Diablo 4 has become the first Microsoft game confirmed to support Sony’s PlayStation 5 Pro “Pro Enhanced Features”, marking an important collaboration between the two major gaming platforms.
Although PlayStation 5 Pro has been controversial since its release because of its high price of $700, many users who have already obtained it have experienced significant performance improvements and believe that the investment is worth it.
With the news that Diablo 4 has been enhanced on PlayStation 5 Pro, more players have begun to show great interest in this mid-range console. Although Sony fans are not completely satisfied with the launch of PlayStation 5 Pro, it does not mean that fans will not appreciate the enhanced graphics provided by Diablo 4 in Sanctuary.
Diablo senior Vice President and General Manager Rod Fergusson posted a post on the social media platform, which attracted widespread attention. Fergusson said in the post: “I have been asked this question frequently recently, and I am happy to say that Diablo 4 and Vessel of Hatred will indeed get PS5 Pro Enhanced!” This news undoubtedly made many players excited.
And according to his post, more details will be revealed later, but many fans are eager to know the exact release date. This article will provide a detailed introduction to the console’s enhanced features when playing Diablo 4.
While “Pro Enhanced Features” have not been officially implemented in the game as of now, they are expected to be added to the game through an upcoming patch update. The official PSN store page has announced that the game will support “Pro Enhanced”, however, there are reports that in some cases, when players enable this setting, performance has actually decreased.
When players visit Diablo 4 page on the official PlayStation Store, you will see that the game description claims to support “PS5 Pro Enhanced”.
However, most players who recently obtained a PlayStation 5 Pro and tried the enhanced mode reported that when they enabled the so-called “Enhanced Pro” setting, not only did they not experience the expected performance increase, but they also found that the frame rate dropped to around 30fps.
This situation is in stark contrast to the official propaganda, leading many players to suspect that the developer may not have completed the work on “PS5 Pro Enhanced”, but used this part as a placeholder, planning to actually implement it as an update patch in the future.
Despite some controversy, many players have pointed out that the performance and graphics performance of Diablo 4 have indeed improved when running it in normal mode. These players reported that in normal mode, the game’s frame rate can be stabilized at around 60fps, and the quality of details and textures in the game has also been significantly improved, making completing challenges and accumulating Diablo 4 Gold much more enjoyable.
The development team previously promised that the game will introduce a series of advanced image processing technologies on the PS5 Pro, including “dynamic reflection and refraction” and AI-powered image upscaler to further enhance the visual effects. In addition, some players are dissatisfied with Xbox platform being ignored, and they also hope to see optimized versions of these games on Xbox Series X.
Related: Diablo 4 Season 6: What Can Players Learn From Campfire Chats? - Class Balance And New Events
With several existing games like Hogwarts Legacy and Last of Us Part 2 being enhanced for PlayStation 5 Pro, players are excited about the addition of new content. However, despite the enhanced features that bring more gaming experience, the high price still makes fans unhappy. Considering that the cost of PlayStation 5 Pro may be as high as $700, this dissatisfaction is not surprising.
Here, the development team announced that PS5 Pro enhancements will be launched for Diablo 4. Although it is not clear what specific improvements this enhancement will bring, considering the reputation of Diablo 4 development team in game development, many players may be inclined to get it.
Diablo 4 Vessel of Hatred was officially launched on October 8. However, players are not sure whether this marks the beginning of Microsoft’s games gradually being supported by Sony’s high-end game console. But for me personally, I am very much looking forward to seeing more games enhanced for PS5 Pro.
I like to play games with friends who have upgraded or plan to upgrade, so I think this will be an excellent opportunity to experience a higher quality gaming experience.
However, only time will tell whether more existing games will come to PlayStation 5 Pro. Although the high price is a factor to consider, whether it is worth getting it ultimately depends on players’ preferences for games and their needs for PS5 Pro.
As more details about “Pro Enhanced Features” are gradually released, players will better evaluate whether this enhancement is worth your time and money. Regardless of the final result, this collaboration between Microsoft and Sony marks a major step forward for the gaming industry. For those of us who love games, this is an exciting time, full of endless possibilities and opportunities to explore.
In various non-realistic theme MMO games full of fantasy elements, you will find that besides humans of different races, there will be many strange creatures. Some of them may have developed to the same level as humans, and some may appear as “monsters” in some encounters.
So as a player, have you ever noticed the various strange creatures in this game when playing New World Aeternum? After defeating them, do you choose to take the dropped New World Aeternum Coins and leave immediately, or will you observe its corpse more?
If you are a more curious player, or you have always paid attention to the art level of a game, you will find that the appearance design of the creatures in New World Aeternum is not randomly pieced together, but carefully designed. In fact, only in this way can the player’s combat experience be more immersive.
So, how are these creatures designed? Next, let us introduce them to you based on some interviews with the game art team.
Regarding this aspect, Sojin Hwang, deputy art director of New World Aeternum art team, said that in games with fantasy worlds as the main body, the design of some non-realistic creatures will actually be influenced by a mixture of mythical and real animals, and designers will actively draw inspiration from various sources.
Many countries and regions around the world have their own different cultures, and the part about mythical creatures provides a rich source of inspiration for the designers of New World Aeternum art team. On this basis, they incorporate fantasy elements and symbolism into the design, making the final result full of fantasy.
In addition, real animals also play an important role. They provide designers with the accuracy and behavior that should be in designing game creatures from an anatomical perspective, so that the creatures are rooted in reality. By studying the movement, texture and ecological adaptability of real animals, designers have designed various species in the game, making them more credible and attractive to players.
Sojin Hwang said that the team hopes to develop designs that are both imaginative and friendly by combining these elements, enriching the game world with diverse and fascinating life. This mix makes the creatures created not only visually striking but also closely connected to the theme of New World Aeternum.
As an important background story component of New World Aeternum, game lore provides designers with the game background, history, roles in the narrative, and environmental background that affect visual and functional aspects when designing game creatures. When a game creature’s appearance and related stories reflect the lore related to the game theme, it will be better integrated into the game world.
In addition, lore may also affect the role of the creature in the game world. Its characteristics and animation style will determine whether it will be designed as a fierce predator or a mysterious guardian. Sometimes, the design of a creature can also develop some new stories because its unique physical characteristics may lead to the emergence of specific lore. For example, by explaining why the creature has certain abilities or behaviors based on its appearance, to enhance its design and narrative significance.
In fact, a well-developed game lore enriches the design process of game creatures, ensuring that each creature is an integral part of New World Aeternum and resonates with players on a deeper level. This close relationship ensures that creatures are not only visually striking but also provide players with a richer, more immersive experience in the game as they navigate the world map.
This type of art design usually starts with an overview of the creature, brainstorming through initial sketches and exploring different ideas between different designers. The design team then completes the creature design document (CDD) and holds detailed meetings to refine various aspects of the design and determine the eventual goal.
Concept artists then collect reference images to design a unified look for the game creatures. After determining the general direction of the appearance, the design team members will communicate again to solicit feedback. After reaching a consensus on the ultimate design, it is necessary to come together again to finalize the details to ensure that the creature’s appearance, behavior, and other aspects are consistent with the game’s theme.
Designing a new creature is a complex task that requires designers to have strong creativity, collaboration, and attention to every design detail. The design team invests a lot of time and effort to ensure that each creature looks unique and memorable, thereby enhancing the player experience.
A major challenge in this type of design is to ensure that the creatures are designed to fit the environment they live in and avoid some errors. For example, Angry Earth creatures in New World Aeternum live in dense jungles, so their characteristics need to adapt to the surrounding environment.
During the concept design process, in order to minimize the restrictions on the artist’s creativity and avoid affecting their performance, the technical staff in the design team will try their best to solve problems such as file size and performance limitations. However, in fact, there is no need to include too many tiny details. After all, these creatures are not designed as pure works of art, but their main function is to serve the game.
In order to ensure that the game creatures have unique visual features under some technical limitations and want them to have excellent performance in the corresponding game mechanics, it is necessary for the artists and technical teams to iterate and collaborate continuously. Only in this way can we ensure that the final designed creatures are not only visually eye-catching but also can work effectively within the game technology framework.
The above is an introduction to some design ideas and design processes for various creatures in New World Aeternum. If you haven’t seen these creatures yet, you might as well jump into the game and experience how outstanding the designers’ work is.
The player ratings in Madden 21 are very concerned by people. Both players and gamers are very serious about it. This makes the rating adjusters have to be more cautious to adjust the ratings of players. They do their best to maintain or change the players' rankings through their performance at this season. Now we will share our views on the ratings of the Panthers.
Mike Davis (RB) 76-77
Mike Davis has taken over for Christine McCaffrey and became the lead back of the team, and his performance has been exceptional. Therefore, his overall rating has risen from 76 to 77. His main improvement is the running ability ratings. But we think he deserves a higher rating, because Carolina almost never makes a mistake in the offense. This is partly attributed to him, but he seems very happy about this, even if it only improves by one point.
Rasul Douglas (CB) 74-75
Cornerback Douglas also brought us surprises this season. His overall rating has risen from 74 to 75. There is no doubt that Douglas is now the top corner of the team. Even if Madden only added one point for him, this is also to be happy, indicating that Madden has also noticed his potential.
Teddy Bridgewater (QB) 76-77
At the beginning of the season, his rating was 75, and now it has become 77, which shows that his rating is steadily rising. I believe that in subsequent games, he will also perform better and better. His awareness and short accuracy have been boosted. Among his realistic attributes, awareness and short accuracy are also two major advantages. Madden grasped this very well.
Kawann Short (DT) 85-79
Sadly! Kawann Short is the member whose overall rating is still dropping after the team's three consecutive victories. His overall rating dropped from 85 to 79. Earlier news said that Short this season will end early like the previous year. It is not yet known whether this is true.
Robby Anderson (WR) stay 86
Although in the fifth week of the game against the Falcons, his overall rating remained unchanged at 86. In addition, he still received a great 2- point bonus. He is likely to be Carolina's number one receiver this season. And his awareness attribute has been three points boost.
Click here to view the full player ratings.
For gamers, paying attention to the changes in player ratings will help you judge a player's potential and determine whether his player card is worth to spend your Madden 21 Coins. GAMEMS will also keep an eye on the player ratings. We will update the latest news in time. If you are also interested, you can bookmark the news page on GAMEMS.
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EA officially announced the season 2 of NBA 2K21 MyTeam, named "Next Is Now". The ensuing Triple Threat Challenges, Win the Weekend and more content will appear in our vision. So, for players, you will gain a lot in the next six weeks.
The 40-level prize this season is the Pink Diamond Blake Griffin. Of course, you will also get more reward opportunities in other modes of MyTeam. Such as the Triple Threat Challenges.
This season will start with 10 challenge games, and more Spotlight Challenges will be ushered in the season. If you can smoothly finish these challenges, you will be able to own a Diamond Rafer Alston card. If you want to get Victor Oladipo, you need to accumulate 450 wins in the Triple Threat Offline.
The weekend will be a particularly important time because it helps to accumulate XP. In MyTeam Limited, the championship ring is easier to obtain, which also makes it easier for players to get rewards in this mode. Also, the new Win the Weekend Agenda Set increases the chance for players to win in all modes.
In the next six weeks, the season 2 of MyTeam will launch 40 new reward cards, including 12 new players and 3 exchanges. You can get Free Agent cards for Zion Williamson, Luka Doncic, Rui Hachimura, Trae Young and Shai Gilgeous-Alexander as long as you play along with the pass. You can also get J.R.Smith's card by completing all collections of Next Is Now.
To obtain these rewards will undoubtedly require you to invest the corresponding time and energy, so as long as you are patient enough, you can have these rewards. Moreover, you don't have to worry about your efforts in vain if you switch to PS5 or Xbox Series X/S! Because EA said all the progress of the current-gen game can be directly transferred to the new host!
So, you can now grind these rewards and experiences without any scruples. Of course, if you need to buy NBA 2K21 MT or NBA 2K21 VC in the process, we welcome you to GAMEMS at any time!
And GAMEMS also provides free game guides. You can see a lot of game guides about NBA 2K21 or Madden 21 on our news page. I believe these should make you ease and skillful in the game.
In Madden, stiff-arm has always been favored by gamers because it can effectively prevent a tackle from your defender and continue to gain yards. There may be some people who don't know much about this. This move is a common action used by ball holders, using their one arm to block and push away a defender who is trying to intercept them. If you can use the stiff-arm proficiently, when you use it against defenders in the arena, you are like a big brother who can easily control a little brother, and leave them on the ground when you move along the sideline. If you want to try this skill in Madden 21, you can continue reading this article!
How to do
To do the stiff-arm, you need to press A on Xbox One, X on PS4 while holding the ball.
To successfully complete this action, you need to make sure that the defender you want to push back is on the side of your free arm. For example, if your defender is on your left and your left arm is free, then you can use your left arm to complete the stiff-arm.
And it's very important to find the right time. Performing the stiff-arm too early will make it easy for the defender to detect and easily overcome your move. If you do it too late and miss the perfect timing, you will be tackled.
Once you have mastered the stiff-arm, then you need a player with a high stiff-arm rating to complete this action. Each player in Madden 21 has its own corresponding stiff-arm rating, but we list 10 of The best offensive players:
Titans - Derrick Henry (98)
Saints - Alvin Kamara (92)
Jets - Le'Veon Bell (91)
Seahawks - Chris Carson (91)
Steelers - James Conner (90)
Broncos - Melvin Gordon III (90)
Lions - Kerryon Johnson (89)
Cowboys - Ezekiel Elliot (89)
Browns - Nick Chubb (88)
Raiders - Josh Jacobs (88)
I believe you already know how to perform stiff-arm after reading this. If you already have a good player, you can try it right away. If you don't have a player with a good stiff-arm rating, then the effect of stiff-arm performing may be slightly worse. If you have enough Madden 21 Coins, it is necessary to have a player with a high stiff-arm rating. If you are short of MUT 21 Coins, you can choose to go to GAMEMS to buy some cheap MUT 21 Coins. This is the fastest way to get your favorite player.
Big news! Another player has joined the 99 Overall Club. He is Russell Wilson. The Seattle Seahawks quarterback has been attracting people's attention at the beginning of this season. He seems to be a topic of discussion every year.
Recently He was announced to be among the 99 Overall Club along with Aaron Donald, Christian McCaffrey, Michael Thomas, Patrick Mahomes, and Stephon Gilmore. Anyone in the 99 Overall Club is a pivotal player in their position, and their excellent overalls are amazing.
EA's approach is well received. After EA has continuously improved the game many times, this year's version seems to be moving in the right direction. Although there are many gamers who are dissatisfied with Madden 21, this is normal. No game in the world is perfect enough to make everyone praise it.
Many gamers are dissatisfied with the fact that Madden NFL monopolizes football video games. If you like football, you can only play Madden. Because gamers have no choice, EA is more perfunctory to Madden updates. They only release a new version every fall. The game is almost the same as the previous version. However, this year, EA finally began to listen to the demands of gamers, so it ushered in the upgrade of Madden 21. Although there are still criticisms, there are also many people who continue to praise, if you are a big fan of Madden 21, then this game should bring you fun.
Anyway, since Russell Wilson has become a member of the 99 Overall Club, his value will also increase in Madden 21. If you already have his player card, then you are really lucky! If you don't and still want him to join your Team, the only way is to spend MUT 21 Coins. GAMEMS provides cheap Madden 21 Coins. You can find Madden 21 Coins for PC, PS4 and Xbox One on GAMEMS. If there will be other consoles supporting Madden 21 in the future, we will continue to supply more MUT 21 Coins from different consoles.
Developers are now preparing the next-generation version of NBA 2K21, but at the same time, they are also keeping an eye on the current version. The latest upgrade involves all modes in the game. Among many modes, face scans can quickly attract gamers' attention.
Because gamers want to see how different the faces of players in the game are from themselves in reality, can developers make the faces of players come alive?
In this patch, the look of more than 60 players have been updated and received some praise from gamers.
Kevin Durant and Steph Curry updates are arguably the most accurate renders in the release so far. They adjusted the size of Durant's head and neck, which made his appearance closer to reality.
Curry's rendering has also been improved, but the downside is that his hair looks very light. Also, Curry's hair is brown, but the effect presented in 2K is indeed sandy hair, which makes him look ordinary, not as cool as the real Curry looks.
The player face scan update this time is not just to update the already established players, as well as easily recognizable players like Durant, Curry and Marjanovic. The face scan of some lesser-known players has also been updated. The Oklahoma City Thunder's Luguentz Dort's face scan has also been updated.
Although the update of the look will not bring you greater fun like other modes, an image close to the real character will also make gamers amazed.
GAMEMS will continue to pay attention to the latest news of NBA 2K21, and will update it in time to let you know.
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Since the release of NBA 2K21, its jump shot mechanics has been discussed by players. And most players have a negative attitude towards the new jump shot mechanics. Because of unpopularity, EA had to allow players to use last year's settings again.
In the beginning, the pro-stick can only be used for aiming jump shots. This requires the player to use the stick in a target window to keep a yellow marker on every jump shot.
To choose a specific jump shot mechanics, the player needs to enter the Options menu first. You can find it in the pause menu of any game mode.
In the options, select the Controller Settings. Under the Controller Settings, you can see options for the Shot Aiming and Shot Timing. You can set it according to your habits. You can set any of them to practice shooting and layups. The new Shot Aiming mechanics can be completely turned off, but the Shot Timing cannot.
That's all you need to know about changing Pro-Stick Aiming in NBA 2K21. If this helps you, you can bookmark the news page on GAMEMS. GAMEMS will update game news and some game guides every day, maybe there are contents you are interested in.
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