Cheating is rife in online gaming, and it affects almost every popular game. EA FC 25, a popular football simulation game, faces the same challenge. For players on PC, encountering hacker attacks in multiplayer mode is almost a daily occurrence.
Such problems also plagued Call of Duty and Dragon Ball Sparking Zero, with many players trying to gain a competitive advantage through illegal means. In contrast, PlayStation 5 (PS5) users are relatively lucky and are rarely affected by these unfair behaviors unless they actively enable cross-platform gaming.
FUT 25 running on PC version inevitably attracts many malicious players to participate, and this problem is far more complicated than imagined.
After experiencing a series of unusual market activities, the circulation of FUT 25 Coins, the in-game currency of Ultimate Team PC platform, has experienced significant abnormalities. Many senior players and traders began to suspect that hackers used multiple temporary accounts to repeatedly complete FUT Champions, thus accumulating large amounts of coins, and eventually transferred these coins to one or several major accounts.
After joining Discord server of a cheating service provider and observing the communication content within the community for several days, we found that there are many well-planned and highly professional cheating methods and strategies hidden in ordinary chat rooms. These methods include but are not limited to using scripts to automate complex operations, creating false match records to deceive the system detection mechanism, etc.
Especially in a first-person shooting game environment like Warzone, the application of certain skills can make players almost invincible. For example, no matter how the enemy attacks, it cannot cause damage to it, or the player can clearly see the location information of all surrounding hostile players.
However, compared with the more obvious and easily detectable violations in FPS games, in sports simulation games like EA Sports FC 25, it is more difficult to identify whether the opponent is using illegal programs. Because the amount of data involved in this type of game is huge and complex, including but not limited to player attribute value adjustment, tactical layout optimization, and other aspects.
In addition, some advanced skills, such as accurately predicting the opponent’s next move and making layout arrangements in advance, are often regarded as part of high-level competition rather than a direct violation of the rules.
After further investigation and analysis, it was discovered that players who perform exceptionally well in Ultimate Team matches may be gaining an advantage by using a mod that changes the gameplay slider. This mod allows cheaters to adjust the game settings to their needs, thereby changing the way their own players and opposing players behave in matches.
For example, hackers encouraged players to lower “shot error” to its lowest setting. This incredible accuracy makes it easy to score every time they take a shot from a legitimate position. Hackers intentionally tweak settings in less-obvious ways, making it difficult for many players in certain Ultimate Team matches to determine whether their opponents are actually using illegal means, even if they suspect their opponents are cheating.
In FUT Champions, hackers earn large amounts of FIFA 25 Coins by deploying specific strategies and applying them repeatedly on multiple accounts. According to a very active member of Discord chat room, they managed to earn 2 million coins during a single Weekend League alone.
This phenomenon of unusually high amounts of gold flowing into specific accounts has caused the prices of top players in EA FC 25 game to continue to rise, to where many rare cards have become difficult to obtain.
While the video game market is always changing at a fast pace, and we’ve all encountered opponents who appear to be using unfair means to play, I’m still surprised by how much effort hackers are willing to put into it and how serious the problem is. And given the number of channels offering cheating services, one can imagine the scale of the challenge the industry may face.
Related: EA FC 25: How To Make Proper Tactics For 4-1-2-1-2 Narrow Formation?
Although EA FC 25 does employ an advanced anti-cheat system to detect and flag accounts that use unfair means. However, despite such measures, hackers still appear to cheat through network vulnerabilities, especially in Ultimate Team.
The strategy usually adopted by these hackers is to first cheat on a temporary account, and then transfer the accumulated game currency to other accounts. Even if the temporary account is identified and banned by the system, they can quickly create a new account to continue. Engage in inappropriate activities.
In order to solve this problem more effectively, some people have proposed to learn from the hardware banning system implemented by Warzone in recent years. Different from the simple and crude method of just freezing the game account of the offending player, this mechanism will directly lock the entire computer device, making the machine no longer able to run relevant game software.
In this way, unless a new hardware configuration is replaced, the punished will lose the opportunity to participate in online battles.
By raising the cost of violation, it can indeed reduce the number of players willing to take risks and try illegal operations to a certain extent. In addition, this also sends a clear signal to the community that officials will take a more severe approach to crack down on behavior that undermines the level playing field.
In short, EA FC 25 can only avoid losing PC market if it takes action as soon as possible.
Despite the release of Vessel of Hatred, it is clear that the game’s officials intend to continue to provide content for Diablo 4 and stick to their plan to expand the game every year.
According to this plan, the official may launch another DLC of the same scale as Vessel of Hatred around 2025. Players may expect some new content at that time - just as Spiritborn is part of Vessel of Hatred, players may see another new class added in the next DLC.
As for what the next new class will be, the content in Diablo 4 Season 7 may reveal some information. In the current discussion about Season 7, one of the most anticipated contents is the newly added seasonal power, Witchcraft. As a result, some people speculate that the new class added in the next Diablo 4 DLC may be Witch Doctor.
In a recent Campfire Chat, Diablo 4 developers discussed the changes that will be coming to Season 7 update, which is scheduled to be released early next year. In addition to some changes about Diablo 4 Items, a big topic of discussion about Diablo 4 Season 7 is the newly added seasonal mechanic Witchcraft, which players who know the classic Diablo class may be familiar with.
Witchcraft powers sound similar to Vampiric powers added in Diablo 4 Season 2, which players need to obtain and equip by using Potent Blood unlocked in the seasonal quest line. Diablo 4 will follow this mechanic, and players will use Witchcraft powers to fight and earn more Diablo 4 Gold.
While abilities such as summon exploding frogs sound novel, this is actually not the first time Diablo series has touched on the concept of dark magic. For example, Witch Doctor, introduced in Diablo 3, emphasizes the use of magic and summons to kill enemies.
If Diablo 4 plans to reintroduce Doctor Witch in a future expansion, then Season 7’s Witchcraft mechanic could be the perfect prelude to his return.
Witch Doctor can summon Zombie Dogs, Giants, and use a series of terrifying ritualistic spells to kill enemies. This class is like a hybrid of Necromancer and Druid in Diablo 2. Like Druid, this class can also control natural forces and use them to deal with Diablo’s minions.
Spiritborn in Diablo 4 comes from Nahantu, which is also the hometown of Witch Doctor in Diablo 3.
When Vessel of Hatred revealed its background Nahantu, many players expected Witch Doctor to return. However, the official launched Spiritborn, a class that draws inspiration from Witch Doctor and also incorporates elements of classes such as Monk.
Some players think that Spiritborn in Diablo 4 is a substitute for Witch Doctor, but in fact, the two classes are different and can sometimes complement each other perfectly.
Spiritborn uses spirit animals, and by possessing the spirits of certain animals, Spiritborn can change their fighting style according to different spirits. The power of Witch Doctor is based on Voodoo.
If Spiritborn is a holy warrior of light, he uses his shamanistic powers to summon their guardian spirits to fight alongside them. Then Witch Doctor is a terrible warrior who defends Nahantu in Diablo 3 by channeling the power of death and resurrection.
Many players believe that Spiritborn is a combination of Druid in Diablo 4 and Monk in Diablo 3. This statement also shows where Witch Doctor can fit in the class line-up.
Witch Doctor is a brand new class introduced in Diablo 3, but players will not feel unfamiliar with it when they start using it. Because the skills it uses are similar to those of past Diablo classes such as Sorcerer, Druid, and Necromancer.
Witch Doctor in Diablo 4 can combine many elements of the two popular classes, Necromancer and Rogue, and take advantage of the Crowd Control support provided by minions and the agility similar to Rogue to create a whole new play style.
The core part of Witch Doctor’s skills is its ability to summon Zombies and Vermin, which makes it a close relative of Necromancer, but Witch Doctor’s ability is not limited to this, and it still has a lot of room to play.
Besides summoning minions, Witch Doctor can also use Ceremonial Daggers as a primary weapon, which makes them similar to Rogue in terms of basic weapon attacks.
Some people commented on Witch Doctor: It is unique, strange, scary, creative, and goes against people’s expectations of dark fantasy. It is conceivable that if Witch Doctor can be implemented in the more mature and rough visual atmosphere of Diablo 4, it will make the class more visually appealing.
That being said, many players believe that in addition to Witch Doctor, Crusader or Paladin type class may also become the official next choice.
Of course, everything is just speculation based on the existing information, and we will have to wait and see what the specific situation is. But we can still keep looking forward to it.
Asian free-to-play gaming giant Nexon reported second-quarter revenues and earnings that underscore its proven business model, the company announced today. And the main firepower behind the company’s financials come from online games that are more than a decade old.
Once again, it makes you wonder if free-to-play games, where you play the game for free and pay real money for virtual goods, can be a far better business model than selling games at retail for $60 each, as is popular in the West.
Revenue in the second quarter was $430.5 million, up 2 per cent from the same quarter a year ago. Net income was $290 million in the quarter, up from $173 million a year earlier. The company said the results underscored the company’s strength in live services for ongoing games and validated its business model. But the company also got a big boost from a favourable value for the U.S. dollar.
Dungeon Fighter and MapleStory are both more than 10 years old, but they continue to grow in both players and revenues. Dungeon Fighter Online, known as Dungeon & Fighter in South Korea, continues to engage players in China, while MapleStory showed particular strength in South Korea, where it grew 61 per cent in the quarter compared to a year earlier.
Nexon took its South Korean hit, Overhit, and launched the game in Japan with customizations unique to that market. That resulted in a positive response, Mahoney said. And Nexon’s mobile action role-playing game, Darkness Rises, has been downloaded more than 10 million times worldwide in its first few weeks. MapleStory M, a mobile game, also launched recently in 140 countries.
Looking ahead, Nexon will be launching game services including the MapleStory2 in the West, Overhit on a worldwide basis, and the recently announced Dynasty Warriors: Unleashed in Japan.
PC revenues exceeded Nexon’s outlook in the quarter, driven by strong performance of MapleStory in Korea, while mobile revenues were below the company’s outlook. Operating income was $144 million, better than expected in part due to acquisitions of NAT Games. Costs were also lower than expected.
For the third fiscal quarter ending September 30, Nexon forecasts revenues of $548.8 million to $593 million. It expects net income to be $184.7 million to $216 million. Nexon was founded in 1994, and it has more than 80 live games in 190 countries.
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The most heartbreaking thing about switching from a PC to a MacBook is obviously no longer being able to play “Maplestory.” If you know, you know. But in case you don’t, this article will make up for a lost childhood parked in front of a PC.
Launched in 2003 by South Korean developer Wizet and published by Nexon (another South Korean gaming company), the MMORPG (massively multiplayer online role-playing game) took fans of online games by storm. At the height of its popularity in 2009, Nexon touted an amazing 92 million players—6 million of which were from North America—holding accounts with the addictive online game.
According to its new website, the goal of the game is to immerse the player into a fantasy world where each individual embarks on their one-of-a-kind Maplestory. Nothing really was more exciting than choosing between blunt bangs and pigtails for the avatar, decidedly going with the milky white skin tone that I couldn’t achieve in real life and taking 20 minutes to decide if I wanted to be a warrior, thief, magician or bowman. (In the end, it was always the magician.) Thus with a fresh character, I strutted out into the Maple world ready to hit some drowsy looking snails with an unimpressive magical burst.
Although there really is no official objective to the game, most players focus on levelling up and socializing with friends by creating parties and guilds. By killing the various (and also adorable) animated creatures, one earns experience (exp.) that helps to get to the next level. Of course, the point in levelling up is to get more access to rare features, more exciting quests and for me, the new hairstyle change you get with the level 25 Amoria quest.
Luckily, for those kids and teenagers who played “MS” in its prime, Nexon has released “Maplestory M” for Android and IOS phone wielders. While the makers of “Maplestory” have attempted to market a mildly successful app version before, the newly redone mobile version garnered an amazing 3 million downloads in the first week. Is it worth the download? Let’s see.
Since the fancy phones of today no longer have buttons or keyboards the layout of “Maplestory M” lacks the necessary space to play comfortably. The iconic side-scrolling factor combined with the directional button as well as the skills, quick keys and jump icon leaves limited space for the player to actually see the game itself.
Given this problem, however, this app utilizes every single corner of the touchscreen in a smart and well thought out manner. The top left-hand side of the screen monitors the HP and MP levels alongside the accepted quests while the space on the bottom left is allotted to the translucent directional control button.
On the right-hand side are the fighting controls, potion shortcuts and the jump button all neatly packed into one corner of the screen. While this layout is certainly efficient, the buttons are so close that sometimes the finger will slip and hit the jump button rather than the attack and the character dies while trying to clear a dungeon.
There is no feeling more intense than smashing the attack key on a keyboard, but furiously tapping away at my phone to beat a dungeon boss comes pretty close.
I remember I loved playing “Maplestory” as a kid not necessarily because I was an exceptional player (in fact, I was inept), but because the endless grinding (doing repetitive tasks for an end prize/goal) was both comforting and fun. In the PC version before updates made it easier to level up, it would take weeks to get enough experience to go up a level after one hits 60. Those who could reach level 100 were considered straight up gods — that, or the individual managed to get a bot to grind for them.
In an attempt to address the existence of bots in the game, the creators decided to make the game ridiculously easy to level up. When “Maplestory” released the Cygnus Knights as a new class in 2009, levelling from 1 to 20 took one afternoon rather than three days. In “Maplestory M,” for some reason, there is a pre-installed bot system where the character would miraculously have a mind of its own and play the game automatically.
This new bot system installed with the mobile version helps those with little to no hand-eye coordination (praise) manage to get to portals and destinations without dying en route because of a randomly spawned monster. The first time that the autoplay initiated itself during the game was a bit disorienting; once accepting a quest, the app is designed to auto-navigate the avatar to the destination of the quest, bypassing various monsters and obstacles without sustaining any damage.
So the whole advertising thing about having the player create their Maplestory is undermined by the whole robots playing aspect of the game except accepting quests on one’s behalf. As handy as autoplay is, it defeats the entire purpose of playing an MMORPG.
Compared to the original, the mobile version is not as exciting, but it still retains the key elements that made “Maplestory” so popular to begin with. Unlike other popular MMORPGs, such as “Runescape” and “Final Fantasy,” the South Korean game has decidedly cuter graphics and an addictive quality that lies purely in nostalgia. Whereas the art in other games leans toward more realistic art with intricately defined facial features and shading, the anime-like graphics and the effort to make everything look adorable is certainly one of the factors that make “Maplestory” a visually appealing game.
Aptly paired with the cartoonish style are the amazing facial expressions that each character exhibits. While the PC version allowed the player to choose different facial expressions by pressing different keys, “Maplestory M” has built-in facial reactions like a laughing face or comically red and angry eyes when the attack key is pressed. Thankfully the mobile version has so many expressions because how else does one conduct trade or initiate conversation with an absolute stranger at the Free Market?
This mobile app is a waste of time. But that doesn’t mean that it wasn’t enjoyable! After the first few minutes of creating a dorkily named but dope is looking avatar and completing the beginner’s quests, the excitement wavers but the fond memories never fade away. “Maplestory M” is rated N for Nostalgia in my book.
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LOS ANGELES--(BUSINESS WIRE)--MapleStory M, the side-scrolling adventure mobile game for iOS and Android, reached five million downloads in two weeks since its global launch.
In the Apple App Store, MapleStory M is now the #1 Highest Grossing Game in five countries and in the Top 10 Highest Grossing Games in 12 countries, including Singapore, Malaysia, and Hong Kong.
The mobile game has also achieved Top 10 in Highest Grossing Games in the Google Play Store in 9 countries including Taiwan, Singapore, and Thailand.
In the U.S., the game has reached #21 in Highest Ranked Games in the Google Play Store. The game is also #45 in Highest Ranked Games in the Apple App Store.
To celebrate the five million downloads, MapleStory M will host a special in-game giveaway event and provide special rewards to Maplers who log in from August 8th until August 18th.
The game will also host special hot-time events this weekend, and the details will be first announced on the official MapleStory MFacebook page.
New and returning MapleStory players can also visit www.MapleStory.com to register for exclusive events and receive special coupon codes for gift packs coming in MapleStory M.
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