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Give Your Players The Best Boosts In The All-New Road To Glory In College Football 26! - More Happiness & More Earnings Give Your Players The Best Boosts In The All-New Road To Glory In College Football 26! - More Happiness & More Earnings
EA Sports College Football Jul 14, 2025

Give Your Players The Best Boosts In The All-New Road To Glory In College Football 26! - More Happiness & More Earnings

GameMS - Diablo 4 Season 9 Gold Farming By Selling Runes: How To Farm Runes Quickly To Make The Most Profit? GameMS - Diablo 4 Season 9 Gold Farming By Selling Runes: How To Farm Runes Quickly To Make The Most Profit?
Diablo 4 Jul 14, 2025

Diablo 4 Season 9 Gold Farming By Selling Runes: How To Farm Runes Quickly To Make The Most Profit?

Gold has always been the main currency for quickly leveling up characters in Diablo 4 season 9, and how to farm gold has always been a concern for everyone. However, it should be understood that directly farming gold itself is a bad thing.

I don’t mean to deny this model of farming gold, but you can use the same time to get more valuable things and finally sell them at a high price. Compared with directly farming gold, this will bring greater benefits.

Although opening Whisper Caches will also bring us gold, the amount is negligible, and we can choose a more profitable way to get a large amount of gold.

As mentioned above, we can get gold by farming other things, and runes are a good choice. In Diablo 4 season 9, you can get a lot of $1 by farming runes and then selling them on external websites.

How Can You Get A Lot Of Legendary Runes?

If you want to get a lot of Rare or Magic runes, you need Tribute of Harmony. We can insert Tribute of Harmony into Kurast Undercity and let the final boss of the dungeon drop runes for us.

Please note that Tribute of Harmony drops from Pit. If you want to get a lot of them, you can try to find them there. In addition, Lair Bosses will also drop a lot of Rare or Magic runes, which is also a way to get runes.

Now, here comes the trick! Once you have accumulated a lot of Rare and Magic runes after completing the quest, you can go to Alchemist to transform these runes.

Don’t underestimate this Transmutation function, because it involves transforming three identical Rare runes and creating a new Rare rune with a probability of up to 85%. This process has a 15% chance of dropping a random Legendary Rune for you. Doesn’t it sound exciting?

In simple terms, you can convert Magic Runes in your pocket, and each time there will be a 15% chance of generating a Rare Rune. After that, convert the accumulated Rare Runes again, and there will also be a 15% chance of getting a Legendary Rune.

Repeat this cycle many times until you use up these runes, and you will get a lot of Legendary Runes. If you are lucky enough, you may find some runes worth hundreds of millions of gold.

Sell Your Runes

When you have completed the above steps, congratulations, now is the time to make a profit! You can find players who need them in the trading chat and sell these runes at a high price.

But I don’t recommend you to do this immediately, because your courage will definitely be low at the beginning, so you can’t sell them at a good price.

I suggest that before selling runes, go to the trading website to understand the trading market, compare the market prices, and then set the price to sell, to ensure that the runes you have worked hard to farm are sold at a competitive price. I sold my runes for 500 million gold through this price comparison method.

At the same time, you can also sell other items to earn gold, but I still think runes are the most competitive commodity because they are the most valuable and versatile, not only can they increase damage output and survivability, but also provide special skill buffs.

However, we can also get gold in other ways. You can sell more Greater Affixes items on the trading website. However, once they are sold, the power of your equipment attributes will be reduced, which may affect your game experience.

It is obviously not a wise choice to ignore the pursuit of the late game for short-term gains. If you want to get more game fun, I don’t recommend you to do this.

Therefore, so far, selling runes is still the only choice in farming gold in Diablo 4 season 9.

In Diablo 4 season 9, farming gold itself is also a kind of fun. Not only can it bring resources, but also can get emotional satisfaction by completing tasks. This mechanism turns farming gold into a wonderful adventure full of battles, rare loot and strategic planning, allowing players to experience a real journey of exploring the world of Sanctuary.

GameMS - What To Know From Dune Awakening’s Latest Patch 1.1.15.0? - Fixes And Problems GameMS - What To Know From Dune Awakening’s Latest Patch 1.1.15.0? - Fixes And Problems
Other Games Jul 09, 2025

What To Know From Dune Awakening’s Latest Patch 1.1.15.0? - Fixes And Problems

Dune: Awakening is a well-known MMO survival game that combines PvP and PvE. After its first release on June 25, 2025, it was welcomed by many gamers in a short period of time.

In my opinion, Dune Awakening’s road to popularity is partly because of the influence of big IP. The game is adapted from a well-known novel and movie. It can be said that this powerful IP has brought it a certain amount of heat before the game is released, at least novel and movie fans will be curious about the game.

However, it is far from enough to attract players. Being able to retain players is also an indispensable condition for the game to succeed. Dune Awakening itself must have a very good game mechanism, can bring players a good game experience, and have its own unique style, which is the basis for a game to be popular all over the world.

Now, Dune: Awakening has recently released a new patch, which has made a series of improvements to the deep desert. Next, let’s take a look at the specific content of this patch and what impact it will bring!

Balancing PvE And PvP

In Dune Awakening, PvE and PvP are optional. Previously, Deep Desert was not only a traditional PvP melee area, but also had some PvE areas. This patch 1.1.15.0 has balanced the activity areas of PvE and PvP.

In patch 1.1.15.0, we can see that it takes a full 30 seconds for players to leave PvP melee area, which brings a lot of challenges to all players and makes PvP are more challenging.

However, Dune Awakening patch 1.1.15.0 allows tier six endgame resources to refresh more evenly in safer areas, making them easier to obtain. This is more friendly for players who don’t like confrontation and prefer PvE mode. They can get Stervidium and Titanium without having to fight or confront other players, and better farm $1.

Respawn Timer

The game developers also mentioned in patch 1.1.15.0 that they added a random element to the respawn timer of unique loot containers. This not only affects unique loot containers and containers containing schematics, but also makes the respawn time of treasure chests unpredictable.

I think this change should be related to deep desert labs and PvP shipwrecks, so we can’t just camp in PvP areas to claim rewards.

Sorting Crafting Components

Patch 1.1.15.0 also sorted the crafting components of Plleanium tier. Shipwrecks and buried treasure will drop components from any location, and each item will drop its own selected component at a random location, but they are very limited.

And now PVE loot in Deep Desert has a chance to drop different unique items, you may get different blueprints from PVE area and PvP area.

Landsraad Quests

Landsraad quests have been changed in this patch. Before, you could no longer get rewards after the quest was completed. Now, you can continue to participate and get personal rewards regardless of whether you complete the quest.

Fixes

Contract rewards will no longer drop, so you will not miss rewards even if your backpack is full. Pentashield surfaces will no longer overlap with existing pentashield surfaces. The bug of building your own vehicle with items from other players’ inventory has also been fixed.

The developers have also improved the stability of the game this time, which has promoted the improvement of the player’s gaming experience. It also reduces the situation where sandworms push vehicles under terrain conditions, so players no longer have to worry about vehicles disappearing. New audio alarms have also been added to PVP area to give players a sense of hearing freshness.

Existing Problems

Although this patch has made many improvements to the game, there are still malicious sabotage issues in the game that have not been resolved.

For example, in PvE area, when a group of players ambush you while driving a carrier, they will want to push you into the sand and let you be eaten by bugs because you are too slow.

But this behavior does not benefit them at all, and this behavior should not happen in PvE area. I hope that the collision of ornithopter can be removed in PVE area in the future.

In short, patch 1.1.15.0 brings some very significant improvements, but there are other loopholes that have been ignored by the game developers. I hope that Dune: Awakening will bring me more and better game experience in the future, making it easier for players to farm Dune Awakening Solari.

If you like Dune Awakening, please follow me. In the future, I will bring you more game updates and various guides to help you complete tasks better in the game.

GameMS - What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic? GameMS - What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic?
WoW Series Jul 08, 2025

What Changes Have Been Made To Arena Item Level And Battle Fatigue In WoW MoP Classic?

With WoW MoP Classic about to be officially launched, recent testing and upgrades are also in full swing. Many old players have personally participated in it to experience it first, and gave developers suggestions based on their gaming experience. At the same time, the developers also analyzed and improved the game data of the majority of players in Beta test version.

Recently, the developers announced adjustments to item levels in Arena combat. This article mainly introduces these specific adjustments and analysis of possible problems with game details and the reasons for making some changes.

Some Changes In Beta Test

The developers saw great enthusiasm from players in MoP Classic Beta, not only with a lot of game data, but also with corresponding detailed player feedback. This enabled them to take corresponding measures to improve PvP experience of players. Here are the changes that have been made in Beta:

Item level of Season 12 Elite PvP weapons lowered to 483 (was 490). Item level of Season 12 Non-Elite PvP weapons raised to 483 (was 470). Battle Fatigue’s healing and shielding reduction raised to 40% (was 30%).

You May Like: $1

Some Reasons For These Changes

The developers are making these changes based not only on the data and feedback from the current Beta players, but also on past game data, especially the performance of different seasons.

When some players invest a lot of $1 to quickly obtain iLvl 490 Elite PvP weapons, although many games will be significantly faster, there is a corresponding risk of unbalanced games. 20 item levels of damage are difficult for players to contend with, and unlike Beta test, not all players will get such weapons.

The differences between the different weapons are only reflected in the first season. In seasons 13 to 15, Elite PvP weapon only has a cooler appearance, and its combat effect is no different from the base Conquest weapon.

When the developers analyzed the game data before Mists of Pandaria, they found that season 12 was obviously an exception. Because that time coincided with the period of various PvP changes, there were not many restrictions and caps, but only a lower Battle Fatigue.

The reason why all item levels were not adjusted to level 490 in this change is that in season 13, Conquest weapon is iLvl 498. This means that there is only an 8-item level difference between the previous and next seasons.

However, in the later Arena seasons, the difference between weapons is 24 and 28 item levels respectively. Therefore, it is a reasonable setting to have at least 15 item levels between different weapons. This means that players basically have the weapons of the next season in season 12.

So it is reasonable for the developers to set the item level of weapons and armor to 483, which is the iLvl of Season 12 armor, just like the style of most seasons in the later period of MoP.

Explanation For Some Players' Questions Why Did They Add Battle Fatigue In This Change?

According to the developers, the corresponding damage of players will be reduced when holding lower-level weapons, so for the sake of game balance, the treatment effect will be further reduced to achieve the effect of balanced weapon damage.

At the same time, during testing, they will continue to monitor the level of Battle Fatigue and the corresponding effects to detect whether such adjustments are reasonable.

Why Not Just Use High-Item-Level Weapons To Speed Up The Game?

In fact, the essence of this adjustment is to speed up the game process by increasing Battle Fatigue. Because after it is increased from 30% to 40%, the treatment effect will be reduced by 14.3%.

Although weapons with lower item levels will have lower damage, the treatment effect will also be reduced after the damage is caused, and the damage will be more sustained. So during the battle, the game process will also be accelerated, but the burst damage will be reduced.

Will These Changes Affect The Performance Of Player Weapons In PvE?

The developer believes that this will not have a big impact, because combined with the specific analysis of the game, in Celestial Dungeons, players can easily get iLvl 483 weapons with a Sha-Touched Socket. At the same time, this will also give players a relatively easy opportunity to add +500 primary stat. The overall effect of the two combined is the same as the old version of 490 item level weapons.

Summary

WoW MoP Classic is still in the testing phase. Only by working together with players and developers can the game be continuously optimized before the game is officially launched. Players provide real game experience and data, giving developers the most real feedback.

At the same time, developers need to listen to the voice of players, monitor and analyze relevant data and specific performance in the game, and continuously improve this upcoming classic version on the technical level.

GameMS - What Changes Does The Major Orders Update Bring To Helldivers 2? - New Enemies, Capes And More GameMS - What Changes Does The Major Orders Update Bring To Helldivers 2? - New Enemies, Capes And More
Other Games Jul 01, 2025

What Changes Does The Major Orders Update Bring To Helldivers 2? - New Enemies, Capes And More

Since Helldivers 2 was released last year, players have experienced different campaigns, big and small. It is different from traditional plot games. The focus is not on a coherent storyline, but on the interspersed diversity of Major Orders and irregular update events.

It is more like a combination of a multiplayer online game and a traditional single-player gun-action game. Therefore, each update will give players different tasks, and the game experience will also be different.

There are two things that attract players the most in the recent update. One is the different enemies to challenge, and the other is that all players may be given a commemorative cape unconditionally.

New Major Orders, New Enemies And New Challenges

After the players experienced the climax battle to defend Super Earth, new enemies and new Major Orders were also launched. The latest Major Order is to defend against a large-scale Automaton invasion. And Jetpack Hulks have become the main enemy in the game. Players can see their figures in the sky during combat missions.

Because these Hulks are equipped with jetpacks, they move very fast. Of course, in order to reduce the difficulty of the battle to a certain extent, their movement trajectory is set relatively simple, and players can predict it after a period of time. And Hulks are relatively large, so players can easily hit them.

By joining different battles and completing corresponding tasks, players can get rich rewards. Of course, if you want to complete the challenge more easily, you need to use $1 to get Premium Warbound to upgrade their weapons, and you can also unlock different appearance kits.

New War Experience

Because it has just been launched, many players are still adapting to the settings and related operations of weapons. However, due to the new enemy settings, most players are very excited and enjoy the fierce battle against the air.

At first, players didn't believe their eyes and thought that there was a bug in the game during the battle, but later they gradually adapted to this. This is actually the most common scene in the new battle. Players can enjoy the spectacular air battles and see the fireworks formed by the enemy's explosion in the air.

Feedback And Compensation For All Players

Because the game company's login restriction problem caused extreme dissatisfaction among players last year, players bombarded Helldivers 2 with negative reviews on Steam at that time. Thousands of negative reviews bombed on Steam, causing an uproar. In the end, the game company and the players reached an agreement and the problem was solved.

In order to commemorate this incident and appease the players, the game developers decided to give all players a special gift unconditionally in the future: Pillars of Freedom Capes, also known as "review bomb" capes by players.

Because in the game, most of the appearance items and powerful weapons need to be unlocked through Warbonds, and this time the capes may not only be free, but also have a certain commemorative significance. So this has aroused great expectations among the majority of players. After all, which player doesn't want to have a cool cape with commemorative significance for free?