Abilities Stopping Power, Traps, and Sticky Bomb are also worth players’ attention.
When the player completes the entire Trapper side of Musket Ability Tree, Lethal Combo Effect will be Activated, so that Enemy slowed by Musket Debuffs is dealt with additional Damage.
These are the 4 good Weapon Combos in New World Aeternum. We hope you can use them to get a wonderful experience in the game, and wish you have fun!
Diablo 4 Season 6 is now available to all players, offering a wealth of additional content, a light storyline, and rewards. Unlike the main storyline of the game, Season Of Hatred Rising is a limited-time event with special features and content that are only available for a certain time.
Players do not need to obtain Vessel of Hatred expansion to participate in this season. Here are 10 things you need to know about playing Season Of Hatred Rising.
Perhaps because Season 6 was released at the same time as a Vessel of Hatred, Season Of Hatred Rising is lighter on the story and content. Like all seasons, Season 6 introduces some new features to the entire base game, including Eternal Realm, as well as other new elements that are only available to seasonal characters.
The story of Season Of Hatred Rising revolves around Mephisto’s Hatred, who is corrupting Sanctuary. Remnants of the Zakarum Order are seeking help to fight against the twisted creatures of hatred that are rising. These enemies include large realm walkers that move between Seething Realms and Sanctuary through portals.
After defeating Realmwalker, you can enter Seething Realms. Defeating monsters in Seething Realms can earn Seething Opals, Zakarum Remnants’ reputation, and a lot of loot. In addition, in Seething Realm there seems to be a higher probability of Treasure. Seething Goblins are more likely to appear. Therefore, if players want to get some extra Diablo 4 Gold for upgrades, exploring Seething Realms is a good choice.
The maximum level cap of characters in Season 6 has been reduced from 100 to 60. When players reach level 60, Paragon board will be unlocked, and through further game progress, players can earn an additional 300 Paragon levels.
Paragon board allows players to tweak and optimize their character builds in a more nuanced way, and characters can still become very powerful by adding Glyphs and other bonuses. In addition, Paragon Points earned will be tied to the realm the player is in and shared between all characters within that realm.
Diablo 4 introduced two main difficulty levels in Season Of Hatred Rising, each with four sub-levels. Standard difficulty includes Normal, Hard, Expert, and Penitent levels, with Normal and Hard immediately available to all players. Expert is unlocked after completing the prologue, while Penitent requires reaching level 50 to unlock.
For players who have made significant progress and are looking for more challenges, Torment difficulty ranges from Torment Levels 1 to 4 and is tied to an endgame activity featuring Pit.
Because of numerous players’ desire to add a Party Finder, the developers introduced a brand new Party Finder in Season 6. Through this system, players can create their own party or search for a party to join, and there are multiple options to filter the types of games they want to participate in.
In addition, the system allows players to tag whether they need to bring special items, do repetitive tasks, or other specific types of games. Players can even use tags to indicate their communication preferences, whether they prefer to chat or remain silent.
For Season of Hatred Rising, the free pass offers some interesting pirate-themed clothing and weapon transmogs, as well as the Seasonal Mount Trophy. If players want to upgrade to Premium Battle Pass to get more rewards, they may need to spend real-world money unless they have a lot of platinum on hand.
Remnants of the Zakarum are looking for players’ help in trying to find a way to fight Mephisto’s evil corruption in Sanctuary. Players can build a reputation with Zakarum Remnants by using Seething Opals while fighting Realmwalkers, defeating monsters in Seething Realms, or fighting monsters almost anywhere in the game.
In Season of Hatred Rising, Crusader Damond of Zarbinzet is available to guide players as they begin the current story of the season. Players will also want to speak with this NPC as they gain a reputation with Zakarum Remnants to gain rewards unique to Season 6.
After completing the new Seething Realm dungeons in Season of Hatred Rising, players will be awarded Seething Opals. These Seething Opals are consumable items that provide unique enhancements based on the type of opal used.
There are five versions of Seething Opals to choose from in the game, including Gold, Equipment, Materials, Socketables, and Torment. As long as Seething Opals are active, they will provide bonuses for these activities. Using Seething Opals is not limited to seasonal content, but will also provide relevant buffs to almost all areas of the game.
Related: Diablo 4 Season 6: What Are The Best Druid Builds To Try?
Realmwalkers will spawn in specific areas every 15 minutes. For players who own Vessel of Hatred expansion, there will be an additional Realmwalker in Nahantu. Areas with Realmwalkers will be marked on the map with a green skull icon, and if there is a white portal icon on the map, that indicates where Nahantu will spawn.
Once Nahantu spawn, they will linger around the area, spitting out numerous monsters along the way. Players will need to defeat these monsters before they can damage Nahantu. Once Nahantu is defeated, it will open a special portal to Seething Realm in its place.
Purveyor of Curiosities stock has increased in Season 6. This gambling vendor only accepts Murmuring Obols as currency, so players can get random equipment by simply selecting the type of equipment they want and paying the fee. In Season 6, the chances of getting Legendary and Unique items through this NPC have been greatly increased.
The chance to get unique weapons or armor by spending Obols makes it easier for players to get better equipment without having to challenge the game’s big bosses.
With these strategies, you will get the best gaming experience in Season of Hatred Rising.
Not long ago, Monopoly Go entered a new season called Marvel Go season. In this season, you can collect stickers with Marvel superhero pictures and continue to participate in various themed events, including this Asgardian Gains event.
This Asgardian Gains event started at 4 pm EST on September 29 and is scheduled to end at 9 am EST on October 2, which means you will have plenty of time to complete the milestones of this event and get a lot of rewards. If you haven’t started exploring Asgardian Gains Event yet, why not take a look at the event milestone rewards and specific gameplay introduced in this guide? I believe that after you are fully prepared, you can get the highest level of rewards in it!
This Asgardian Gains event is an event for the chance, tax and utility tiles on the board. In short, you can only get the points required for the milestone by landing on one of the four Tax and Utility Tiles or any Chance Tiles on Monopoly Go board. This is a little harder than landing on the railway tiles in the tournament and the theme tiles in the theme event, because you can’t predict the points you will roll and the positions of the tiles will keep changing.
But this does not mean that there are no solutions. As long as you are close to Tax Tiles (preferably when there are 6-8 tiles left), use as many dice multipliers as possible, because they will give you more points, or Chance Tiles is also OK, because when you land on this tile, you will draw some chance cards, maybe there will be unexpected rewards.
If you want to get more dice to complete more spins, then Go To Jail may be a wonderful choice for you, because here you have a 42% chance to get all the dice you just spent, or even extra dice!
Also note that you need to use your dice multipliers wisely, because there will be other events in Monopoly Go that can provide you with Monopoly GO Cards and cash rewards, such as the existing Claw Course event, which will increase your net worth even more.
Read More: Monopoly Go: How To Deal With Those Duplicate Stickers? - Converted To Stars
In this Asgardian Gains Event, you can get up to 16,445 Dice and various colored Monopoly Go Stickers Packs. Here are the milestones you need to complete in the event and their rewards.
You can always follow the milestones in this guide and compare your points number displayed at the bottom of Asgardian Gains Event interface screen to understand where you are quickly and what efforts you need to make.
The above is the main gameplay and milestone rewards in this Monopoly Go Asgardian Gains Event. I hope this guide can help you get more points on the board and eventually get all the rewards in the milestones! Wish you good luck!
It’s tempting to try to overcome the game’s toughest challenges with classes that require the most effort to master in Diablo 4, but it’s also a challenge. So players need to understand the intricacies of each class and how to best handle them.
Necromancers are both manageable and useful. They excel at using Blood, Bone, Curses, and Shadows, skillfully balancing crowd control, single-target, and AOE damage. Players can enhance survivability and sustained combat by collecting Blood Orbs, while numerous Corpses make summoning minions an easy way to bypass crowds and monsters.
Necromancers can withstand damage and continuously regenerate health by building effective Barrier and Fortify stacks. They have a variety of damage options and excellent crowd control capabilities. The much-loved Corpse Explosion is an indispensable core element of any Necromancer build.
Despite its ease of use, Necromancer class has some notable weaknesses that require players to fine-tune their build to be effective. Initially, Necromancer is fragile and relies on multiple core abilities. The more you diversify your build, the more complex your build becomes. Additionally, equipment is essential to the class’s potential, further increasing the challenge. Corpses can be difficult to spawn, especially during boss fights.
Necromancer players looking for extreme damage can build on the Bone Spear and Blood Surge build to boost their output to incredible levels, even in the late game. Bone Spear makes for an easy win with its excellent early-game performance, while Blood Surge makes use of the fact that enemies gather around Necromancer to become a powerful punishment tool and have a nifty nova attack.
Barbarian excels in one-on-one combat against the game’s bosses, but when faced with hordes of enemies, the difficulty of mastering this class increases significantly, both during the campaign and as you level up and collect Diablo 4 Gold. It takes time to find the right gear, focus on upgrading the right skills, and practice how to effectively fight hordes of enemies.
But even without fully mastering this class, Barbarian has the potential to be deadly in the hands of any player.
Barbarian’s reliance on Fury often determines the outcome of a fight. This potential frustration stems from the long cooldowns and slow progression Barbarian faces in the early game. Unless players can make clever use of Ultimates and Shouts to create a controlled rotation, Barbarian will have trouble handling the challenges of most opponents.
As players continue to upgrade their build, obtain the best armor, and choose the skills that best suit Barbarian, it can really withstand the attacks of many small enemies while also handling the subsequent group challenges. Rend is one of the core skills of Barbarian, as it makes enemies more vulnerable to attacks from other Barbarians or the team.
If you haven’t fully understood the abilities they have, you might think that Druid is perhaps a weaker class. However, as a nature wizard, Druid can transform into a werewolf or a bear, dealing tremendous damage. Combined with the regular Druid spells, this gives players plenty of room for maneuver. Unlike other classes that are difficult to master, Druid has a considerable amount of health.
Druid lacks in mobility. In addition, his Trample has a long cooldown and Shred needs to target specific enemies, making Druid extremely position-dependent in combat. Despite this, Druid can still make full use of crowd control capabilities and control the battlefield situation at any time.
With the help of the build, Druid can be highly mobile and is a good idea to hone in PVE mode of ARPG. By allocating skill points primarily to Wolf companion, Maul, and Pulverize, Druid can quickly deal with large numbers of enemies.
Rogues, because of their unique gameplay, require players to keep their distance from enemies, which often results in them having low health and relatively weak armor. This situation makes this class more difficult to choose for solo exploration. Besides the low health, many of Rogue’s effective skills require a large amount of energy to use. When the energy is exhausted, Rogue becomes almost defenseless.
Rogue’s damage output needs to be carefully managed to be maximized. They rely heavily on conditional kits, especially Vulnerable and other effects to withstand damage. Since many of their skills depend on the position of enemies or traps, Rogues require a high degree of accuracy when luring enemies into a position where they can punish them.
You should focus on a build that utilizes smoke grenade and the poison or cold imbuement to turn yourself into a deadly blade in a blinding mist. Alternatively, Rogues can also make excellent archers, and although maintaining this distance in a single player is quite a challenge, this build can easily take on multiple enemies at once.
Sorcerer is an extremely challenging class choice. Despite its weak physical defense and vulnerability to strong enemies, Sorcerer has a strong skill set that can be used to significant effect through a clever combination of elemental spells. However, it is difficult to find the best spell combination, especially for wizards who want to focus on one type of Sorcerer.
For players who want to become a fire sorcerer, Fireball is a very important skill. It can deal tremendous damage to a group of enemies and prevent them from getting close.
Sorcerer is a class that is extremely dependent on mana, and they can be easily punished if their skills are not rotated properly. Although Sorcerer has some crowd control to enhance its own capabilities, these skills can lead to limited combat options when not managed well.
Although Sorcerer has some resistance to melee damage, once these defenses fail, the character will die quickly. In addition, Sorcerer provides less synergy in team games.
Players need to stay out of enemy attack range and allocate mana properly. Sorcerer excels at AOE damage and can also use Teleport to escape before the enemy overwhelms the profession. An efficient build includes using Chain Lightning to deal high damage and maintain a certain defense, while Firewall relies on continuous damage and has a lot of room to move. If players like challenges, Sorcerer will be the best choice.
No matter which profession you choose, players need to understand the complexity of each profession and how to best handle them.
In the latest soccer video game, EA Sports FC 25, you can play as your favorite player and perform some of his real-life Skill Moves on the virtual field. These Skill Moves can be very useful when you launch a full-scale attack, especially in some important competitive matches.
Unlike previous EA FC games, FC 25 introduces four new Skill Moves - Big Feint, Stop and Go, Step Over Ball and Toe Drag Step Over, and new celebrations for you to choose from. In addition, some existing Skill Moves have been improved to give you a different on-field experience.
Mastering and using these Skill Moves properly will allow you to better maximize your key attributes in the field. Without further ado, this guide will show you how to implement new Skill Moves in the game perfectly, so that you can conduct targeted training.
The first one is Big Feint, which is a 2-Star Skill Move, and the operation method is also very simple, and most players can easily complete it. First, you need to flick RS left or right while holding L2/LT. When you see your player start to perform a step over, you need to point your LS in the opposite direction to exit.
The main purpose of this move is to deceive the opponent players, making them think that you will move in a certain direction and defend them. In fact, you have used this move to open a gap on the other side and run away with the ball. This skill move will greatly increase your team’s chances of scoring and make it easier to get FC 25 Coins reward at the end of the game.
Stop And Go is also a 2-Star Skill Move that is very suitable for beginners. Just dribble the ball and move RS backward while holding L2/LT. At this time, your controlled player will slow down while dribbling and turn around with a fake move to deceive the opponent in order to break out of the defense.
This Stop And Go skill move also gives some beginners a large margin of error. If you succeed in breaking through, you can proceed to the next step. But if the opposing defenders don’t fall for it and charge at you, don’t worry, because there’s still a gap ahead that you can exploit.
Read More: EA FC 25: How To Defend On Pitch? - Choose Defensive Midfielders Effectively
The previous ones were all simple deceptive skill moves. Now I’m going to introduce you to a slightly more challenging skill move, Step Over Ball, which is a 4-Star Skill Move. To perform this skill move, you need to hold down L1/LB and move RS forward to perform a turn.
After turning, move RS left or right so that you can leave from either side. On the court, if you see the opponent’s defender preparing to sprint from behind you to the front of you, you can use this move so that you can better protect the ball while defending.
But if the opponent’s defender starts to prepare for a tackle, you can continue to hold down L1/LT after this skill move is completed, and move RS forward, so that you can leave from a gap and make your next scoring plan. It should be noted that once the ball is intercepted, please do not panic. The most important thing is to stay awake and start the next step.
The last and most difficult 5-Star Skill Move is Toe Drag Step Over. It should be noted that only players with a five-star skill rating can perform this move. If you don’t have enough, you can upgrade this player with some FUT 25 Coins.
This skill move is a bit complicated to operate, and you may need to practice it more. First, you need to hold L1/LB and move RS left/right at the same time, and then rotate RS backwards. This way you will see a lot of defenders in front of this player, and then continue to rotate RS to the right or left.
Remember to move in the opposite direction from the initial direction, so that you can constantly avoid the attacks of the defenders. Once you break through successfully, you can pass the ball to the teammate responsible for shooting or continue to dribble and other basic operations, so that your team’s chances of winning will be much greater.
The above are the four new skill moves in EA FC 25. The first two moves are very simple, and you may be able to use them in actual combat after a few times, but the latter two moves require you to practice frequently to ensure that you are proficient enough before you can bring them into the game.
If you have questions about the game mechanism or mode of this new football video game, you are welcome to find answers in IGGM Discord. You may even have the opportunity to get the very important Coins in the game. I wish you a happy game!
The community is excited about Monopoly Go Marvel Go Season Sticker Collection. The casual board game is bringing several heroes from Marvel universe to the game in its first official crossover, including Spider-Man, Black Panther, Thor, Hulk, Iron Man, Rocket Raccoon, and Storm.
Monopoly Go Marvel Go Season begins on September 26, 2024, and will last until December 5, 2024. This means that the entire season of Marvel Go sticker collection will also be available in the game during this period.
Agent Showdown event, which kicks off on September 26, will last for one day, giving you a great opportunity to collect Monopoly Go Cards. All Agent Showdown rewards and milestones are detailed below.
This crossover will add 20 Marvel-themed sticker sets and four new game modes to Monopoly Go, with generous rewards for completing each album. Here are the four new game modes:
Agent Showdown offers 40 rewards for players to claim. Compared to the regular tournament, this tournament has 10 more levels and doubles the amount of rewards, including 11,790 dice and 477 Peg-E prize drop tokens.
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Players should try to get as many points as possible in the event to top the leaderboard and get additional rewards.
Players need to land their points on railroad tiles. As usual, this will launch Landmark Shutdown and Bank Heist mini-games, with the following point values for each:
Shutdown:
Bank Heist:
These points also increase as you increase your dice multiplier. With more dice rewards than usual, this is a great opportunity to use power-ups like Mega Heist and High Roller to further increase your dice and point multipliers.
Monopoly Go Marvel Go is an unprecedented gaming experience for players. Starting September 26 and ending December 5, 2024, the season will be full of exciting events and rewards. In addition, four new game modes provide more fun and challenges for players. Jump into the Agent Showdown event to get your hands on the season rewards.