After entering the 21st century, the development of technology has been so rapid that it is beyond imagination, and the benefits brought by this development are reflected in all aspects, not only making your life more convenient but also making your entertainment more diverse. Take playing video games as an example, in fact, it might be hard for people 20 years ago to imagine that there are now six or seven choices of gaming devices alone!
Among all gaming devices, PCs and various controllers that need to be connected to the display are more troublesome and cannot be carried around for experience, while mobile phones, iPads and handheld game consoles are more convenient because of their smaller size - if you are a game fan, you must know that Nintendo Switch is the most popular handheld game console.
At present, some games on the market are designed specifically for Switch, while some games are first supplied to other devices and then logged in to Switch. This means that if you are a fan of both the latter game and Switch, you may always be looking forward to their early cooperation, and one representative of this type of game is Genshin Impact.
When Genshin Impact was first released in 2020, it could be experienced on mobile (Android & iOS) PC and PlayStation 4, and it was announced that it would land on Nintendo Switch in the future. However, it is now 2025, and although Genshin Impact has been launched on PS5 and Xbox Series consoles before, the Switch plan of Genshin Impact has not yet been realized. However, the recent release of Switch 2 information seems to allow you to see the dawn of this plan.
Like its predecessor, Switch 2 is a hybrid game console that can be used as a handheld game console or connected to a TV or monitor. It is similar in appearance to Switch 1, but the screen size is expected to increase by about 33%, and other hardware details will be fully upgraded.
There have been many rumors about the specific launch date of Switch 2, and it has not been determined, but at least you can be sure that it will be better than the first generation in all aspects. In addition, although Nintendo has not yet announced which RPGs will be first launched on Switch 2, and HoYoverse has not announced the next plan for Genshin Impact and Switch 2, if the two are still planning to cooperate, then Switch 2 is definitely better than 1.
The first generation Switch was released in 2017. Although it was evaluated as one of the most innovative game consoles ever at the time, it was eight years ago, after all. Nowadays, Switch 1 cannot compare with PlayStation 4&5 or Xbox series game consoles in many aspects, so the birth of Switch 2 is inevitable.
In addition, devices are improving, and games are expanding. Compared with five years ago, Genshin Impact now has higher requirements for devices in terms of memory and performance. Perhaps this is why Genshin Impact was not finally released on Nintendo Switch - the rapid expansion speed of releasing patches every six weeks makes it increasingly unlikely that Genshin Impact will be ported to Switch 1.
You might be thinking that even without a Switch, playing Genshin Impact on PC is also great, after all, the bigger screen will make the experience better, but you only need to check the number of characters in your Genshin Impact Account to dispel this idea - the high storage requirements brought by the growing number of characters means that the PC may also experience lags. However, as the latest game console to be born, the Switch 2 is expected to introduce modern hardware, allowing popular Gacha games such as Genshin Impact to run smoothly.
If the Switch 2 can really achieve hardware advancements, it will not only run the current Genshin Impact smoothly but also adapt to the frequency of future updates of the game. In fact, there are rumors that the Switch 2 will even be able to run large games such as Metal Gear Solid Delta and Final Fantasy 7 Remake.
Since its launch, Genshin Impact has been compared by players with Zelda: Breath of the Wild developed by Nintendo, because the two games have many similarities in open world design and exploration. Even though Genshin Impact focuses more on Gacha elements and becomes more and more different from Zelda as it develops, some people still suspect that Genshin Impact is a copycat.
Regardless of the credibility of this suspicion, the combat, character development and narrative structure of the two games are now very different, which has completely opened up the own fan base of Genshin Impact. Therefore, Nintendo can completely regard Genshin Impact as a strong competitor to its own Zelda series - Genshin Impact is even completely free outside of Gacha elements, while Zelda is not.
In this way, whether Genshin Impact can be logged in to the Switch series is actually not related to the performance of devices, but involves intellectual property disputes. If so, then you may not have the opportunity to play this RPG developed by HoYoverse on any Switch.
But you don’t have to worry about it. After all, there are many game choices now. In fact, you can play Zelda on Switch and Genshin Impact on other devices to fully experience their different charms, give your own game review, and make your gaming experience more meaningful.
In the upcoming version 0.2.0 patch update in late March, the developers will add a series of new content to the game. These include new support gems, new unique items, and even there will be a high probability of releasing a new class.
However, among the adjustments announced by the developers for POE 2, there is one point that is controversial among players, that is, the adjustment to Lost Towers. They added the mechanism of Lost Towers to make it have richer content for players to explore. But not all players are satisfied with this.
In the preview of the 0.2.0 patch, the official said that they will change the mechanism of Lost Towers in the next update, so that players can encounter random rare enemies or even BOSSes in the process of exploring the tower. At the same time, the next version of Lost Towers will also be affected by Precursor Tablets, changing the distribution of monsters. That is to say, Lost Towers will give birth to more monsters for players to sweep.
It is not possible to judge whether this change is good or bad. Let’s take a look at how Lost Towers perform in the endgame of the 0.1.0 patch.
In the endgame, players explore Lost Towers basically to open up new maps, and then insert Precursor Tablets on Lost Towers to affect the appearance of modifiers.
If players have Waystones with very bad attributes, or Waystones that become worse under the influence of Vaal Orb, then players usually choose to use these Waystones on Lost Towers.
Because Lost Towers have very low returns, and basically no rare items will be dropped. And there are no activities. Therefore, there is no loss in dropping Waystones in Lost Towers.
If players have Precursor Tablets with very good attributes, then players can insert these Precursor Tablets into nearby towers. The influence areas of these towers will overlap, and the overlapping areas are the areas with the best farming currency. When several excellent attributes overlap, the probability of rare enemies appearing in this overlapping area will be much higher, so you can get good benefits in these locations, such as many POE 2 Divine Orbs or even unique items.
This method is also effective in 0.2.0. This is a very timesaving method. But players still hate Lost Towers very much and even think that Lost Towers ruined the entire POE 2 endgame experience.
Mainly because the rewards players can get in Lost Towers are very rare, and the interior of Lost Towers is very complicated, like a maze. And the interior of Lost Towers is very narrow. When players fight inside Lost Towers, the skills they release are often blocked by walls, so the experience inside Lost Towers is very poor.
However, the developers also made some changes to Lost Towers in 0.1.1. In version 0.1.1, the developers added 5 new types of towers to the game:
Each of these towers has a different terrain and monster distribution. The best tower for players is basically Bluff, because the exploration route in this tower is basically a straight line, allowing them to complete the tower the fastest.
Since Lost Towers introduced more points of interest in 0.2.0, players have to spend more time than usual to fully explore the entire tower. This is unbearable for some players, mainly because the complex and narrow terrain of Lost Towers makes every minute of fighting in it full of torture. Even worse, players sometimes cannot defeat the boss in the tower, which may cause players to have to challenge these bosses repeatedly or waste one of their Waystones to reset the tower.
In addition, since the 0.2.0 patch, towers will also be affected by Precursor Tablets. When players use Breach tablets and encounter a Breach encounter in a tower, the battle will become very difficult.
After the update, players can no longer throw Precursor Tablets or Waystones with disadvantageous entries into Lost Towers at will, because towers will now also have various monsters and rewards.
But such changes are not all bad. At least after the update, Lost Towers will become the same as ordinary maps and can also bring rich rewards to players. Compared with previous versions, players now have more opportunities to encounter Ritual events, Breach events and Delirium mirrors on the map. Therefore, towers will become another place to choose to farm currency.
Lost Towers will also be affected by Precursor Tablets on other Lost Towers, so you can also control the drops or enemies in the tower to a certain extent.
Read More: Path Of Exile 2 0.2.0 Patch: This Patch Will Have A Great Impact
Most players may be dissatisfied with the changes to Lost Towers in the 0.2.0 patch. This is because Lost Towers is not what they are interested in. The process of exploring the tower is depressing and disappointing. Even after the changes, most players are probably still not willing to fight in such a complex terrain as Lost Towers. Players are more looking forward to developers bringing some real new content. For example, new bosses, new activities, new unique items or classes, etc.
Do you think you already have the best legendary weapon in WoW Classic? Rare and epic weapons are much less in vanilla than in World of Warcraft. Obtaining these overpowered weapons not only brings great luck, but also requires a lot of grinding, not only for the materials used to complete them but also for the raid instances in which certain components are located.
World of Warcraft will include three kinds of Warcraft legendary weapons. Thunderfury, the Blade of Blessing of the Wind Blade, is a one-handed sword of warriors, paladins, rogues, and hunters. The hand of Safras, Ragnaros, is a two-handed hammer that is suitable for any occupation where the weapon can be used. The defending king Atiesh will appear to the wizard, priest, warlock and druid after the launch.
Binding is very rare and does not happen very often. Only one person can get them in a 40-person attack, so if you are attacking with a guild, you may decide who can start the mission. It's worth noting that you are looking to ship to Molten Core, but it's not required. If you don't have it, you can reach the entrance and area through the five-person Blackrock Depths dungeon. Before you enter, get the shortcut task from the Lothos Riftwalker outside the BRD, because you can finish it during the dungeon run.
Once you have at least one binding, you can chat with Highlord Demetrian of Silithus to get you started. In addition to killing Ragnaros and getting two bindings, you also need 10 Elementium bars. These very rare handcrafted materials come from Fiery Cores (the drop of fire in the lava), Elementium Ore (from the more difficult Blackwing Lair raid suddenly left your goblin to drop, this does have a real each have 10 The Arcanite Bar can be made with the rare Arcanite crystals and the bar found by the miners and converted by an alchemist with a two-day cooldown.
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WoW, Classic has been launched this month to bring players back to the early days of Azeroth. However, although MMO's long-term fans are eager to revisit those quiet days, it can be said that "World of Warcraft" has been a bit worrying. Fortunately, the Blizzard looks a little better - especially when it comes to gold farming.
In an interview with Eurogamer, chief software engineer Brian Birmingham said that developers want to be able to maintain the practice of gold farming - buying and selling game currency through a third-party "black market" - "controlled."
Currently, World of Warcraft allows players to purchase gold through the token system, but Birmingham confirmed that this is not available in Classic. However, he did notice that "the player has pointed out that because it is a shared subscription, you can plant a bunch of WOW Classic Gold in modern Warcraft and use it to re-subscribe.
When asked if Blizzard is expecting more questions about gold farming, Birmingham said "as long as one is on the keyboard and they are running and doing things", there should be no problem.
Instead, the question arises "when someone has some kind of automated program to play games for them." Birmingham pointed out that this practice violates the game's terms of service, but it should be easier to combat this behavior now. When WoW was launched in 2004: "We have better detection algorithms and techniques than before, so we hope this is enough to get the gold planting under control."
There are several ways to make Gil in FFXIV. Quests, crafting, farming and playing the market board.
Questing- This will get you quite a bit of Gil and progress the story along the way. Just the main scenario quest will net you a lot of Gil but will consume most of the time you have in the game up until end game. This will be your main source of Gil until you're able to do one of the things listed later. Side quests and level quests give a smaller amount but do give you something.
Crafting- The bread and butter of serious Gil makers. People who take the time and Gil to invest in a crafter are THE richest in all of Korea. I won't lie to you, they put a lot of time, effort and Gil into this. Trust me when I say that this will pay dividends later in the game. HQ items and gear are fantastic early end game gear. If you're serious about making Gil in FFXIV you'll want a crafter.
Farming - Where do you think the crafters get their materials? Probably from farming it themselves. However, those who don't have the time or the patience to do it will buy it all on the market board or from their FC. Don't misunderstand, it is probably one of the easiest ways to make Gil. Just takes time.
Playing the market board - Ok a quote is best suited for this one. “Gotta spend money to make money". The premise is you gotta find the item that is selling quickly for the least amount of FFXIV Gil. Buy the item and then sell for a higher amount. If someone has undercut the next highest item by a lot, then they either misclicked or didn't check the price of everything before the put it in the market board. Either way, your gain. A fair bit of warning. You can seriously mess up the economy of your server if you do this wrong. Granted that's if a lot of people are doing this method wrong.
Bonus - keep an eye out for what materials are needed in the next major patch/ expansion. Those will be the items in most demand and able to get you the richest.
Poe Currency is not a fixed currency in the game, but a general term for all currencies that can be traded with each other in Path of Exile around a large amount of items, scrolls and orbs, such as Exalted Orbs and Chaos Orbs, which are undoubtedly played an important role in the game. In general, we can use Poe Currency to enhance our character skills and buy some other more needed items, for the exiles, how to get enough POE Currency throughout the adventure has become the key to success.
First of all, you need to collect as much as Poe Currency possible, which can be obtained by dropping from the killed monsters. However, not everything you collect is what you really need, so you can leave those advanced orbs to improve your character skills and clean up the ones which will never be used by selling them to others.
Or, you exchange directly other items with other players, which is pretty good without costing any extra currency, although some rare orbs are still hard to obtain. So you should always focus on the market dynamics and price to ensure not jumping into a loss.
In order to free up more time to enjoy other content in the game, it may be more convenient to buy POE Currency and equipment,and just Poecurrency.com is supplying cheap Poe Currency and items with 5% off by using "POE" and 8% discount code, which is a website that focuses on Poe and they can put all energy into Poe service.
The MapleStory 2 site has a lengthy post from Producer Jungsoo Lee to discuss big changes coming to the end game. The goal is to provide players with more options to "enjoy the variety of experiences the game has to offer". Currently, the community has been critical with the lack of content at level cap.
Major changes players can expect:
"We want players to experience seamless progression with a variety of content the game can offer. Along with the new addition of Normal Chaos Raids, overall progression and requirements for enchanting will change. Please stay tuned for the update on early December to provide us with more feedback."
Read the full post on the MapleStory 2 site.
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For a lot of people, MapleStory was their first MMO adventure. It was free to download and play and depending on how old you were, had an anime aesthetic that appealed. Now that we have grown up and tried other games, MapleStory 2 is on the scene.
As Korean game studio Nexon continues to grow, so too does their ambition and direction for MapleStory 2. It’s a big, wide 3D world out there packed to the brim with assorted quests and tasks for players to complete.
It really seems that this is an MMO that you can play your own way. With XP and character advancement available through a variety of means, you aren’t forced to play any single way.
I was fortunate enough to have a brief catch up via messenger for a chat with Miyoung Oh, MapleStory 2’s Lead Game Designer to ask a few questions about their vision for the game and major changes from the original MapleStory title.
PowerUp! – Whilst the MapleWorld 2 feels the same, the change from a 2D side-scrolling game to a 3D world is a big change. Was this always your vision for MapleStory?
Lead Game Designer, Miyoung Oh – There are many things that can be distinct features from MapleStory, but we wanted to further develop character customization as we thought of the sequel.
We wanted to try out various things that can only be done in 3D because there’s a limit to character customization in 2D; Maple Workshop, various dance emotes, hairstyles and hats where you can change the position or length, etc. Once we decided on it, changing it to 3D was decided immediately.
PowerUp! – The housing is an exciting feature of MapleStory 2. What made you implement it and what plans do you have to attract players to build their own houses?
Lead Game Designer, Miyoung Oh – Since the map itself is in block form, map creation was very easy for the planners and other members working on maps, not just for designers.
Then we thought this would be easy and fun for players as well and they should try it out since it’s made up of blocks. We are in talks with Nexon America about amazing ideas on how to develop the housing content further. Please look forward to it as it will be revealed at the right time.
PowerUp! – Any plans to add class changing in the future? For those of us who can’t make up our minds.
Lead Game Designer, Miyoung Oh – There are no plans yet. Since you can gain experience and level up through various ways in MapleStory 2, we recommend that players create a secondary character.
PowerUp! – The professions were fun content in MapleStory, but it was hard for new players to level up anything other than gathering. What’s the plan to make professions more important in MapleStory 2?
Lead Game Designer, Miyoung Oh – MapleStory 2 has four types of gathering life skills and four types of craft life skills.
With enough playtime, anyone can reach maximum life skill levels which allow players to make various items through crafting. Once you reach Rank 5 of certain life skills (foraging, alchemy), you can visit new regions like Alkimi Island/Berg Island. The life skill system is also tied with housing where you can visit other player’s houses to aid in ranching and farming activities.
We’re always researching to find new ways to build ties between existing content and life skills in organic ways and will continue this direction.
PowerUp! – We are glad to see the arena back in MapleStory 2, is PvP here to stay? Is there any chance we could get Team Arena Battles? Such as 2v2, 3v3 or 4v4?
Lead Game Designer, Miyoung Oh – It was a very difficult task for the dev team to balance both PvE and PvP at the same time. We wanted to carefully review the addition of Maple Arena. Additional things on Maple Arena will be revealed soon.
We will think of many things to make this as enjoyable as possible for the players. There are no plans to add modes such as 2v2 yet.
As games keep moving in a micro-transaction direction, MapleStory 2 is no exception. Whilst the purchases seem to be purely cosmetic at this point in time, it would be foolish to assume that gear and XP boosts aren’t a possibility.
Nexon has cut some of the ‘pay-to-win’ features in the Global release, understanding that the cultural difference in the western market doesn’t look favorably on these features. So far the only in-game bonuses outside of cosmetics seem to be utility and convenience pieces such as quick travel items.
Interestingly there is a marketplace where players can sell gear for real-world cash, that gives cash-shop currency to the seller. A bold concept and not one that Blizzard could make work with Diablo 3, so I’m keen to see how Nexon makes it work.
If you can get past the cutesy bobble-head weeaboo aesthetic then MapleStory 2 is a pretty decent RPG at its core. With an overwhelmingly positive review on the steam store, it appears that players have taken to the new 3D direction as well as mechanics rather well.
How long will it last in the face of new upcoming content for goliath MMORPG World of Warcraft? Well, we will see. For now, it appears both fans and new recruits are thoroughly enjoying the MapleStory 2.
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