[Updated November 16 at 6:45 PM PST] We were able to make an additional fix for players who have stuck in the Maple Alliance Outpost due to trying to exit the portal that would take you back to the Maple Alliance Outpost. If you are caught in this state you should be able to use the portal and be able to exit to Henesys.
[Updated November 16 at 6:07 PM PST] The compensation items have been awarded. You may pick up your rewards from the gift box notifier on the left side of the screen.
[Complete] The maintenance has been completed as of 3:00 PM PST (6:00 PM EST / 12:00 AM CET November 17 / 10:00 AM AEDT November 17). Cash items in your inventory have been extended to cover the amount of time the game was unavailable. We will provide the compensation items later today, and will update here when that has been done.
[Updated November 16 at 2:52 PM PST] Information about compensation for the extended maintenances on November 14 has been added.
We will be performing an unscheduled minor patch on Friday, November 16, 2018, at 1:00 PM PST (4:00 PM EST / 10:00 PM CET / 8:00 AM AEDT November 17). We anticipate the maintenance to last approximately 2 hours, concluding around 3:00 PM PST (6:00 PM EST / 12:00 AM CET November 17 / 10:00 AM AEDT November 17).
Please note that the estimated length of time for each maintenance is subject to change without notification.
Thanks for your patience!
Time:
Friday, November 16, 2018
PST (UTC -8): 1:00 PM – 3:00 PM
EST (UTC -5): 4:00 PM – 6:00 PM
CET (UTC +1): 10:00 PM – 12:00 AM (November 17)
AEDT (UTC +11): 8:00 AM (November 17) – 10:00 AM (November 17)
Thanksgiving arrives in the United States next week, and we have a lot of thanks to giving for all of the amazing support we've seen from all of our players. We're launching a special series of giveaways to help you get geared for Chaos Raids and enjoy Thanksgiving!
Event Details
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MapleStory, the iconic global MMORPG from Nexon America, is bringing the first phase of its long-awaited battle with the sinister villain, the Black Mage. Between November 14 through November 28, players can take part in the “Gathering of Heroes” event to join the Maple Alliance and prepare their armies to soon combat the Black Mage.
The Black Mage has long been the main antagonist behind MapleStory. His story originated with the role of bringing balance to Maple World but turned dark as he realized the only way to save Maple World was to destroy it. Now that his seal has been broken, players will need to work together to defeat the legendary boss.
The Gathering of Heroes event adds the Maple Alliance outpost, where players can hone their skills and prepare to level up in preparation of for their battle against the Black Mage, as well as adds various leveling updates. The main goal of the Alliance is to gather “Determination” and power up the holy light in the outpost to be able to fight the Black Mage. Rewards include the Gathering of Heroes exclusive Pet Box, Item Box, Beauty Box, and Money Box.
Starting today, players can reach level 200 by participating in the Tera Burning Project event to prepare to meet the level requirements for battle against the Black Mage. During this event, players will be able to create and assign their new character as their Tera Burning character, which will receive a Snail pet and have the ability to gain two extra levels each time it levels up until reaching level 200.
Additionally, characters level 61 and higher can move to the Maple Alliance outpost by accepting the Destiny Awaits quest and start the Journey of Destiny to unlock new areas and new enemies to defeat. In addition, players who deal the most damage when defeating Elite Monsters will receive Alliance Support for 30 seconds, which can include troop support, bombardment support, or airship support.
Lastly, the first area in Tenebris to unlock is Moonbridge. Players level 200 and above will have to navigate areas filled with hordes of monsters while shrouded in dark fog to ultimately defeat a powerful monster guarding the path forward.
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The original MapleStory has been incredibly successful, particularly in Asia, over the course of the 15 years it's been in service. The sequel, MapleStory 2, originally launched in South Korea back in 2015, but had its Western (global) launch last month and is now available via Steam. With that being the case, we reached out to Miyoung Oh, lead game designer at Nexon Korea, to learn more about the game, its launch, and the road ahead.
Give us the elevator pitch — what is MapleStory 2?
MapleStory 2 is an all-new game in the popular MapleStory franchise in full 3D and provides a unique experience that both hardcore and casual MMORPG players can enjoy. Like the original, MapleStory 2 boasts a rich variety of content: from immersive epic quests to difficult dungeons and raids for players looking for a greater challenge. Additionally, MapleStory 2 features all-new creative features for casual players to enjoy. Players can customize and design their own outfits, construct their dream homes, improve their instrument skills, play fun mini-games, and so much more! Regardless of your playstyle, MapleStory 2 has you covered with its passionate community of fellow Maplers!
What has the feedback been like from players since launch?
We have received a lot of positive feedback regarding the game since launch. Starting with our very stable launch (especially for an MMORPG), many players praised the various customization aspects and casual activities found within the game. What sets MapleStory 2 apart from other MMORPGs is the sheer variety of different activities players can enjoy within the game. In addition to going on adventures, fighting monsters, and completing quests, players can become a fashion designer by designing their own clothes, an architect by constructing their dream houses, or even become a musician while composing their own music scores. Casual players who are not into dungeons and raids have been enjoying playing mini-games, exploring the world, and excitedly posting creative designs within the MapleStory 2 community. There are so many activities that players will almost never run out of things to do. One of the best pieces of feedback we have received was regarding our team's stance on having no "pay to win" items in the global version of our game. As part of our effort to give players the best MapleStory 2 experience, we have removed every bit of possible pay-to-win content from the game. Players definitely loved the change, which we also feel is important to the long-term success of the game. Since then, we have also been communicating with our players frequently to provide a level of transparency with our community and to introduce more features and improvements based on our players' direct feedback.
What have you learned from the previous game and what have you taken from that into the second?
MapleStory has been in live service for quite some time, and we have definitely learned and experienced much throughout the years. When preparing to launch MapleStory 2, we wanted to focus mainly on three key things: stability, communication, and content. First, we had made sure we were confident in the global servers' stability before launching the game to the public. Throughout our two closed betas, we have done numerous testing to secure stable servers where all our players can play without running into any critical issues. Secondly, we made sure to pay close attention to our players' feedback. We have been communicating directly to our players through various social channels, and have been providing detailed information frequently through our Producer Blogs as well. We believe that part of MapleStory 2's successful launch is from the valuable feedback we have discussed and received from our players. Lastly, we have prepared and are continuing to plan many engaging events and content updates for the future to ensure players have the best experience possible. Although MapleStory and MapleStory 2 are two different games, we have tried our best to combine all of the successful elements of MapleStory with MapleStory 2's new and unique gameplay to create an all-new MMORPG experience for our community.
How do you approach both character building and progression?
In a character building perspective, you get a sense of growth as you gradually learn skills in the process of leveling up each time. You learn the basic skills of the relevant job once you reach Lv. 50, and you can freely change the skills based on the content you play. We approached this in a direction where there's not [many hurdles] in testing out various builds. Spec-wise, there are attribute points and skill points in the leveling up of the character, progress from gears, and progress from additional content such as pets or gemstones that are provided in stages for you to constantly have things to do, and enjoy and progress through various methods.
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Maplers unite!
My middle name is Contest. Enter for your chance to win a MapleStory 2Founder's Pack Explorer Package.
The folks over at MapleStory 2 really seem to have taken a liking to you guys! They hooked us up with some early release keys a few weeks ago, and now, they want to make their hugely successful free-to-play MMORPG even free-to-play for you guys!
Let's give away 30 Founder's Pack Explorer Packages to get you guys some awesome in-game items!
Today marks a milestone for the worldwide phenomenon MapleStory 2 as the new Chaos Rising Update drops a ton of new and seasonal features to the game.
Starting today, Maplers can now join Chaos Raids in their two favorite dungeons, Shadow Altar and Moonlight Fortress, followed by the the Ludibrium Clock Tower Chaos Raid on November 30th. Chaos Raids are challenging, straight-to-boss 10-player dungeons with satisfying difficulty and incredible rewards for players such as weapons and Legendary gear including: Extreme, Rare, and Panic.
Between today and Dec. 6, the Turkey Terror limited-time event is available to all players Lv. 10+. During this event, an enormous wild turkey is leading an invasion of Maple World. Players can accept the "Defeat the Wild Turkey" daily quest from Ruby in Queenstown and complete to earn the exclusive "Dashing Turkey Mount."
There will also be a Maple Harvest event during the same time frame where players can earn "Maple Leaf" coins to purchase items from NPC Bobby's shop. There are also unique titles to earn from various in-event quests.
To celebrate the new content, Nexon is giving out 30 Founder's Pack Explorer Packages, which includes:
- 30-Day Premium Club Membership
- Mark of the Founder Hat
- Founder's Regalia Name Tag
- Prismatic Harmony Unicorn
- 2,000 Blue Merets
That's a $40 value that they bundle for $25, and you're getting for $0. That math definitely works to your favor!
To enter to win, tell us how you plan to roast the wild turkey and end the Turkey Terror. I'm going to strap it to a chair and make it watch a TED Talk on the history of the cardboard box. It'll die of boredom within 20 minutes, which I think is the most humane way to put it down.
We've got 30 keys to give away. Winners will be drawn on Monday, November 12. Please make sure you comment using a Dtoid account that has your current email address on file. If you don't, I'll make you watch the cardboard box talk, too.
MapleStory 2 is available to play for free now. Head over to PC Invasion for more chances to win!
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Nexon has announced that MapleStory 2 has been updated with the Chaos Rising content expansion. Players can look forward to more than a few quality of life improvements, the Turkey Terror limited time event, the Maple Harvest and Chaos Raids in a pair of fan-favorite dungeons.
Turkey Terror sends players on a chase after "an enormous wild turkey" that is terrorizing the world. Taking the Defeat the Wild Turkey daily quest and completing it successfully will possibly be able to earn the Dashing Turkey Mount.
Maple Harvest will run simultaneously with players able to earn Maple Leaf coins that can be traded for items from a special vendor.
Starting today, Maplers can now join Chaos Raids in their two favorite dungeons, Shadow Altar and Moonlight Fortress, followed by the the Ludibrium Clock Tower Chaos Raid on November 30th. Chaos Raids are challenging, straight-to-boss 10-player dungeons with satisfying difficulty and incredible rewards for players such as weapons and Legendary gear including: Extreme, Rare, and Panic.
Lots of QoL improvements are coming too including a Wardrobe feature, House Size Reduction, Check Party feature, Weapon Templates and more.
Check out the trailer below or head to the MapleStory 2 site to learn more.
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Nexon reported increased revenue and profit in the third quarter, largely thanks to the performance of its evergreen titles Dungeon & Fighter and Maple Story.
In the three month period ended September 30, 2018, Nexon earned ¥69.3 billion in revenue, up 15% over the same quarter last year. Net profit for the quarter was ¥22.3 billion, up 14% year-on-year.
In a presentation for investors, Nexon highlighted the impact of Dungeon & Fighter's National Day Update in China, and the long-running MapleStory's continued popularity in Korea. Collectively, China and Korea represented 79% of the company's Q3 revenue - 45% from China, and 34% from Korea.
MapleStory's revenue increased 129% year-on-year, in fact, while a mobile version, MapleStory M, hit three million downloads in one week after its global launch this August.
In addition to its results, Nexon also announced a strategic investment in Patrick Söderlund's new studio, Embark, which will give it 33% of the voting rights in the new venture.
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MMORPG.com has been giving 20 Explorer Pack keys for MapleStory 2 on Steam! These keys are valued at $29.99 each and will give players 30-Day Premium Club Membership, Mark of the Founder Hat, Founder's Name Regalia Tag and more! Enter for a chance to win one of these great prizes now!
NOTE: These sweepstakes will run from November 8, 2018 @ 3:30PM EST until November 15, 2018 @ 9:00 PM EST. As with all sweepstakes at MMORPG.com the more days you login during this event the better your odds of winning!
The MapleStory 2 Explorer Pack will give players the following:
Get ready for MapleStory’s biggest update ever as Maple World prepares for battle against the sinister Black Mage! The excitement starts with pre-events in the upcoming October update. The Black Mage updates begin in earnest in November, with the ultimate battle coming by the end of the year!
Here’s the release schedule:
• November - Black Mage: Gathering of Heroes
• November - Black Mage: Prelude to War
• December - Black Mage: Labyrinth
• December - Black Mage: Final Battle
Over the coming months, we’ll feature several events on the website to help you prepare, so make sure to check back regularly.
Starting in November, you can help the Maple Alliance prepare for war with all-new missions! Rise through the ranks and earn rewards and special skills.
Make sure you’re ready for the end-game! The Tera Burning event starting in November will let your character reach Lv. 200 three times faster. Content for players Lv. 200 and under will become easier and faster to complete, and the EXP curve will be lowered between Lv. 200 and 220.
Up your skill game in December with the addition of new 5th job skills for all character job categories (Warrior, Magician, Bowman, Thief, Pirate)! In addition, you will now receive all 5th Job skills as soon as you complete the job advancement.
Starting in November, you can explore the final region of Arcane River, Tenebris. This region is broken into different areas including foggy Moonbridge, the endless Labyrinth of Suffering, and the end of the river, Limina.
Deep within the Labyrinth of Suffering, you will confront Verus Hilla, reborn with the powers of the Black Mage! Available in December, you must face the fury of Hilla like never before.
Finally, in December, the time will come to go to war against the Black Mage! Prepare for Maple World’s ultimate battle!
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Dear Maplers,
This week’s update will be mainly focused on upcoming changes to UGC - mainly the Design Shop. Currently, we are seeing a truly massive number of creations from the community in the Design Shop, and in order to enhance the overall experience for both shoppers and creators we are going to make a few important changes.
Objective of the Change
The main objective of the changes are to ensure that:
The Thought Process
We reviewed current design shop structure and noticed a few issues. Because the cost of registering items on the shop is free for the first one, and only slowly rising with additional listings, and because we are refunding the full Listing Fee when design submissions are removed from the Design Shop, we have seen many players blatantly copying another player’s design, or uploading the content which clearly violates the ToS without any risk of losing Merets.
This was hurting the shop in many ways:
Thus, we have decided to tweak the shop fee structure to provide higher upside for the great content creators while better filtering out designs being submitted by bad actors.
Upcoming Changes
With the update on November 8th, we are going to change three things:
This change is to ensure that original creators have the potential to succeed in the shop. Also, by providing a 90 day registration period with a greater cut for the designers, we hope to see more meaningful creations and fewer items overloading the store, making the original creations harder to find.
Finally, by doing so, players duplicating designs to make easy Merets will now risk losing actual initial investments. We have a 10 day review period on Merets being delivered to creators, and will work to ensure that anyone who submits designs in bad faith will not be able to get any Merets from the sales and lose their original investments.
Review Process Improvements
The Customer Support staff handling the UGC submission and review process have been going through very tough times. We saw a much higher volume of creations coming in than expected, and lots of high level terms created confusion within the team. Additionally, since we work with teams in other countries, there are differing understandings of what is considered unacceptable. As a result, there were cases where some designs have been incorrectly removed. We sincerely apologize for your inconvenience and to improve this we have made a few internal changes to improve on our consistency:
While this might take more time to get to the level where everyone is satisfied, we promise you will see improvements in the UGC review process quickly, and please continue providing feedback if you see issues with our decisions.
This week’s update will include few important improvements.
Fairfight Update: We are reducing the impact to players above Lv. 50, resulting in most players seeing a 10%+ increase in damage, and the classes with a high dependency on buffs and passives will see even greater damage increases
10053 Issue: We are adding a new feature to the game with the Chaos Rising Update on November 8th that helps mitigate disconnections. This change will automatically seek to re-establish connection with the server, and it’s highly likely you won’t notice the disconnection after we apply the change. Some of the cases you will see loading icon on the center for very short time, but if you are experiencing long disconnections, you may see multiple reconnection attempts.
Please note that if you click Cancel during the reconnection attempt, you will be disconnected and receive the 10053 error. There are also a few edge cases that the game client will default to a disconnection with the error code, including but not limited to:
We expect most previously affected players will not see the 10053 issue after the update but we will keep monitoring to make sure. With this change, we hope to make everyone’s gameplay experience much more enjoyable.
Meso Seller and Bots: We are continuing to identify and block bots. Last week we have banned 30,000+ accounts and yesterday alone we have banned 10,000+ accounts. Also, to combat ad spams via walls and ad balloons we will be adding level requirements to use them. Also, whispers will now have a Lv. 25 requirement and group chats a Lv. 50 requirement. We are discussing additional measures and hope we can make gradual improvements to combat the bots without affecting your gameplay
Dungeon Limit Reset (BETA): It is finally coming to the game, please try out the dungeon limit reset beta feature and see how it is working for your daily grind. Remember, you can reset the limit only once per account each week, so choose your character wisely.
QoL Improvements: We are improving a few functions - house size reduction, Wardrobe Swap, Quickslot Bar swapping - also we are adding five different weapon templates for our talented designers!
Thanksgiving UPDATE!: We are going to celebrate the Thanksgiving with a ton of content. You will have the chance to earn a special turkey mount, decorations, outfits and other vanity items. Please look out for more details, and join us on Thanksgiving weekend for more!
December Teaser: We are already preparing our update for December, we will start to share some of the updates and improvements for December around Thanksgiving.
Optimization: This is still in our books, but we currently don’t have any details to share yet.
We will be providing much more detailed updates on the Chaos Raids with the patch notes and other announcements. While we thrive to deliver the best gaming experience to the community, some of the decisions might not seem perfect, and our actions might seem slow. We understand the expectation is high, and will work hard to improve ourselves to satisfy our great community. Please continue to provide us feedback, as while we might not be leaving comments on each individual comments, you can be assured we are reading and listing up the feedback to review.
This week is going to be huge for the community, and looking forward to see the community knocking off the Chaos Raids. It will be challenging but you will love it!
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To celebrate the lead-up to the final battle against the Black Mage, MapleStory will be having a whole week of Hot Days! All you have to do is log in to start receiving great items!Log in each day with a character Lv. 30 or above, and click the gift box icon on the left side of the screen to receive a Gift Box, and then double-click the box in your inventory to open it. The Gift Box can be obtained once in a 24-hour period every day, resetting at 4:00 PM PST / 7:00 PM EST / 1:00 AM CET / 11:00 AM AEDT.
Once you receive the gift box, you can open it anytime before 1:00 AM PST / 4:00 AM EST / 10:00 AM CET / 8:00 PM AEDT of the following day.
If you have more than 30 unclaimed gifts, you may not be able to see the Hot Week reward. Please clear any unclaimed gifts and log in again to see the Hot Week reward.
All rewards are for both Reboot and non-Reboot worlds unless specifically noted below.
If you obtain an open each Gift Box every day from Monday to Saturday, then on Sunday—in addition to Sunday's reward—you can have another gift! You can select one from all of the items that were given out from Monday to Saturday. You are not required to have received each day’s Gift Box on the same character in order to be eligible for the extra gift, but it does have to be with characters in the same world (multiple worlds in World Alliances don't count).
This event is available to players Lv. 30 and above (Zero characters must have completed up to Chapter 2). You can receive one gift box per account per day.
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As previously mentioned in the last State of the Game producer blog, the goal is to get the next update out on November 8th. This update will bring a major amount of content with the beginning of Chaos Raids. Players all around are eagerly waiting for Chaos Raids, as they bring 10 players sized party content and the chance at Legendary gear.
Three Chaos Raids currently announced are coming in November if everything goes accordingly for Nexon. The first two Shadow Altar and Moonlight Fortress will be available on November 8, with the third one coming later. Ludibrium Clock Tower is planned for November 30, the more difficult raid where you can get a Legendary weapon.
Nexon is currently ranking each raid from easiest to hardest as Shadow Altar – Moonlight Fortress – Ludibrium Clock Tower
Legendary headgear, gloves, and shoes can be obtained from the Shadow Altar. Players will likely grind the Altar to get their gear score up to take on the Moonlight Fortress next. The Moonlight Fortress will contain Legendary Tops and Bottoms, prepping players for the long wait on the Ludibirum Clock Tower.
Three different gear sets will be available with different passives and triggers, each cosmetically shown above.
Nexon is going to beta test an idea around the dungeon limit/cap coming with the November 8 update. The plan is to introduce a reset function that can be used once a week. This reset feature will reset your daily and weekly cap. However, it can only be used once a week and when you have reached your weekly cap.
For example, by the third day, if you did 10 dungeons daily, you’ll be at your 30 dungeons weekly cap. Then you can use the reset function (once per week), and do another 30 dungeons that week. It will also allow you to do another on that same day, letting you do 20 dungeons in one of those three days.
Nexon’s Jungsoo Lee, Head of Nexon America, goes on to mention the reset has no change to the loot table for dungeons. He also notes that the double loot event for dungeons will continue for another week. This continues to affect both Normal Dungeons and Hard Dungeons.
We double checked with Lee on Twitter to make sure the reset feature is free.
The producer blog also announces the next planned event coming to MapleStory 2, Thanksgiving. Without saying too much about the event, Lee says a wild turkey will be invading and there will be “many different activities” to get rewards and an exclusive turkey mount. Take a look at the turkey below:
Other Briefly Mentioned Topics
Lee briefly talks about a few other topics at the end of the producer blog, like the previous one. These include the Fairfight change coming, continuous work on the 10053 error, banning over 1,000 Meso Sellers & bots daily, etc. There are also plans to change the UGC system slightly:
“We are still working on a few changes to the current system. We can assure you it won’t impact the general use of UGC, and our goal is to create clearer guidelines about what is and is not allowed on top of what is mentioned in the Terms of Service. We’d also like to ensure that the Design Shop works as a function of talented creators and designers to deliver creative, quality designs which can sell well on the shop, also providing more options for customization for all players.”
What do you think of the dungeon limit reset planned for November? It doesn’t get rid of the cap, but it lets players complete up to 60 dungeons in a week. Which is going to be necessary when the double loot event for dungeons ends, and the loot slows down quite a bit.
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