PCGamesN asked several Blizzard devs concerning the best D4 builds, and if you're looking for any skillset which has the devs’ press, continue reading.
From the haunted forests of Scosglen to the whispering winter winds from the Fractured Peaks, finding the right Diablo 4 builds is essential for avid fans of Blizzard’s RPG game. While I could bore you with horrible, mid-tier troll builds, I’ve got something better. From PCGamesN’s exclusive interviews with a few of Sanctuary’s finest, I have a list of the builds the developers are enthusiastic about so that you can use them, too.
Of the 5 current Diablo 4 classes, the developers lean greatly towards the enchanting Sorceress and her numerous different elemental magics. I, however, am going to be locking in Diablo 4‘s Rogue once the release date comes around, so have included the most popular build for individuals who prefer to spend their time scheming away within the shadows. Additionally, we’ve also got all of the links to our dedicated build guides listed below.
What are the most useful Diablo 4 builds?
Here are the most useful Diablo 4 builds:
Diablo 4 Necromancer build – Shadow Army
Diablo 4 Barbarian build – Hammer from the Ancients
Diablo 4 Druid build – Earth Bear
Diablo 4 Rogue build – Cold Rogue
Diablo 4 Sorcerer build – Lightning Sorcerer
Joe Shely’s best build (Diablo 4 game director)
As the person who has spearheaded Diablo 4’s development, it might be madness to produce a list that doesn’t include his favorite build. When talking about everything Witch Doctor Angry Chicken in an exclusive interview in London, he told PCGamesN “One from the builds that I like may be the Frost Sorcerer.”
“In previous Diablo games there’s been an auto mechanic where, should you’ve frozen a monster, it’ll shatter, and a lot of monsters have behaviors which will happen upon death – they’ll explode, or they may be resurrected; those types of things. It was kind of present in previous Diablo games as a thematic element since the way that monsters die must be glorious in a Diablo game.
“With Diablo 4, the Frost build for that Sorcerer is especially fun because we actually embraced [the frozen] mechanic,” he continues. “You may use cold damage mechanically to avoid all types of nefarious death behaviors from monsters – including explosions and so forth.”
Adam Z. Jackson’s best build (lead class designer)
Of course, it was always going to become a hard question for Fletcher, who described it as being “trying to select [his] favorite baby” while he “loves all of them.” So, he made a decision to go for his beta build – in the end, this interview happened while the test was still fresh within our memories.
“The Druids have this fantasy to be a storm caster, plus they use storm magic, which is like wind or lightning. One of their skills is known as Tornado, and the method in which it works is you cast a tornado also it starts before you also it’s a type of slow; it simply swirls around and meanders around the battlefield for any certain amount of your time and then it is going away.” Please note Fletcher’s accompanying hand actions are absolutely priceless.
“The thing concerning the tornado is it’s kind of random; you can type of tell the direction it’s likely to go in, but you are able to not end up like ‘hit that enemy immediately.’ So, because it’s very hard to target what you would like, we place you on this quest like a player of ‘well, Tornado isn't super precise, but I actually want to fill the screen track of tornadoes because it doesn’t matter because there are tornadoes everywhere and everything’s getting hit anyway!’
“It’s a very cool journey because at the start it’s very hard to manage,” he continues. “But while you keep getting those [upgrades] you're able to fulfill that [storm caster] fantasy. When you get towards the endgame – and I’ve played it within the endgame – we fulfill that fantasy where you’re just spamming tornadoes everywhere and things are dying. It’s great, also it’s really fun.”
Melissa Corning’s best build (lead game producer, story, and narrative)
In an identical vein to Shely, Corning’s favorite build is Frozen Orb Sorceress. “I really adore Frozen Orb,” she says having a smile. “I’m one of those people who desires everything to wrap around Frozen Orb – that’s likely to be my main skill. I just want you can spam Frozen Orb and also have it do amazing things!
“There are lots of Legendaries that permit your Frozen Orb to use a chill effect or frozen effect, and there are other things that actually affect the frozen and also the chill effects, which means you just wind up having these amazing combinations going off each and every time you’re making use of your Frozen Orb. So, that’s the one I choose every time I create a new Sorceress.”
Ash Sweetring Vickey’s best build (dungeon producer)
A woman after my very own heart, Ash’s two favorite builds revolve around doing huge amounts of damage from afar. “I enjoy range marksman builds using the Sorceress and Rogue,” she tells me on Twitter. “My favorite Sorceress build is Hydra Fireball, and I love playing our Rapid Fire Rogue!
Lauren Bergin’s best build (not really a dev, only a writer)
So while I might not be a Blizzard developer, I do have numerous years of Diablo experience under my belt – just check my play time on Diablo 3. My personal favorite build may be the Shadow Twisting Blades Rogue, which satisfied my melee needs whilst allowing for some decent peel. It’s ideal for players who choose to one-shot enemies, also it provides great AoE damage that can help with early leveling.
Pairing Twisting Blades with Shadow Imbuement further down the road means that your attacks inflict Shadow damage, which looks awesome because the Shadow symbol is really a deep purple pentagram as well as your weapons are encased inside a thick violet fog. If you kill an enemy when they’re inflicted with Shadow, they explode – believe me when I say it’s so damn satisfying.
If you also want to inflate swathes of demons, then I suggest searching for all from the Altar of Lilith locations to your skills – plus those statues look really, great. We also have a listing of all of the Diablo 4 dungeon locations, should you fancy challenging.
Some Diablo 4 stats reveal typically the most popular and least popular classes in Blizzard's recently released action RPG.
According to the game's achievement stats, typically the most popular class in Diablo 4 may be the Sorcerer, as the least popular may be the Druid. Diablo 4 continues to be out for a few weeks now, giving action-RPG fans sufficient time to explore Sanctuary, clear its many dungeons, and check out all five from the launch classes.
Diablo 4 has five classes for action-RPG fans to select from at launch: Sorcerer, Druid, Rogue, Barbarian, and Necromancer. Hardcore fans that took part in the Diablo 4 beta tests could try out the various classes in advance, which likely informed their decision when deciding which class, to begin within the full game. In any case, each class comes with an achievement associated with them that may be unlocked within a couple of hours, which achievement unlock statistics reveal typically the most popular and least popular classes within the game.
As revealed through the unlock rates for Diablo 4's achievements, the Druid class may be the least popular class within the game, with only 12.25% of Xbox gamers choosing it and progressing far enough to obtain its Shifty Swipes achievement. Barbarian may be the second-least popular class, having a 14.33% unlock rate. The Diablo 4 Necromancer class finds itself dead-center having a 25.25% unlock rate. Rogue is slightly ahead with 25.55%. By far typically the most popular class in Diablo 4 is Sorcerer, with 31.34%.
Diablo 4 Classes Ranked
Sorcerer - 31.34%
Rogue - 25.55%
Necromancer - 25.25%
Barbarian - 14.33%
Druid - 12.25%
The Diablo 4 achievement stats complement Blizzard's declaration that the Sorcerer is typically the most popular class in Diablo 4. It's possible that Necromancer and Rogue could eventually overtake it, but that does not seem likely. In the meantime, you have to imagine the negativity all around the Diablo 4 Druid throughout the testing phases played a job in players choosing to skip it and judge a different type of character within the full game. Blizzard has since improved the Druid class according to fan feedback, however, it seems many fans remained as not thrilled at the idea of playing one out of Diablo 4.
Rumor has it that Diablo 4 has more classes in route, with Blizzard potentially adding them towards the action RPG alongside DLC expansions sooner or later down the road. Nothing official to that particular effect continues to be announced at the time of this writing, but even if those new courses are added, they're unlikely to shake things up an excessive amount. The middle spots might swap, however, it seems like Sorcerer is really a lock for many popular Diablo 4 classes while Druid is going to be known as the least popular class within the game.
Diablo 4 can be obtained now for PC, PS4, PS5, Xbox One, and Xbox Series X.
A former Dota and StarCraft pro won Blizzard’s race but lost almost 100 hours of progress
Former Dota 2 and StarCraft pro Souaïb ‘cArn’ Hanaf became Diablo IV’s first player to hit level 100 while playing in Hardcore mode (where death is permanent), immortalizing his name inside the new hit action RPG. But his overpowered Barbarian later died in the worst possible way, the grim fantasy realm of Sanctuary’s first champion erased permanently before most players had even finished the sport.
“No…” Hanaf said throughout a recent livestream, his voice full of dread as the sport became frozen on his screen. “Hello...are you currently kidding me?” As previously spotted by PCGamesN, the always-online game had disconnected from Blizzard’s servers, killing the amount of 100 Barbarian within the process. That’s because Diablo IV’s hardcore mode treats disconnect like death to be able to discourage players from attempting to pull the plug inside a losing battle to prevent losing a character.
It would be a brutal and unworthy death for that character who Hanaf had poured 86 hours into during the period of Diablo IV’s first week. Most hardcore mode characters die eventually, truly in boss fights, nightmare dungeons, or any other challenging late-game activities. Instead of going out inside a blaze of glory, Hanaf’s Barbarian essentially died by slipping around the live service multiplayer same as a banana peel.
Blizzard’s hardcore mode race saw a few of the biggest Diablo fans compete to grind the brand-new game as fast and as safely as they possibly can. While some players accomplished it entirely on their very own, others banded together in co-op mode where XP might be farmed more proficiently thanks to such things as bonuses for playing included in a group.
Hanaf particularly leaned on the small exploit for rapidly completing dungeons. Normally, it requires a few minutes to allow them to “cool down” before players can reset them and start again. During Diablo IV’s Early Access period, however, players realized the party leader could abandon the group and restart a dungeon immediately as the rest rejoined, saving time. It was an arguably controversial advantage inside a series most fans keep company with single-player dungeon crawling.
Even though the Barbarian who cemented Hanaf’s victory has become dead, his name is going to be immortalized together with 999 others as they’re carved right into a real-life statue of Diablo IV’s main antagonist, Lilith. It’s the best thing too because the statues will most likely last a long time, as the always-online game itself will ultimately shut down, disconnected similar to the first hardcore mode character who reached level 100 inside it.
How many acts does Diablo 4 have? And how most are non-linear?
The Diablo series’ story is usually told inside a multi-act structure, and Diablo 4 isn't any different. However, Diablo 4 does provide you with a lot more freedom when you jump into its version of Sanctuary, letting you run the very first three acts in order.
Freedom is excellent, it creates choice, be responsible for inefficiency — the largest enemy you’ll face in Diablo 4. In this guide, we’ll assist you to figure out the brand new non-linear structure and let you know the order you need to play the sport’s acts in.
How Many Acts Are in Diablo 4?
Diablo 4 launched with increased acts than Diablo 3 has now — despite the Reaper of Souls expansion — and it has six acts as a whole.
The first three acts are non-linear and expose you to the Fractured Peaks, Scosglen, the Dry Steppes, and Kehjistan. Each of these acts is very long, using the initial quest typically spanning out into two distinct storylines that converge after the act.
Act IV may be the convergence point for that story, also it takes place throughout Sanctuary. It’s also extremely short, and you’ll likely move ahead without realizing it. Act V will ultimately take you to Hawezar, the giant jungle zone south of Fractured Peaks. This act makes up for the length of Act IV and may be the longest of the bunch. Act VI may be the finale act and happens in multiple zones in Sanctuary (in addition to a few new locations).
With all six acts, Diablo 4’s main campaign’s length varies dramatically according to whether you mainline the storyline or do side content. If whatever you do is target the main mission, you are able to likely complete the first playthrough from the campaign in eight to 12 hours.
How Does Diablo 4’s Non-Linear Act Structure Work?
When you initially boot up Diablo 4, you’ll start inside a cave and want to complete the mandatory prologue, which will eventually land you in Kyovashad, the main city of Fractured Peaks. From here, you’ll see Lorath off and explore the Cathedral of Light (whilst getting tutorials on the few other in-game systems). By the time you’re prepared to adventure out into Sanctuary, you’ll have three quests:
“Act I: A Cold and Iron Faith”
“Act II: The Knife Twists Again”
“Act III: The Making of Monsters”
Each quest will make you a different region, with Act I happening in the Fractured Peaks, Act II happening in the swampy marshes of Scosglen, and Act III happening primarily within the aptly named Dry Steppes. These quests all start entire questlines, which eventually culminate within an act finale.
Once you’ve completed the questlines for those three acts, you’ll obtain the quest for Act IV — which will eventually lead to the first mount.
In which Order Should You Play the Diablo 4 Campaign in
The response to this question is essential, but additionally a bit boring. While the sport does allow you to experience in any order, you will find level strategies for each act. You can jump into Act I immediately, at whatever level you finished the prologue (likely around 5 or 6). But Act II includes a level recommendation of 10, and Act III includes a level recommendation of 15.
You can, obviously, ignore these recommendations (they're just recommendations in the end), but enemies will hit harder and take more time to kill. So enter at your own peril. Unfortunately, the best order to experience is numeric: Act I into Act II into Act III. But if you’re dying to experience something new after playing through Act I multiple times within the beta, you are able to go into Act II with very minor leveling issues, that ought to remedy themselves quickly while you level up. Just realize that you’ll eventually need to go back to Act I before you are able to unlock Act IV.
If you’re intending to experience out of numeric order, we recommend playing on World Tier 1 (Adventurer) because it will help nullify the amount of difference between you and the quests.
If you’re worried about getting spoiled by playing the sport out of order, rest easy knowing that the very first three acts are just their own short stories in Sanctuary and don’t converge until Act IV.
Choosing between wands and staffs for that Sorcerer in Diablo 4 can be hard. Here are all the best weapons to equip for the Sorcerer build.
While weapons in Diablo 4 are mainly based on the additional stats and modifiers, sometimes you're looking for the right accessory for the armor. Sorcerers can wield either staffs, daggers, or wands, meaning there are a ton of offerings to dig through to find your right diamond necklace.
Most of the options we'll go over includes their damage abilities, in addition to their visuals. Since most weapons may have their modifiers given randomly, we'll base the ranking on the base damage and extra stats.
To kick things off, we now have the Twin-Blade, a dagger available like a one-handed weapon for that Sorcerer. It can deal high damage according to the level you receive it at, which makes it a part of the top tier when it comes to overall damage from daggers.
As the Sorcerer is going to be often attacking enemies in close quarters, the 11. five percent Damage to Close Enemies increase is unquestionably appreciated. Despite the high ranks, Twin-Blade seriously isn't all that special to check out. We would rather have a shinier, more enthralling weapon in our hands.
Next, we now have the Serpentine Wand, concentrating on the same damage stats as the Twin Blade. For wands, however, you will get a 6 percent Lucky Hit Chance to increase as opposed to the bonus harm to close enemies, which could easily turn the tides in battle.
Not only does Serpentine Wand give a special additional modifier, but it's much more visually appealing compared to its predecessor within this list. Having a snake at the tip of the wand will invariably look incredibly cool, and weren't one to be put off by flashy weapons.
Rebirth Edge may well be a simple-looking dagger, but sometimes simplicity is you need to build your armor stick out. Similar to the previous options found here, Rebirth Edge can deal as much as 350 damage per second, and it is incredibly fast.
Just like every other dagger hanging around, Rebirth Edge can give an 11. five percent Damage to Close Enemies increase. The only thing causing this to be a weapon more beneficial compared to Twin-Blade is its looks, which is well worth the search to acquire it.
Just barely edging the Rebirth Edge may be the Jambiya, another dagger for that Sorcerer to make use of against close-range enemies. This legendary weapon certainly lives up to the title and is going to be an incredibly beneficial item to supply to your Sorcerer.
However, once more, Jambiya only beats the Rebirth Edge in looks. Its base stats are going to be just like Rebirth Edge, however, the unique, curved blade and turquoise handle leave the prior dagger in the dust.
6Staff Of Elemental Command
The staff of Elemental Command is really a rare weapon certain to knock your enemies over the map, regardless of the level you obtain it at. This weapon is going to be easier to acquire than some of the others but still possesses just remarkable stats.
If you've built up a Sorcerer together with abilities, including Fire, Lightning, and Ice, Staff of Elemental Command is going to be your bread and butter. It provides a considerable buff to every damage type to make sure all of the skills are earning the cut.
Taking around the title of the legendary weapon, Glorious Staff can give you a hefty quantity of damage per second and may hold as much as 725 Item Power. Each individual attack out of this stuff is certain to defeat your nearby enemies.
Not only does its name provide a high spot, but, the aesthetics of Glorious Staff are enough to show heads around the battlefield. If you are able to choose this one from traveling or going to the Purveyor of Curiosities, you are in for a treat.
4Wand Of Abe-Mari
If were reasonable when it comes to damage dealt, the Wand of Abe-Mari is probably not the highest within this category, however, it makes up for this by its additional stats and modifiers. It increases the Sorcerer's Intelligence, Damage to Distant Enemies, and Ultimate Skill Damage.
The Wand of Abe-Mari is at the top of this list because of its availability like a rare weapon, and it is high-quality stats. You won't often see this in other wands about this level, if you can get the Wand of Abe-Mari, we recommend it.
Flamescar is really a unique weapon for Sorcerers only accessible from World Tier 3 and above. As a wand, it deals particularly high damage at 350 per second, and it is exceptionally useful for any fire Sorcerer build. It will enhance the ranks of Incinerate and deal extra harm to burning enemies.
Though this wand may well be a tough find, it'll do a lot more than do the job for you personally in battle. Attacks from Flamescar are one of the fastest hanging around, which means you could take out an entire herd of enemies within seconds with that one on your side.
2Staff Of Endless Rage
Another one for that fire Sorcerers may be the Staff of Endless Rage, a distinctive weapon available simply to masters from the game. Despite this weapon being relatively slow, it's a lot of damage boosts especially towards crowd-controlled enemies, which is a specialty from the Sorcerer.
As a Sorcerer, you'll regularly be close by for your enemies which is incredibly beneficial for that Staff of Endless Rage, because it will deal additional harm to finish them off. You'll wish to make sure you've Fireball equipped like a skill too to get the most out of this staff.
1Staff Of Lam Esen
Although Staff of Lam Esen has got the same damage stats as Staff of Endless Rage, it's other things going for this including stunning visuals. Who doesn't want to possess a staff designed with a large, glittering green gem on the top to impress others?
Besides its captivating looks, Staff of Lam Esen may be the best unique weapon to equip around the Sorcerer if you've it. It'll greatly benefit lightning-focused builds, having a significant buff to overall Lightning Damage and Charged Bolts.
If you're attempting to don your character within the finest skins or adorn your mount in Sanctuary's finest cosmetics, we now have them all for you personally.
What would be the Diablo 4 cosmetics as well as their prices? We’ve scoured the shop to find all the personalization possibilities at the launch of D4, and we’ve compiled them into one handy directory for you personally. As the shop refreshes, we’ll update this informative guide, so continue checking back for all your regalia.
While you’re waiting to load directly into Diablo 4, why don't you read our review, or spend time deciding on the very best classes to experience? We’ve even spoken directly with Blizzard devs to locate the things they think the very best builds are.
All Diablo 4 cosmetics and skins
Here are all the currently available Diablo 4 cosmetics, and skins, as well as their prices:
Wraith Lord cosmetic set (Necromancer) – 2800 Platinum coins
The Lion of Arreat cosmetic set (Barbarian) – 2200 Platinum coins
The Weight of Gold mount and mount armor – 1600 Platinum coins
Dressed to Kill armor set – 1300 Platinum coins
Raised by Wolves armor set – 2500 Platinum coins
Bear in your mind that the store stock will regularly rotate, to find that not all the above-listed items are now available. Never fear though, as they’re certain to be restocked soon. As soon as Blizzard adds more cosmetics what to the shop, we’ll list them here using their prices, too.
What are Diablo 4 cosmetics?
Diablo 4 cosmetics don't provide any buff to stats or any bonuses apart from aesthetics. Cosmetic merchandise is sold in bundles within the shop to permit players to change their character’s entire look. Each bundle of things and the individual items within that bundle have lore mounted on them, making for a fascinating read for die-hard Diablo nerds and newcomers alike.
How to purchase Diablo 4 cosmetics and skins
Cosmetics and skins in Diablo 4 are ordered with Platinum coins that are earned through completing objectives around the season pass or paying real cash. Players can get 200 Platinum coins to cost $1.99.
To purchase the items simply open the store from the in-game menu, see the goods available, select your preferred, and confirm the acquisition. As merchandise is bundled per class, if you buy a Necromancer bundle, for instance, you should use that bundle on all of your Necromancer characters. The shop also filters item bundles by class, therefore if you’re exclusively a Rogue main, you will soon see which merchandise is suitable for your fiery little melee warrior.
Now that you’re looking fresh and trendy, it’s time for you to head to the battlefield to slay the present-world boss. Once you’ve bested that, perhaps it’s time for you to move on to the endgame content, or ponder which from the dungeons to search out for some new aspects next.
Diablo 4 offered beta and Server Slam participants a number of different rewards for completing certain challenges that players can claim at launch.
With the launch of Diablo 4 around the corner, players who took part in the pre-release betas such as the Server Slam might have some goodies awaiting them when signing in for the first time. Blizzard offered participants the opportunity to earn certain special cosmetic items for their characters by completing specific tasks throughout the open beta that ran from March 24-26 and also the Server Slam beta, which ran from May 12-14. Diablo 4 players who took part in these betas may wish to claim any rewards they earned during those periods to be able to show off their accomplishments with other players.
This special cosmetic merchandise is more enticing than in the past now that Diablo 4's MMO-like method of a co-op allows other players to determine each other in-game without necessarily finding themselves in a party. Players will probably encounter others during a hub like Kyovashad or while taking part in a World Event for example battling Ashava the Pestilent. With how difficult a few of the beta and Server Slam rewards were to obtain, players who earned them must ensure to show them off.
All Diablo 4 Beta and Sever Slam Rewards
There are four total beta rewards that players can claim at Diablo 4's launch based on whether they met what's needed to earn them throughout the beta or Server Slam periods:
Initial Casualty Title: Reach Kyovashad with one character
Early Voyager Title: Reach level 20 with one character
Beta Wolf Pack Cosmetic Item: Reach level 20 with one character
Cry of Ashava Mount Trophy: defeat the planet boss Ashava the Pestilent having a level 20 character throughout the Server Slam beta
The easiest of those rewards to earn was the Initial Casualty Title which only required players to achieve Kyovashad with one character during either beta period. Kyovashad isn't that hard to achieve given that it is the major hub section of one of Diablo 4's main five areas, Fractured Peaks, that players go to after completing the game's opening segment. Players can access the titles they've earned via their character profile and display them to ensure that others they encounter around Sanctuary might find the title above their character alongside their name and understand what kind of player they're.
To obtain the next two rewards, players might have had to put in a bit more effort and potentially spend hrs in the game during the period of the beta. Players who reached level 20 during either beta will get the Early Voyager Title along with the Beta Wolf Pack Cosmetic Item, even though a new title is great, it's Diablo 4's Beta Wolf Pack Cosmetic Item which was a highly desired reward because it gives players an adorable sleeping wolf pup to show on their character's back. These three rewards were initially made available throughout the first beta period, but Diablo 4 offered players yet another reward during its final Server Slam beta.
The final reward is probably the most desired of all the beta rewards because it was only open to obtain during Diablo 4's Server Slam beta and was by far probably the most difficult to acquire. To obtain the Cry of Ashava Mount Trophy, players needed to have defeated the planet boss Ashava the Pestilent having a level 20 character throughout the Server Slam, a feat that isn't easy once the level cap is just 20 and coordinating a raid party was difficult with players of skill levels taking part in the beta. For those who successfully defeated Ashava, they can display her massive fangs around the back of the mount when Diablo 4 releases.
Diablo 4 releases June 6 on PC, PS4, PS5, Xbox One, and Xbox Series X/S.
Diablo 4 eliminates an issue about the upcoming Hardcore Victories Contest that will have given some players an unfair advantage within the competition.
Diablo 4 just made an essential clarification concerning the Hardcore Victories Contest which will level the arena. This new rule means no Diablo 4 players may have an inherent edge over their peers when the competition starts with the game’s release.
Recently, Diablo 4 announced the Hardcore Victories Contest–a race in which the first 1000 players to achieve level 100 on the Hardcore character may have their names immortalized on the statue of Lilith around the Blizzard campus. However, some fans were concerned that players who may have had access to review copies of Diablo 4 for the weeks just before its launch might have an unfair edge over those who didn't.
This led Diablo 4 to amend the guidelines of this contest to make sure it would be fair. According to the updated conditions and terms, players who had use of review copies and employees of Blizzard as well as their affiliates, in addition to their immediate members of the family and people living within the same households, are ineligible for this competition. Additionally, Blizzard retains the authority to disqualify anyone who tries to claim the offer whether it discovers other outliers that may have given them an unfair advantage.
Before Blizzard officially disqualified these people from the Hardcore Victories Contest, many reviewers who had prior use of Diablo 4 had voluntarily recused themselves from the competition. Maxroll, a significant website that writes guides for ARPGs like Diablo 4 and Path of Exile, was one particular group that led the charge to promote equity with this particular contest. Many believe the initiative set by Maxroll along with other creators encouraged Blizzard to create the official rules change.
Many Diablo 4 players are glad Blizzard made this change. Having a full understanding of the Diablo 4 map would inform these players of the fastest methods to hit level 100 whilst giving them experience on how best to survive the bosses and traps they'll encounter. Disallowing these players the opportunity to claim one from the 1000 slots within the Hardcore Victories Contest ensures the winners may have to earn their spot with no advantage.
That said, your competition still won’t be truly equitable. Hardcore Victories Contest begins when Diablo 4 enters early access on June 1 at 4 PM PDT. Unfortunately, early access is just available to players who purchased the Deluxe or Ultimate editions of Diablo 4. If players are hoping to assert one of these limited slots within the contest, they'll need to upgrade to some premium version of Diablo 4 so that they don’t will lose out on four extra times of leveling.
Diablo 4 is going to be available on June 6 for PC, PS4, PS5, Xbox One, and Xbox Series X/S.