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A Deep Dive Into Boss Mechanics In WOW Cataclysm Classic Grim Batol - Normal & Heroic Mode
Grim Batol is a level 85 dungeon introduced in WOW Cataclysm Classic, available in normal and heroic 5-man versions.
Grim Batol is one of the most interesting dungeons in Cataclysm expansion. In this guide, we will provide you with all the information you need to complete this dungeon.
How To Get In?
Grim Batol is a massive fortress that is home to Wildhammer Dwarves. In Cataclysm, it is occupied by an evil cult called Twilight’s Hammer. Under the watchful eye of Ogre Cho’gall, they continue to spread evil magic and cause destruction.
Starting at level 84, you can enter Grim Batol. Grim Batol is located at the westernmost end of Twilight Highlands, which itself is directly east of Wetlands. The instance itself is an old Dwarven fortress with a portal at the entrance, which can be reached by following the path to the west from the center of the area.
As a level 85 dungeon, it will most likely be one of the last instances that players conquer in the first part of the expansion.
Boss Encounters
As with most dungeons in Cataclysm, there are four bosses to conquer. We’ll talk about the tips you need to know to defeat these bosses.
General Umbriss
General Umbriss is an interesting boss fight, mainly because players must learn the same skills to win. Initially, the tank needs to heal the damage-over-time effect of Bleeding Wound. If the healer can heal the tank to above 90% of health, it will also remove the debuff.
An important skill that everyone in the group needs to know is Blitz. This causes General Umbriss to randomly select a player from the group to charge, then deal huge physical damage and knockback, both of which affect anyone within 6 yards of the attack location.
To avoid this, everyone needs to run out of range and avoid the attacks of the selected player. Selected players can do this as well, but they should wait as long as possible before doing so to avoid running in the same direction as everyone else.
Another problem is Ground Siege. This skill is also randomly targeted and causes Umbriss to use a directional ground attack that deals tremendous damage and stuns anyone in the cone for four seconds. However, it’s easy to avoid the attack, just keep an eye out.
Umbriss will also summon Troggs to assist him in the fight, but this is relatively easy to deal with on normal difficulty. You just need to make sure your Tank and DPS stay aggro to take down these enemies quickly.
Forgemaster Throngus
Forgemaster Throngus is a cool fight for those who farm dungeons regularly, mainly because it’s extremely replayable. How the fight will play out depends mainly on which weapon the character chooses from the available weapons.
Regardless of which weapon is chosen, the only standard skill that players need to be aware of is Mighty Stomp. This causes the walls of Grim Batol to begin to collapse, and stones to fall around the player. But just stay out of the area of effect of these weapons and you’re ready.
Additionally, here are some things to note about each weapon:
Shield: This is the most comfortable choice. Throngus will use Personal Phalanx, which makes him face a random player and deploy a shield. This player’s task is to turn the boss’s back to the rest of the team. This will allow them to deal full damage, as damage dealt is reduced by 99% when facing a shield.
Meanwhile, Archers will fire Flaming Arrows from above, so keep an eye out for these and avoid them if possible.
Dual-Wield Swords: Disorienting Roar affects all players, slowing attack and casting speed by 150%. This can be dispelled or removed with skills, so make sure to use Dual-Wield weapons to keep your DPS high. Dual Blades and Thrash are powerful attacks that tanks must withstand, while healers must counter with healing.
Mace: Mace is arguably the scariest of all the choices, but it’s not particularly variable and is easy to deal with if you know what to do. The first of the two effects is a simple passive skill that slows the boss by 70% but increases damage by 200%.
The only active skill to watch out for is Impaling Slam, which causes Throngus to jump to a random target and deal heavy damage over time to the target hit. This is difficult to avoid, so most people will heal while being targeted.
Drahga Shadowburner
Drahga Shadowburner is a two-phase fight that shouldn’t be too difficult for a well-prepared team. Therefore, it’s worth spending some WoW Cataclysm Classic Gold to upgrade your gear.
The first phase is relatively easy to control, with Shadowburner mainly using Burning Shadowbolt skill to deal damage, but this can be avoided by healing or interrupting.
The major problem the team needs to deal with is Invocation of Flame. The boss will create a portal that summons an Invoked Flaming Spirit.
First, don’t stand near the portal to avoid the fire damage it emits. Then, DPS should shift their targets to Spirit to quickly eliminate it before it can reach the player. If you do this, it will cast Supernova and deal heavy damage to players who are close to it, enough to kill them in one hit.
At 25% health, Shadowburner will summon his dragon mount, Valiona. As long as the tank has their back to the dragon, DPS class should find it relatively easy to burn the boss.
At 20% health, the dragon will abandon its master. At this point, it is already very weak and the player can easily kill Shadowburner.
Erudax
The last boss in the dungeon is the toughest to deal with, and it is Commander of Grim Batol, Erudax.
The first of the two main mechanics that everyone in the group needs to be aware of is Binding Shadows, which will first root and damage the player, and then heal the boss for 3 times the amount of damage. When the boss is targeting you, just avoid it to negate its effects.
The other is Shadow Gale, which Erudax will summon a tremendous storm. When the cast begins, a circle will appear on the floor. This is basically the safe zone, and all players need to stand inside it to avoid being killed when the cast ends. The good news is that the boss takes double damage here, so be sure to keep attacking during Shadow Gale.
After Shadow Gale ends, Faceless Corruptor enters the room and begins casting Twilight Corruption on Alexstrasza’s Egg. You’ll need to kill them quickly before Corruptor spawns Twilight Hatchlings, as they’ll attack the player anyway afterwards.
Tanks and healers will need to be aware of Enfeebling Blow and its subsequent debuff, Feeble Body, which makes the victim vulnerable to 200% more damage for five seconds. This is a good time to put a cooldown on the tank to mitigate its worst effects. DPS just stay behind and avoids causing aggro while the tank is being bounced.
Heroic Mode Tips
Finally, let’s talk about how different it will be to take on these bosses in Heroic Mode.
General Umbriss
The fight with Umbriss in Heroic Mode is interesting, as it does add an important mechanic layer that players must be aware of. If Malignant Troggs are killed, they will cast Modgud’s Malice, increasing the boss’ damage and turning Skarydn Dwellers within eight yards into more Skardyn. This can get out of hand quickly, so move them out of the way before killing Troggs.
Additionally, Modgud’s Malady is a debuff that Troggs can cast that damages the player. On Heroic difficulty, this effect can stack up to ten times, enough to kill players quickly, so kill those Troggs as soon as possible.
Forgemaster Throngus
On Heroic difficulty, Disorienting Roar is the one we need to focus on. It starts out by slowing spellcasting and attack speed by 150%, and that number is reduced by 50% every time the player successfully uses an attack skill.
Drahga Shadowburner
Drahga remains largely unchanged on Heroic difficulty, hitting harder with the same skill set. But Valiona now has Devouring Flames, which shoots giant cones of dragon flame at random players. If possible, stay away from it. But if you can’t, stay as far away from the dragon as possible, as the further the player is from the source, the less damage the fire will do.
Erudax
The fight in Erudax is much the same, except that it’s slightly harder in Heroic mode. The biggest difference is that the boss summons two Faceless Corruptors instead of one after casting Shadow Gale. But this won’t cause too much trouble for those with decent DPS.
These are all the tips you need to know to clear Grim Batol dungeon in normal and heroic mode. Give it a try!
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