Monopoly Go Weekly Quick Wins And Flash Events | October 20-26
Uncover Secrets Of Elden Ring Nightreign And Unlock Hidden Rewards
While Elden Ring Nightreign isn't necessarily connected to the original Elden Ring setting, it's set in the same universe and continues the rich tradition of secrets and crossover Easter eggs.
Unlike Elden Ring, many of its secrets aren't just about uncovering hidden plot points; they also provide substantial bonuses, making the player's adventure easier. Next, I will share with you 9 secrets and rewards.$1
Siegmeyer Of Catarina's ArmorPlayers can unlock a variety of purely cosmetic outfits for Nightfarer. You can unlock and equip different outfits after completing two Expeditions or Nightfarer's Remembrance.
In addition, the skin called Catarina's Armor perfectly reproduces Siegmeyer's classic look, but it is only available for Raider. The unlocking condition is to defeat the final boss - Nightlord, and then it can be obtained in Roundtable Hold for 7500 Murk.
Solaire's ArmorThis Sunlight Knight armor set can be unlocked by defeating Nightlord. Once you obtain this skin, you'll embody the sun-obsessed Solaire's beliefs in Elden Ring Nightreign.
Of course, it's not that easy to defeat Nightlord, so you can use $1 to help you get a powerful starting character, so that you will be able to defeat this boss more efficiently than other players and get exquisite skins.
Cord EndCord End is one of the most confusing secrets in the game, with a vague description that directs the player to a seemingly inaccessible stone door north of Castle. Using it to open the door reveals a room containing three Sacrificial Twigs.
Once equipped, it will disappear when you die, replacing the lost runes and levels. It is a high-risk, high-reward equipment.
In addition, there is a secret hidden in the room where Sacrificial Twigs are obtained: a girl with her hands tied, integrated with the trees. She is likely related to the sacrificial ceremony and Cutting-Gifted Tribe mentioned in Cord End.
However, the game does not give a clear answer to her identity, why she is here, and her ultimate fate, leaving it an unresolved mystery.
Firelink Shrine HubAs the central hub of the game, Roundtable Hold is inspired by Firelink Shrine. Its design is full of tributes to campfires.
The giant weapons stuck on the ground are stacked like firewood, and Grace gathered in the center is like a flame. The atmosphere and function of the whole scene instantly remind people of the familiar Firelink Shrine.
Pest BossThis secret is not only interesting, but also brings actual buffs to players. When players occasionally encounter ground explosions in the game, this is actually a guiding signal. Following the swarm of insects that appear at this time will lead you to an additional moth boss.
After defeating this boss, you can obtain relics that enhance passive abilities, which is a great opportunity to become stronger.
Scarab LocationsScarabs can drop valuable loot, but finding them is usually difficult due to their audible location. A more effective method is to visit Fort Towers and obtain a map of the area. This map will directly indicate Scarabs' locations, much like a treasure chest, greatly simplifying the search process.
Chest RoomsAlmost every ruin has a secret. There are two hidden staircases inside, leading to two secret rooms containing treasure chests.
One of the rooms has two fixed treasure chests, and the other has three. In the room with three treasure chests, there is a high chance of finding Talismans that can permanently enhance the character's abilities. It can improve combat effectiveness, and the exploration rewards are very generous.
Wylder Is Likely A Reference To GutsWylder's design heavily borrows from Guts. Not only does he wield a greatsword and arm cannon, but his stubbornness, tenacity, and focus on combat as his sole purpose are all traits that mirror Guts'.
Heolstor's Possible OriginsThe final boss, Heolstor, possesses a form of Moonlight Greatsword, a weapon closely associated with Carian bloodline from Elden Ring.
This has sparked speculation about his identity: he may be related to the missing third Carian sister, Renna, adding a layer of mystery to his backstory.
In short, secrets system in Elden Ring Nightreign differs significantly from the original game.
It focuses on sentimental visual and environmental tributes, while directly providing hidden items and challenges that enhance character power and enhance the gameplay experience.
This makes the exploration process full of surprises while also providing more immediate and practical rewards.
Diablo 4 Season 10 Crit-Boosting Locran's Talisman: How To Easily Find?
Diablo 4, a two-year-old game, recently entered Season 10, bringing numerous improvements and additions to players, offering a wealth of new experiences.
For example, Locran's Talisman, previously only found in Infernal Hordes, can now be found as loot from bosses, making it much easier to find.
Because Locran's Talisman grants a significant crit bonus to most characters, it's crucial to strive for it. Therefore, this guide will explain the specific uses of this amulet and how to obtain it.$1
Unique EffectsAs the item description for Locran's Talisman indicates, it focuses on increasing your critical strike ability in the game without requiring many resources. Each point of Primary Resource grants you 0.1%-0.4% critical strike chance when casting skills, up to a maximum of 100 stacks.
If you have over 100 Primary Resource points, each additional Primary Resource grants you 0.2% critical strike damage, up to a maximum of 500 resources. Additionally, it grants 25% resistance to all elements.
How To Obtain It?As mentioned above, starting this season, you can obtain it from boss loot. It can be found in Andariel and Harbinger of Hatred. To obtain the amulet from the chest, you must reach Torment 1 difficulty and find the key.
You can find Andariel in Hanged Man's Hall and Harbinger of Hatred in Harbinger's Den. Defeating them will reveal a chest containing Locran's Talisman and a large amount of other $1. Note that since these are high-level bosses, you need to defeat lower-level bosses before you can farm them. If you have the summoning materials, you can also spawn higher-level bosses directly.$1
The keys to unlocking the treasure chest are 3 Pincushioned Dolls and 3 Abhorrent Hearts. Pincushioned Dolls can be obtained by farming Beast in the Ice and Lord Zir, while Abhorrent Hearts can be obtained by farming in Urivar.
In addition, Pincushioned Dolls and Abhorrent Hearts can also drop from Kurast Undercity and World Bosses. If you have a lot of Tribute of Titans, you can enter Party Finder and defeat bosses to obtain them.
Given its critical hit power, I think classes that rely on critical hit effects, such as Sorcerers, may need it. So if you're looking to build a more powerful character, it's worth exploring it based on the details provided here.
Diablo 4 Season 10 Ravens Druid Build Guide | Best Gear, Skills And Paragon Setup For Pit 100 Speedruns
Ravens Druid Build is one of the most popular builds in Diablo 4 Season 10. Its core focus is on making Ravens' skills cooldown-free, high-damage, and Cataclysm nearly permanent through skill adjustments and gear matching.
This build allows for speedruns to reach Pit 100 in under 2 minutes and easily earn 300 paragon points, making it an extremely efficient playstyle in Diablo 4 Season 10.
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First, adjust Druid's companion skills to core skills. This allows them to be used without a cooldown, making them powerful and reusable, allowing for high-frequency damage output.
Second, unlimited spirit is acquired by wearing MjOlnic Ryng while Cataclysm is active. This combination not only grants unlimited spirit but also makes Cataclysm's effects nearly permanent, allowing for a recurring effect.
Finally, Storm Crows form is unlocked, transforming Ravens' unnatural magic damage into a nature magic storm skill that deals lightning damage, helping to trigger cooldown reduction and damage bonuses. Next, we'll detail the key crafting strategies and features of this powerful Ravens Druid build.
Energy BonusEnergy bonuses primarily affect Overabundance. Overabundance is a Magic Chaos Power in Season 10. When your Spirit exceeds your maximum Spirit, you activate Overabundance for every 100 Spirit points you generate, increasing your damage by 50%-100%. This effect stacks up to three times and lasts for 5 seconds.
In addition, you can use up Spirit with Purge the Infected Chaos Perk. It consumes 5 Spirit points, ensuring a critical hit that deals direct damage to poisoned enemies, allowing Ravens' skills to deal increased damage.
Gear RecommendationsGear plays a crucial role in Diablo 4. These $1 will help you maximize your performance. Banished Lord's Talisman can be equipped on gloves, boots, or pants. Its core function is to consume 275 primary resources, guaranteeing a super-powered core skill, increasing critical damage by 72%, and significantly boosting Raven burst damage.
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Fists of Fate is best worn on gloves or pants, increasing hit chance and attack speed, adding a random bonus of 1%-360% to damage, and frequently activating Energy Recharge to ensure skill rotation.
Kilt of Blackwing can be worn on gloves, boots, or pants, with pants being preferred. Equipping it on pants grants 120% Raven damage, 20% more damage than other locations, providing a more significant output boost.
Shroud of False Death is recommended for chest armor, as it provides passive stat bonuses and adds 15% bonus damage to War Cry, further boosting overall output.
For the ring, choose Aspect of Retaliation. Used in conjunction with Debilitating Roar, this ensures your character is always in a fortified state, balancing damage and survivability.
Paragon BoardWhen assigning a paragon board, prioritize Keeper Glyph. This is a must-have item, boosting survivability and basic stats. Then, select Dominate Glyph in Untamed panel to gain an additional 10% overpower multiplier. This grants critical hits and overpower damage, boosting your output.
When Poisoned enemies are nearby, Heightened Malice panel adds 35% bonus damage. Each additional Poisoned enemy increases damage by an additional 5%, significantly boosting your area-of-effect damage.
Defense RecommendationsTo ensure basic survivability, prioritize items such as Soothing Spices to boost both resistance and armor, or Song of the Mountain to increase armor, then stack your armor with Grand Skulls to maximize your armor. You can also use Shroud of False Death to increase your maximum health or use it as an off-hand item to reduce cooldowns and avoid being killed by bosses mid-game.
MercenaryIf you own Vessel of Hatred, you'll unlock four mercenaries in Diablo 4 Season 10. You can choose them as your primary companion or as one-off attack reinforcements.
Subo is recommended as a mercenary, as he provides 25% bonus critical damage and movement speed, further improving your damage efficiency and speed. For more support, you can choose Raheir, but at a cost of some damage. The choice is yours based on your needs.
How can you maximize the success of your Ravens Druid build in Diablo 4 Season 10? Different players have different answers. You can use this Ravens Druid build strategy to help you choose your own development direction.
Genshin Impact 6.0 Flins Guide | Best Weapons, Artifacts, Talents, Constellations & Team Comps
In Genshin Impact, Flins is a 5-star Electro character from Nod-Krai. He serves as a guardian of lighthouses and graveyards, possessing a gentlemanly demeanor and a uniquely dark sense of humor. His abilities revolve around his new Lunar-Charged reaction, allowing him to transform his Skill and Burst abilities into powerful combos, dealing even more devastating damage in battle.
Features Of FlinsBased on the information we have so far, Flins is a character worth investing time and in. His core combat strategy is to maximize the theoretical limit of Lunar Charge reaction, ultimately becoming a powerful DPS character capable of dealing continuous elemental reaction damage and unleashing bursts of power.
To fully utilize Flins, you need to understand his most suitable weapons and artifacts, as well as how he performs differently with different weapons and artifacts.
Flins isn't suited to simply stacking his stats or playing on a team focusing strongly on generalization. He requires a carefully curated combination of weapons, artifacts, and companions to achieve a smooth skill rotation and impressive damage output.
When this team is developed, Flins's damage output can surpass many established main carries. You can obtain sufficient Gennesis Crystal in $1 to further develop your team.
Best Weapons And Alternative WeaponsFor Flins' development, weapons are the foundation for high damage output, and his exclusive polearm, Bloodsoaked Ruins, is the core of the core.
This weapon isn't just a tool that provides basic stats; it's the key to completely strengthening his entire damage rotation. Its passive effect not only directly increases the damage of his Lunar-Charged state after Flins unleashes an Elemental Burst, but also returns energy, keeping Flins's skill rotation relatively compact.
Furthermore, the inherent Crit stat of Bloodsoaked Ruins allows you to balance your artifact builds without over-pursuing Crit, instead investing more resources in Elemental Mastery or Attack% to achieve a balanced stat balance.
Therefore, Bloodsoaked Ruins is the most suitable weapon. If you don't have this weapon in your inventory, we strongly recommend obtaining it through Genshin Impact Top Up.
If you can't get your hands on this exclusive weapon, which requires Gennesis Crystal to extract, there are plenty of high-quality alternatives.
Staff of Homa, as a highly versatile main carry weapon, still provides excellent damage support for Flins thanks to its Crit Damage bonus and HP-to-ATK mechanics. Jade Winged-Spear is ideal for sustained engagements, steadily increasing Attack as it stacks. If you prefer Elemental Mastery, Scarlet Sands can also perform well when combined with Elemental Mastery.Among four-star weapons, Deathmatch's Crit Rate improves damage stability, while Ballad of Fjords excels in teams with multiple elemental reactions.
Weapon selection shouldn't simply focus on base stats; it's crucial to consider whether Flins' Lunar-Charged reaction can trigger frequently while maintaining high damage.
Optimal ArtifactsIf weapons are the cornerstone of build development, then artifacts determine Flins's damage ceiling.
Night of the Sky set is undoubtedly the best for Flins. The two-piece set provides a bonus to Elemental Mastery, injecting a core boost to elemental reaction damage. The four-piece set grants Flins Gleaming Moon stacks when teammates trigger Lunar reactions, boosting not only Crit Rate but also the team's overall Lunar output.
Even in a Crit-heavy build, this synergy ensures Flins's damage output remains stable.
Sands's choice should be tailored to the team's positioning. If your team is built around elemental reactions, prioritize Elemental Mastery. If you need to boost base damage, choose Attack%. Goblet's Attack% is generally the optimal choice, while Circlet's should flexibly choose between Crit Rate and Crit Damage based on the overall Crit stat balance. Sub-stats prioritize Crit, Elemental Mastery, and Attack%, while ensuring sufficient Energy Recharge to ensure sustained Burst coverage.
Flins's strength lies in balancing attack output with Lunar-Charged reaction damage. A well-rounded stat mix is crucial to avoid wasting potential.
Talents And ConstellationsTalents have a more significant impact on Flins's damage output than many players realize. Burst has the highest priority, as it's key to unlocking Lunar-Charged and core damage. Skills come in second, crucial for skill coverage duration and energy recycle. Normal Attacks can be upgraded last.
Of course, if you're looking for even greater constellation effects, you can upgrade Normal Attacks as well. In addition to talent, Constellations also significantly impact Flins's power.
In Genshin Impact, each Constellation a character gains increases certain bonuses. If you want a smooth gameplay experience, rather than having characters that struggle to defeat bosses, it's recommended to top up to recharge Gennesis Crystal and extract the characters you need.
For Flins, Constellation 1 reduces skill cooldowns and returns energy when Lunar Reactions are triggered, resolving early skill rotation issues. Constellation 2 upgrades Normal Attacks to AoE Lunar-Charged damage while also reducing enemy Electro resistance, resulting in a significant damage boost.
Constellation 4 increases Attack and strengthens the passive skill's Elemental Mastery bonus, making it highly compatible with reactive builds. Constellation 6 offers the biggest boost, significantly increasing Lunar-Charged damage and providing a reaction damage bonus for the entire team.
Even at C0, Flins is already a strong main DPS character. High constellation can propel him into the ranks of top-tier main carries, fully maximizing his stable damage output, centered around reactions.
Team Configuration: Optimal Hydro And Electro SynergyFlins' optimal team requires consistent Hydro and Electro coverage. Currently, the strongest Flins team consists of Flins, Ineffa, Aino, and Furina.
Ineffa continuously attaches Electro, returning Energy and boosting Lunar-Charged damage. Aino ensures Hydro coverage, provides Elemental Mastery bonuses, and consistently triggers reactions. Furina replenishes Water and provides a damage buff for the entire team, tying the entire system together.
This configuration allows for smooth rotation, ensuring Flins always has the elements necessary to trigger Lunar-Charged, maintaining stable damage output.
If the aforementioned characters are missing, appropriate character substitutions can still maintain team strength.
Electro position can be replaced by Fischl or Yae Miko, while Hydro position can be Xingqiu or Yelan. If survival pressure is high, a shield or healer can be assigned to the last position.
The core of this team lies in Flins's reliance on continuous elemental reactions. Building a team around consistent Electro and Hydro coverage allows him to fully utilize his skills and maintain high-intensity damage.
In short, Flins should be cultivated as a dedicated main carry, not a transitional role. His signature weapon, Bloodsoaked Ruins, ensures a smooth cycle of burst play. Night of the Sky gives him both high-burst and stable reaction damage. Talents and Constellations increase his maximum power, and high-quality Hydro and Electro teammates ensure uninterrupted reaction triggers.
Flins is not a flash-in-the-pan character, and he is a powerful main carry whose explosive power requires a Lunar-Charged mechanic that perfectly complements the team's structure. As long as he matches his relics and teammates well, he can transform from a potential player into the core of the team and become a reliable pillar of combat power in future adventures.
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New World Dec 07, 2023How To Build A Ultimate PVE Healer In New World?
The healer is part of the Holy Trinity and Expedition and Trial Explorations. Your main goal is to keep your teammates alive. The primary target is your tank and then your DPS buddies. This build will make sure you have the highest chance of survival and PVE content.
Essential PerksFirst, we will talk about three essential perks for any healer in PVE. These are Health, Enchanted Ward, and four stacks of Refreshing. Health is good in all situations as it increases your maximum HP and it is the best way to protect yourself against any form of damage. Enchanted Ward is very useful as the most common form of the enemy's offense is a light or heavy attack. Element Aversion is a good substitution for these perks. However, compared to light and heavy attacks, spells are much less frequent. Therefore, the Enchanted Ward is a better form of protection. The last perk that you want to have at maximum stacks is Refreshing. A lower spell cooldown means that you heal more often.
GearLet's take a look at almost the best in slot gear that is very strong in PVE situations. It is your faction gear. It is Health and Enchanted Ward and Refreshing — all of the perks that you need. If you buy all five gear slots, you already have the very strong gear to complete at least M2 as the recommended gear level is 675. I am fully aware that you will waste a perk slot because you will use more than four stacks of refreshing. But their turn for having health and an Enchanted Ward as your other two perks is much more valuable than not having them. New World Items are meant as a placeholder until you get a higher gear score with health and an Echanted Ward or you will get an artifact of your choice.
ArtifactsOn the topic of artifacts, I recommend two of them. One is Featherweight. This one allows us to wear two heavy gear pieces on the head, gloves, or feet. This will give us more Armor overall and we will take much less damage and the game will be easier to play. So our gear will now look like this. You will have a heavy or light head. Featherweight as your chest piece. Then heavy or light gloves, light pants, and heavy or light feet. Up to a maximum of two heavy pieces, if you want to stay in light equip load. The next artifact that I would use as a Healer is a Nimble coat. It is a medium chest piece that gives us more refreshing. With four Stacks plus the unique perk, we will be sitting on a maximum of 24% cooldown reduction. This will allow us to spam more skills and in certain situations with a refreshing move on your weapon and life stuff passive you can have almost zero cooldowns on your skills.
ArmorI will now cover some of the New World Items that are very strong and can replace your faction gear. One of them is the Azoth Crystal set that can be crafted with mutation Material in the gypsum kiln. This set gives you an Enchanted Ward and Refreshing. It is guaranteed a gear score of 700 and the third perk is randomly picked. With health having a 15% chance of being picked. But do not worry, you can change the perks later with some other items as well. The other set that is easy to get can help you and it is two perks you want to focus on is the Empress Joe's set. It is healthy and refreshing as its primary perks and the enchanted ward has a rather small percentage of rolling at 3%, but you can change it later.
WeaponWith all the gear covered, now let's talk about the weapons. For the life stuff, you have many options that can be crafted from a gypsum kiln. You just pick your favorite one, of all the three options is hard to pick the one stuff that is the best. The corrupted one can be farmed in Merk guard and the other two can be crafted with material in a gypsum kiln.
GemsWhen it comes to Gems, each mutation has one element that is more prevalent and generally you will want to slot in the Gem that is resistant to it, however. I would just take the general Elemental Gem that has less resistance against one element, but has against many. In the long run, this is much cheaper than wasting your New World Coins on getting all your gems replaced each time you want to do a mutation.
JewelryThe same as with the previous gear set with the body gear covered let us focus on the jewelry. My Amulet of choice that is always good is the passage of time. It has a constitutional attribute. It is guaranteed a gear score of 700 when it is crafted from a gypsum kiln. The primary perk is refreshing and stamina recovery. As a third perk, you can pick the element ward of the mutation you are doing or you could just Select Health. It will not be as perfect as element Ward perks such as fire or Abyssal. But it will do. As for the ring, I like using Vivify. It has focus as its attributes and has refreshing and Healing Breeze as its primary perks. I like taking sacred as the third perk as this gives us more healing. my favorite jewelry artifact is Endless Thirst. It gives you a big potion drink in a time of need. Usually, you do not need to drink one, but when you do you need a strong one. As a third perk, I like picking a healing heart as it heals us when we use the Heartune.
HeartrunesWhen it comes to Heartrunes, you have two options Stalwart Heartrune of Stoneform or brutal Heartsrune of Grasping Vines. Stoneform is more defensive and Vines are a more offensive option. I would use Stoneform in critical situations. Vines I would use in more offensive situations when the DPS of the group needs to be as high as possible.
SkillsWhen it comes to the skills, I would use the a healing skills such as sacred ground orb of protection and Beacon. I would cycle through them and then swamp to your other weapon. This playstyle would come in handy if all of your teammates are melee DPS. I would slot in the Divine Embrace if you have one or more ranged ones as it has very strong single target healing. Remember that your light attacks also can heal.
Secondary WeaponAs our secondary weapon, I love taking lifetaker. It is a Void Gauntlet Artifact. Its unique perk is that it applies to disintegrate on ranged attacks on both weapons. Disintegrate is a DOT and a 10% rent that stacks up to three times. Giving us up to 30% rent, as the final perk I would take blessed as we are a healer and none of the weapon perks are suited for PVE situations. Now let's take a look at the skill tree for the VG. The primary skills that I like taking is Oblivion. It gives you and your teammates 15% in power among other buffs. Next I would take the orb as it heals your group and it applies disintegrates to your enemies. I also like using the blade for non-boss fights and essence rupture for the boss fight.
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WoW Series Dec 14, 2023Where To Find First 4 Runes For Human Rogues In WoW Classic Season Of Discovery?
WoW Classic Season of Discovery has had us looking all over Azeroth for new rune abilities. A lot of players are enjoying finding these runes blindly because it is super fun.
But some can be easily missed, so I wanted to cover the first 4 runes that you can find on a Rogue in the Human starter area. All of these can be found in either Elwynn Forest or Stormwind City.
1. ShadowstrikeStarting with number one, and it’s an easy one, it’s Shadowstrike.
Shadowstrike is the rune that lets you go invisible and teleport to your target. You get this at the very start of the game.
Simply go to your class trainer in Northshire and take the quest to recover a stashed item. If you head over the river and go to the Vineyards, it’s just south of this.
As you get to the mountain, you’ll see a little shack with a couple of Defias outside and there’s a chest in front. Defeat the Defias, pop the chest, and there’s your Shadowstrike rune. If you have enough SOD Gold, you can buy some weapons and armors to equip yourself so that you can easily defeat the monsters you encounter.
2. Quick DrawThe rune we can go for next is the Quick Draw rune, which is a bit difficult to get.
Quick Draw is a quick shot with a ranged weapon that slows enemies down.
To get this rune, you need to pickpocket parts of a Treasure Map and put that map together. Then, go find the treasure and the treasure is the rune.
The 4 map pieces all drop from different Humanoid monsters around Elwynn Forest. So first, get to level 4 and unlock Stealth and unlock Pick Pocket. And then, start looking for the different Humanoids.
The top left piece can be found from Defias. So, go and pickpocket some Defias. We saw this one at Jerod’s Landing. There was a Defia there. Pickpocket it, got the piece. I assume it can be any of the Defias.
The top right one comes from Kobolds. And this one was pickpocketed at Jasperlode Mine, which is where you go in the Goldshire quest. There are the Spiders at the end. But you just pickpocket the Kobolds around here.
The bottom left one is from Gnolls, which are located conveniently at the bottom left of Elwind near Hogger (near the where the map changes over on the west).
Then, the bottom right piece can be found at Murlocs. And these are all around Crystal Lake, just east of Goldshire.
Once you find all 4 pieces, you’ve pickpocketed all four pieces, that’s when you put the map together. If you’re struggling to fight these, you can just stealth and pickpocket while other people are fighting, especially on release when these servers are completely full. You can just go and pickpocket as people are just clearing the different comps.
Once you’ve got them all, put them together. It tells you to head to the treasure west of Ridgepoint Tower, near the Wolf’s Den. So, head over there and you’ll see a stump. Go to this stump and use your scroll, use your map, and then you’ll find the Quick Draw rune.
3. MutilateOnto the third one, Mutilate.
This deals damage with 2 weapons, and it is a super powerful rune once you get dual wield.
It again requires pickpocketing to start or to learn about it. So, you need to pickpocket an important NPC. You can get this from Morgan the Collector in the house near where Princess is on the bottom right of the map.
But I’ve also heard it can be got from Garrick Padfoot in Northshire. But this guy gets defeated in like 2 seconds because of how many people are queuing up for it. So, Morgan the Collector definitely seems easy to get it from. And he survives a little bit longer, so you can actually pickpocket it.
This note tells you to follow the river north of Crystal Lake and south of the wall. Just head south of Northshire and follow the wall right up to the east side. There’s like a hidden Stealth guy here. Just talk to him and he’ll teach you Mutilate.
Some people are saying you need to be level 10 and have unlocked Dual Wielding to get this. But it’s worth getting. It’s not that hard to get.
4. Between The EyesNext up is Between the Eyes, a ranged finisher that also stuns. This is one thing Rogues have always wanted for gap closing.
Pre-warning, this includes a fight against two level 10 mobs. So, make sure you have friends or you’re leveled enough. And this can be found in Stormwind.
Just head to the Canals, like the lake around the Dwarven District, and look for a house on the left side. Head through and you’ll be in an alley. Follow it all the way to the end and you’ll see an open house. Head upstairs to the house and as soon as you get to the top, you’ll see a big bed. And there should be a chest in front of the bed.
If it’s not here, you need to wait for it to respawn because someone’s already done it. Click the chest and two mobs will spawn. Defeat those, and that’s how you get the rune.
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MMO Games Jul 04, 2024How To Develop Characters In Throne & Liberty? - Codex, Weapon Combos & More
At the beginning as you progress, you will see a purple option which is the mission displayed on the right. This part will introduce you to the core content of the game.
First Codex (Missions/Quests)After arriving at the first Village, additional options will unlock codex. You will need to click on the icon on the right side of the screen. This will open a content notification and it is recommended to follow up on the content to have stable progress.
Type Of CodexIn the game, purple represents an adventure codex, light blue is an exploration codex, yellow is a resistance group request and light green is a guild request option.
The adventure codex is a mission that contains the main story of the game. As you progress, you can reveal new areas and acquire items essential for your growth. Click the Codex at the top of the menu and click the adventure tab to view the progress of various adventure codexes. If you have enough Throne & Liberty Lucent, you can grow faster!
Adventure codex is divided into several chain adventures, and after completing each stage of the adventure codex, you will be able to claim the reward up to the final reward. In some cases, you can select the final reward as desired as it is shown in this case. There are also additional recommended tasks in each of the stages that can help with your growth. But they are not mandatory to complete and obtain a final reward from the adventure codex.
The next is an exploration codex. These are additional ambitions that are in most cases bound to hunting in regions and have their rewards once completed. You can see the collection codex and these are practically the documents that you will find during your adventures at random locations. And once collected, you obtain cosmetic coins which you can use to purchase cosmetics Throne & Liberty Items.
"Resistance Of The Army"Next we have a request from the resistance army. If you go to villages quest manager, you can complete these quest and receive various rewards. However, the quest can only be accepted if you are level 11 or higher. What you need to pay the most attention to is the adventure codex and not keep the mandatory parts to progress and not leave the quests unfinished.
So you won't end up reaching the limit on several quests that you can have simultaneously. This number is usually between four and five, but it all depends on a level. Make sure to receive multiple quests targeting the same monster since there are duplicates you can complete the quest more quickly and efficiently. Each time you accept the quest contract rights are consumed but they are recharged after a certain period of time.
However, if the number of quest contracts you have exceeded the maximum quantity, they are not recharged. You can also board the quest once accepted the request. But in this case, you cannot receive a refund for the contract rights. So before accepting the request, please take a good look at the rewards and the content of it.
Guild RequestsGuild requests are quests that can be completed by guild members together. These requests can be checked in the guild menu and the guild leader or appointed guild officer can accept or change the quest. These quests include handing a large number of monsters and this is why it is needed to join forces with the guild members. When it comes to guild requests in some cases, guild members participate and complete the task and all guild members can receive the reward.
Local-Regional EventsIt is better to join the guild from the very beginning. Lastly there are local events that involve hunting in an open field. This is a competitive content where you can compete for ranking by collecting Throne and Liberty Items. There are various strategies for collecting items in each region. So if you utilize them well, you can create a dramatic turnaround. By clicking on the notification under the map, you will be able to see regional events displayed and the ones that are currently active. There is a detailed schedule table button on the map which can help you organize and prepare on time for those events.
Contribution SystemEach of the local events is ranked according to contribution. The higher your rank, the more rewards you can earn. Regional events are divided into beast zones and conflict zones. Battles between users are not possible in the beast zones, but battles between users are possible in the conflict zones. In particular, the first regional event to be opened is the beast zone one. So be sure to give it a try. There are also guild area events because you can compete for ranking by the guild. Now that we have gone through the basics and explained how important knowledge of codex is.
Weapon Combination SystemWe can start talking about weapon combinations and environment systems. Necessary for efficient combat and quick hunting, players can equip two weapons and they can freely combine and use them in various ways. In this example, after equipping the longbow and magic wand, you can check in the skill window of the two weapon sets as follows.
The top is the one equipped in the set number one. It is a longbow skill and the skill at the bottom is a magical one skill equipped in set two. Each skill set is divided into use skills and active skills. The left one is a use skill that must press directly to use. And the right one is a skill that is used automatically when register it in the quick slot. This is the active skill that is applied.
At the bottom, there is a quick slot to set the skill you will use. You can add it by dragging the skill at the bottom and removing it outside or double clicking it. There are 12 skills in the quick slot and two skills to use. You can use eight active skills. This means that you can freely mix the active skills between the two weapons that you have equipped. Basic attack is based on the weapon.You're currently holding and it is automatically activated when you use a skill with a weapon from a different set.
Basic AttackSo by changing a weapon, you're making changes to your basic attack. You can select up to eight of the 16 active skills of different types of weapons equipped in each set. If you register in the quick slot, you can add the weapon even if you're not using it.
Combination Between SkillsYou will receive the bonus effect of the status, but you can see various combinations and you can play around with it until you create your own weapon combination and set of skills is ranged. You would want to avoid melee attacks and make stable long-distance damage.
In this example with a you can disable target by using the nightmare skill that puts the opponent into a sleeping state. Now what is important is that if you attack an opponent who is in a sleep state, you can deal a guaranteed critical attack by combining weapons. You can then use a skill with the most damage, so you can maximize the efficiency. Each in-game situation requires a different approach whether you're are fighting a single target or multiple targets.
There are always options that you can test to find the best solution for such type of combat. Each skill set has one of the defense skills that you can see on the left most side. Every weapon has a unique defense skill. You can use only one of the two defense skills and to use the one that you want. You must register it in the quick slot. While fighting with the longbow, you can then switch to a magic one to quickly use the defense skill and then switch back to the longbow to continue DPS.
There is no single right answer for weapon combination and what you have seen so far, it is just an example. Each weapon skill set and recommended combinations have different synergies and effectiveness depending on each situation.
Environment EffectSo it is best to carefully consider how to use the skill in a different environment rather than blindly following it. By hovering your mouse cursor over the icon on the left side of the mini map, you will see the current weather and you can check the hour to be aware of the day and night shifts. When it rains you can see the water droplets forming on the screen and it becomes brighter or darker depending is it day or night. These changes in the environment also affect the battle if you take a look at the long-ball skill arrowhead which is an active skill. The direction that matches the wind additionally increases the firing.
Environmental changes also apply to specific dungeons where you can enter only at a specific time of the day or night. And then we have dungeons that open only when it rains, but some dungeons are not affected by these changes at all. Keep in mind that weather changes also affect the MPC behavior patterns as there are goblins that only appear at night to attack the villagers. And then we have also monsters that fall asleep at night and lose their aggressive state. Also the damage received from some plant type monster decreases when it rains. There are many details that you'll be able to experience in the game now.
Transcendence Skill (Weather Change)The interesting part is that there are also transcendence skills that allow you to change the environment yourself. Using a specific skill you can change the direction of the wind day and night or make it rain. However, the transcendence skill can only be used by the best ones and have a really long cool down and it would be the best to use it only when necessary.
I hope you're excited as I am with the upcoming official release. Please do tell me which part you find most interesting and which weapon combination you're looking first to test.
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WoW Series Dec 05, 2023A Complete Guide To Murozond’s Rise Dungeon In WoW Dragonflight 10.2 Season 3
The megadungeon Dawn of the Infinite has been split into 2 separate M+ keys for WoW Dragonflight 10.2 Season 3.
In this guide, I will go over the most important mechanics to watch out for in Murozond's Rise!
This instance contains the last 4 bosses of the megadungeon and it’s the longest key this season with a timer of 37 mins. The dungeon’s entrance is located in the temporal conflux in Thaldraszus.
Dungeon StartYou start off on the first bosses platform. Dungeon start You have to deal with the 3 named mobs channeling into the Oathstone before you can engage Tyr, the infinite Keeper.
Before I explain the mini bosses, let’s talk about the normal trash mobs you will encounter on this platform.
The Vanguards cast a frontal bleed that follows the tank, so be careful about positioning here. The mages cast Epoch Bolt on the tank, dealing magic damage and occasionally Corroding Volley. This should be interrupted because it does initial damage to the whole group and leaves behind a magic debuff that slows.
One of the 3 mini bosses is Keeper Valow. He creates swirlies underneath each player’s location occasionally and also spawns a bubble around him, reducing damage taken by mobs standing within it by 50%. This buff also applies to players, so you can move into the bubble for a nice damage reduction!
Another mini boss is Maiden Lerai. She casts an unavoidable AoE once in a while and she sends out an orb towards a random player, stunning and dealing damage to anyone in the orbs path. This orb returns to the Maiden’s snapshotted position she was in when she finished the cast.
The last mini boss is Sentinel Spurlok. His main ability is a charge towards a random player, spawning a shroud on his end location. He will then stand within his own shroud and start pulling a player towards him. This channel stuns the targeted player and has to be stopped by someone stepping into the shroud and interrupting the mini boss.
Tyr, The Infinite KeeperOnce all the mini bosses are dead, Keeper Tyr spawns.
Tyr has 2 kinds of frontals. Titanic Blow is a cone towards the tanks location, leaving behind consecrated ground. This ability also knocks back the tank, so be careful to not fall off.
And Infinite Annihilation is a frontal cone towards a random player, leaving behind consecrated ground as well. He also casts Dividing Strike, which is a split damage ability circle spawning close to the boss. At least 2 players have to soak the circle, otherwise the boss gets a damage increase for the rest of the fight, stacking up.
Tyr also applies 2 magic debuffs to random non-tank players. The debuff does ticking damage to the player and anyone standing within the circle around the players.
Additionally, it also does AoE damage to the group on removal. This means you want to stagger the dispels of the debuffs to make sure players have enough time to recover their health in between.
Once Tyr is out of energy, he shields himself and channels into the Oathstone in the middle of the room.
During this time, orbs will spawn around the room and move towards the middle. Players can intercept the orbs to gain a haste buff, stacking up to 5 for 50% haste in total. If orbs reach the Oathstone, they will increase the absorption amount of Tyrs shield, do AoE damage to the grp and also push players back.
Once he finishes his cast, he continues with his normal abilities.
Leave the middle of the room as free of consecrated ground as possible to make sure you can soak all the orbs properly!
Next up, you have to deal with a Timeline Marauder and an Inifnite Watchkeeper. Both of the mobs have a non interruptible AoE damage channel, which can be deadly if it overlaps, so make sure you are ready to use big defensive cooldowns here!
Make sure to also interrupt Displace Chronosequence from the Marauder, otherwise they gain a shield.
Gauntlet, Trash & PortalsOnce you finish off the mobs, the door opens and you will need at least one player to make it through the maze to unlock the portal.
It can be pretty tricky to get through the maze, but I’ve noticed it gets easier if 2 players move simultaneously on opposite sides, to bait the abilities away from each other. The more players make it through, the faster you can open the portal for everyone else!
Once everyone is through, you have to deal with two proto dragons, an Infinite Saboteur and an Inifnite Diversionist. I recommend focusing the diversionist because of the same AoE damage channel the previous dragon casted.
The 2nd dragon isn’t too scary, just casting a frontal towards the tank dealing magic damage.
After the dragons are dead, the barrier dissolves and you can enter the portal room.
To open the portals, you’ll have to kill all of the rift mages in this area. The Deviations and Fusions continue to spawn and don’t do much other than tank damage and a small AoE explosion on death. They do remove the puddles on the floor wherever you kill them.
Infinite rift mages cast Infinite Burn on random targets, leaving behind a magic dot if not interrupted or dispelled, also slowing movement speed. Additionally, they cast Temporal Blast on the tank, dealing magic damage.
Once you finish off the rift mages, you can enter the portal to either Morchie or Time-Lost Battlefield. If you decide to do Morchie first, take the right portal.
The Infinite Timebenders have portals nearby. They activate once you engage them. They spawn a few different murlocs out of the portals with simple mechanics. Once in a while the timebender shields a murloc. This shield absorbs damage and pulses AoE damage around them.
Additionally, the Timebender also casts Dizzying Sand, disorienting players if not interrupted, so make sure you do so!
MorchieNow, you can fight Morchie.
One of her main abilities is “More Problems!”. The boss disappears and spawns multiple mirror images of herself in a circle around the room. You then have to find the correct Morchie to be able to dodge the frontal breath she is casting from her real position. The real Morchie is the NPC without any headgear, just her blue hair.
Another one of her signature abilities is Familiar Faces, where she spawns mirror images for every player. The images then fixate on each player, radiate AoE damage in a circle around them and melee attack if they reach their target.
You can CC the image with most slows and stuns, but the way you are supposed to deal with them is by kiting them into the time traps Morchie spawns.
If an image enters a trap, they will get disabled until she recasts the ability, but they also explode for group damage when they enter a trap, so make sure to not kite them all into traps simultaneously or use big defensive CDs if you do so.
Other than that, tanks just need to watch out for Sand Blast. It’s a frontal that follows the tanks position, so don’t aim it into the middle of the room!
Time-Lost BattlefieldYou now have to go to the other portal to defeat Time-Lost Battlefield.
On the way to the bosses platform, there is a swarm of Pendules flying over the platform. If you engage them, they cast Time Beam onto random players, make sure to interrupt this as much as possible.
To start the next boss fight, you will have to clear a trash event in the boss room. This event will look different and the mobs will have different names depending on which faction the group leader is, but the abilities do the same thing.
For the sake of this guide, I will be going with the Horde names. The Horde Destroyer will occasionally spawn sappers that fixate on players and detonate if they reach their target. Make sure to CC them and don’t get hit!
Additionally, the boss also throws bombs, and swirlies at a player marked with a red arrow. If this ability is on you, make sure to keep on moving!
Once the destroyer is dead, you will have to deal with a Farseer and 2 Raiders. The Farseer casts Earthquake, so make sure you move the mobs out of that, and healing wave, which is a heal that can be interrupted. The Raiders cast a rallying shout, make sure to interrupt that too!
Now the boss, Grommash Hellscream, will spawn. There will be multiple friendly untargetable npcs in the room and any AoE boss ability that hits them will kill them and give the boss a stacking buff called Thirst for Battle, doing AoE damage to the group on successful melee attacks.
One of the bosses abilities is shockwave, targeting 3 random players after another with a frontal cone. Make sure to not bait the cone towards NPCs if possible, to avoid stacking up Thirst for Battle.
Additionally, the boss also casts Bladestorm, jumping onto a random player and chasing after them while doing AoE damage around him. Again, make sure to not kill off too many NPCs with this ability!
The boss also spawns some adds once in a while. Make sure you deal with them fast so you don’t get overwhelmed!
Chrono-Lord DeiosAfter defeating both Morchie and Time-Lost Battlefield, you can access the portal to Chrono Lord Deios.
But first, you have to deal with a pretty nasty trash pack with 2 Marauders and an Infinite Slayer. All 3 mobs have an unavoidable AoE damage channels, so make sure to coordinate defensive CDs and healing CDs properly for the first few AoE casts and maybe focusing them one by one to reduce incoming damage might be a good idea!
Now, you can start the fight against Chrono-Lord Deios. He has 2 abilities he keeps throughout the whole fight: one is a tank frontal cone you need to face away and the other is Infinity Orb (2 orbs spawn in the room which fall to the ground and explode for AoE damage leaving behind a 4 sec debuff on everyone, increasing subsequent dmg of the explosion by 300%).
To deal with this mechanic, let one orb fall to the ground and have another player stand beneath the 2nd orb to slow down its descent. Assigning one designated orb soaker beforehand makes sense, so this player always knows to stand underneath an orb, while all the other players move away!
Additionally, the boss also spawns infinite keepers in phase 1, they run towards the side and start summoning adds from a portal. Kill these adds quickly to stop the summoning!
Each keeper removes 20% health off of the boss. Once you defeat all 4 keepers, the boss goes into phase 2. In phase 2, he will continue to cast his frontal breath and the Infinity orbs.
On top of that, he also spawns puddles around the room, reducing the space you can use over time, so make sure to not get cut off from your group and move together until you defeat the boss!
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The Elder Scrolls Online Dec 06, 2023Elder Scrolls Online Gates Of Oblivion Celebration Event Is Coming Soon! - Everything You Need To Know
Today we’re talking about the upcoming Elder Scrolls Online Gates of Oblivion Celebration Event. In this guide, we'll talk about the event's Rewards, new Y'ffre's Fallen-Wood Style, Indrik Vendor, Event Tickets, and more.
IntroGates of Oblivion Celebration Event commemorates 2021 Elder Scrolls Online content. During this event, you can earn unique rewards by participating in various events in Blackwood and Deadlands.
In addition, places such as Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons have different activities that provide rewards. You can also earn tons of ESO Gold by selling excess loot.
When Does The Event Start?We don’t have an official start date for the event yet, but we do know it will begin in November 2023. To participate in this event you need to own Blackwood and Deadlands DLC. This year's four dungeons are also a must if you want extra loot. If you have access to all event-related areas and dungeons, you'll be ready to start the campaign.
How To Get Started?To start the event, you can head directly to Blackwood and Deadlands. Alternatively, you can start the event tutorial quest "Burdensome Beasts" for free from Crown Store, or speak directly to quest giver Plokun in Blackwood's Wilderness.
Earn Double RewardsDuring the event, you can also get double rewards in the following ways:
Defeat World Boss Kill bosses and enemies at Delve Boss and Oblivion Portals Complete daily repeatable missions in Blackwood and Deadlands Defeat the boss in Rockgrove Trial Defeat the bosses in Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons Reward CoffersDuring Gates of Oblivion Celebration Event, Harvesting nodes in Blackwood and Deadlands will yield twice as much. Additionally, you can also get Glorious Coffers and regular reward Coffers.
Players can earn one Glorious Coffers by completing the first daily repeatable mission in Blackwood and Deadlands. Also, you can sometimes find regular reward Coffers by completing more daily repeatable tasks and participating in events in Blackwood and Deadlands. Other activities where regular reward Coffers can be found include:
Kill this Delve, World, Public Dungeon or Oblivion Portals boss Oblivion Portals Final Chest Random enemies in Blackwood and Deadlands Chests and Safeboxes Resource Nodes Thieves Trove Pickpocketing NPCsIt is worth noting that regular reward Coffers have fewer opportunities to provide special rewards than Glorious Coffers.
Glorious Coffers Bonus ContentYou can earn Glorious Coffers once a day by defeating the ultimate boss of Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons. Of course, if you want to complete the dungeon multiple times, you can also get more rewards.
If you kill the last boss while under Veteran Difficulty, you will receive two reward Coffers. If one of them qualifies for Glorious Coffers, you will receive one Glorious Coffers and one regular reward Coffers. You have a chance to find Glorious Coffers and it will reward you with:
Crafting Materials Set and Style items from Blackwood and Deadlands Set and Style items in Dungeons Treasure maps or survey reports that provide recipes Treasure Companion gear available for sale Y’ffre’s Fallen Wood Style Pages Style Pages for Blackwood and Deadlands DLC Style Pages for Dungeon DLC Blackwood Daily Repeatable QuestsNow we’ll discuss Blackwood’s daily repeatable quests. In Blackwood, you can find Delve and Group Boss daily repeatable quests.
Leyawiin’s Deetum-Jas will give you one of six daily repeatable exploration missions. Britta Silanus of Leyawiin will give you one of six group boss daily repeatable quests.
Each character can only find one Delve and Group Boss per day. However, if you team up with other players and ask them to share quests, you can complete all 6 Delve Boss daily quests and all 6 Group Boss daily quests.
Rockgrove Trial Weekly Repeatable QuestYou can also complete weekly repeatable trial tasks in Rockgrove Trial. Dust-On-Scales provides Stone and Steam quest for Rockgrove Trial. When you enter Rockgrove Trial, you’ll find the weekly quest giver at the entrance.
Deadlands Daily Repeatable QuestsThere are 2 types of daily repeatable missions in Deadlands. We can find both daily quest givers in Fargrave City District and unlocked immediately.
Players can start the daily world boss repeatable quest after talking to Vaveli Indavel. Luna Beriel provides you with daily repeatable quests.
Event TicketsDuring Gates of Oblivion Celebration Event, each account can earn 2 Event Tickets per day through the following activities:
Complete your first Delve and Group Boss daily repeat mission in Blackwood and Deadlands Kill and loot the ultimate bosses of Dread Cellar, Red Petal Bastion, Black Drake Villa and Cauldron Dungeons Complete Rockgrove Trial’s weekly repeatable trial missionsThis means that this time you can choose your favorite event to get Event Tickets every day.
Impresario Event MerchantAs always, Impresario Event Merchant will be opening her shop during Gates of Oblivion Celebration Event. This year, her offerings include:
Passion Dancer Blossom fragments The first and second fragments of Hoardhunter Ursauk Mount Y’ffre’s Fallen Wood Style PagesPhilius Dormier will also open his store during the event. He offers Unstable Morpholith fragments and Dagonic Quasigriff Mount fragments in the fourth quarter of 2023.
ESO’s Gates of Oblivion Celebration Event is a great opportunity to experience Elder Scrolls Online story and earn some unique and valuable rewards. Good luck!
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WoW Series Dec 06, 2023A Complete Guide On WoW Dragonflight Season 3 Galakrond's Fall
In this guide, we’re going to be taking a look at Galakrond’s Fall, one of the two wings of Dawn of the Infinite that’s available in Mythic Plus in WoW Dragonflight Season 3!
Dungeon StartGalakrond’s Fall starts out with some challenging pulls. To better meet the challenge, you can use your WoW Dragonflight Gold in advance to equip yourself. This way you will fight with relative ease.
You can absolutely skip some of this section with Shroud of Concealment.
If you do try to fight it, maybe take it a little smaller than Golden Guardians and don’t fight everything all at once!
ChronikarMove out of Timerip from the Epoch Rippers, and use stuns or other disrupting effects to stop Timeslicers from channeling Temposlice.
Chronikar has a few tricky mechanics.
Try to spread near the edges of the room when the boss casts Sand Stomp to avoid polluting too much of the arena. And make sure to dodge both the initial hit and the projectiles spawned by each Eon Shatter jump. Then, have someone dance back into the area to catch the falling Eon Residue!
Aside from these group mechanics, the Tank and Healer need to work together to handle Chronoshear, which applies a healing absorb and a massive damage taken increase that can’t be dispelled until the healing absorb is gone.
Use defensives and spot healing to survive and get the healing absorb off and then land the dispel to stabilize the tank!
The next area has a lot of trash and many different mechanics that require dispels, so don’t pull too many enemies at once to avoid getting overwhelmed!
Make sure to kick Infinite Bolt Volley from the Coalesced Time and watch your feet because there’s a lot to dodge!
Manifested TimewaysThe Manifested Timeways is a very challenging boss.
The ground will get sliced into four pieces, two darker Decaying Time zones and two lighter Accelerating Time zones.
These slices will shift clockwise around the boss, meaning in general, if you need to get to the other colored zone, you should run counterclockwise rather than trying to chase it clockwise.
During the Fragments of Time bullet hell, it’s easiest to dodge inside the slow Decaying Time zone and look for a gap created where the bullets changed zones.
The boss will also debuff two players with Chrono Faded. This DoT is quite nasty and when it’s dispelled, it creates an expanding ring that deals damage.
This ring expands very quickly if it’s dispelled in an Accelerating Time zone, but very slowly if dispelled in a Decaying Time zone. So, try to quickly dispel one of these in an Accelerating Time zone and then use heals and externals on the other target until the debuff expires, again ideally in an Accelerating Time zone.
After this boss is a nasty Infinite Infiltrator miniboss that you should pop CDs to kill. Or, if you can get your group to mount up and move together, it’s possible to skip right past it!
Blight Of GalakrondTrash in the next area is again very dangerous!
Risen Dragons are a huge threat due to their pulsing Necrotic Outburst, so pull only one or two at a time and use cooldowns if you’re fighting more than one!
The Blight of Galakrond encounter revolves around the Corrosion mechanic, a DoT that mind controls the target on expiration. It can be transferred by walking on top of a different player, which resets the timer, but does a sizable chunk of damage.
Aim to get this debuff on to the tank and then the Blight Reclamation frontal will clear it.
As you deal more damage to the boss, it will infect and reanimate various proto drakes around the room, adding more stuff to dodge, like Necrotic Winds and stuff to kill, like Necrofrost.
But the most important thing to focus on is juggling the Corrosion, so it never expires and it’s on the tank when the Blight Reclamation is happening!
Iridikron The StonescaledThe final area of the dungeon is full of the Epoch Rippers and Timeslicers from the start of the dungeon, plus Iridikron’s Creations, which just need to be interrupted on Stonebolt if possible!
Iridikron the Stonescaled is an epic end boss of this dungeon, and you’ll need Chromie’s Iridikron the Stonescaled help to stop him!
Extinction Blast needs to be taken to Chromie for protection, while the rest of the group dodges out of the way. This is followed by Stonecracker Barrage, where you’ll need to have most of the group in the big soak with Chromie and the tank alone in the smaller soak in front.
Heal up Chromie afterwards and then dodge the Earthsurge lines until you can break through the shield on the boss.
Dodge out of the Pulverizing Exhalation frontal, which also makes the area underneath the boss unsafe. And then, interrupt and kill the adds it spawns!
Once you get the boss to 90%, he begins casting Cataclysmic Obliteration. This is the final burn of the fight.
Get inside Chromie’s Timeline Transcendence to have a chance of victory and use everything you have left!
