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Gaming Proves To Be A Potent Damage Dealer In Genshin Impact 4.4! - Comprehensive C0 Gaming Guide & Build
The latest addition to the 4-star lineup in Genshin Impact 4.4 Update, Gaming, has the potential to be a formidable damage dealer, but there are several crucial aspects to understand about him.
Therefore, in this guide, I will demonstrate his capabilities at C0 and recommend optimal teams, weapons, and artifacts for him. Additionally, I will clarify the disparities between C0 and C6 Gaming and disclose some distinctive details about his character.
Gaming Potential
First, let’s examine Gaming’s potential for dealing damage.
I’ve outfitted him with the Mailed Flower claymore, although there are other viable free-to-play options. His artifact set consists of Hunter’s with ATK, Pyro DMG, and Crit Rate as the main stats.
Regarding his talents, all of them are at level 9. Now, let’s begin with his skill: by tapping it, he launches into the air, enabling a special plunge attack that inflicts 16,663 DMG in a small area of effect and generates 2 particles for him. Despite consuming 15% of his HP, his first passive skill replenishes a small amount of HP up to 4 times, sufficiently activating the Hunter’s 4-piece set bonus.
Essentially, to spam the skill, you need to activate his burst, initially dealing 23,530 DMG and restoring 30% HP to him. Subsequently, the adorable Suanni companion appears, and upon collision, the skill’s cooldown resets, allowing for its repeated use. Personally, I managed to execute 6 skill plunges over the 12-second duration of this burst.
In summary, this effectively transforms him into a 4-star Pyro Xiao, enabling the continuous use of his skill. Similar to Xiao, he also adopts a sleek new appearance that somewhat reminds me of the TRON movies.
An important point to highlight: if Gaming’s HP is not above 50% after executing the skill plunge, Suanni will not be resummoned. Nonetheless, despite being able to spam the skill, the generation of additional particles only occurs every other skill usage. Consequently, I typically end up accumulating 6 particles in total, which, honestly, isn’t a substantial amount, especially considering the burst’s cost of 60 energy.
But enough dwelling on those lackluster damage figures. Gaming truly shines when his damage is amplified through Melt or Vaporize reactions. With this Melt setup, he begins to hit significantly harder – reaching a critical hit of 175k from the burst, while several skill plunges deliver almost 150k damage. Even as the buffs start to diminish, he can still unleash potent plunges.
It’s worth noting that Mailed Flower finally activates its passive thanks to Gaming causing a reaction. Otherwise, his skill’s damage is classified as a Plunge Attack, thus not activating the passive during the initial part of the description.
Transitioning to a Vaporize setup, Xianyun, Fischl, and Bennett enables Gaming to land substantial critical hits. Although this team requires more effort to buff him, it’s satisfying to observe that even with a free-to-play claymore and a C0 build, Gaming can deliver significant damage.
You may also observe how he alternates between using skill plunges and regular plunges. This serves as an effective method to consistently deal Vaporize damage without having to wait for Suanni to return. However, this is only achievable with C6 Bennett, so it’s essential to bear this in mind.
In essence, he may initially seem underwhelming by himself, but with the appropriate buffs and teammates, you can achieve remarkable damage output. Additionally, his second passive grants a 20% increase in plunging skill damage. However, if his HP falls below 50%, he only receives a 20% bonus to incoming healing.
Nevertheless, I’ve noticed that he barely replenishes half of his energy after using the burst, even with the particles collected from skill spamming. While Mailed Flower is commendable, with this current setup, he only has 110% Energy Recharge. For the Abyss, I am considering switching to Energy Recharge Sands or an Energy Recharge weapon instead, as he must carry the team, heavily relying on his burst. However, perhaps his teammates can assist with this?
Team Comps
Upon conducting some testing, I've determined that Gaming's optimal team compositions currently revolve around 2 variations – Melt and Vaporize.
Starting with Vaporize teams – Bennett, alongside an Anemo and Hydro unit, serves as the core for Gaming. Additionally, ensuring the presence of a few Favonius weapons in the team is advisable, while Gaming should possess at least 140% Energy Recharge. However, this figure may vary depending on the enemies and the composition of the entire team.
Not surprisingly, my preferred Vaporize team thus far consists of C6 Bennett, Xianyun, and Fischl – this trio effectively empowers any unit, particularly a Claymore wielder, to deliver formidable plunging attacks. While one might assume that Xianyun could be redundant with Gaming, her second passive actually enhances his skill plunge attacks.
As demonstrated earlier, with a C6 Bennett, you can alternate between regular and skill plunges to capitalize on Vaporize reactions. However, it's also effective to solely utilize the skill plunge for Vaporize if you don't have or wish to activate C6 Bennett.
Moving on, there are also Melt compositions. Once again, Bennett's buff plays a crucial role in achieving significant damage, while an Anemo unit and Rosaria assist in triggering Melts for Gaming. I haven't found another Cryo unit proficient enough to apply Cryo quickly off-field, making Rosaria the top choice. Regarding Anemo units, as long as they can initiate Pyro Swirl, they suffice, although Kazuha and Sucrose are preferable due to their ability to group enemies and enhance the reliability of AoE attacks from the skill plunge.
Additionally, it's essential to monitor the enemy's Cryo aura, as there is a slight delay in how quickly Rosaria can apply it. Therefore, commit to the skill plunge animation only when the enemy is affected by Cryo, which may feel somewhat sluggish. However, once you become accustomed to the timing, it's manageable.
Constellations Power
Now, let's explore how Gaming's performance improves with constellations.
Starting with C1, it's quite beneficial – upon reuniting with Suanni during his burst, he now restores 15% of his HP, aiding in maintaining critical stacks from the Hunter 4-set bonus, expediting Furina’s Fanfare point generation, and potentially triggering passives like Tidal Shadow if you're using it.
Moving on, C2 proves useful in teams where he receives continuous healing or can self-overheal. For instance, if he benefits from ongoing healing from characters like Xianyun or Kokomi, he gains a 20% ATK buff for 5 seconds.
C3 enhances his skill's plunge damage, providing a notable boost.
However, C4 stands out as the most significant constellation, particularly for addressing his energy issues. It restores 2 energy with each skill plunge attack upon hitting an opponent, despite the 0.2-second cooldown. This can potentially yield 10 to 12 extra energy per sequence, significantly alleviating his energy demands.
C5 amplifies his burst damage, yielding respectable results, although it doesn't match the impact of C3.
Finally, C6 marks his most substantial upgrade, granting his skill's plunge a 20% Critical Rate and 40% Critical Damage boost. Additionally, the skill's plunge attack radius is expanded, facilitating easier multi-enemy hits. Undoubtedly, this constellation offers a significant spike in Gaming's personal damage output, showcasing a stark contrast between C0 and C6.
Regrettably, miHoYo has maintained this approach toward new 4-star characters for quite some time. Considering additional constellations, C4 emerges as a solid stopping point, albeit acquiring it demands considerable Primogems unless luck favors you or you continue pulling for the featured 5-star.
Best Build
Putting constellation considerations aside, let's proceed to discuss his optimal build.
Let's discuss his weapon choices. Serpent Spine stands out as one of the best options, particularly if refined, while Redhorn serves well as a stat stick. Verdict and Beacon, both excellent 5-star stat sticks, are viable alternatives, but R5 Serpent Spine often proves equally effective. Its damage output shines when Gaming can avoid enemy damage, as his skill's HP drain does not deplete the stacks, allowing him to unleash formidable damage with this claymore. However, given that it's a battle pass weapon, exercise caution before acquiring it solely for Gaming.
Wolf’s Gravestone pairs well with ER Sands, presenting another solid option. For vape teams, Rainslasher excels, thanks to its bonus damage from the passive and substantial Elemental Mastery boost from the substat. However, if you're struggling to keep his burst ready off-cooldown, Favonius Claymore becomes pivotal. Personally, I'll be equipping my C0 Gaming on my main account with this weapon until I acquire top-tier ER Sands or obtain ER substats, as seen with Serpent Spine.
Moreover, numerous F2P options are worth considering. Mailed Flower ranks among the top choices, followed by the Ultimate Overlord claymore, recently obtainable from an event. In the worst-case scenario, crafting Tidal Shadow also proves effective.
Moving on to artifact sets, the Hunter set unequivocally stands out as his best in slot. However, if unavailable, the Vermillion 4-set is a viable alternative, though its ATK buffing may not synergize optimally with Xianyun, as she prioritizes Critical DMG, EM, and Elemental DMG when boosting plunge attacks. Alternatively, the Crimson Witch 4-set can be utilized. Nevertheless, the Hunter 4-set remains the most versatile and optimal artifact loadout.
Finally, regarding stats, the substat priority is evident, with ATK Sands, Pyro Goblet, and Critical Rate or DMG Circlet being primary considerations. If facing challenges with burst readiness, Energy Recharge sands offer a solution. Conversely, swapping ATK sands for Elemental Mastery enhances Melt and Vape damage.
Initial Thoughts
In my assessment, Gaming proves to be an enjoyable unit capable of delivering significant damage, albeit contingent upon robust support from teammates.
Undoubtedly, he assumes the role of primary damage dealer within teams, thus necessitating favorable stats and gear configurations. However, the considerable value unlocked by reaching C6 cannot be overstated. Additionally, C4 partially mitigates his energy concerns, resulting in a substantially different performance compared to C0. Therefore, it's imperative to consider these factors when evaluating other showcases.
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