In this Diablo 4 Spiritborn Jaguar guide, we’ll take a thorough analysis into the character’s gameplay, skills, possible build strategies, and more.
Spiritborn is the newest member of Diablo 4 class roster, a tough warrior from Nahantu Jungle who wields the mystical powers of the guardian of the spirit realm.
Spiritborn marks a true expansion of class depth and build variety in Diablo 4. While we’ll have to wait until Vessel of Hatred to unlock Spiritborn, there’s a lot of information to explore about the class so we can jump right in and dive into the excitement of this new class.
Today, we’ll be taking a thorough analysis into Jaguar Spirit, gameplay, skill selection, and how these elements fit together.
For those who already know how to play Druid in Diablo 4, think of Spirit Boons as an advanced enhancement. For those who are new to Druid, these spirits will bring powerful passive skill bonuses to your character.
Spirits also allow you to perform specific skills, some of which increase attack speed to increase damage output, others increase damage output over time, use vicious poisons to weaken enemies, or if you prefer, there are still some that allow you to use the pseudo-ranged variant of Spiritborn.
Related: How To Prepare For The Upcoming Diablo 4 Season 5? - A Complete Prep Guide
For players who love endless fighting and killing, Guardian Spirit is definitely your best choice.Become a fierce predator and ruthlessly tear through enemies with high DPS, accelerated attacks, and swift movements.
Picking up Jaguar Spirit equips you with Guardians’ passive, which triggers a chain of critical hits after every fourth attack with a Jaguar skill.
Many Jaguar skills build Ferocity, a stackable buff that increases attack speed by 5%, with a baseline attack speed of 20%. Building up and maintaining this buff is key to boosting your DPS. You can use this increased attack speed in creative ways by applying it to other Guardian Spirit skills. To reach the potential of these skills faster and make the most of Jaguar Spirit’s abilities, it might also be wise to consider investing in some Diablo 4 Gold.
The appeal of Spiritborn is the variety of Spirit Guardians possible.
One fascinating combination is Jaguar with Centipede, a strategy that doubles damage output by introducing poisons, and stays alive by stealing life and increasing health after killing enemies, which is a perfect fit for aggressive all-out offensive play.
Picking Centipede as a secondary Spirit will give you a healing ability that restores 1% of maximum HP for each nearby poisoned enemy, while also allowing you to achieve a wide range of poison effects at a low cost. A better option is Touch of Death.
Touch of Death can apply continuous poison damage. Not only is this skill very effective as an opening, but when the poison effect ends or the target enemy dies, the effect explodes among nearby enemies, spreading the poison. This makes this skill particularly suitable for use when facing numerous enemies, especially when combined with Rake skill, which has incredible AoE clear potential.
Another interesting combination for Spiritborn Jaguar in Diablo 4 is Jaguar and Eagle. This combination takes advantage of Jaguar’s enhanced attack speed, combined with Eagle’s high crit rate and its mobility of Eagle, to create a DPS combination.
With this combination, enemies can be quickly defeated by simply keeping up the attack.
If the attack-focused glass cannon style doesn't suit you, another option for Spiritborn Jaguar in Diablo 4 is to pair Jaguar with Gorilla. This combination enhances defensive mechanisms such as barriers and crowd control skills, providing a more warrior-style combat style for players who like to charge in and output as much damage as possible.
Ultimately, with a well-thought-out strategy and some creative thinking, Spiritborn Jaguar will undoubtedly become an exciting and terrifying force on the battlefield of Diablo 4.
In the patch notes for Path of Exile Settlers of Kalguur, it can be seen that the developers are changing the fun of this game by reworking the combat mechanics and adding a town simulator. But some players feel confused about the build and don’t know which build to choose to deal with these fresh changes.
But don’t worry too much, you can use several best boss builds in this guide, which will greatly help you deal with new enemies or face new mechanisms in Path of Exile Settlers of Kalguur league. If you are still unclear about which build to choose, or are worried that the previous build ideas may not work with Affliction and Sentinel mechanics, then keep reading!
In the game, Hexblast Mine Trickster is a very easy to build to set up, and it also allows you to move quickly in combat, which means you will have super high mobility to avoid various damage from enemies. Additionally, this build is very good with very little gear, which makes it a good build even in the late game with very little gear!
The core of Hexblast Mine Trickster is Hexblast ability, which is especially effective against cursed enemies, and also deals AOE damage. You can use Stormblast Mines to help this build level up, but Pyroclast Mines are better. It’s up to you.
You can also use Zealotry and Wither to increase your strength and weaken your enemies, so you win from the start. It should be noted that Hexblast removes curses from enemies it hits, so you must equip a Hex on hit ring so that you can curse them again.
This build has always been praised in previous versions, and it is still the same in Path Of Exile 3.25, and even higher than before, because all melee attacks have been buffed in Settlers of Kalguur. Although Boneshatter Juggernaut is already strong enough, it will give you a big surprise in this league.
This build mainly relies on you to stack Trauma and increase your damage to enemies. But there is a problem with Trauma. When you deal with high damage, you will also take a certain amount of damage. But don’t worry too much, you can help you recover a lot of health by stacking armor and utilizing Juggernaut ascendancy.
After dealing with this biggest problem, you can focus on using Boneshatter Juggernaut’s main combat ability-Boneshatter. This ability not only brings you super high damage to enemies but also combines your enhancements of unique attributes to help you clear any enemies on the road of exploration. You can also more easily pick up POE Currency dropped by enemies on the road.
As one of the best ascendancy classes in Path of Exile, you can try this build if you like Juggernaut.
If you’ve been playing Path Of Exile since 3.19, you’ll know about Shield Crush Juggernaut. It’s a little easier to get started with than some of the more complex builds. Like Boneshatter Juggernaut, it’s also a bit more powerful because of the melee buffs in Path Of Exile 3.25.
This build focuses on using your Shield Soldiers to protect you from enemy damage, so you need to stack as much armor as possible from a variety of sources.
This build is a little different from other offensive builds, as your main damage ability, Shield Crush, can be used to clear monsters instead of killing them, but you don’t have to worry about taking damage.
Also, for those who play Path of Exile 2, this build has always been relevant, so you can look forward to seeing if it appears in Path of Exile 2.
Read More: Path Of Exile 3.25: Settlers Of Kalguur Turns The Game Into A City-Building Game!
Frostblades Trickster focuses on its namesake ability Frostblades, which gives you AOE damage that can cover multiple targets. Since everything about melee has been reworked, this is a very powerful build that is expected to be the most powerful of Settlers of Kalguur.
The interesting thing about this build is that when you use AOE damage, it works perfectly with single damage and is combined into one damage skill. When you hit an enemy with Frostrike’s initial attack, ice projectiles will shoot out from the first enemy affected and hit other enemies.
This means that all your gear, damage buffs, and any source of stat increase can be used to improve this single damage skill. You can also use Frostblades Trickster with Heatshiver leather hood to make frozen enemies deal fire damage as powerful as your cold damage.
Another popular build since 3.19 is Lightning Conduit Elementalist, which is also a very powerful two-button setup. It may be a bit confusing at first, but once you get used to it, it is simple and powerful.
This build is perfect for when you are using Storm Brand ability against bosses, or when you are dealing with groups of enemies. This ability works a lot like a curse, because it sends a devastating periodic beam of damage to the enemy, and also applies Shock to the target enemy and surrounding enemies.
By using Lightning Conduit, you will get a lot of extra damage from the target that was just shocked, so you can easily clear bosses and small monsters. Once you get the hang of this, you will be invincible!
These are a few of the boss builds you can try in Path Of Exile 3.25 Settlers Of Kalguur. I hope you can have fun playing in this new league!
The last boss of Shadow of the Erdtree is truly the hardest to fight, and the same is true for the base game. Promised Consort Radahn is an absolutely unfair fight that will demand everything you have, and having done a lot of runs through DLC with various builds may help. Here are the top five reworked fights from easiest to hardest.
First, Impenetrable Thorns, for all your sorcery fans out there, Impenetrable Thorns is probably one of the most powerful spells in the game right now, the damage this spell does is a kind of crazy, and it can even kill a lot of bosses in one go.
It can be picked up for free in Shadow of the Erdtree if you drop off the ledge in front of the door, and the path to Messmer only requires a 24 Faith requirement, and most builds should probably have to reassign some attributes to use it.
What really makes this spell shine is multiple bleed procs. You cast it once at range and it shoots out three thorns; they travel a distance before colliding with the enemy. But at range, all three thorns will shoot at the same target, causing a lot of bleeding to maximize this build. You want to use a staff that can scale with Arcane, like Alaric, or Ymir’s Maternal, and maximize your Arcane stats.
The second one is Putrescence Cleaver. Putrescence Cleaver is a great axe. You will find from memory that you are only a night boss. This is an Arcane scaling weapon. It can split physical, magical damage, while also establishing frost status,
So it’s perfect to use against Radahn because he is susceptible to frostbite. For those who don’t know about frostbite, enemies with frostbite take 10% more damage from all sources.
Whereas Ashes of War is a bit silly, you may not get the chance to use it. But the axe moveset is pretty outstanding. The weapon also packs a punch, and the durability of the speed makes up for the raw damage and the balance damage, so it’s actually pretty cool, too.
Third, Multilayered Ring of Light, compared to sorceries, DLC introduced a lot of spells, and as powerful as Impenetrable Thorns is, Multilayered Ring of Light is really good. It might sound a little counterintuitive to use Holy against Radahn, but he’s actually probably just as weak as Holy in the first phase because of his undead soul brought back to life, or something like that.
This spell is really fast, and it travels a long distance, and it also does a ton of damage. It does over 5000 damage on a single charge, which is quite a lot. But range is where this spell really shines, because you can snipe him even when he’s in the air, and you can pick up this Incantation before Putrescent Knight fight.
After defeating this unfortunate enemy, you can use Dryleaf Seal to enhance Melina incantations for a sweet little reward, as well as Sacred Scorpion Charm and Holy Shroud, and hack it here to maximize Holy damage.
Dryleaf Arts are another new weapon type added to Elden Ring DLC. These Martial Arts are really cool and fun to use because their fast-moving setup actually packs a heavy punch. You can find these weapons instantly from Dryleaf Dane and NPCs, and you can also use Elden Ring Runes to instantly trade in the weapons you want if you don’t want to waste time looking for them. You have to win the fight when you encounter him in Moorth Ruins, which is immediately west of Site of Grace after Renna.
To get his weapons, you can infuse Dryleaf Arts with cold, which grants frostbite proc, which deals an extra 10% damage to enemies affected by status effects. They work well as fast weapons, and synergize well with million players and Winged Sword Insignia, as they have multi-hit.
The only downside they do is the range, being short fist weapons, but moving will cause your character model to move slightly forward, so you won’t notice it when locking onto an enemy. This fight with Promised Consort Radahn is very difficult.
You might want to try a defensive counter with these fists. They are very powerful. Since you can break Promised Consort Radahn with three balances in a row, he gives you plenty of opportunities to do it, and each defensive counter will also multi-hit with these weapons, causing a lot of status damage.
Finally the fifth, Smithscript Dagger, Smithscript daggers are a new introduction to Elden Ring DLC, as a brand new weapon type that acts as a hybrid of a melee weapon and a ranged weapon, this weapon has a ranged light attack and a ranged heavy attack.
If you want to maintain DPS on enemies out of melee range, you can use it to jump. The attack is also ranged and will often headshot enemies, which works well against enemies for an extra 50% headshot damage.
Scattershot Throw Ash of War, which acts as a shotgun at close range, while also infusing dagger with bleed or frost for huge status damage. You only need to use it two or three times to deal status damage. Million players and Winged Sword Insignia work well with these weapons, getting more damage on multiple hits, as each attack will hit multiple times and trigger the buff.
You can find Smithscript daggers in Ruined Forge Lava Intake in the starting area of DLC, these weapons are a little more complicated to use in this fight than some of other weapons on this list, but the end result is well worth it and it’s a very fun way to do it.
In the fight against Promised Consort Radahn, not only does he move much faster than you, but he also attacks like a truck. So your movements must be very precise, and hopefully the above guide will help you win in the game!
Last Epoch has released a seasonal update a few days ago, and it’s called Harbingers of Ruin. In this update, there are some new things for players. For example, a new endgame foe has been added to Monolith of Fate.
Obviously, defeating these ancient Harbingers will give us new items. In addition, the leveling process has also been updated, including the new Nemesis system, which can give us new powers in the early game.
With this update, the developers have introduced a lot of balance changes to the game. Harbingers of Ruin may be confusing at first, but it’s okay. Below we will explain in detail what Harbingers of Ruin is and what it contains.
Harbingers of Ruin is the main update of Last Epoch and the first cycle of the game. A cycle is a seasonal realm that players need to start a fresh economy. This looks the same, but unlike other ARPGs, you can use any character in this new mechanics, not just cycle characters, even offline characters.
Cycle update brings two new foes, Nemeses and Harbingers. As in other games, slay these ephemeral foes will drop some very useful items, some crafting shards and Last Epoch Gold.
Of course, if you choose to empower them, you have to wait longer, but you will get more rewards. The more difficult it is to defeat them, the more abundant the rewards you get. In the end, you will unlock a pinnacle boss. If the pinnacle boss is slain in Cycle Realm, Eternal Realm characters will gain the right to use new cycle mechanics.
If it takes too long to complete these tasks, such as more than a week, EHG will automatically unlock these contents for all players.
Almost every area in Eterra has been harassed by Nemeses, who will appear as a golden circle icon. When you defeat figure, it will drop some items. Maybe some of the items are not what you want. You only need to interact with it briefly before defeating the ephemeral figure, and it will reveal all the items it can make.
You have three ways to face them.
These Nemesis are weaker than Exile Mages, so defeating them is not a difficult thing. We can choose the appropriate method to deal with Nemesis according to our situation.
When you encounter a Nemesis with good items, it goes without saying that you must kill it directly. However, if it has a Unique, and you are not in a hurry to get it, you can Empower Nemesis, and Unique may become Legendaries or even Legendary Potential.
As you progress through the later Chapters of the campaign, you’ll notice that some Nemeses have a low chance of spawning an Egg of the Forgotten, but an Egg of the Forgotten is a very useful item.
Putting a Unique into a slot and then incubating it. It will empower Unique to gain Legendary Potential or even Weaver’s Will. This method may allow you to turn your item into a Legendary Potential.
When you reach the endgame, all of your Monolith of Fate timelines will be associated with a type of Harbinger. After defeating the timeline boss, you can inherit some properties. Once we defeat ten endgame Harbingers, we will gain access to cycle’s new pinnacle boss.
Forgotten Knights are a faction that was created specifically to target cycle’s new Harbinger mechanic. When you defeat the first endgame Harbinger, you gain access to Forgotten Knights faction in the new Shattered Road region.
This is very similar to Circle of Fortune and Merchant’s Guild. After you gain access, they will give you passive bonuses. We need to defeat Harbingers to increase our rewards.
The Forgotten Knights faction does not conflict with Circle of Fortune or Merchant’s Guild. You can join Forgotten Knights faction or just one.
Through the above, we know what Harbingers of Ruin is, how to access the new Nemesis system, how to find Harbingers, how to increase the rewards you can get in the Forgotten Knights Faction, etc.
I hope these detailed instructions can help you and allow you to better experience Last Epoch.
According to the latest news, Season of Discovery Phase 4 is about to go live. Today, this article will take you through all DPS in Season of Discovery Phase 4 and create an accurate DPS tier list.
First, starting with Ret Paladin, Ret Paladin was in a weird place when it started in PTR. But through some testing work, and even target dummy testing. Ret Paladin fits in B tier. They deal decent damage, and they also bring a ton of utility.
But its damage is not stackable, so the damage that causes them is not enough. For a good Ret Paladin who knows what he is doing, besides bringing all the utility, it will also cause considerable damage.
As for Shadow Priests, it is definitely in a wonderful place, although it is not sure how the expansion will go. A lot of players thought they might start to slide because they don’t scale well with gear, but now on PTR, Shadow Priests have definitely moved up a notch.
Next up is Assassination Rogues, which is what we’re going to call Mutilate Rogues, which can still do very respectable damage even with the player damage and Venom nerfs. Mutilate Rogues can be one of the more viable specs for melee DPS and should be placed in A tier, right after Shadow Priests.
Now for Combat Rogues, while Saber Slash Rogues are definitely coming online, and some Saber Slash Rogues are hitting 3,200+ DPS on Patchwork, their DPS is really insane, so Combat Rogues, Saber Slash Rogues should be chosen for S tier, they are absolutely outstanding right now.
As for Mutilate Rogues, it’s not a PVE DPS spec, it doesn’t even need to be ranked.
For Balance Druids, it’s still in the same position. They’ve been in the reality throughout Season of Discovery, they’re not great, they’re not terrible, but they can be very useful in the right hands. So Balance Druids also bring a ton of utility. Balance Druids will now be in B tier along with Ret Paladin.
As for Elemental Shamans, Elemental Shamans were really, really fun in Season of Discovery. However, through the logs, they didn’t perform well with Patchwork, at least their DPS wasn’t good enough.
So Elemental Shamans will now be downgraded to a C tier. Now for those of you Elemental Shamans lovers, this isn’t the end of the road for you, because Enhancement performed really well, Enhancement was actually one of the top melee specs on PTR, Enhancement will move up to A tier above Shadow Priests.
Now for Warlock fans, really hoping it would be live in Season of Discovery Phase 4, there are some really good affliction changes, but the problem is that the damage effects of those afflictions are not there. So sadly, it will be relegated to C tier, right next to Elemental Shamans.
But for players who like Warlock, this is not the end of you, because Destruction Warlocks are doing really well, with Conflagrate changes, your emulate debuffs are not absorbed by the target, so you don’t have to waste a whole another Global to get the emulate back on the target.
After casting, they do a very respectable amount of damage to PTR. They are in A tier, slightly ahead of Shadow Priests. They are kind of on par with Shadow Priests on PTR now, which is a very interesting phase.
Soul Fires are second to none and absolutely exciting. So for players who like Warlocks, Destruction is definitely live in Phase 4.
Now let’s look at Warrior, Warrior was doing really well on PTR, but after the last round of changes, Warrior is completely ruined. Especially weapons, weapons are really bad, the last round of changes actually improved Fury Warrior a lot, but they are in a bad situation now, there are really no good weapons on PTR at the beginning of Phase 4, if there were some good core weapons. Warrior would really start to take off and would definitely be S tier, at least Fury Warrior would.
But now weapons are ruined. If there was an F tier, weapons would be F. Now its damage is really bad. It’s not even worth playing. But Fury Warrior is definitely much better than before, but now the damage is not enough. In fact, on PTR they are inferior to Ret Paladin in most cases.
But again, Warrior is really dependent on their weapons, so for Warrior fans, you really need to use SOD Gold to upgrade your weapons. Otherwise, its damage is really bad. So Warrior will basically be in B tier at the start of Phase 4, behind Balance Druids and Ret Paladin.
Now what’s interesting is that Frost Mage is also in the middle, it should be at the top of B tier, they do a pretty decent amount of damage on PTR, they’re definitely above Balance Druids, Ret Paladin, and Fury Warrior. But for Arcane Mage fans, it’s really not doing very well, you’re behind Warrior’s slump, there’s really no point in playing them unless we make some major changes.
Right now Fire Mage is breaking out, it’s doing some crazy damage on PTR, so for Fire Mage fans, you’re going to have a lot of fun, Fire Mage is in S tier and will probably stay in S tier throughout Season of Discovery Phase 4.
For Feral Druid right now, it’s in a really good spot, Feral Druid is doing really, really well on PTR, it’s in the top tier right below Combat Rogues, Combat Rogues and Fire Mage are on PTR for the last week now. So Feral Druid is going to be fun to play, and maybe we won’t have a hard time finding wild strikes as we get into the next phase, because playing Feral Druid is really fun for Marksmanship Hunter.
For Marksmanship Hunter right now, it’s in a pretty suitable spot. They’re doing really well. They’re actually going to sit in A tier, right next to Feral Druid and Elemental Shamans. DPS of Marksmanship Hunter is really high.
And then for melee Hunters, they’re also right behind them, they were nerfed pretty badly at first, but then they got buffed and now they’re in a really good spot, so for this Beast Mastery Hunter, it’s going to be right behind the ranged hunters in A tier.
The changes to Aspect of Lion, it now brings attack damage, which is a significant change for melee groups. And then Survival Hunter is right below them. They’re all pretty much in the same spot. If you’re playing a hunter right now, you have three very solid specs to choose from. You know different play styles, and now is definitely a good time to be a hunter into Season of Discovery.
This is the current tier list on PTR, this is a pretty accurate description of DPS situation of these classes in their current state on PTR, but before release, or even after release, maybe they will get more changes, we’ll have to wait and see, or maybe they will surprise everyone!
Season Of Discovery Phase 4 is coming out on the 11th of July. This article is designed to help you with what you can do before downloading Phase 4. In short, this is a guide that can be used by both new and hardcore players.
We will first start with upgrading alts or upgrading main characters, then we will understand pre questing, and then we will discuss some of the different Rep Grinds you need.
We will first introduce Leveling and Incursions. Now it is confirmed that Incursions will be removed in the near future. Blizzard specifically pointed out that they will become daily. At this time, we can not use it to upgrade from 40 to 50 or from 25 to 35.
This is indeed a bit difficult, so it is recommended that you complete it as soon as possible. This will also be beneficial later, and it can also increase SOD Gold, which is a win-win situation. You can search for guides on search engines to complete the task quickly. And when phase 4 is about to be released, everyone is preparing new content and other things are about to be finished, so it is still very fast to complete it.
We still have enough time to upgrade, and Raids will actually be available in two weeks. While upgrading, we can also get the required Reps. But if you want to keep your progress ahead, you need to level up two or three levels in Pre questing Grid P4.
Now we should understand our pre questing. Because P4 has not been officially released yet, there is no way to give a detailed guide for the time being. And I think pre questing is time-consuming. It takes at least twice or even several times longer to complete our pre questing than to complete those tasks.
Regarding classes, we can only choose between cooking and tailoring. And after we choose, we must upgrade the selected class to at least level 225, or to level 300 before P4 is released. It is best to upgrade the main crafting class and main gathering class to level 300. If I remember correctly, it is mining, blacksmithing, herbalism, alchemy, etc.
Before we enter SOD Reputation Grinds, we first have to go to a place - Argent Dawn. Starting in Eastern plague lands, we just need to run. If you have a flight path in this place, you just need to follow the route through Alarak Mountains to get your trinket.
The way to get Argent Dawn rep is that you can join a team or even a raid team. We go to Argent Dawn and pick up Argent Dawn trinket and then you just need to equip it, and no other tasks are needed.
At this time, you can mage to help you, grab everything and bring it to the log. All mobs will be defeated, and the mage will handle everything. After that, the task is very simple.
There is also a very important thing to collect minion score Stones, which can increase your rep.
Apparently almost everyone is a Skol mans in P4 now, and we’re going to use it a lot for better spamming, maybe you don’t like it yet, but at least knowing that being friendly is a great thing.
If you have Atlas loot, you can view all items that are currently attainable in the game. Mana biscuits make the character friendly, which is great for the character at this stage. There will be more suitable food in the next stage, and although I have a lot of manas, I don’t want to waste everything on this.
If you are a crafter of other types and have enough honors, you can have some tailoring boots leather working, boots blacksmithing first aid and enchanting, which are very useful, but there is no other value at present.
Blizzard did emphasize that all pieces will be upgraded and their original value will be increased, so at present, there is no way to estimate their value. However, its rep is about to be upgraded to revered.
SOD P3 tailoring shoulders and Arcane mantos will be much better than the shoulders you have now, because you have shoulder enchants from sunken Temple. So you don’t have to worry about that.
As for gloves and boots, there is no way to say what they should be now. We can only say that we have to see how it develops. Now there is a good thing that after the rep reaches revere, melee gets blessed sun fruit. The effect of blessed sun fruit is the same as that of squid in P4, so squid will be replaced.
If you are a melee class and invest a lot of money in consumables, then you will probably spend 10 to 15 hours in Arend Dawn rep. At this stage, you can at least get honored and prepare for the next stage.
Now let’s talk about Timbermaw Hold, it is a magnificent leather working one decent for enchanting, and you can choose to upgrade its level to revered. Thorn Brotherhood is very useful for us, and in terms of blacksmithing, it can provide some best gear for our plate wearers.
Besides that, he has the fire resistance, so he is very suitable for entering MC. But unfortunately there is no way to get it now. And he has a cap at honor, which we cannot exceed.
Although we cannot exceed the cap, we at least have some honor. This is an easy grind for us. We need a boatload of iron bars and incendosaur scales.
Some things are very useful for us. We don’t remember to use it until it’s too late. Hopefully, this guide can help you.
Phase 4 of WoW Season of Discovery will be officially released on July 11, bringing exciting new content and new challenges to players. Are you ready to face the fiery wrath that awaits deep within Ragnaros at Molten Core? Or will you test your skills to the limit as you battle the cunning Onyxia in her rejuvenated lair?
I believe you will definitely get more and more excited! But that’s not all. You can also discover new Rune powers, learn some new class mechanics, and welcome new PVP modes. This guide will introduce you to some of the new content of Phase 4 in these aspects. Whether you are an experienced old player or a novice who has just come into contact with WoW Classic SoD, it will give you a head start.
In this update, Phase 4 directly raises the level cap to level 60. This is a tremendous change, as it provides players with many new abilities and talents, and allows players to delve deeper into their chosen profession.
You can slowly explore this new peak power after the update to unlock all the original World of Warcraft zones, face more powerful enemies in the game later, and even increase the skills you can use in future challenges.
Although the level cap has been increased, you must understand that reaching level 60 is not based on brute force, but on mastery. In WoW Classic SoD, two new rune slots have been added to give you more autonomy in character customization in Phase 4.
Cloak Rune slot can enhance certain characters of yours and earn you more SOD Gold and more powerful rewards. Utility Rune slot can enhance some effects that are more sustainable and have damage output.
With the increase in the level cap just mentioned, the skill points held by players are also being rebalanced. At present, there is no detailed explanation from the community or some instructions. But you can rest assured that these precious skill points you use will definitely change a little.
This means that you will have more new build opportunities or more exciting character optimizations.
In addition to the above new content, the focus of this update is to further rebalance the classes and provide players with more diverse play styles and open up more possibilities. No class is left out this time, and each class will involve changes in abilities, talents, and core mechanics.
Druids: In this class, Feral Combat druids have seen some improvements in damage output and energy regeneration, and Restoration druids can use Nature’s Swiftness more quickly to perform more reactive healing for themselves and allies.
Hunters: Marksmanship hunters will have enhanced Aimed Shot and Multi-Shot, and Survival hunters will also have their pet skills and traps adjusted accordingly.
Mages: Among Mages, Frost mages will benefit more from Frostbolt damage, and Fire and Arcane mages will have some adjustments to specific talents and skills.
Paladins: Holy paladins get new mana management and a host of new tools for providing sustained healing. Retribution paladins get an enormous improvement in burst damage potential.
Priests: Shadow priests have been tepid in their damage potential, but this update has greatly increased that aspect. Discipline and Holy priests will also see some adjustments to their healing abilities.
Rogues: Combat and Subtlety rogues get a buff to their damage potential, and Assassination rogues get adjustments to their poison-using skills and finishing abilities.
Shamans: Enhancement shamans get a buff to their melee abilities, and weapon enchants are changed. Elemental and Restoration shamans get a minor change in the spell cycle they use.
Warlocks: All Warlock specializations get a change to their damage potential, especially to the overall fluidity and impact of their spell cycle.
Warriors: Fury and Arms warriors have received improvements to their damage output and rage generation, and Protection warriors have had their threat generation and survivability tweaked.
These changes are primarily intended to balance out the class imbalances, underperforming talents, and overall lack of dynamism seen in previous games. These changes, along with reduced cooldowns and improved resource management, will promote healthier and more diverse play in both PVE and PVP.
With this update, players can reevaluate their talent builds based on some new balances and changes. In addition to the above, you’ll also need to consider your play style and content, and try a variety of mixes to choose a talent build that really works for you.
Most importantly, these changes will affect your rotations, survivability, and overall effectiveness.
Phase 4 of WoW Classic SoD has a reworked PVP ranking system that not only makes the rewards you earn more generous but also makes them easier to access. Here are some new things about PVP during WoW Season of Discovery Phase 4:
Rank System: You can advance to level 10 in PVP mode without a decay system, so you don’t lose your original progress when you take a break.
Honor System: Although the honor thresholds of Honor System are fixed, the honor cap you can earn per week has been doubled to 1,000,000 with this new content. For new players, know that honor can be earned through open-world PVP and battlegrounds.
World PVP Hotspots: Some very popular PvP Hotspots such as Blackrock Mountain, Burning Steppes, Searing Gorge, Winterspring, and Stranglethorn Vale have been added, where players can fight each other and earn the above-mentioned honor.
Battlegrounds: Three new battlefields have been added - Warsong Gulch (At least level 10), Arathi Basin (At least level 20), and Alterac Valley (At least level 51). Players can earn honor points by capturing flags, controlling resources, and defeating enemy bosses.
Capital City Bosses: In previous games, each capital city had a boss that could be defeated to earn achievements, reputation, and a large amount of SOD Gold. In this update, many more bosses have been added, waiting for your exploration!
Battleground Rewards: Players can earn various rewards by participating in battlegrounds, including but not limited to honor tokens, reputation tokens, and gear.
Whether it is the improved honor system or the brand new battlegrounds, WoW Classic SoD Phase 4 creates a great opportunity for players to create their own legend. Whether new or old players, you can hone your skills, make more allies, and enjoy the thrill of battle in Phase 4.
We’re looking forward to the official release of Phase 4 of WoW Season of Discovery on July 11, and wish you happy recent adventures!
EA Sports FC 24 Legendary Status Evolution offers player cards for three game styles, Passing, Quick Step and Three Step.
Thierry Henry, Garrincha, Zico, Kenny Dalglish, Johan Cruyff, Eusebio and Ronaldinho have all been significantly improved. Their cards have been upgraded in terms of speed, dribbling, passing and shooting, making them strong substitutes for Ultimate Team.
FC 24 Legendary Status Evolution improves players in three aspects: Passing, Quick Step and Three Step. Legendary Status Evolution is not free, you need to spend 100k FC 24 coins, and then you can get a very balanced player card face that can be added to Ultimate Team.
This evolution is not available for all player cards. We must at least choose a card that meets the minimum standards. So what are the requirements? The requirements are max 93 overall, max 94 pace, max 92 shooting, max 93 defending and seven play styles.
Thierry Henry’s base card has overall rating 92, an EVO rating of 94, and his position in the team is ST.
Thierry Henry is a very useful card that can be obtained in Legendary State Evolution. With this data, he can be said to be one of the fastest members in EA Sports FC 24. Because Henry is known for his fast speed, and his mentality is very stable, he can also keep the ball in check and score 1v1 goals.
The goal machine has obtained a card with good speed, dribbling, shooting and passing abilities, which are very useful in the court of Ultimate Team game.
Garrincha’s base card has a total rating of 93, an EVO rating of 96, and he is RW in the team.
Brazilian legend Manuel Francisco dos Santos certainly gets a great card, the right winger has an overall rating of 96 in Ultimate Team. If there has been a group of great dribblers over the years, Garrincha is definitely one of them. On top of that, he has amazing speed on right flank.
His card stats are also amazing, 99 Dribbling, 93 Pace, 93 Passing, 90 Shooting. These attributes will make your team even better, and he will definitely receive honors in the competition, such as the best player. Garrincha’s card plays differently to the previous one, with passing, quick steps, and a trio.
Zico’s base card has an overall rating of 91, but his EVO rating is 94, and his position in the team is CAM.
Zico is famous as a player and coach, and his game stats on FC 24 Evolutions Level 4 card are very good. He is an attacking midfielder and one of the greatest players of the 70s and 80s.
Now, he has an enviable card with excellent shooting, dribbling, passing and speed. Not only are these data very eye-catching, but he has 13 playing styles, namely flat pass, quick step, technique, dead ball, exquisite shooting, lob, sharp pass, tiki taka, fancy, trick, quick step, triple play.
Kenny Dalglish’s basic card comprehensive rating is 91. Kenny Dalglish’s EVO Rating is 94, and his position is ST.
Kenneth Dalglish is a very famous Liverpool player, and his card comprehensive rating is as high as 94. At present, Kenny Dalglish is 73 years old this year, and many young people may not know who he is.
His original rating of 91 has been increased by three points, and now it has reached a total rating of 94. In addition, his shooting, dribbling and speed are 96, 94 and 94, respectively. Another very eye-catching advantage is that he has very exquisite technical movements and top weak foot accuracy.
Johan Cruyff’s base card has an overall rating of 93 and an EVO rating of 96.
Hendrik Johannes Cruyff is known as one of the best center forwards in Dutch history. He has received a very good card in Ultimate Team. Johannes Cruyff won Ballon d’Or three times and played for many clubs, but finally retired with Feyenoord.
Croyff’s FC 24 Evolutions Level 4 card has been upgraded to varying degrees in four aspects: speed, dribbling, passing and shooting. Johan Cruyff is one of the most popular center forwards in football at the moment. His playing styles in this card include fast walking, powerful shooting, exquisite shooting, one-touch, genius, tricky, tiki taka, ruthless and trivela.
His base card has an overall rating of 91 and an EVO rating of 94. His position in the team is center forward. Although Eusebio is gone, people have not forgotten him because of his extremely high reputation and outstanding ability, so he has received a very high rating in Ultimate Team.
He is a legendary star of Portugal, known for his speed, agility and prolific goals, and has ratingd a total of 733 goals in his career, so he should be one of best center forwards in this legendary status evolution event.
Ronaldinho’s basic card has an overall rating of 93 and an EVO rating of 96. His position in the team is left wing.
I believe that those who are familiar with his career will not be surprised that Ronaldinho has such a high rating. His career is the best proof. In Ultimate Team, he has become one of the left wingers we should sign the most.
His card has a 99 dribbling attribute, and no one can not be tempted this amazing data. In addition, his 94 pace and 93 shooting can easily surpass opponents. He has eight playstyles in Ultimate Team, namely quick step, finesse shots, dead ball, trickster, technical, flair, first touch, and trivela.
Which player do you prefer in the above list? In the Best Legendary Status Evolution, each card has different degrees of improvement. We should choose carefully to find the team that suits us best.