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What To Know From Dune Awakening’s Latest Patch 1.1.15.0? - Fixes And Problems What To Know From Dune Awakening’s Latest Patch 1.1.15.0? - Fixes And Problems
Other Games Jul 09, 2025

What To Know From Dune Awakening’s Latest Patch 1.1.15.0? - Fixes And Problems

GameMS - What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic? GameMS - What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic?
WoW Series Jul 08, 2025

What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic?

With WoW MoP Classic about to be officially launched, recent testing and upgrades are also in full swing. Many old players have personally participated in it to experience it first, and gave developers suggestions based on their gaming experience. At the same time, the developers also analyzed and improved the game data of the majority of players in Beta test version.

Recently, the developers announced adjustments to item levels in Arena combat. This article mainly introduces these specific adjustments and analysis of possible problems with game details and the reasons for making some changes.

Some Changes In Beta Test

The developers saw great enthusiasm from players in MoP Classic Beta, not only with a lot of game data, but also with corresponding detailed player feedback. This enabled them to take corresponding measures to improve PvP experience of players. Here are the changes that have been made in Beta:

Item level of Season 12 Elite PvP weapons lowered to 483 (was 490). Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470). Battle Fatigue’s healing and shielding reduction raised to 40% (was 30%).

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Some Reasons For These Changes

The developers are making these changes based not only on the data and feedback from the current Beta players, but also on past game data, especially the performance of different seasons.

When some players invest a lot of $1 to quickly obtain iLvl 490 Elite PvP weapons, although many games will be significantly faster, there is a corresponding risk of unbalanced games. 20 item levels of damage are difficult for players to contend with, and unlike Beta test, not all players will get such weapons.

The differences between the different weapons are only reflected in the first season. In seasons 13 to 15, Elite PvP weapon only has a cooler appearance, and its combat effect is no different from the base Conquest weapon.

When the developers analyzed the game data before Mists of Pandaria, they found that season 12 was obviously an exception. Because that time coincided with the period of various PvP changes, there were not many restrictions and caps, but only a lower Battle Fatigue.

The reason why all item levels were not adjusted to level 490 in this change is that in season 13, Conquest weapon is iLvl 498. This means that there is only an 8-item level difference between the previous and next seasons.

However, in the later Arena seasons, the difference between weapons is 24 and 28 item levels respectively. Therefore, it is a reasonable setting to have at least 15 item levels between different weapons. This means that players basically have the weapons of the next season in season 12.

So it is reasonable for the developers to set the item level of weapons and armor to 483, which is the iLvl of Season 12 armor, just like the style of most seasons in the later period of MoP.

Explanation For Some Players' Questions Why Did They Add Battle Fatigue In This Change?

According to the developers, the corresponding damage of players will be reduced when holding lower-level weapons, so for the sake of game balance, the treatment effect will be further reduced to achieve the effect of balanced weapon damage.

At the same time, during testing, they will continue to monitor the level of Battle Fatigue and the corresponding effects to detect whether such adjustments are reasonable.

Why Not Just Use High-Item-Level Weapons To Speed Up The Game?

In fact, the essence of this adjustment is to speed up the game process by increasing Battle Fatigue. Because after it is increased from 30% to 40%, the treatment effect will be reduced by 14.3%.

Although weapons with lower item levels will have lower damage, the treatment effect will also be reduced after the damage is caused, and the damage will be more sustained. So during the battle, the game process will also be accelerated, but the burst damage will be reduced.

Will These Changes Affect The Performance Of Player Weapons In PvE?

The developer believes that this will not have a big impact, because combined with the specific analysis of the game, in Celestial Dungeons, players can easily get iLvl 483 weapons with a Sha-Touched Socket. At the same time, this will also give players a relatively easy opportunity to add +500 primary stat. The overall effect of the two combined is the same as the old version of 490 item level weapons.

Summary

WoW MoP Classic is still in the testing phase. Only by working together with players and developers can the game be continuously optimized before the game is officially launched. Players provide real game experience and data, giving developers the most real feedback.

At the same time, developers need to listen to the voice of players, monitor and analyze relevant data and specific performance in the game, and continuously improve this upcoming classic version on the technical level.

GameMS - What Changes Does The Major Orders Update Bring To Helldivers 2? - New Enemies, Capes And More GameMS - What Changes Does The Major Orders Update Bring To Helldivers 2? - New Enemies, Capes And More
Other Games Jul 01, 2025

What Changes Does The Major Orders Update Bring To Helldivers 2? - New Enemies, Capes And More

Since Helldivers 2 was released last year, players have experienced different campaigns, big and small. It is different from traditional plot games. The focus is not on a coherent storyline, but on the interspersed diversity of Major Orders and irregular update events.

It is more like a combination of a multiplayer online game and a traditional single-player gun-action game. Therefore, each update will give players different tasks, and the game experience will also be different.

There are two things that attract players the most in the recent update. One is the different enemies to challenge, and the other is that all players may be given a commemorative cape unconditionally.

New Major Orders, New Enemies And New Challenges

After the players experienced the climax battle to defend Super Earth, new enemies and new Major Orders were also launched. The latest Major Order is to defend against a large-scale Automaton invasion. And Jetpack Hulks have become the main enemy in the game. Players can see their figures in the sky during combat missions.

Because these Hulks are equipped with jetpacks, they move very fast. Of course, in order to reduce the difficulty of the battle to a certain extent, their movement trajectory is set relatively simple, and players can predict it after a period of time. And Hulks are relatively large, so players can easily hit them.

By joining different battles and completing corresponding tasks, players can get rich rewards. Of course, if you want to complete the challenge more easily, you need to use $1 to get Premium Warbound to upgrade their weapons, and you can also unlock different appearance kits.

New War Experience

Because it has just been launched, many players are still adapting to the settings and related operations of weapons. However, due to the new enemy settings, most players are very excited and enjoy the fierce battle against the air.

At first, players didn't believe their eyes and thought that there was a bug in the game during the battle, but later they gradually adapted to this. This is actually the most common scene in the new battle. Players can enjoy the spectacular air battles and see the fireworks formed by the enemy's explosion in the air.

Feedback And Compensation For All Players

Because the game company's login restriction problem caused extreme dissatisfaction among players last year, players bombarded Helldivers 2 with negative reviews on Steam at that time. Thousands of negative reviews bombed on Steam, causing an uproar. In the end, the game company and the players reached an agreement and the problem was solved.

In order to commemorate this incident and appease the players, the game developers decided to give all players a special gift unconditionally in the future: Pillars of Freedom Capes, also known as "review bomb" capes by players.

Because in the game, most of the appearance items and powerful weapons need to be unlocked through Warbonds, and this time the capes may not only be free, but also have a certain commemorative significance. So this has aroused great expectations among the majority of players. After all, which player doesn't want to have a cool cape with commemorative significance for free?

GameMS - What Are The Pros And Cons Of Dune Awakening 3 Weeks After Release? GameMS - What Are The Pros And Cons Of Dune Awakening 3 Weeks After Release?
MMO Games Jun 26, 2025

What Are The Pros And Cons Of Dune Awakening 3 Weeks After Release?

Dune Awakening faithfully recreates Frank Herbert’s classic sci-fi world, and for fans of the original, this highly restored approach provides an excellent gaming experience.

The game often uses harsh natural environments and empty desert spaces to control and guide the player’s pace of exploration, turning settings that could have been a disadvantage into advantages.

Pros

Dune Awakening is characterized by combining survival and MMORPG growth elements, which is a relatively new experience for most players.

If you have played any survival games before, or at least watched a Dune movie, you should have a general idea of ​​how to survive in this sandworm-infested world. In short, it is to collect resources, build yourself a preliminary shelter where you can sleep and rest, and upgrade your equipment in preparation for more dangerous areas with rarer Dune Awakening items.

The developers of Dune Awakening are obviously more comfortable with survival content, as they once made Conan Exiles (although its reviews were mixed). Some players may be discouraged by the harsh survival conditions at the beginning, but this is the fun of survival games: challenging nature, defeating nature, and controlling nature.

Dune Awakening sets many survival dilemmas for players, forcing them to quickly start looking for resources and enter the game state.

Dune Awakening has a day and night rotation, and the sun is the most common enemy faced by players. If you are directly exposed to the sun, you will start to dehydrate in just a few seconds.

Sandstorms will appear at irregular intervals. They roll across the entire map. As long as you stay in it, you will lose blood. You only have half a minute to find a shelter; and the most representative danger is those troublesome giant sandworms. If you stay in their territory for too long, they will be swallowed by them.

So you can’t just leisurely collect $1 and then pick a nice place to build a base. Instead, you have to tense up your nerves to find shade behind rocks, try to avoid the scorching sun, drink every drop of drinking water that is left, and fight the environment every second you spend in the atmosphere.

All of this will be greatly improved as your technology level increases. When you go from walking to Sandbike to ornithopter. You gradually become able to deal with the world calmly, and you can get satisfaction. Although the combination of technology and survival is a bit strange, this is the weird style of the original book.

Cons Base

However, sometimes this fanatical adherence to the settings of “Dune” can become quite annoying. The base you build in the initial area has many functional limitations, which forces you to move everything you have after you reach the advanced area, or abandon all Dune Awakening items in that base.

And when the game advances the main line, it will force you to abandon the original base. Although I understand the necessity of plot advancement, it is really annoying to suddenly receive a reminder that “the area is about to be evacuated” when “you have just built an ideal base and arranged a static water purification system”.

Combat

Compared with the cleverly conceived survival content, the combat part is lackluster.

Let’s talk about melee first. To be honest, this part feels like a temporary placeholder system to the players. The movements are stiff and there is almost no feedback from the attacks. Sometimes players can’t be sure whether they have hit the enemy. The combo mechanism is very simplified, and the animation is obviously repeated.

Especially when jumping and attacking, the action looks very much like the test action that comes with UE5. Even if you play with different weapons, such as short knives and long sticks, the combat experience is not much improved, and it is not refreshing at all.

The shooting part is slightly better, at least the shooting accuracy and feedback are acceptable, but the design concept is rather strange. Because of Holtzman shield in Dune setting, the gun bullets in the game have been changed to “slow projectiles”, and you have to aim at the enemy like throwing darts. After you are used to other FPS games, it takes a long time to adapt to this system.

Because of the existence of Holtzman shield, guns are often useless. They can basically completely block your bullets, which creates a strange combat experience. You need to switch back and forth between guns and melee weapons, and choose the appropriate weapon according to the enemy rushing over. Many times you have to choose between the swordsman who is sprinting towards you and the enemy holding a ranged weapon a few meters behind him, which may lead to a very passive combat rhythm.

But the problem is that it still arranges a lot of scenes that require you to “fight to solve”, and combat is the most disappointing part of the entire system.

In recent years, most games are not perfect at the first release, and Dune Awakening is no exception. But overall, the flaws do not outweigh the merits, and I look forward to the subsequent adjustments made by the developers.

GameMS - Monopoly Go Crashing And Restart Errors: Why? How To Fix And Prevent? - Full Guides GameMS - Monopoly Go Crashing And Restart Errors: Why? How To Fix And Prevent? - Full Guides
Other Games Jun 16, 2025

Monopoly Go Crashing And Restart Errors: Why? How To Fix And Prevent? - Full Guides

Do you often encounter Monopoly Go running abnormally?

1. Monopoly Go Crashing Issues Occur Frequently

If Monopoly Go keeps crashing, freezing, or randomly restarting, you’re not alone. Players have reported encountering messages like "Sorry, an error has occurred. Please restart the game", which disrupts gameplay.

This guide will help you troubleshoot and fix Monopoly Go restart errors so you can get back to playing smoothly.

2. Common Reasons Server Issues – If Monopoly Go’s servers are down or under maintenance, the game may freeze or crash. Outdated Game Version – Running an old version can lead to compatibility issues. Unstable Internet Connection – Poor connectivity may cause the game to disconnect or restart unexpectedly. Device Performance Problems – Low RAM or insufficient storage can cause frequent crashes. 3. How To Fix Error?

If your Monopoly Go keeps restarting or crashing, try these solutions:

Check Monopoly Go Server Status

Before troubleshooting your device, check if Monopoly Go servers are down:

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If the servers are experiencing issues, you may need to wait for an official fix.

Update to the Latest Version

Ensure you have the latest version of Monopoly Go installed:

On iPhone: Open App Store → Search for Monopoly Go → Tap Update On Android: Open Google Play Store → Find Monopoly Go → Tap Update Check Your Internet Connection

A weak or unstable network can lead to Monopoly Go crashing or freezing. Try:

Switching between Wi-Fi and mobile data. Restarting your router or modem. Moving closer to your Wi-Fi router for a better signal. Close Background Apps

If your device has too many background apps running, Monopoly Go may keep crashing due to memory overload.

On iPhone: Swipe up and close unused apps. On Android: Tap the recent apps button and close unnecessary apps. Restart Your Device

A simple restart can clear temporary files and fix Monopoly Go crashing issues.

Turn off your phone. Wait a few seconds. Turn it back on. Reinstall Monopoly Go

If the game still crashes:

Uninstall Monopoly Go from your device. Restart your phone. Reinstall the game from the App Store or Google Play. Log back in to restore your progress.

Tip: Make sure your game progress is linked to Facebook or Scopely before uninstalling!

4. How To Prevent Future Crashes?

To avoid Monopoly Go issues in the future:

Keep the game updated – Always install the latest version. Free up storage – Ensure your device has enough space. Use a stable internet connection – A strong network prevents crashes. Restart your device regularly – This clears cache and boosts performance. 5. Conclusion and Final Tips

If Monopoly Go keeps crashing or restarting, following above steps should help you fix the issue. If the problem persists, consider contacting Monopoly Go’s support team for further assistance.

Have you found any other solutions that worked? Let us know!