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Diablo 4 Season 13 Barbarian Builds Ranked | Best Leveling, Endgame & Meta Picks! Diablo 4 Season 13 Barbarian Builds Ranked | Best Leveling, Endgame & Meta Picks!
Diablo 4 May 07, 2026

Diablo 4 Season 13 Barbarian Builds Ranked | Best Leveling, Endgame & Meta Picks!

GameMS - Where is the West Gate Bus in ARC Raiders? | Full A Wrench in the Works Location Guide! GameMS - Where is the West Gate Bus in ARC Raiders? | Full A Wrench in the Works Location Guide!
Other Games May 06, 2026

Where is the West Gate Bus in ARC Raiders? | Full A Wrench in the Works Location Guide!

With Riven Tides update, many new quests have been added. For players who missed the initial buzz and are a bit behind, A Wrench in the Works quest might be a bit confusing.

However, this quest doesn't take us to the new Riven Tides map; instead, it returns to the familiar Spaceport map, with only two objectives:

Search the buses near the western gate of Spaceport Locate the stash of sabotage supplies hidden at Water Towers

While it's one of the simpler quests in this update, it can still be quite confusing and time-consuming for many players. Because when you accept the quest and excitedly enter the raid, ready to show off your skills, you might suddenly find that the western gate isn't marked on the map, leaving you unsure of where to go.

Therefore, I'll provide a detailed guide. First, the good news is that both quests can be completed simultaneously in a single raid. This is because the locations required for both quests are close together, and there's no requirement for a successful evacuation to complete them. This is very player-friendly.

So, if your only goal is to complete the mission, it might be wiser to bring few, or even none, ARC Raiders items into the game to completely avoid losses. Of course, completing the mission incidentally during a raid is also a perfectly reasonable strategy.

Buses Near The Western Gate of Spaceport

If you know Arrival Building in the northwestern corner of Spaceport, keep your eyes peeled and look carefully; you can find the target bus. Search carefully along the highway near the west gate; there are several buses parked there. If you're unsure which one is your target, look for a red and blue container; nearby, there's a rock in the middle of the road—that's your target bus.

If you find the target bus yourself, or if you're lucky, you can pause near the front door or the driver's seat to find a small interactive item behind the driver's seat. Picking it up will unlock the next mission objective.

Be careful; you might encounter ambushes from other players. Therefore, if you can easily find the target bus, wasting time searching for other buses might require two or more raids to complete this mission.

Sabotage Supplies Hidden at Water Towers

If you completed the previous mission in a raid, you can directly depart from the bus and head west. It won't be long before you reach the westernmost point of Spaceport map and see Water Towers. If you unfortunately failed to evacuate after the bus mission, you might need to spend more time reaching the mission location.

Water Towers are in a very remote location; many players may not have been there before, which is not surprising.

Then, you need to enter the northernmost tower and find a way to climb until you reach the circular platform at the top. This isn't difficult, so don't worry. There are many items inside the tower that you can climb. If climbing becomes difficult, you can find some $1 to help you. Using the equipment in the game properly will always make your game easier.

Then, find the interactive Sabotage. Stop briefly, interact with it, follow the prompts, and wait for the dialogue to complete. Send its location to Celeste to complete the quest. Since there's no evacuation requirement, you can still choose to continue scavenging or engage in intense combat afterward.

Furthermore, if you want to end this raid, the location isn't far from an extraction lift.

Some Notes

Try to complete this quest if possible, spawning on the western side of the map. This will save you a lot of time and unnecessary travel and combat. If you're unfortunately far away, you'll need to undertake a very long trek; in this case, playing normally might be a better option.

Also, be wary of ARC enemies in Water Towers area. They will cause significant trouble during your climb, potentially causing you to fall to the ground or ending your raid, interrupting your quest and causing unnecessary losses. You can choose to clear the surrounding ARC enemies before climbing the towers.

While this mission doesn't require a successful evacuation or carrying any items, being slowed down by combat is inevitable, whether with other players or under attack from ARC enemies. Therefore, teaming up with friends will likely increase your chances of success.

Completing the mission in two parts will save your progress, allowing you to rejoin Spaceport map at any time.

Mission Rewards

Upon completing this mission and leaving the raid, you'll receive rewards from Celeste, including the highly sought-after Yellow (Radio Renegade color variant) appearance, as well as item rewards including five Mechanical Components and three Mod Components.

Overall, A Wrench in the Works is one of the simpler missions in Riven Tides update. With no evacuation or combat requirements, players can easily complete the mission and unlock subsequent content.

GameMS - Diablo 4 Season 13 & Lord of Hatred Best Leveling Builds for All Classes | No Thinking, Just Killing! GameMS - Diablo 4 Season 13 & Lord of Hatred Best Leveling Builds for All Classes | No Thinking, Just Killing!
Diablo 4 May 05, 2026

Diablo 4 Season 13 & Lord of Hatred Best Leveling Builds for All Classes | No Thinking, Just Killing!

In the update released by Diablo 4 development team on April 28, 2026, we simultaneously welcomed Diablo 4 Season 13 and the game's second expansion, Lord of Hatred. Are you ready for a brand new gaming experience?

In this update, the gameplay of all classes is different from before. Therefore, before starting the game, we need to forget all builds and playstyles we were familiar with in previous seasons and learn how to build the best leveling builds for each class based on these completely reworked skill trees. I hope my guide will be helpful to your gameplay.

Warlock

First, let's look at Warlock, a class that has received a lot of attention. Although it was significantly nerfed in the latest season update, some builds built around Dread Claws have recently become very popular. The build I recommend is also centered around Dread Claws. I will introduce this build according to the priority of skill tree.

Dread Claws

Dread Claws is a primary skill you'll frequently use during leveling. It has a large attack range, deals high damage, and helps you quickly clear enemies. It also boasts very cool visual and impact effects. When leveling, Dread Claws should be your first choice; prioritize it while unlocking other skills, allocating as many skill points as possible to it for significant benefits.

Terror Swarm

This is the second priority skill in this build. You can use it to summon a terrifying creature from depths that deals considerable damage over a large area. Use it to clear large groups of enemies.

Profane Sentinel

It serves as a powerful tool against bosses and elites. Its ability to deal progressively increasing damage makes it very useful during leveling. A major advantage is that it automatically deals damage to bosses or elites without requiring much manual intervention.

Command Fallen

While the skill itself isn't particularly outstanding, it plays an irreplaceable role in this build. Combining it with Blasphemous allows you to apply Hex to your enemies, making them take more damage.

Nether Step

Although I've placed it last, it will be your primary movement skill. You'll need it to close the distance to your enemies and use Dread Claws.

You should complete your Warlock class quests as soon as possible and then unlock Summon Laalish's abilities with Mastermind Shard. Remember, maintaining your Shadow Form stacks is key to dealing significant damage. You can use this build to quickly and smoothly reach endgame, and invest enough $1 to enhance its power and achieve better output.

Paladin

Next, we come to Paladin, a class highly requested by players before this update. It boasts strong survivability and can play a significant role in a team. This new class offers a wide variety of builds for players to choose from.

This article primarily recommends a build centered around Wing Strikes. Unlike Warlock, which relies heavily on skill-based builds, this is a passive playstyle. Its focus is on maintaining Arbiter Form in various ways, allowing Wing Strikes to strike enemies around you and deal area-of-effect damage.

Arbiter Form

You'll need to find ways to maintain your Arbiter Form. You can choose to use Falling Star, Condemn, and other skills. Alternatively, you can extend the duration of your Arbiter Form through certain Diablo 4 items.

Wing Strikes

A key feature is that there's no way to increase its damage in skill tree, meaning you need to fully utilize Paladin's various buffs. Once you reach level 15 and unlock all core skills, you should prioritize upgrading Arbiter of Justice.

Fantasy Aura

It provides you and your teammates with increased Resource Generation. This is a powerful effect that can have a significant team impact in combat.

Defiance Aura

It grants you a brief Unstoppable effect, which you can use to escape large groups of enemies. It also grants you and your friends Armor and All Resistances, making you stand out in the team. Its upgrades are also incredibly powerful, allowing you to customize its effects to your liking.

Consecration

This is also a great option, not only restoring your health but also dealing damage to enemies. You can also use Advance to move, simultaneously damaging nearby enemies.

I highly recommend trying this build. It boasts high mobility, impressive damage output, and a significant team impact, making it a standout playstyle in almost every aspect. Furthermore, it allows you to comfortably transition to other builds after reaching endgame, making it very flexible and reliable.

Rogue

Next is Rogue, boasting exceptional flexibility. It allows for seamless switching between melee and ranged weapons in combat, delivering substantial single-target DPS.

This is one of the best builds for rapid leveling in the game. Centered around Dance of Knives, it allows you to throw knives at surrounding enemies, dealing damage and slowing them while enjoying an incredible Movement Speed ​​bonus, exceeding the 200% cap and granting unparalleled mobility in the game.

Shadow Imbuement

Focus on this skill early in your leveling journey. It applies a buff to your weapon, causing your skills to inflict Shadow damage and infect enemies for 6 seconds. It synergizes with other skills to enhance damage output and also raises the build's potential later in the game.

Blade Shift

Use this skill to quickly weave between enemies and deal damage. Prioritize upgrading Range of Motion and Energy, which allow you to maintain Energy. Then choose Overpower to further enhance your damage output.

Furthermore, you need to remember that to gain Blade Shift buff, you must pass through enemies while spinning using Blade Shift. Only then will you gain energy to support your next cast.

Dance of Knives

After unlocking all skills, your first priority should be to max out this skill; this is a prerequisite for this build to reach its full potential. Star Shards is a good choice for this skill early on, but Grenade Jumper might deal more damage later.

Dark Shroud

This skill grants you up to five shadows, providing protection and Resistance to All Elements, a very valuable protective skill for a Rogue. Never forget to use Dark Shroud; cast it as soon as it's available.

Concealment

It makes you unstoppable, allowing you to pass freely through enemies without fear of damage. Later upgrades provide additional buffs, including Critical Strike and Energy.

After completing the game with this build, you can invest more resources and Diablo 4 gold to make it more suitable for endgame.This is thanks to its excellent mobility and single-target damage output. Even in the late game, it maintains a consistently enjoyable combat experience in various situations, making it worthwhile to invest more time in adapting it to your own preferred build.

Sorcerer

This is a high-risk, high-reward option. While possessing various skills with extremely high damage, it is quite fragile. Suitable for players who enjoy a challenge. Its build is also quite unique; it's called Static Field Blizzard Build.

It's not suitable before level 30, but after level 30, you can use this build until endgame and have a pretty good experience. So, choose another build before level 30 and then switch to this playstyle. Before switching to this build, you must unlock all skills.

Blizzard

You first need to put 15 points into this skill; it's the core of this build. Then choose to use Static Field variant, which will give you an incredibly high damage bonus, even making some players question whether there was an error in setting the values. However, remember that this is a skill that deals damage over time, so effects like critical hit rate and increased critical hit damage won't affect it.

Unstable Currents

This is a skill that provides a significant boost. During its 10-second duration, every time you cast a shock skill, it will randomly trigger another shock skill. Combined with Static Field Blizzard, it creates an incredibly powerful effect.

Other Skills

Use Frost Nova's Resource Generation to regenerate mana, use Teleport for movement and dodging, and Frozen Orb to apply debuffs to enemies.

Spiritborn

Finally, we come to Spiritborn that everyone's been waiting for. I'm about to introduce a build centered around Rock Splitter. Even after some changes, it remains a choice with excellent survivability and damage output.

Rushing Claw

You can use it and its variants to achieve almost permanent Evade. This requires you to constantly move while continuously casting skills to maintain your Dodge Chance and Immunity to Crowd Control.

During the upgrade process, you should focus on learning Rock Splitter and Ravager, along with their derivative skills, which you can use to get through the first half of the upgrade. Next, learn Toxic Skin and Vortex, and finally Armored Hide and The Protector.

Next, you need to level up Rock Splitter to the maximum level and unlock Rushing Claw. After that, you'll need the crucial Evasive Swipe, a prerequisite for achieving perma Evade. Enable Charge Refund for Rushing Claw, which you can use to refresh charges. Then, level Ravager to 20 and choose Ravager skill with the lowest Ferocity. This will give you permanent four Ferocity, and from that, you can achieve infinite Rushing Claw.

This is an incredibly ingenious combination that will give you an unprecedentedly exhilarating gameplay experience.

Barbarian

If you've never tried this class before, I can tell you that Barbarian build this season is very simple, making it the perfect time to try it for the first time.

Use Lunging Strike to gain Fury while moving and dealing damage. Make War Cry grant more damage and Movement Speed, then Whirlwind. Master these, and Barbarian becomes incredibly simple and powerful. No complex thinking or calculations are needed; just attack without thinking.

You can choose any skill upgrades you like to improve your damage output, depending on your playstyle. This class is easy, smooth, and exhilarating, whether you're leveling up or need Diablo 4 gold and are constantly engaging in repetitive battles for them.

Necromancer

It features the ability to summon powerful minions to help you eliminate enemies. In this build, you can level it to 16 however you like, but be careful to invest most of your points into Skeletal Mages.

Then comes the key: unlock Aspect of Service and Sacrifice. This will give your Skeletal Warriors mage points and cause them to explode upon death, dealing massive damage and reducing their resurrection time. Then you can easily wipe out enemies with your Skeletal Warriors.

Once you reach level 20, you can split your Golem into three smaller Golems, and casting abilities will grant you 30 Corpses, keeping your Skeletal Warriors army constantly replenished.

While it may become somewhat less effective in the late game, it's absolutely the best choice for leveling up in the early game.

Druid

Finally, we have Druid's Storm Pack leveling build. Completely different from the clunky Druid builds of the past, this build is highly flexible and fun. A significant change occurs at level 30, offering a completely different playstyle.

Early Game

At this stage, Lightning Storm will be your primary source of damage. Wind Shear is also crucial, providing Spirits that you need. Companion Skills will also be very helpful, dealing damage to enemies or applying Vulnerability, Poison Damage, or stunning them.

Mid Game

You will no longer rely on Wind Shear for Spirits, but instead use Claw. This method also helps maintain the passive effect of Lightning Storm. Claw also allows you to move nimbly through groups of enemies.

The key point is that as your level increases, you need to replace Lightning Storm upgrade from Hero of the Storm to Supercell, and choose Call of the Wild as Ravens variant. Finally, replace Hungering Howl with Berserking Howl. You'll then find that your AoE clearing ability is significantly enhanced.

These are the best leveling build recommendations for each class in Diablo 4 Season 13 & LoH expansion. No matter which class you're interested in, feel free to try them out; they all perform well in the early game. Of course, you can also modify them according to your own preferences to find a unique build that suits you. We hope you all have a pleasant gaming experience.

GameMS - Tired of Getting Insta-Killed by Turbine in ARC Raiders Riven Tides? | Here's the safe Farming Guide GameMS - Tired of Getting Insta-Killed by Turbine in ARC Raiders Riven Tides? | Here's the safe Farming Guide
Other Games Apr 30, 2026

Tired of Getting Insta-Killed by Turbine in ARC Raiders Riven Tides? | Here's the safe Farming Guide

ARC Raiders Riven Tides update not only brings new weapon blueprints but also introduces a powerful new ARC enemy: Turbine. Its behavior is unpredictable, and if you accidentally attract its attention, a fierce battle is about to begin. Let's take a look at how to deal with Turbine.

Turbine Spawn Timing

First, we need to understand when and where this formidable enemy spawns.

Turbines are most likely to spawn when there are 10 to 15 minutes left in a match. If the countdown is less than ten minutes, you can basically give up waiting, as it's unlikely to appear.

Yes, Turbine spawning is highly random. It doesn't appear in every match; you might play for hours and only encounter it three or four times. Players need a certain amount of luck to encounter it. However, in Riven Tides Beachcombing Map Condition, its spawn rate is significantly increased.

The game provides clues to help you anticipate the appearance of Turbines. Each Turbine's arrival is accompanied by an extremely loud clap of thunder, with a very long range. Looking up at the sky after hearing the thunder will generally pinpoint its location.

When a Turbine enters the battlefield, it first floats and rotates slowly in the air, its movements almost graceful. After a brief pause, it lands on the ground. This is the optimal time to launch your first attack.

Weapon and Equipment Selection

If you choose a more conservative approach, Jupiter is the top choice. It has no bullet drop, and its damage doesn't decrease with distance, allowing you to maintain accurate and continuous damage output from a great distance.

Hullcracker can be used as an alternative weapon. While slightly inferior to Jupiter in performance, it's easier to obtain, making it suitable for players with limited resources.

Alternatively, you can choose a riskier melee option: use a Snap Hook to pull yourself onto the top of Turbine, then quickly plant two Deadline mines. Detonating them will deal massive damage to Turbine.

Of course, this is extremely dangerous. One wrong move and you could be thrown from a great height or suffer level two burns. If you have even the slightest doubt about your skills, don't attempt this.

Turbine Attack Mechanics

The core attack method of this formidable enemy is launching cluster missiles, which unleash lightning upon impact. Its lightning damage is immense; being hit will not only pierce your shield but also significantly reduce your health. A solo player will almost certainly be instantly killed.

Whether on the ground or in the air, if a player gets too close to Turbine, it will release a hidden minefield at its feet and around it. Stepping on a mine will also result in severe injury or even instant knockdown. Therefore, do not try to run and charge at it.

The Best Tactic for Dealing with Turbines

Maintaining distance is our core principle and the key to defeating Turbines.

As long as you stand far enough away, you won't be hit by missiles, and lightning won't strike you. In other words, you can hit it, but it can't hit you—that's the core logic for killing it.

Players need to prepare Jupiter or Hullcrackers in advance and make sure they have plenty of ammunition. Because Turbine's total health is roughly equivalent to 2-3 Bastions, it's quite difficult to kill.

Once Turbine lands, immediately start firing from a distance. Don't specifically aim for its weak points; just keep hitting to accumulate damage.

Once attacked, Turbine will take off again and drift away. At this point, you still need to maintain a safe distance and follow it, continuing to shoot.

Unless you stop firing, it won't land again on its own, so you need to move to a different spot after each shot, chasing and firing until it's completely destroyed.

If you're playing with teammates, you need to coordinate your positioning. You can spread out and suppress it from different directions at a distance to prevent it from quickly escaping your line of sight. Meanwhile, be aware of other small ARC enemies spawning nearby and prioritize eliminating them to avoid interference.

Loot Collection Notes

Note that Turbines do not drop $1, but you can obtain Turbine Compressor, an Epic item. It's a necessary material for crafting Powered Descender. You can also obtain Advanced ARC Powercell, ARC Alloy, ARC Flex Rubber, ARC Motion Core, and Launcher Ammo from it.

When looting, some preparation is needed. It's best to use Adrenaline Shot before Turbine explodes, and immediately sprint to the drop point afterward. Other players may also be eyeing the loot, and it's first come, first served. Even if you deal the most damage, being slow might result in most of the loot being stolen.

If you kill Turbine from a distance, it won't affect your loot collection. As long as you reach the drop location in time, you can still loot the corpse normally.

In summary, the safest and most efficient way is to use Jupiter to continuously fire at Turbine from a distance, maintaining distance and patiently pursuing it. This will allow you to safely destroy Turbine and collect the loot.

Hope you can successfully destroy Turbine in Riven Tides!

GameMS - Diablo 4 Season 13: How to Beat Echo of Varshan? - Location, Lair Keys & Loot Guide GameMS - Diablo 4 Season 13: How to Beat Echo of Varshan? - Location, Lair Keys & Loot Guide
Diablo 4 Apr 29, 2026

Diablo 4 Season 13: How to Beat Echo of Varshan? - Location, Lair Keys & Loot Guide

Diablo 4 Season 13: Season of Reckoning launched on April 27th, bringing a wealth of new content.

Echo of Varshan is one of Diablo 4 Ladder endgame bosses, and defeating him yields a wealth of loot. He becomes an essential step in testing your build strength and pursuing endgame gear.

However, powerful gear alone is not enough to confidently face Varshans. This guide will comprehensively break down all the key details of defeating Echo of Varshans in Season of Reckoning, from location guidance and Lair Key acquisition to combat strategies and loot rules.

Location

Like other Ladder bosses, you can find Echo of Varshan in both Eternal Realms and Seasonal Realms. You need to go to Hawezar region; the entrance to Malignant Burrow is next to Tree of Whispers. Varshan can be found in Malignant Burrow on all Torment difficulties.

How to Farm Lair Keys?

After the battle, players need $1 to open Varshan's Hoard. Varshan is the boss of the beginner lair, meaning Lair Keys will appear in large quantities throughout Diablo 4 Season 13 open-world content.

Lair Keys are rewards from War Plans, Helltide, World Bosses, Legion Events, and Tree of Whisper Cache.

The new War Plans in Diablo 4 Season 13 will provide many Lair Keys, but the best way to farm them is by completing Whispers of Dead questline and opening Tree of Whisper Caches.

Legion Events are also excellent locations for farming Lair Keys. They spawn many monsters and elites, so pay close attention when these events appear on the map, as they are also good for farming other items.

Combat Strategies and Techniques

When fighting Echo of Varshan, she frequently uses a variety of high-threat attacks with clear warnings. She will unleash two heavy tentacle slams in front of her, covering a fan-shaped area, followed by a shadow projectile attack, a three-lined frontal charge attack, and a wide-area attack repeated two to four times.

If your character doesn't have immune abilities, try to stay close to the boss when positioning yourself. Her initial position is often a safe zone; standing where Varshan is casting her pattern attacks and then attacking again is an excellent strategy.

Varshan's attacks primarily deal Shadow damage. If your Shadow Resistance is below the 70% cap, be sure to use Elixir of Shadow Resistance II.

This potion not only directly increases your Shadow Resistance but, more importantly, pushes it above the 70% cap, granting you excessive magical protection against this type of damage and greatly reducing the burden on healers.

Like other bosses, Varshan also has a Stagger Bar below her HP bar. By using crowd control abilities to build up Stagger Bars, you can create an opportunity to deal as much damage as possible.

When Varshan's health is reduced to 75%, 50%, and 25%, she will immediately summon two Elites. These Elites will quickly sacrifice themselves, transforming into two highly threatening, homing, high-damage orbs that will relentlessly pursue you for a short period.

During this time, the fight becomes a mobile evasion game. You must avoid the homing orbs while being wary of other abilities Varshan uses simultaneously. Staying calm and using movement abilities for circling maneuvers is the most efficient approach.

Varshan has the ability to forcibly enter an invulnerable state, but this can be completely bypassed by your burst damage. At approximately 2/3 and 1/3 of her health, she will grant herself a high-value shield that lasts for 5 seconds. The first shield is equivalent to 1/3 of her maximum health; the second shield, appearing at 1/3 health, is extremely strong, equivalent to 2/3 of her maximum health.

If you successfully break through the shield within 5 seconds, Varshan will not trigger her subsequent invulnerability phase, making the entire fight smooth. However, if your damage output is insufficient, she will become invulnerable after 10 seconds and may unleash more challenging environmental mechanics, drastically increasing the risk of the fight.

Before the boss's health approaches these two critical points, be sure to reserve high-burst abilities and resources, and coordinate with your teammates to time your focus fire effectively, ensuring you can instantly shatter her shield.

After defeating Varshan, do not let your guard down. There is a low chance that a smaller Mini Belial will spawn on the battlefield. Defeating it will reward you with a key item called Betrayer's Husk.

This is necessary to unlock Belial's Hoard in Palace of Deceiver. To unlock Belial's Hoard, you need 2 Betrayer's Husks. These keys only drop from Mini Belial, which has a very small chance of appearing after successfully defeating any Ladder boss.

Loot Drop Rates

In Varshan's Hoard in Diablo 4 Season 13, the first Unique item dropped on Torment 1 and Torment 2 difficulties will always come from Unique loot table. Subsequent Unique items have a 50% chance of dropping from either General Unique Item loot or the specific Boss's loot table.

On Torment 3 and Torment 4 difficulties, the first two Unique items will always come from the specific Boss's loot table. The remaining Unique items also follow the 50% distribution rule.

Furthermore, regardless of Torment difficulty, each additional member in your party increases your chance of obtaining an extra Unique item from any Diablo 4 Season 13 Lair Boss Hoard by 33%. This chance reaches 100% with a full 4-person party, guaranteeing an extra Unique item drop.

Now that you've mastered Varshan combat and loot mechanics, plan your Diablo 4 Season 13: Season of Reckoning Endgame strategy and claim your rich loot.

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