At this stage, many players have entered Elden Ring Shadow of the Erdtree to explore Scadu Altus, but when you approach Shadow Keep from any angle, a message will appear on your screen: "A Great Rune has broken..."
This event will cause a lot of recent changes to the world around you, especially among Miquella’s followers, so you can go back and see their new dialogue. Talking to them may clarify their intentions after the Great Rune is broken.
The good news is that after you receive this message, you will not be locked out of any story quests unless you continue to move forward and defeat other bosses in Elden Ring Shadow of the Erdtree DLC.
In the previous basic gameplay, players basically choose to defeat Miquella's followers to obtain their $1, such as equipment and weapons as rewards. After Great Rune breaks, some followers will abandon darkness and join the light, and some will continue to follow. You can choose to keep them or defeat them directly according to your needs.
This guide will detail what changes will happen after Great Rune is broken, and may contain spoilers, so players who have not yet dabbled in Elden Ring Shadow of the Erdtree DLC should be aware.
Stone Coffin FissureWhile exploring the southern shores, you will come across a cave that was sealed by Miquella and is very hidden. After Great Rune breaks, the seal is broken. Once you enter this cave, you will continue St. Trina and Thiollier’s questlines.
ThiollierThiollier was acquainted with St.Trina before, and he was willing to sacrifice everything to see her one last time. You can tell Thiollier where St.Trina is, and he will be very grateful. But there, he will become a little poisoned and wish to fall into an eternal sleep as soon as possible, just to be with her voice forever.
You can also tell him what St.Trina said, which will make him crazy and hysterically tell you that he is the chosen one, not you. After you anger him, Thiollier will attack you outside Site of Lost Grace. In the end, you will find Thiollier dead next to St. Trina, ending his life in regret.
FreyjaVery little is known about Freyja, as she has just appeared in Shadow Keep. She seems to be trying to find something here and is very regretful that she didn’t have the chance to let Ansbach teach her knowledge.
After talking to her in front of the Belurat Tower Settlement, you’ll later explore the Shadow Keep’s Specimen Storehouse, where you’ll find Ansbach on the First Floor and Freyja on the Seventh Floor. If you talk to Ansbach first, then talk to Freyja, and then talk to Ansbach again about Freyja’s problems, Ansbach will give you a letter - Freyja’s letter.
If you give this letter to Freyja, she will appear in Enir-Ilim as an antagonist, and you’ll get her equipment and Freyja’s great sword. If you don’t give the letter to Freyja, she won’t appear in Enir-Ilim. We’re not sure yet if Freyja will appear as your ally in Enir-Ilim.
HornsentHornsent had a terrible impression of Marika and her descendants from the beginning, but he became one of Miquella’s followers. After Great Rune Break, Hornsent will tell you that it was because they were cursed by Miquella’s spell.
But now, without the influence of the spell, Hornsent still believes in Miquella very much. His desire for revenge has also emerged, and his next goal is to become an Impaler Messmer.
Needle Knight LedaNeedle Knight Leda is like Hornsent, but she feels that Miquella’s enchantment has failed, and she is still very loyal to Miquella. However, she is not sure about the others. This makes her think about whether those people are still worthy of her sword. There will be three options here:
Suggest Thiollier Suggest Hornsent Make No SuggestionIf you suggest that she choose Thiollier, she will think he is not a threat. But if you suggest that she choose neither nor Hornsent, she will follow him instead, because he may defeat Miquella in the later stage.
Regardless of which one you let her choose, when you further explore Shadow Keep, you will find Needle Knight Leda and Hornsent’s Summon Signs together. Now it’s your choice - help one of them.
Some players have a fear of choice and don’t want to help her make a choice, then you can choose to defeat her directly to get her armor and sword. But if you choose to help her eliminate one of them, she will give you two talismans.
MooreMoore is a relatively abnormal person. He said that he did not feel Miquella’s light, and he was sad about Leda’s recent actions. You will also make a choice here to help him:
Put It Behind You Remain Sad Forever I Don’t KnowIf you really don’t know and choose the third option, Moore will think that you have no choice and will continue to ask you. So you can only choose between the first and second options. The final result of your choice is currently invisible, and it will only be known at the end of Elden Ring Shadow of the Erdtree DLC.
After learning about the behavior of Miquella's followers after Great Rune breaks, do you have more confidence in defeating them? I hope you can have fun in Elden Ring Shadow of the Erdtree DLC and create your own legend!
To celebrate your hard work, Zeal of Zenithar Event is back. This time, you’ll earn a new outfit and weapon style by completing daily event quests and earning special parcels.
Here you can find out how to complete daily quests during Zeal of Zenithar event and what rewards you can earn, plus this guide will walk you through all the ways you can save during the event.
OverviewZeal of Zenithar event returns on June 20 at 10am EDT and runs until July 2 at 10am EDT. Until then, you can enjoy massive $1 savings and even earn coffers.
This event brings a 75% reduction in Wayshrine Travel costs, a 50% reduction in Vendor Repair gold costs, and a 10% reduction in Global Vendor prices. These Vendors include merchants who sell items for gold (including Golden and Luxury Vendors, but not Guild Traders), Alliance Points Vendors, Tel Var General Merchants, and even Houses that can be obtained by spending gold.
In addition, Crafting Inspiration gains have also been increased by 100%, so this is a good time to upgrade Crafting Tree. At the same time, this event also provides 3 Event Tickets per day when you complete daily quests, for a total of 39.
Introductory QuestHowever, in order to unlock the daily quests, you need to complete this Introductory Quest first, so get it for free from Crown Store, then go to Belkarth, Craglorn, and complete Unrefusable Offer.
If you don’t know how to find these locations, then a good way to help you get there quickly is to use the portal in any Impresario Tent.
Completing this quest is not difficult. First, Amminus Varo wants Baked Apples, and he asks us to collect wood at a location marked on the map. Then we just need to find and return Zenithar’s Blessed Awl.
After that we need to talk to Amminus Varo again, make an offering to Zenithar and complete Unrefusable Offer. After completing this Introductory Quest, you will unlock the daily repeatable quest: Honest Toil.
If you are confused about any part of the quest, then you can find a cook selling Baked Apples Recipe next to the supply station. In addition, there is a basket of apples on the ground next to Zenithars statue, and the piece of Maple can be found across the stream opposite the quest giver. If you can’t defeat the enemy guarding it, you can sneak up behind him and get the basket without fighting.
Honest ToilYou can then access the daily quests in the same area. Honest Toil will give you 3 quests to choose from, but you only need to complete 1 of them to turn the quest in to Fasaria and get your Event Tickets.
The first time you complete this daily quest each day, you will receive a Gold Box in addition to the 3 Event Tickets. If you complete Honest Toil multiple times on the same day, you will receive a Purple Box on subsequent completions. This is the only way to get Boxes and Tickets every day!
I must remind you that this Introductory Quest will also appear as a daily quest for characters who have completed it before, but completing it will not reward Gold Boxes or Tickets.
Both Boxes contain most of the same items, but Gold Boxes are more likely to contain more valuable rewards.
In addition to this, you can only get one Gold Road Dragoon Outfit Style Page per day, and each box after that has a chance to drop Style Pages from the past Zeal of Zenithar event.
How To Collect More Boxes?To get more boxes, you may want to try a few ways:
Daily WritsFirst, we have to think of Daily Writs. Unfortunately, Zenithar is not as lucrative for crafters as it used to be, as now each account can only get one box per day from a crafting writ. Even Master Writs are limited to 7 boxes per day per account, one per crafting discipline.
Dishonest WorkSolo players and thieves can participate in Dishonest Work such as Pickpocketing or opening Thieves Trove and Safeboxes for a chance to get boxes. There is no daily limit on these drops, but be careful of bounties and guards.
Party With GuildmatesGuildmates who team up can get one box each time they defeat an unlimited number of World Bosses or complete an unlimited number of World Events such as Dolmens. Note that you must be in the same region to get these boxes.
Partyed guildmates also have a chance to get parcels at the end of each round of conquering Group Arenas or each Cycle of Infinite Archive, with parcels guaranteed in the last few rounds. If you’re not in any player guild and you want to make it easier to farm these boxes, now is a good time to look for a guild.
Event MerchantsSo, what can you do with Event Tickets during an event? This is your first chance this year to get all 3 fragments from Impresario to complete Master of Schemes Personality. And her assistant, Philius Dormier, has fragments for Deadlands Scorcher and Scales of Akatosh Skin.
In short, take advantage of this event to get those unique items you’ve been coveting, like the new Merryvine Estate or Reserve Materials. Also, like I mentioned before, Golden and Luxury Vendors will have some great deals during this event, so enjoy them!
With the exciting arrival of Fallout 76 Season 17 Skyline Valley, there’s a new area, a new main questline, and a new public event, Dangerous Pastimes, for players to enjoy.
Here, let’s talk about some things you should consider in the new season regarding Seasons System, and the most effective way to maximize your Season Rank.
Season SystemTo unlock the latest Season System, you now have to earn both ranks and tickets, so the obvious question is whether you’ve earned enough tickets to unlock $1 as you level up.
I counted the number of items on each page and categorized them by type, Fallout 1st specific plans and consumables, then general plans and consumables.
If you want to get all the items, you’ll need to pay an average of 190 tickets per page. So not consuming these items can save you at least a few hundred tickets. This is equivalent to 7 ranks per new page. But basically, you get enough tickets to redeem all the items on one page before you unlock the next page.
It seems like the developers have intentionally fine-tuned things to make sure you don’t run out of tickets. This applies from rank 1 to level 100, so within these levels, the new season plays out essentially the same as the old scoreboards. But once you get to the bonus pages, things change a lot.
Problems With Bonus PagesIn the old scoreboards, rank 100 gave you a lot of bonuses, much more than every level before it. It was meant to be a small reward for people who completed the scoreboard. The first bonus page in the new season system plays a similar role and gives you a lot of items. But now you have to pay for tickets to unlock them, and they’re very expensive.
If you add up the prices of all the items, it comes to 1250 tickets. Coincidentally, that’s exactly 50 levels.
So, guess what level you have to reach to unlock the second bonus page? Yep, level 150. So I have no doubt that this is intentional.
On average, it takes 5 ranks to get each item. But since you have now reached a rank 100, you lose score from experience. So you have to rely entirely on Daily and Weekly Challenges.
Now each rank costs 3500 score, which is 17500 score per item. Without using any Boosters or Fallout 1st, completing all six Daily Challenges will bring you 2500 score, and 8 Weekly Challenges will bring you 10,500 score. If you complete all challenges, you will get a total of 28,000 score per week. This means it will take you a little over six weeks to get all the items on the first bonus page.
The second bonus page contains consumables, which you can get repeatedly. Each consumable costs three ranks. But the problem is that you also need to unlock 95 items, which means you need to have Fallout 1st to access the second bonus page.
Most of the rewards are not worth getting through tickets, though, because you can get them through gold or playing games. The most desirable items are Score Boosters, which you can use in future seasons to speed up your score.
If you get this far, I recommend getting as many of them as you can. Carrying Boosters is pretty good if you’re constantly overloading. But for everything else, they’re easier to get through playing.
So you can see that the prices of tickets and items are carefully calculated to use the fear of missing out to encourage players to play longer. But the fear of missing out can only go so far. At a certain point, if you make the cost too high, you actually end up having the opposite effect because people simply give up on getting the items. That’s the problem with two bonus pages.
Before rank 100, you can get items without worrying too much about ticket costs. But once you try to get bonus items, ticket costs skyrocket.
Players who have already played rank 100+ with Scoreboard will continue to do so, so it won’t make a difference to them. But casual players will eventually get discouraged because you’ll have a long period where you get nothing unless you really plan ahead.
Six weeks from the first bonus page to get 10 items is too long. And the fact that you need Fallout 1st to get to the second bonus page, combined with the lackluster rewards, makes it hard to imagine anyone deliberately aiming for the second page.
Generally speaking, for casual players, it’s not worth it to try to get past 100 rank. This goes against what Season System is supposed to be trying to achieve. At the very least, the cost of bonus page tickets needs to be balanced, or the progression needs to be rebalanced to keep those casual players.
Is Fallout 1st Worth It?Another big change is that you can spend 1500 Atoms to access Fallout 1st exclusive items. Before this, you actually needed to subscribe to Fallout 1st every month. So is it worth it?
Scoreboard itself does give you 1000 Atoms, and Fallout 1st gives you another 1000 Atoms. So in theory, if you spend Atoms to unlock that feature, you'll end up 500 Atoms ahead. You also get a total of 25% score bonuses.
If you know you'll be playing the later pages regularly, it's worth unlocking Fallout 1st right away. The score boost alone means you'll get more ranks, and you'll end up with more Atoms than you started with.
For casual players, you'll need to unlock at least Page 11 to break even, and it's all free Atoms after that. So if you think you can make it that far, it's worth it.
Best StrategiesSo how should you approach the new Season Format? Here are some tips you need to know.
First, avoid redeeming items right before the end of the season so you know how many tickets you’ll have. This is especially important if you want to get items on the bonus page.
Obviously, every player will have some must-have items, and there’s nothing wrong with redeeming some. In my opinion, the new Cremator weapon is a must-have for this season, but for things like costumes and skins, you should hold off.
Second, focus on redeeming the most important items first. Everyone has different priorities, so what’s important to everyone is different. But getting the most valuable items first ensures you don’t run out of tickets.
Third, avoid acquiring any consumable items unless there’s nothing else to earn. The obvious exceptions are score boosts and atoms, which are always worth getting right away. But things like gold, nuclear keycards, legendary cores, and more, can all be earned by playing the game. Don’t spend tickets on them until you’re sure there’s nothing else to earn.
Fourth, spend Atoms to unlock Fallout 1st items, but only if you’ve played to at least Page 11, so that the extra score boost is worth it. Unfortunately, unlocking items requires tickets, and bonus items are expensive, which means you need to save up your tickets. There’s no easy way to get more tickets, so you need to make sure you don’t run out by the end of the season.
Regardless, I hope the strategies I shared help prevent people from finding themselves running out of tickets at the end of a season and missing out on items they wanted to get. Good luck!
Is Season 4 Loot Reborn what Diablo 4 needed to be a great ARPG? Or is it perhaps another lackluster attempt by the developers to save a bad game? Here we’ll look at the problems that have plagued D4 since its release. Then we’ll discuss how the game is doing now with Loot Reborn season.
Problems With Previous SeasonsSo let’s start with the past. Usually I would install the game at the start of a season, level up one or two characters to level 50, sometimes even 70, and then immediately get bored with the game. The seasonal content and patch changes were so lackluster and the core endgame loop was non-existent.
Diablo 4 Season 3 didn’t even get me that far. I uninstalled the game at level 20! This situation was caused by many of the problems I had with the game before Season 4.
Poor Skill Tree SystemThe first problem I encountered was the overly complex stats design. Diablo 4’s stats pool is bloated with a lot of useless affixes. I’m reminded of “Damage on Tuesdays” meme, which results in most gear drops being garbage.
Then its skill system is also very bland and basic. Most skill modifications actually come from Aspects in Diablo 4, not the skill system itself. As a result, the skill tree feels very bland, with only two choices per skill at most, and those choices rarely matter to how you play your build.
Paragon Board is also just boring and simple stat boosts that don’t offer any interesting choices.
Aspects Are ScarceThe power and build diversity in Diablo 4 actually comes from legendary powers, aka Aspects. But the problem with Aspects is their scarcity. A really good Aspect can only be imprinted on gear once. This has made me accustomed to hoarding powers instead of using them freely in the game. I often finished my seasonal play through and never actually used that cool power because I was still waiting for the right parts to imprint it.
Also, despite the fact that these Aspects are very important and build-determining, the developers somehow managed to make the loot boring most of the time. I rarely get excited when $1 drops. Because unique items tend to feel very bland, and Uber Uniques are so rare that you can play for hours without seeing one.
So in summary, the developers have retained the worst skill tree system in the genre, and in addition, boring loot and ability design prevents players from using said abilities. This is a recipe for disaster in ARPGs.
Boring GameplayOn top of that, Diablo 4’s gameplay is extremely boring. The game feels like the developers are constantly trying to prevent you from having fun in the game. You want to use some cool skills? Then let your mana-starve bottom out.
There’s also too much running around and too few monsters to fight, especially in the open world. Enemy density on the map is low. And then when you do find enemies, they either die quickly after a few hits, or if not, you’re left with deactivated skills or no mana left, using basic filler skills instead of having fun.
Many classes feel unsatisfying while leveling, as it takes a long time to start feeling the power fantasy coming and your character’s build becoming complete.
Its build variety and flexibility are also pretty bland for an ARPG. This is most noticeable with classes like Barbarian or Sorcerer. Most of their builds use the same support skills, like Shouts or Defensive abilities.
Endgame Content SucksFinally, Diablo 4 has no endgame, aside from running Nightmare Dungeons repeatedly. That might be fine if the dungeons were actually fun, but their maps are often boring, require a lot of backtracking, and there’s a lot of downtime without fighting monsters. All of these issues have led to Diablo 4 being an extremely disappointing game since its release.
As hopes for a true Diablo game slowly faded, so did players’ excitement for each new season. After all, even diehard fans of the series have limited patience for their beloved game.
Changes With Loot RebornNow let’s turn our attention to the present. Season 4 is called Loot Reborn, and it’s a season filled with hope and anticipation, but also doubt and anxiety.
Fans of Diablo series have been wondering: will this game finally become a quality action-RPG worthy of Diablo name? Or will the developers continue to make lackluster attempts to fix symptoms rather than deal with underlying problems? So how good is this update?
Improved Stats SystemWell, there are a lot of improvements to Loot Reborn. First, while not perfect, the stats system in the game is better than before. While some conditional stats are still there, overall, the game offers a more streamlined and straightforward pool of item stats than before. There’s less bloat, resulting in more items with actual value and the potential to upgrade your character.
TemperingIn addition, the game’s stats customization and variety have been improved with the new mechanic, Tempering. Tempering adds extremely powerful stats to your gear, and the 100% damage boost to your character in particular is an absolutely game-changing buff.
The addition of Tempering makes loot more fun because it elevates the power fantasy and gives us the delightful fun we all crave.
But Tempering also brings a problem. Unique items are weak by comparison. This is because unique items can’t be tempered, which is frustrating, especially since Ancestral items only allow two Tempering stats on one item.
Another concern I have about Tempering is that while the system is fun, the stats from Tempering are ridiculous! This makes their importance disproportionate to anything else on the item. It reminds me of how powerful set items were in Diablo 3, where they increased the damage of certain abilities by 1000%, making sets a must-have for many builds.
Enhanced Early Leveling ExperienceLoot Reborn also improves the feel of the early leveling experience in Diablo 4. Thanks to the introduction of Iron Wolves, whose rewards are seasonal items in Loot Reborn, which give you nice Legendary and Unique items early on, making early leveling smoother and faster than before.
Leveling up your alts in particular is especially easy and fast, and this is because Tempering Manuals are available account-wide, which can give your alts a huge boost in stats. For example, you can put a few thousand Thorns on your set and make enemies one-shot kills.
There are now more ways to earn resources like mana, making leveling more fun than before. Unfortunately, early leveling isn’t smooth sailing for all classes. Some classes, like Necromancer, level up easily, while others still struggle to generate resources and end up relying on frequent casting of basic skills.
Overall, for leveling, I hope the developers can balance the flow of the game by balancing classes. As it stands, your leveling experience will be very different depending on the class and build you decide to use.
Gameplay DiversificationNow let’s talk about the flow of the game in Loot Reborn. It flows much better now, and the density of enemies has been greatly improved, both in the open world and in Nightmare Dungeons. On top of that, Helltides is now basically a continuous activity, and it also applies to World Tier 1 and 2. This makes the open world more interesting, diverse, and intense in both the endgame and leveling process.
Nightmare Dungeons seem to have a better design now, with less backtracking. Additionally, side events and Corrupted Shrine challenges are now worthwhile activities to do, offering a ton of Diablo 4 Gold and XP as rewards.
Redesign Of Codex Of PowerIt’s worth noting that this season also saw a much-needed redesign of how Codex of Power works. Extracted legendary powers are finally no longer a onetime consumable item! Now, when you extract power from an item, it’s added to Codex of Power at the highest value you extracted, for you to use infinitely.
Honestly, this change might be my favorite part of the entire season. Unlimited use of extracted power promotes experimentation and actually using those powers! The game doesn’t make you question using those powers; it tells you that you can use it as you please.
Addition Of PitFinally, the endgame in Season 4 feels better for one simple reason: it now exists as Pit.
Pit is similar to Greater Rifts in Diablo 3, with short instanced dungeons with theoretically infinite scaling. The goal of Pit is one thing: kill enemies.
But is Pit enough to make Diablo 4’s endgame interesting for years to come? I don’t think so. Adding features similar to what the series already had a few years ago doesn’t seem like an achievement worth celebrating. And Pit system is nowhere near as deep as the endgame in Path of Exile, or even as robust as the one in Last Epoch.
But the addition of Pits is certainly a step in the right direction. It adds something worth pursuing, especially for those who like to push their builds to the limit.
Pit also adds an element of variety to the endgame gameplay loop. As it stands, we essentially have three major activities in the endgame: Helltides, Nightmare Dungeons, and now Pit. So far, these are a good number of activities, but who knows how we’ll feel in a few weeks when we’re doing the same three repeatedly?
Does Loot Reborn Make Diablo 4 Better?So is Diablo 4 now an ARPG worth playing in 2024? The answer is: kind of? Objectively speaking, it’s a better game now. But Diablo 4 isn’t the best in the industry in any way.
None of Loot Reborn’s changes sound particularly impressive if taken in isolation. Pit is not a revolutionary endgame system for ARPGs. Tempering and Masterworking don’t make loot in Diablo 4 the most fun in the genre. And the changes to how Legendary Powers work and the number of powers available don’t make build crafting the deepest on the market. They didn’t even address the flaws of the skill trees in Diablo 4.
But when you look at the big picture, when you put all of these additions and changes together, the improvement in the flow of the game and the increased fun it provides is pretty clear.
Loot Reborn is the biggest step the developers have taken since the release of Diablo 4, and it’s a step in the right direction. It moves their game toward better stats, loot, and tons of QOL changes. As a result, Season 4 is definitely the most fun I’ve had playing the game since the release of Diablo 4. What do you think? See you next time!
Grim Batol is a level 85 dungeon introduced in WOW Cataclysm Classic, available in normal and heroic 5-man versions.
Grim Batol is one of the most interesting dungeons in Cataclysm expansion. In this guide, we will provide you with all the information you need to complete this dungeon.
How To Get In?Grim Batol is a massive fortress that is home to Wildhammer Dwarves. In Cataclysm, it is occupied by an evil cult called Twilight’s Hammer. Under the watchful eye of Ogre Cho’gall, they continue to spread evil magic and cause destruction.
Starting at level 84, you can enter Grim Batol. Grim Batol is located at the westernmost end of Twilight Highlands, which itself is directly east of Wetlands. The instance itself is an old Dwarven fortress with a portal at the entrance, which can be reached by following the path to the west from the center of the area.
As a level 85 dungeon, it will most likely be one of the last instances that players conquer in the first part of the expansion.
Boss EncountersAs with most dungeons in Cataclysm, there are four bosses to conquer. We’ll talk about the tips you need to know to defeat these bosses.
General UmbrissGeneral Umbriss is an interesting boss fight, mainly because players must learn the same skills to win. Initially, the tank needs to heal the damage-over-time effect of Bleeding Wound. If the healer can heal the tank to above 90% of health, it will also remove the debuff.
An important skill that everyone in the group needs to know is Blitz. This causes General Umbriss to randomly select a player from the group to charge, then deal huge physical damage and knockback, both of which affect anyone within 6 yards of the attack location.
To avoid this, everyone needs to run out of range and avoid the attacks of the selected player. Selected players can do this as well, but they should wait as long as possible before doing so to avoid running in the same direction as everyone else.
Another problem is Ground Siege. This skill is also randomly targeted and causes Umbriss to use a directional ground attack that deals tremendous damage and stuns anyone in the cone for four seconds. However, it’s easy to avoid the attack, just keep an eye out.
Umbriss will also summon Troggs to assist him in the fight, but this is relatively easy to deal with on normal difficulty. You just need to make sure your Tank and DPS stay aggro to take down these enemies quickly.
Forgemaster ThrongusForgemaster Throngus is a cool fight for those who farm dungeons regularly, mainly because it’s extremely replayable. How the fight will play out depends mainly on which weapon the character chooses from the available weapons.
Regardless of which weapon is chosen, the only standard skill that players need to be aware of is Mighty Stomp. This causes the walls of Grim Batol to begin to collapse, and stones to fall around the player. But just stay out of the area of effect of these weapons and you’re ready.
Additionally, here are some things to note about each weapon:
Shield: This is the most comfortable choice. Throngus will use Personal Phalanx, which makes him face a random player and deploy a shield. This player’s task is to turn the boss’s back to the rest of the team. This will allow them to deal full damage, as damage dealt is reduced by 99% when facing a shield.
Meanwhile, Archers will fire Flaming Arrows from above, so keep an eye out for these and avoid them if possible.
Dual-Wield Swords: Disorienting Roar affects all players, slowing attack and casting speed by 150%. This can be dispelled or removed with skills, so make sure to use Dual-Wield weapons to keep your DPS high. Dual Blades and Thrash are powerful attacks that tanks must withstand, while healers must counter with healing.
Mace: Mace is arguably the scariest of all the choices, but it’s not particularly variable and is easy to deal with if you know what to do. The first of the two effects is a simple passive skill that slows the boss by 70% but increases damage by 200%.
The only active skill to watch out for is Impaling Slam, which causes Throngus to jump to a random target and deal heavy damage over time to the target hit. This is difficult to avoid, so most people will heal while being targeted.
Drahga ShadowburnerDrahga Shadowburner is a two-phase fight that shouldn’t be too difficult for a well-prepared team. Therefore, it’s worth spending some $1 to upgrade your gear.
The first phase is relatively easy to control, with Shadowburner mainly using Burning Shadowbolt skill to deal damage, but this can be avoided by healing or interrupting.
The major problem the team needs to deal with is Invocation of Flame. The boss will create a portal that summons an Invoked Flaming Spirit.
First, don’t stand near the portal to avoid the fire damage it emits. Then, DPS should shift their targets to Spirit to quickly eliminate it before it can reach the player. If you do this, it will cast Supernova and deal heavy damage to players who are close to it, enough to kill them in one hit.
At 25% health, Shadowburner will summon his dragon mount, Valiona. As long as the tank has their back to the dragon, DPS class should find it relatively easy to burn the boss.
At 20% health, the dragon will abandon its master. At this point, it is already very weak and the player can easily kill Shadowburner.
ErudaxThe last boss in the dungeon is the toughest to deal with, and it is Commander of Grim Batol, Erudax.
The first of the two main mechanics that everyone in the group needs to be aware of is Binding Shadows, which will first root and damage the player, and then heal the boss for 3 times the amount of damage. When the boss is targeting you, just avoid it to negate its effects.
The other is Shadow Gale, which Erudax will summon a tremendous storm. When the cast begins, a circle will appear on the floor. This is basically the safe zone, and all players need to stand inside it to avoid being killed when the cast ends. The good news is that the boss takes double damage here, so be sure to keep attacking during Shadow Gale.
After Shadow Gale ends, Faceless Corruptor enters the room and begins casting Twilight Corruption on Alexstrasza’s Egg. You’ll need to kill them quickly before Corruptor spawns Twilight Hatchlings, as they’ll attack the player anyway afterwards.
Tanks and healers will need to be aware of Enfeebling Blow and its subsequent debuff, Feeble Body, which makes the victim vulnerable to 200% more damage for five seconds. This is a good time to put a cooldown on the tank to mitigate its worst effects. DPS just stay behind and avoids causing aggro while the tank is being bounced.
Heroic Mode TipsFinally, let’s talk about how different it will be to take on these bosses in Heroic Mode.
General UmbrissThe fight with Umbriss in Heroic Mode is interesting, as it does add an important mechanic layer that players must be aware of. If Malignant Troggs are killed, they will cast Modgud’s Malice, increasing the boss’ damage and turning Skarydn Dwellers within eight yards into more Skardyn. This can get out of hand quickly, so move them out of the way before killing Troggs.
Additionally, Modgud’s Malady is a debuff that Troggs can cast that damages the player. On Heroic difficulty, this effect can stack up to ten times, enough to kill players quickly, so kill those Troggs as soon as possible.
Forgemaster ThrongusOn Heroic difficulty, Disorienting Roar is the one we need to focus on. It starts out by slowing spellcasting and attack speed by 150%, and that number is reduced by 50% every time the player successfully uses an attack skill.
Drahga ShadowburnerDrahga remains largely unchanged on Heroic difficulty, hitting harder with the same skill set. But Valiona now has Devouring Flames, which shoots giant cones of dragon flame at random players. If possible, stay away from it. But if you can’t, stay as far away from the dragon as possible, as the further the player is from the source, the less damage the fire will do.
ErudaxThe fight in Erudax is much the same, except that it’s slightly harder in Heroic mode. The biggest difference is that the boss summons two Faceless Corruptors instead of one after casting Shadow Gale. But this won’t cause too much trouble for those with decent DPS.
These are all the tips you need to know to clear Grim Batol dungeon in normal and heroic mode. Give it a try!
Welcome, fellow gamers! I'm excited to show you the Bash Barbarian build for Diablo 4 Season 4! This build stands out as one of the most effective ways to take down Uber bosses or even Uber Lilith. In this guide, we'll delve into all the details of this build, along with strategies and tips you need to know. Let's get started!
Skill TreeFirst, let's break down the build starting with the Bash-focused strategy. We invest fully in the Bash skill for fortified generation when hitting stunned enemies. This core skill set forms the backbone of our offensive capabilities, particularly against non-boss foes.
Moving on, we bypass other enhancements and proceed to the defensive cluster. We prioritize Iron Skin and its enhancements, benefiting from a protective barrier and fortified generation upon activation. Additionally, Challenging Shout provides a taunt with damage reduction and increased maximum life while active.
We allocate points to key passives such as Imposing Presence for bonus maximum life, Martial Vigor for damage reduction from Elite enemies, and Outburst to facilitate the acquisition of Tough as Nails. The latter enhances Thorns damage and converts a portion of it into bleeding damage, effectively activating bleed effects upon taking damage.
In the Brawling cluster passives, Kick serves as a fury spender and applies vulnerability to bosses, while War Cry enhances damage output and activates Berserking. Passives like Booming Voice extend shout duration, Raid Leader provides healing during shout uptime, and Guttural Yell reduces enemy damage when using shouts.
Aggressive Resistance and Battle Fervor bolster our Berserking capabilities, providing damage reduction and extending Berserking duration upon damaging enemies with Kick. Pit Fighter in the Weapon Mastery enhances damage to nearby enemies, while the Thick Skin paves the way for Counteroffensive, granting bonus damage when health is above a certain threshold.
The Wrath of the Berserker ultimate skill and its enhancements amplify Berserk damage multipliers, ensuring consistent uptime through various triggers. Passives like Heavy Handed increase critical multiplier, Wallop boosts damage against stunned or vulnerable enemies, and Concussion adds a chance to stun enemies with budgeting weapons.
Finally, the key passive, Unconstrained, further augments damage gains while Berserking. In the technique slot, we prioritize vulnerable multipliers with the Two-Handed Axe Expertise, enhancing overall damage output in our current setup.
Gear & AspectsNext, let's discuss the gear setup. Prioritize strength, critical strike damage, and maximum life on weapons, with cooldown reduction ideally on your helmet and amulet. Aim for crit chance and attack speed on your amulet, and crit chance, attack speed, and either strength or maximum life on your rings.
Ensure you have ranks to Bash on your pants slot, prioritizing the Greater Affixes and Masterworking. On boots, focus on bonus ranks to Kick, movement speed, and a flex slot for strength or resistances based on your setup. Adjust your build as your armor cap shifts because of Tempering.
The Paingorger's Gauntlets are essential for non-boss content, enhancing Bash's natural cleave. Additionally, consider the $1 if you lack the Tyrael's Might chest armor, as it provides cooldown reduction when applying bleed through Thorns, physical crit chance, and damage reduction from bleeding enemies.
For two-handed weapons, prioritize Rapid Aspect for bonus basic skill attack speed on one and the Aspect of the Moonrise for bonus attack speed, damage with basic skills, and movement speed on the other. Consider dual-wielding for increased attack speed, although the two-handed version synergizes well for this build's purposes.
Aspect of Adaptability on your amulet increases bash damage, while the Edgemaster's Aspect boosts damage based on your full research bar, Aspect of Inner Calm offers a general damage increase multiplier, and Aspect of Elements rotates damage increases.
Bold Chieftain Aspect on your boots reduces cooldowns depending on nearby enemies. Defensive Aspects include Iron Warrior, which strengthens Iron Skin, and Aspect of Might, providing constant damage reduction because of the reliance on basic skills. Hectic Aspect on boots offers cooldown reductions for basic skill casts.
Paragon BoardLet's take a look at the Paragon Board setup. On your Starter Board, we'll place the Exploit glyph for bonus damage to vulnerable enemies and vulnerable procs on first damage to enemies. We need to grab just enough Dexterity to activate the glyph. If you have less armor, consider going up through the rare armor node.
Switching to the Warbringer Board, we'll put the Territorial glyph for bonus damage to close enemies and damage reduction from them. Next, grab relevant rare and magic nodes, including extra all-element resist.
Move to the Carnage Board, insert the Ire glyph for bonus damage while Berserking and bonus damage reduction from Elites during Berserking. After, grab the necessary strength and other relevant nodes to maintain 40 damage while Berserking threshold. Proceed to the legendary node on the board, granting bonus attack speed for every critical strike while Berserking.
Then, acquiring the damage while Berserking rare and magic nodes. Attach the Decimator Board and travel down and right to the glyph socket. We'll place the Undaunted glyph for bonus damage while fortified and scaling damage reduction based on Fortify. Gather rare and magic nodes, ensuring enough Willpower to power the glyph.
Attach the Hemorrhage Board, moving down and left to reach the glyph socket. Insert the Might glyph for bonus effects to all magic nodes within range and an increased damage multiplier with two-handed weapons.
Finally, attach the Flawless technique node from the Blood Rage Board. Insert the Revenge glyph for bonus rare nodes within range and a stacking damage multiplier with Thorns damage.
Tips And TricksLet's discuss how to effectively play the build in various scenarios such as Nightmare Dungeons, Pit runs, or facing Unber bosses. The approach is quite consistent across these situations. Begin by activating Wrath of the Berserker, followed by using Kick when your Fury is at its maximum.
Then, ensure you replenish your Fury to the maximum and use Kick again. Even without maximum Fury bonuses, this exhausts 200 Fury, the maximum for benefiting from Wrath of the Berserker's bonuses. After this sequence, utilize War Cry for the damage boost. If possible, employ Iron Skin before using the Challenging Shout to reduce its cooldown.
Otherwise, maintain a steady barrage of Bash attacks, with War Cry used whenever it's off cooldown. Keep an eye on the Berserk timer in your ability bar to determine whether an extra Kick is needed to prevent your bonuses from resetting. If you lose Berserk at any point, you must restart the process by activating Wrath of the Berserker once more.
Diablo 4 has entered its fourth season, and this season is mainly focused on the setting of in-game items, the functions of some of which will greatly improve your experience of leveling up in the game. These settings can make it easy for you to reach level 100. Next, let’s take a look at what methods can be used to help you reach level 100 faster.
This guide can address all the different forms of content in your gameplay and allow you to solve the problem in the shortest time and with the simplest method. But it’s also important that you have complete control over what you run until you reach the highest level, because that’s where the fun of the game comes from.
Basic Upgrade MethodIn Diablo 4, experience points (or call it XP) can be gained from all missions by destroying enemies. However, in some missions under certain circumstances, XP gained in this mission will be much more than in regular missions. Here are some general upgrade methods:
Helltide Side Quests Dungeons and Nightmare Dungeons Grim Favors Campaign Events Other endgame content (if you haven’t reached max level yet).Most of the general quests above aren’t the best way to level up, but they still depend on what you specifically want to play. If you want to know more about the story background of Diablo 4, you can participate in side missions or some battles. But if you want to upgrade quickly, besides researching Helltide and Dungeons, what I will tell you next is the unknown upgrade method.
Intermediate Upgrade MethodYou should understand all XP boosts before using this method. If you use all experience point boosts at the same time, you can reach the maximum level in less than 10 hours.
The earliest forms of this approach came from team rewards. Simply put, if you have a team and complete the mission content with them, you will receive rewards; but if you complete the mission with non-party players, you will receive half the experience points.
In addition to the party experience bonus mentioned above, you can also research Elixirs. Elixirs can obtain it during early game crafting or when destroying enemies. Elixirs can provide up to 5% bonus experience points for 30 minutes. Later in the game, Elixirs may be 8% effective. These perks will increase the speed at which you complete tasks in the game.
If you feel that making Elixirs is cumbersome, you can purchase Elixirs directly in the mall. Different types of Elixirs can provide different upgrade speeds.
The last and most important thing comes - season bonuses. If you open your battle pass or menu, you will see some rewards that have ended. Don’t be discouraged, you just need some Smoldering Ashes to apply the upgrade, so you’ll need to go through Season 4 Loot Reborn’s battle pass to get Smoldering Ashes first.
Once you have Smoldering Ashes around level 28, you can use it to expand your experience rewards for completing quests, up to the maximum.
Advanced Upgrade MethodsAs mentioned before, the best way to level up quickly is to research Helltide and Dungeons. Next, let us carefully analyze the upgrade methods of the two modes and find the method that suits you best!
HelltideIf you want to skip the campaign and not wait there to level up, Helltide is the most efficient way to level up. You can reach level 60 or World Tier 3 or 4 in 3 hours. The major way to upgrade Helltide is to go to the Baneful Altars in the current Helltide area and use three Baneful Hearts to activate events to achieve the upgrade goal.
This method will generate hundreds of enemies, including a maiden boss that will drop a lot of valuable equipment. When you take out three Baneful Hearts, everyone in Helltide area will be activated and gather to clear all enemies as quickly as possible.
Please note that growing enough Baneful Hearts requires unlocking Baneful Hearts seeds first. These seeds can be obtained by completing specific tasks in the game or by talking to the commander. Once you have a Baneful Hearts seed, you can plant it on the appropriate land and take advantage of related events to obtain more Baneful Hearts.
In addition, you can also obtain Aberrant Cinders by destroying enemies, and use Aberrant Cinders to open treasure chests to obtain more $1 and equipment. In Helltide region, you can find these treasure chests in specific locations.
Nightmare DungeonsIn the opinion of some players, Helltide always levels up faster than regular dungeons, but once you touch Nightmare Dungeons, your level will rise faster. Unlike Helltide, which relies on its community to keep the event up and running, Nightmare Dungeons are entirely dependent on how many levels you can complete and how quickly you can complete it, giving you significantly more freedom.
You can have a fast and stable experience farm by using Sigils. If you can meet the following two requirements, you will receive higher experience points than Helltide:
Your build is so strong and flexible that dungeons can be completed in two or three minutes. You can complete a Nightmare Dungeon that is at least ten levels higher than you.These requirements are difficult to achieve, but if your game character is strong and flexible, you can easily do it.
Now the choice is up to you. Which one do you think is more suitable for you, Helltide or Dungeons?
They all have their own pros and cons, depending on you, and their rewards are different, regardless of experience points.
Helltide will give you more gear, and where events have 80% to 90% uptime, Helltide will also give you more experience points. In addition to this, you also get exclusive Helltide materials. This means that when you need these materials in other tasks, you still need to enter Helltide to obtain these special materials.
The special thing about Nightmare Dungeons is that it gives you some Glyph experience points. These Glyph experience points can be used to strengthen your game character’s Glyph on the Paragon Board in Nightmare Dungeons.
In Helltide, if you can defeat all enemies, you can get at least 925 pieces of power equipment. This way you can switch from Helltide to Nightmare Dungeons.
But if you’re around level 90, and you already have Profane Mindcage consumable that increases Helltide monster levels by ten levels for an hour, you can also get the same item-powered gear in Helltide.
In Helltide, you need to kill monsters every moment, but in Nightmare Dungeons, because the monsters are not as dense. It takes some time for you to go from one pack to another.
Based on the above, the different upgrade options you choose will depend on what type of content you prefer and how powerful and flexible your build is. In addition to Elixirs mentioned above, there are also some Boss Summons on sale in the mall. When necessary, you can purchase and summon Boss to help you get a better gaming experience. Happy gaming!
Elden Ring is a game that is so big and so expansive. Sometimes, it feels really easy to miss little details or hidden locations. I used to take pride in the fact that I explore every nook and cranny of these types of games.
Next I will introduce to you the three most missed locations in all of Elden Ring.
In addition, investing enough $1 in Elden Ring can help you explore secret locations more efficiently.
Walls, Snails, Fear & DarknessFirst up on the list, we have Sellia Hideaway. This place is essential if you’re looking to finish Sorceress Sellen’s questline as well as get Lusat set and Stars of Ruin spell. The reason this one is so easy to miss is because it’s actually hidden behind an Illusory Wall and even after you find this ucer wall. There’s many more inside in order to find the entrance and this Illusory Wall. You will first want to head to Church of Plague and then head north.
On your way to Illusory Wall, there is a Sorcery waiting to blast you with spells. He’s not too difficult, so you should be able to take him out pretty easily. There’ are also a few items you’ll want to pick up along the way.
As a side note, if you’re playing offline and you don’t have any signs from people showing you where to go, you can run around spamming Margit or Mohg’s shackle, which will reveal all the hidden Illusory Wall as well. Or you just roll around and start smacking things with your sword will have the same effect.
Once you are inside Hideaway or Cave, I’m going to probably call it Cave from now on. Once you’re inside Cave, there are a bunch of really unfriendly monsters. You’ve got Miners and Sorcerers which you’ll see in a lot of Caves throughout the game. But you also have those little snail things that hide and shoot you with magic at one point towards the end.
You actually just have a bunch of them fall in your head as you’re getting ready to approach the main boss in this Dungeon. They are terrible.
But the number one worst part about this whole place is Revenant . They just decided to put a Revenant in here to just mess up your whole day. It’s not fun. When exploring this Cave and all of its nooks and crannies, remember there’s about three Illusory Wall in here. I think three or four.
But as you’re exploring, you’ll come across a two kinds of ending zones, one is the final boss where you’ll fight three Putrid Crystalians. I’m going to fight with Crystalians.
You’ll fight three of those. They’re easy if you have a strike weapon, so just keep that in mind if you have a strike weapon they’re much easier to defeat as you can stagger them very quickly and give massive Critical Hits on them.
Secondly, you will come across a sealed door. It’s kind of big and blue and glowing if you are far enough in Sellen’s questline. You will be able to then interact with this door and through talk to Lusat. He’ll give you a spell. If you come back here once you finish the questline, he will not be here and you can pick up his armor, which gives you a lot of bonuses for star type spells.
But at the end of the day, this place sucks. I don’t like it. But it’s got a lot of good stuff. So I’d highly recommend checking it out.
Taylor Lautner’s AbductionIt definitely would not be a FromSoftware game if there wasn’t a horrifying and scary monster that kills you, grabs you and takes you off to some far away place. Elden Ring is no different. If you remember, in Dark Souls 3, there were those dudes with the cages on their back. They stuff you in the cage and take you off to another location.
Bloodborne had those big hooded figures that love to just punch you, kick you, do all the horrible things to you and then they grab you and stuff you in their bag and take you off to just the most horrible place imaginable.
In Elden Ring, we have Abductor Virgins, these guys are real creepy looking they got sometimes big old Scythe hands, sometimes they have big old Blade hands but inevitably they have a bazillion hands that come out of their stomach and try to stuff you inside.
In order to reach a secret location in Volcano Manor as well as a cool tunnel that takes you to mount Gelmir much earlier in the game than you might have expected, you will need to be murdered to death by an Abductor Virgin and then taken away. To find this monstrosity, you’ll first want to head to Schoolhouse Classroom Site of grace in Raya Lucaria.
Now if you remember that gigantic wheel that you probably jumped on to go up to get to this location. Just jump back on that wheel except take it all the way down to the ground, where you will find an Abductor Virgin waiting to destroy you.
I am also just now realizing that underneath the face of these guys. They’re holding a baby like a weird ceramic or metal just statue of a baby. That’s terrifying.
One thing to note too about getting to this location is that you are going to want to not die by its big buzz saw hands, but let it grab you. Let it pull you inside of it, chomp you up and do its Dirty Deeds to you.
After your quick loading screen you will be teleported to Volcano Manor, where you will see a bunch of broken down Abductor Virgins, you’ll see a bunch of cages. There will be a lot of bats everywhere. Trying to scream at you and attack you, just make your way through picking up any items you might find along the way.
Eventually, you will come across another Site of Grace and once you are there, you can actually teleport out of here. If you do not want to be here anymore, don’t teleport out though, because then you will not have the lovely experience of seeing all that this hidden area has to offer.
One of them being more bats and a lava fill pathway to take you to the boss. Actually, it’s two bosses. Two Abductor Virgins that you get to fight, one of them using Ghiza’s Wheel hands, the other has the Scythe hands.
If you do manage to defeat them, you will be rewarded with a weapon. After that, head forward and you will see any other Site of Grace as well as a way out of this abomination of a Cave.
All Hail The DragonlordWelcome to mount Gelmir. Here, you’ll encounter the Great Dragon Placidusax, the secret boss in Elden Ring.
Now there are many secret bosses but this. I think is the one that everyone considers secret boss in Elden Ring. To get to this big dinker of a Dragonlord, you need to first head to Farum Azula.
Once you have found the beside Great Bridge Site of Grace, turn around and head back down the elevator, you just came up. The reason I recommend doing this first is that this is the closest Site of Grace to this boss fight.
Once you get to the bottom of the elevator, I would recommend killing all Beastman waiting for you. You can run past if you want. But if you kill them, you won’t have them throwing things at you or shooting lightning at you. That could potentially throw off your jumping as you traverse a dangerous cliff area.
Like many areas I’ve talked about before, I completely missed this boss fight on my first playthrough and it wasn’t until watching videos after the fact that I was like, what the heck is Dragonlord Placidusax.
Turns out I just completely missed these Cliffs that you can jump off onto floating platforms. After traversing the shattered floating cliff side, you will find yourself on a much bigger portion of a wall. That has been shattered and is now floating. You’ll find a little groove that you can lie down in to do that.
After watching a very calm yet chilling Cutscene, you will get to fight Dragonlord Placidusax. Now my build was absolutely not set up for this guy, but your build actually set up for a boss fight.
This is one of the coolest boss fights in this game. It is so fun. It’s challenging. The atmosphere is awesome. The music is incredible if you’re able to kill Placidusax, you will be rewarded with a gazillion runes and the remembrance of Dragonlord.
You can take this remembrance back to Roundtable Hold and turn it in for either Dragon King’s Cragblade, which is an awesome heavy Thrusting Sword with one of the coolest weapon skills I’ve ever seen in a Souls game.
Or you can also get Placidusax ruin, which is a spell or basically a Dragon Incantation that allows you to just spew golden breath all over. It’s really cool. Go fight him.
So there you have it, those what I believe are probably the three most missed locations in all of Elden Ring. Like I said before.
I hope you won’t miss these hidden locations in the game.
Get ready because I'm about to reveal a bunch of important passing techniques that are often overlooked but are currently proving to be crucial in the EA FC 24 Team of the Season event. However, before we delve into these techniques, let's take a moment to enhance our understanding of passing fundamentals.
Passing BasicsPassing is the cornerstone of gameplay in EA Sports FC 24. It's not just about moving the ball between players. An effective passing involves delivering the ball to a teammate smoothly, without disrupting the game's flow. An inaccurate pass can lead to missed offensive opportunities or the opponent gaining possession.
In the game, there are various types of passing, each serving different purposes:
Short Passing: These are ideal for maintaining possession and orchestrating build-up play. The key is to keep the ball rolling with swift and accurate short passes. Long Passing: Used to switch play or find teammates in advanced positions. Timing and the positioning of players are critical factors for successful long passes. Through Balls: Perfect for splitting defensive lines and creating scoring opportunities. The success of through balls depends on anticipating the movement of teammates and executing the pass accurately. Ground PassesLet's begin with the Ground Pass, the simplest passing method in the EA FC 24. Target a player with your Left Analog Stick and press your X or A button to send a Ground Pass directly to their feet. This is the most commonly used pass, but ensure there's no opponent blocking the passing lane.
The Driven Ground Pass, which is also called the Long Driven Pass, is a more forceful version of the normal Ground Pass. Hold R1 or RB button and power up a normal pass for a faster and stronger delivery. Use it when your passer isn't under pressure to speed up the play, though it relies on the skills of the passer and receiver.
Moving on to the Lofted Ground Pass, it's ideal for bypassing Defenders blocking Ground Passes. Double-tap the Pass button to lift the ball slightly, making it harder to intercept. You can employ this pass inside the box to evade Defenders.
Lastly, the 1-2 Pass adds dynamism to your attack. Hold L1 or LB and pass to a teammate, then watch as your initial passer makes a forward run. Use this to create new passing opportunities and confuse Defenders. It's effective when combined with other passing techniques, especially on the wing to exploit space.
Through PassesHowever, not all passes need to go directly to where the receiver is. Sometimes, you need to send the ball to his running lane so that he doesn't lose any speed while catching the ball. Therefore, we have 2 passes that point out the direction your runner is heading to.
Through Pass: Power up the Through Pass with your Triangle or Y button while giving your passer a side angle towards the receiver. This increases the efficiency of the through ball and allows the runner to get behind the defensive line.
Lobbed Through Pass: If someone is trying to anticipate the passing lane and cut it off, allowing runners to get in behind the defense, you can use a Lobbed Through Pass to get the ball past them and into the path of the player. Watch the movement of players, identify the defensive behavior of the opponent. If not, hold down the L1 or LB button and step up the Through Pass.
Another Through Pass variation is a lofted one. It can easily dodge a Defender's interception and get the ball towards your running lane. It is much easier to control the ball with this method compared to the lobbed one. In short distances, double-tapping the Triangle or Y button will allow you to execute it.
The next one is known as the Driven Through Pass, which can be executed by holding on to both the L1 and R1 or LB and RB buttons together. The Driven Through Passes are particularly effective in wider spaces. If you spot a teammate making a direct run towards the goal with minimal defensive coverage, consider using a Driven Through Pass to swiftly deliver the ball to them.
Lob PassesMoving on to the Lob Pass section, by only using the Square or X button, you can achieve a lot of things, especially when facing pressure. Using a simple Long Pass easily lets you break the pressure. You can also switch sides consistently with the Long Pass to get your buildup in another direction.
If you want your Long Pass to get even higher, which can be very useful for players who have the Aerial PlayStyle. You can utilize your $1 to acquire a player with this particular PlayStyle. Then you can hold on to the L1 or LB button before going for a Lob Pass. This higher Lob Pass will give your pass more height, making headers easier.
On the other side, the Driven Lob Pass does exactly the opposite. Your pass loses height but gains speed, which can be very practical if there's no one between your passer and his target. To be able to use it, hold on to both L1 and R1 or LB and RB buttons together and power up the Lob Pass.
Using this Driven Lob Pass while switching sides is very effective if you're not under any pressure. It allows you to get towards the other side rapidly and increase the pace in your buildup before the defense settles.
Here are a few passing techniques I suggest trying out in the EA FC 24 TOTS Weekend League. Have fun and win more games with them!
Recently, we discovered through developer chat some of the new changes coming to Diablo 4 Loot Reborn, including Helltide density, bosses, mechanics, quests, events, and even Andariel is making a comeback with Tormented Boss changes.
In this guide, we’ll summarize some of the key changes to help you quickly understand how Season 4 is different from previous seasons and get a head start on Loot Reborn!
HelltideFor Helltide, the developers looked closely at player feedback and general experience gained from other popular activities that players seemed to enjoy, such as Blood Harvests in Season 2. So, what’s the difference?
Threat MeterWhen you step into Helltide, you’ll notice a new Threat meter on the right side of the screen. This one fills up as you kill demons and engage in content.
Threat levels are divided into three levels. Each level increases the rewards and difficulty of monsters. They will throw ambushes at you, and elites will start spawning. But it also means you’ll get more $1 and loot from it.
Once the meter is completely filled, you become Hell-Marked. Hell-Marked triggers the final ambush, which means a full-scale wave of demons will be thrown at you, all culminating in the last battle against Hellborne. Hellborne is very challenging and actually resurrected the hero of Sanctuary.
Regardless, once the frenzy wave ends, or if you die, Threat meter resets.
Baneful HeartsAnother new addition is the ability to collect a new material called Baneful Hearts. They mainly drop from Tortured Gifts around Helltide, which are basically Helltide Chests, and sometimes you may see them from various demons around the area, such as Doomsayers and Hellborne.
These Baneful Hearts are important because you can summon a zone-wide boss for each one, called Blood Maiden.
To find this demon, head to the demon head icon on the map. Summoning the big bad requires three Hearts, but if you’re leaching from a friend, you’ll need zero Hearts. Instead, contributors who summon Blood Maiden receive additional rewards. No matter what, everyone is a winner.
Other ChangesThere are many other major changes, including new random pop-up Doomsayer, Iron Wolf, and Demonic events waiting to be discovered. Additionally, Helltide-specific Whisper Bounties are included here, and Whispers in general have been fully enhanced.
Boss LadderNext, let’s talk about some Tormented Bosses. Joining Boss Ladder is Maiden of Anguish, Andariel. She shares the same loot table as Duriel, so you can get some of the best items in the game from both sources.
Additionally, this encounter has been updated, so it should feel different than before. You can expect to encounter a variety of elements in combat, even her signature Poison Nova attack.
Andariel is located in Hanged Man’s Hall, east of Tasarak. You will need the summoning parts for Lord Zir and Beast in Ice.
Besides this, you can now summon level 200 versions of each Tormented boss, which are called Tormented Echoes. If you level them up to Echo, you’ll get five times more rewards than a normal Tormented Boss, but it only costs three times the materials and a new summoning item called Stygian Stones.
They can be summoned from the same altar as the normal boss, so just click through to Tormented version.
Stygian Stones can be found deep in Pit. After completing Nightmare Dungeon Tier 45, you will be given a priority task to unlock Pit. You can run them individually or in a team. Additionally, when you first kill any of these Tormented Echo bosses, you’ll gain a Resplendent Spark for your troubles, which can go a long way toward crafting some unique items.
Helltides May Become The Best Leveling PlaceCurrently, Helltides can still be unlocked by completing the campaign or creating a campaign-skipped character. I’m guessing some of Season 4’s updates like Helltide expansions will cause them to appear in World Tiers 1 and 2 now. If you create a campaign-skipped character, you can use Helltides from level 1 to level 100.
So do Helltides’ changes now pose a threat? Undoubtedly, through the feedback of some PTR players, it is obvious that Helltides is actually more threatening than in any previous season.
Helltides are definitely the most effective upgrades we have in Season 4. Both Hell on Sanctuary and Demonic Invasions provide significant challenges for players.
Additionally, in Season 4 PTR, the developers actually increased the pickup radius of Aberrant Cinder, and they also stated that it will definitely still be there in Season 4.
As we all know, one pillar of Helltides upgrades is to find opportunities to maximize efficiency, and increasing Aberrant Cinder pickup radius is undoubtedly a huge quality of life change. Because you know, no one likes to backtrack and pick up Cinder and interrupt your flow.
On the subject of maximizing efficiency, one thing that wasn’t present in PTR but was present in Season 4 release is that the developers actually reduced the time required to interact with and open Tortured Gifts. As monster density increases, this could play a key role in a player’s endgame journey.
Will There Be More Encounters In Helltides?Finally, the developers also stated that they may add more encounters to Helltides, like a Butcher-style mechanic. While considering Helltides upgrades, these types of chance encounters, random encounters, or just the opportunity to add some novelty or surprise are definitely something to look forward to, and are definitely in the spirit of Doomsayer events.
To be honest, most of these changes are prompted by the community, and hopefully Diablo developers will hear more feedback. That’s all for today. See you at the Sanctuary!
Are you still troubled by some tough bosses in Elden Ring? Are you looking for a powerful build to dominate in the upcoming Shadow of the Erdtree DLC? If yes, then don’t miss this guide!
Today I’m going to show you an overwhelming Strength build. This build requires a significant investment in strength, but is easy to get started early in the game. Not only that, but players can transition from a pure strength build to many other variants later, making it an excellent starting build for Elden Ring DLC.
What Do You Need?So, what does our build require? For weapons, we choose Executioner’s Greataxe. It has a solid 115 critical damage followed by strong strength scaling.
In addition, we need Ash of War Cragblade, brew Flask of Wondrous Physick, and obtain three Insignia Talismans each: Axe Talisman, Blue Dancer Charm, and Ritual Sword Talisman.
Don’t forget that the most important thing is to prepare enough $1, whether it is to equip weapons or upgrade stats, this is crucial.
PreparationFirst, let’s start with the basics of farming Greyoll Dragon. But before we head to the dragon, let’s quickly get Lordsworn’s Greatsword, which we’ll later upgrade with Ash of War Sacred Blade to easily use our primary weapon.
On the way to Baron, we naturally grabbed the two halves of Dectus Medallion, all Souls, and other fun stuff at each campfire. For example, while riding to reach the first half of Fort Haight, we can grab Axe Talisman in Mistwood Ruins, which increases the damage of charged attacks. Just nearby, close to the gigantic tree, we can also find Crystal Tear.
In addition, we have to smash the lowly dung beetle north of Third Church of Marika to get Ash of War Sacred Blade.
Once we find Greyoll, quickly grab the back half of Medallion and take him down the usual way. You then need to divide your hard-earned Souls as follows: 20 for Vigor, and the remaining Souls for one real stat, Strength. Don’t forget to continue collecting Boss Souls during the rest of your journey.
Major WeaponNow we are ready to start farming our weapons. Imprint Ash of War on Greatsword, then travel to Liurnia of the Lakes. Ride past Stormveil Castle on the right and reach the first bonfire in Liurnia.
From there, you can already see a church, behind which the thugs with Executioner’s Greataxe are waiting. We can defeat him with Ash of War until he drops our axe. This enemy has a 5% drop chance, which may sound small at first, but it never took me more than 15 minutes.
We now have a coveted weapon that only requires the necessary leveling materials. Well, head to Liurnia of the Lakes and quickly get the key from the dragon, then head straight to Raya Lucaria Crystal Tunnel where we’ll get Smithing Miner’s Bell Bearing [1] and upgrade our Greataxe to +6.
Ash Of WarWhen we were done, we could beat the crap out of our opponents. But we also need a proper Ash of War.
To the southeast of Fort Gael, at the bottom of Caelid, we will get Ash of War Cragblade, which gives our weapons 15% more poise and 10% more damage. This also makes this Strength build even crazier.
Also, don’t forget to upgrade your axe to heavy immediately for better strength scaling.
TalismanNow, there is another Talisman that is very important. It is a Blue Dancer. Head to Stormveil Castle, ride east to the bridge next to Mad Pumpkin Head, and cross the vortex into the depths. In the cave, after defeating the boss, we will find Blue Dancer Charm, which increases our damage at a low equipment weight.
Another high-level Medallion is Ritual Sword Talisman, which gives us an additional 10% damage when the health is full. Take the grand elevator to Altus Plateau. From there, head north to Lux Ruins, briefly applaud Queen, and pick up this gorgeous piece of gear from the chest.
We are far from done. From the ruins, enter Sealed Tunnel, go through the gate and climb the stairs, where you can obtain Smithing Miner’s Bell Bearing [2]. Now you can upgrade your axe to +12 and you will have B-scaling in strength.
Flask Of Wondrous PhysickNow that everything is ready, here comes the slightly tricky part. We will return to the bonfire in Fort Faroth and defeat Putrid Avatar under the tree. He’s a bit tricky in my opinion, but with focus, it can definitely be done.
It only took me about three or four charged attacks to break his stance, and after about two or three turns, he would die and drop Crystal Tear. Together with the previous one, we will brew a Flask of Wondrous Physick. It further increases the charged attack and stance damage dealt.
Upgrade WeaponsNow we want to bring the weapon up to A-scaling. We can find many Smithing Stones in Caelid’s Sellia Crystal Tunnel and Altus Tunnel. Once you have all Smithing Stones, you can upgrade your axe one last time to +18, with A-scaling. Now you are ready to start a glorious adventure!
These are all the tips you need to know to complete this Strength build. What do you think of this build? What do you think was helpful? In this spirit, my brave heroes, have a great time and have a great day!
Fallout 76 is an enduring adventure game, and developers continue to inject updates and new content into the game in an effort to keep it fresh. As they keep the game alive, new players continue to enter the vast world of Fallout 76. So, here we want to share 8 key tips to help players get familiar with the game and better enjoy their journey to Appalachia.
Focus On Main Quests FirstThe most important tip is to treat the game like you’re playing Fallout 4. It’s better to just focus on completing the mission while avoiding multiplayer events until at least the major mission is completed.
Many public events are ending quests for main and side quest chains, and you must eventually complete them, but if you complete them before completing those quest chains, you will end up breaking your own quest line.
Another reason is that many multiplayer events tend to offer very generous $1 and materials as rewards, which are easily better than what you’ll get from missions. If you participate in too many public events, you can easily become disappointed with the main quest rewards.
You can go back and complete quest lines after completing multiplayer events, but they do lose their charm. Therefore, it is best to avoid participating in daily operations, public events, and expeditions until you have completed your primary tasks. Otherwise, you’ll regret starting these multiplayer events too early after they become all that the late game has to offer.
Remember, you can only be a new player once. So before jumping into the multiplayer features, take the time to explore and understand the in-game story.
Also, don’t forget to enable Pacifist Mode after reaching level 5, as this will prevent anyone from PVP you and prevent you from accidentally starting PVP.
Unlock WatchtowersIn Fallout 76, you can also find Watchtowers, and climbing to the top unlocks surrounding locations. Then, if you’re close enough, you can place them on your map and unlock them for future fast travel.
Note that enemies usually defend these towers, so be prepared to deal with some enemies. But with a little caution and stealth, you should be able to defeat even high-level enemies.
Once you climb the tower, you’ll see a number of new entries on the map. You still need to travel to them in person to fully unlock them for fast travel, and your map will now show these locations.
Join A GroupAdditionally, joining a group will give you a stat bonus, depending on the type of group you join. If you are part of a group of four, the maximum is +3. Different groups provide different stat types, including:
Casual Team: Gives you Intelligence bonus for extra XP. Roleplaying Team: Provides you with additional Charisma for better selling prices and dialogue options. Exploration Team: Provides you with additional Endurance for more hit points.Any other groups, such as Daily Ops Team, are for multiplayer events, so don’t join them yet. They are designed for higher-level players and group play.
Becoming a group member does not require you to do anything with any other players. You can simply join a group and run your business like a single-player game, but get some free stat points. So why not?
Find Free WaypointsAs we all know, you can fast travel to any location you’ve unlocked by paying a certain amount of Bottle Caps. Traveling to locations on the other side of the map can be expensive, though, and early caps can be scarce. But there are some locations that you can quickly travel to for free, no matter where you start from.
The first is your camp. You can always get to the campsite for free. This applies not only to your main camp, but to any inactive camps you may have. Not only that, but you can travel to any camps belonging to your teammates for free.
Besides camp, there are also some fixed locations that can be quickly traveled to for free, and Vault 76 at the beginning of the game is one of them. It allows you to travel to the forested area on the west side of the map. Rusty Pick will take you to Ash Heap to the south. Whitespring Resort and Foundation will give you access to the southern part of the map at any time.
You can use these locations as waypoints to make your fast travel even cheaper. It’s important to note that the faction headquarters requires you to be friendly with the faction, otherwise you may be attacked when you arrive.
Farm Bottle CapsSpeaking of caps, early caps can be hard to come by. You can get it by looting locations and selling weapons and junk. But you can actually farm caps with minimal effort, it’s just farming crops.
Once you plant a crop, it will provide you with regular harvests. You don’t need to water them or take care of them in any way, and they will continue to give you regular harvests as long as enemies don’t shoot them.
If you also equip Green Thumb perk before harvesting, your harvest will be doubled. You can use these crops to make soups and teas to feed yourself. Alternatively, you can sell raw vegetables to NPC vendors in exchange for caps.
It’s not the most profitable way to make money, but it is an easy, reliable source of money that requires minor work. Basically, once you decide on a location for your camp, you should plant some crops.
Pick Damage Buffing PerksWhat’s special about Fallout 76 is the use of level scaling on enemies. So as you level up, your enemies will also level up. This means they will be harder to kill as you play.
But as you explore, you’ll find missions that give you unique weapons to help you cope. But just as important as having an excellent weapon is using damage bonuses to enhance those weapons.
Typically, you have three levels of damage buffing perks: Basic, Expert, and Master. Each can be upgraded to three tiers, and if you upgrade them all, you’ll spend 9 perk points to gain an additional 60% damage.
Even gaining one level of each perk will give you 30% extra damage while only costing 3 perk points. That 30% extra damage is considerable, especially for some weapons that can deal a lot of damage.
Methods To Remove RadiationEarly radiation will be painful because you won’t have enough RadAway to throw around. On top of that, any food you eat and any water you collect will give you radiation. So as you play, radiation stacks up easily.
But there is a trick to eliminate radiation in the early game, which is to drink Brahmin Milk. Every glass of milk you drink eliminates 25 radiation.
The best place to find Brahmin Milk is in Flatwoods. There should be about 5 or 6 Brahmin between the building and the creek on the west side of town. Not every Brahmin will offer milk, but you should get at least 3 or 4 every time you come over. This is also the easiest way to reduce radiation early in the game.
Later, as you explore, you’ll find enough RadAways, especially since you can also use Pharmacist perk to maximize the effects of RadAways. But remember early on that you can drink Brahmin Milk as a cheap and effective way to get rid of radiation.
Stats And Perk Cards Are RandomNote that early on, your stats and perk cards are randomized, and it’s easy to look like making the wrong choice has permanent consequences. But that’s not actually the case.
You can change the applied perk cards at any time, the only limit is which cards you can use. Once you reach level 25, you can freely change your special stats using punch cards at the train station or your camp.
After level 50, each upgrade lets you choose a card. You can still open perk packs every 5 levels, but in addition, you can choose your perks as you level up.
So if you don’t get good cards from the pack, or you think you made a mistake in your build, don’t worry, nothing lasts forever. The game doesn’t lock you into a certain build in any way. Once you reach level 50, you can customize your build to suit your needs.
Those are some tips you need to know when entering Fallout 76. By following this guide, you will have a better gaming experience effortlessly. Have a nice day.