With WoW Cataclysm Classic just around the corner, Deathwing burst forth and destroyed the world, bringing sweeping changes to Azeroth and many of WoW’s systems. Fast forward to today, and Deathwing is returning once again in WoW Cataclysm, launching on May 20.
A lot has happened since 2010, so let’s take a moment to revisit Cataclysm patches, review the story and some features introduced, and take a look at the brand new changes coming to Cataclysm Classic!
Patch 4.0.1 is Cataclysm system pre-patch, introducing several interfaces and system updates ahead of release.
Reforging was introduced, allowing players to assign some of an item’s secondary properties to different secondary properties, and Mastery was introduced, providing a new secondary property for you to consider!
Additionally, spells and abilities changed removing ranks, instead simply scaling with character level, and Spellbook UI was updated with it.
With ammo removed from the game, hunters have seen a number of quality of life improvements, especially as cloth, leather, and mail users see their armor become as durable as plate, which normalizes repair costs across classes. This avoids the problem of spending large amounts of WoW Cataclysm Classic Gold and still not getting satisfactory results, as was the case in the past.
Patch 4.0.3 brings us Shattering. Without warning, the corrupted Dragon Aspects Deathwing bursts from the stone heart of Deepholm, the realm of earth in Elemental Planes. Jagged cracks tear through the land, and raging waves crash against coastal areas.
From Thousand Needles to Blasted Lands, the surface of Azeroth is reshaped in a violent upheaval. Forced to defend their homes against Deathwing and his minions, both the Horde and the Alliance lived with the uneasy fear that the world as they knew it had changed forever.
Shattering saw the continents of Kalimdor and Eastern kingdoms reshaped, offering unique experiences in previously existing areas and new adventures in never before seen zones.
Two races were unlocked Goblins for Horde and Worgen for Alliance, and fresh race and class combinations accompanied them. Nine new dungeons were introduced:
Three new raids saw champions face down to some of the bigger threats and allies of Deathwing!
Blackwing Descent was the layer of the resurrected Nefarian, son of Deathwing, and the site of the heinous experiments he conducted in an attempt to create a new breed of chromatic dragons.
Bastion of Twilight was the primary fortress of Twilight Hammer. Cho’gall, the leader of the cult, dwelled here, as well as Sinestra, mother of Nefarian and Onyxia and creator of the first Twilight Dragons, reanimated and overseeing the creation of another Twilight clutch.
Throne of Four Winds was located inside Skywall, and was Al’Akir’s personal lair! With the barrier between Elemental Plane and Azeroth ruptured, his invasion needed to be stopped.
Patch 4.1 Rise of the Zandalari is the first major patch for WoW Cataclysm! The days where the great troll empire stretched across ancient Kalimdor, were long past. As Azeroth recovered from the destruction of Cataclysm, the world’s divided troll population faced a bleak future.
These dark times spurred the trolls of the Zandalar to drastic action. They began a bold crusade to save their race by unifying the trolls into a powerful empire.
With Zandalari’s aid, the fallen capitals of Gurubashi and Amani nations - Zul’Gurub and Zul’Aman began rebuilding, replenishing their forces for a bloody campaign to expand their territories.
Yet Vol’jin and his Darkspear trolls were not aligned with Zandalari. They vowed to work with the Horde and the Alliance to prevent the trolls from starting a new war in Azeroth. Soon Vol’jin was forced to act on his promise, for if Gurubashi and Amani were left to their own devices, the world would know the legendary strength and savagery of the ancient troll empires once again.
With the trolls attempting to rebuild and reunite, Zul’Aman and Zul’Gurub were reimagined, becoming heroic 5-player dungeons.
Guilds received some attention with the introduction of Guild Challenges that rewarded achievements and gold for completing various content in a guild group. Guild finder tool was also introduced, designed to help players find like-minded friends to tackle these new adventures with.
And a very helpful quality of life improvement also came with this patch. The ability to resurrect allies from raid or party frames, instead of having to locate a fallen companion’s body in the world.
Patch 4.2 Rage of the Firelands, was the second major patch of Cataclysm. Across the breadth of Azeroth, Horde and Alliance dealt crushing blows to Deathwing’s elemental minions and fanatic Twilight’s Hammer cultists.
As the elements continue to be in disarray, it seems that the noble shamanic order may finally be on the verge of collapse under the enormous weight on its shoulders. Even Thrall, for all his wisdom and skill, had grown aggravated by his failure to effectively communicate with Azeroth’s elements.
Recently, his calls were acknowledged, but the malevolent entity that responded had only intensified Thrall’s fears and doubts.
Patch 4.2 brought with it a new raid, Firelands. This molten hellscape in Elemental Plane was forged by Titans to house Ragnaros and his servants. Ragnaros’s invasion of Mount Hyjal could not go unanswered, as champions took the fight to his domain.
A new legendary item, Dragonwrath, Tarecgosa’s Rest could be obtained after completing a considerable questline. This two handed staff was incredibly powerful, and wielding it was a true testament to dedication!
A nice quality of life change, improved Durability Displays’s warnings, adjusting yellow to signify 20% durability as opposed to a durability of 5%. And access to a wealth of information and lore was added directly in-game with the introduction of Dungeon Journal.
Patch 4.3 Hour of Twilight was the third and final installment of cataclysm, and its largest content update since launch!
In the aftermath of Cataclysm, the warriors of Azeroth rose up against the forces of the mad black Dragon Aspect Deathwing. Thus far, the world’s defenders had shattered the power base of Twilight’s Hammer cult and defeated the raging elemental Lords Al’Akir and Ragnaros.
Yet despite these victories, as long as Deathwing was free to pursue his twisted goals, Azeroth would remain under threat. No one was more aware of this fact.
The great Dragon Aspects such as Nozdormu, Alexstrasza, Kalecgos, and Ysera. Together with the wise shaman Thrall, they devised a plan to vanquish Deathwing with a weapon of his own design: the infamous Dragon Soul.
Thrall and the noble aspects would call upon Horde and Alliance to help them retrieve the artifact - No longer in existence - from the distant past. Those brave enough to face the challenge would embark on a perilous journey from Azeroth’s apocalyptic End Time to Dragon Soul’s point of origin during the catastrophic War of the ancients. If the heroes succeeded, an even more harrowing battle awaited them in their present.
Hour of Twilight brought three new dungeons:
End Time saw heroes visit potential futures that would come to exist should Deathwing prevail, pitting them against visages of corrupted heroes of Azeroth and ultimately facing down a tormented version of those Nozdormu, called Murozond, who created Infinite Dragonflight and shattered the time ways in an attempt to subvert his own mortality.
Well of Eternity flung heroes back 10,000 years in time, just before Sundering to assist Illidan and Tyrande in battling Burning Legion. As Azshara attempted to bring Sargeras himself to Azeroth. Hour of Twilight saw heroes prepare for the last battle with Deathwing, and fight alongside Thrall to bring Dragon Soul to Wyrmrest Temple.
The final Raid, Dragon Soul, continued to the fight in the besieged temple through Last of Deathwing’s lieutenants and ultimately onto Destroyer himself. As Thrall, Dragon Aspects and the champions of Azeroth attempted to end Cataclysm once and for all.
A new legendary pair of daggers called Fangs of the Father could be obtained by rogues after completing a multi-quest chain that concluded with the defeat of Deathwing.
And Raid Fighter tool was introduced, offering a quick way for players to form a group for a specifically tuned version of Dragon Soul Raid.
With all these epic storylines, legendary items, dungeons, raids, Cataclysm era was densely packed.
But perhaps one of the greatest systems introduced in all of Cataclysm, perhaps one of the greatest systems introduced in all of WoW came with patch 4.3 - Transmogrification.
This new cosmetic system allows players to customize their gear like never before by copying the appearance of one item onto another. Gone were the days of mismatched armor and feeling like you had to choose stats over aesthetics!
In Cataclysm Classic, the core story and experiences will remain, but a few things have gotten some changes.
Firstly, things are going to be faster. An increased content cadence will condense the entire expansion into about one year, while an expanded pre-patch means the action starts sooner.
As of the pre-patch going live, the shattering has come to Azeroth. Kezan and Gilneas starter zones are now available, and Goblins and Worgen are unlocked and can be leveled up to 80.
Also, Transmogrification is unlocked, as are account wide collections. New class and race combos are unlocked, along with class updates like talents and spells. Archeology and Reforging are also unlocked. Accelerated leveling from 1 to 80 is in place, which will help you roll alts in this faster environment. And flying is unlocked in the newly reshaped Kalimdor and Eastern Kingdoms.
At launch, several more iconic features from Cataclysm will come online. Five zones will be unlocked. Mountain Hyjal, Vash’jir, Twilight Highlands, Uldum, and Deepholm will all be available for 80 through 85 questing.
And the 9 dungeons we explored earlier that were part of patch 4.0.3 will all be unlocked, along with a new heroic Dungeon system. Tol Barad world PVP zone that pits Horde against Alliance for the control of three objectives will also unlock at launch, as will everyone’s favorite fairgrounds Darkmoon Island.
After launch Throne of the Four Winds, Blackwing Descent, and Bastion of Twilight will make their appearance and a new flexible Raid Lock System, which allows players to do both the 10 and 25 player versions of raids in the same week. Plus, additional content updates will continue to roll out as the expansion unfolds.
That’s it for my review of all the major WoW Cataclysm Classic patches released so far. Anyway, the new expansion is coming soon, so let’s wait and see!
Get ready because I'm about to reveal a bunch of important passing techniques that are often overlooked but are currently proving to be crucial in the EA FC 24 Team of the Season event. However, before we delve into these techniques, let's take a moment to enhance our understanding of passing fundamentals.
Passing is the cornerstone of gameplay in EA Sports FC 24. It's not just about moving the ball between players. An effective passing involves delivering the ball to a teammate smoothly, without disrupting the game's flow. An inaccurate pass can lead to missed offensive opportunities or the opponent gaining possession.
In the game, there are various types of passing, each serving different purposes:
Let's begin with the Ground Pass, the simplest passing method in the EA FC 24. Target a player with your Left Analog Stick and press your X or A button to send a Ground Pass directly to their feet. This is the most commonly used pass, but ensure there's no opponent blocking the passing lane.
The Driven Ground Pass, which is also called the Long Driven Pass, is a more forceful version of the normal Ground Pass. Hold R1 or RB button and power up a normal pass for a faster and stronger delivery. Use it when your passer isn't under pressure to speed up the play, though it relies on the skills of the passer and receiver.
Moving on to the Lofted Ground Pass, it's ideal for bypassing Defenders blocking Ground Passes. Double-tap the Pass button to lift the ball slightly, making it harder to intercept. You can employ this pass inside the box to evade Defenders.
Lastly, the 1-2 Pass adds dynamism to your attack. Hold L1 or LB and pass to a teammate, then watch as your initial passer makes a forward run. Use this to create new passing opportunities and confuse Defenders. It's effective when combined with other passing techniques, especially on the wing to exploit space.
However, not all passes need to go directly to where the receiver is. Sometimes, you need to send the ball to his running lane so that he doesn't lose any speed while catching the ball. Therefore, we have 2 passes that point out the direction your runner is heading to.
Through Pass: Power up the Through Pass with your Triangle or Y button while giving your passer a side angle towards the receiver. This increases the efficiency of the through ball and allows the runner to get behind the defensive line.
Lobbed Through Pass: If someone is trying to anticipate the passing lane and cut it off, allowing runners to get in behind the defense, you can use a Lobbed Through Pass to get the ball past them and into the path of the player. Watch the movement of players, identify the defensive behavior of the opponent. If not, hold down the L1 or LB button and step up the Through Pass.
Another Through Pass variation is a lofted one. It can easily dodge a Defender's interception and get the ball towards your running lane. It is much easier to control the ball with this method compared to the lobbed one. In short distances, double-tapping the Triangle or Y button will allow you to execute it.
The next one is known as the Driven Through Pass, which can be executed by holding on to both the L1 and R1 or LB and RB buttons together. The Driven Through Passes are particularly effective in wider spaces. If you spot a teammate making a direct run towards the goal with minimal defensive coverage, consider using a Driven Through Pass to swiftly deliver the ball to them.
Moving on to the Lob Pass section, by only using the Square or X button, you can achieve a lot of things, especially when facing pressure. Using a simple Long Pass easily lets you break the pressure. You can also switch sides consistently with the Long Pass to get your buildup in another direction.
If you want your Long Pass to get even higher, which can be very useful for players who have the Aerial PlayStyle. You can utilize your EA FC 24 Coins to acquire a player with this particular PlayStyle. Then you can hold on to the L1 or LB button before going for a Lob Pass. This higher Lob Pass will give your pass more height, making headers easier.
On the other side, the Driven Lob Pass does exactly the opposite. Your pass loses height but gains speed, which can be very practical if there's no one between your passer and his target. To be able to use it, hold on to both L1 and R1 or LB and RB buttons together and power up the Lob Pass.
Using this Driven Lob Pass while switching sides is very effective if you're not under any pressure. It allows you to get towards the other side rapidly and increase the pace in your buildup before the defense settles.
Here are a few passing techniques I suggest trying out in the EA FC 24 TOTS Weekend League. Have fun and win more games with them!
MapleStory 2 is one of the most customizable MMORPGs available. You’ll find colorful 3D landscapes to explore, loads of new and familiar enemies to vanquish, and tons of exciting bosses to battle. Choose your class, embark on your journey, and the rest is up to you! The game implements a robust set of character options, a brand new progression and growth system, and world-building tools, redefining the MMORPG genre by giving players the ability to customize everything.
MapleStory 2 redefines the role-playing game genre with a complete commitment to creativity, arming players with a robust set of character and world-building tools that allow them to express themselves unlike ever before. Players can design everything from outfits and gear to dream homes and beyond: your only limit is your imagination.
Customize your hero, embark on epic quests, build your dream world, and explore a brand new dimension of the MapleStory universe alongside a passionate community of fellow Maplers.
Adventurers welcome!
Since its official launch, MapleStory 2 has become one of the biggest MMORPGs on Steam and a beloved game for 1 million players due to its unlimited customization, quests, and its fun community. Due to its rapid growth, the game continues to increase its servers, especially the Oceania server, where player population continues to exceed expectations.
To celebrate the occasion, MapleStory 2 will hold various events to commemorate the achievement and thank its players.
MapleStory 2 1 Million Player Celebration Events:
- Double Bonus Item Drop Event: Starting Friday, Oct. 19 and going until Friday, Oct. 26, players will be able to earn double bonus items from normal adventure dungeons.
- Special Weekend Login Event: Beginning Saturday, Oct. 20 until Monday, Oct. 22, players with Lv. 60 characters will have the opportunity to receive two gifts. Players who login between Saturday, Oct. 20 and Sunday, Oct. 21 will receive a Style Crate. Players who login between Sunday, Oct. 21 and Monday, Oct. 22 will receive 500 Red Merets. More details can be found here
Starting today, MapleStory 2 is also hosting various Halloween themed quests, dungeons, and in-game contests until November 8. Players who solve the murder mystery at the Mon Bloody Chouchou Hotel and complete the Stamp Event can collect Pumpkin Coins and exchange them for special Halloween themed items. Lv. 10+ characters, can also obtain a “Pumky Nest” item in their house by completing quests for furnishing items. Players can claim rewards including the Bouncy Pumky Mount, Little Pumky Pet, and Perched Pumky.
Get ready to enter a whole new dimension of Maple World, as you and your friends encounter vivid 3D landscapes, a multitude of special events and exciting minigames, and enemies both familiar and completely original. Your all-new MapleStory is just waiting to be shared, and we can’t wait for you to get started!
MapleStory 2 is free to play and currently available for download on Nexon Launcher and Steam.
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In Maple Story 2 you are able to customize your character in a variety of ways. You are able to buy clothing items from the cash shop as well as chat bubble customization items and badges that change your name tag background. If buying an outfit does not fit your mood, you can take those merits and customize your own outfit via their Maple Workshop. It is, of course, recommend you have some knowledge of using a creative program to customize the templates. Not only can you customize your clothes you can customize mounts as well. There are a number of mounts you can buy templates for and customize.
To add to the customization you can also customize your home. There are a number of blocks to use to customize and most are free. If none of those is to your fancy, like with clothes and mounts, you can buy block templates and customize those. MapleStory 2 offers a variety of ways to make yourself as unique as possible. If you want to make some merits back, you can take your cool designs and put them up for sale on the Design Shop in-game. It takes merits to post the item to sell and there is no guarantee people will want to buy it, but it is worth a shot.
I've already spoken about the levelling experience and how you can level to 50 in about two days. Now with the cap increasing to 60, it takes a bit longer than two days to get to the cap. After you hit level 50 the levelling slows a great deal.
If you are not rushing to hit max, know there are a bunch of mini-games you can do in between questing and levelling. These minigames will pop up on the side of the screen from time to time. Each offers experience and Mesos as a reward. If you are able to make it to last round you are given a Kay Coin which can be used in Queenstown at the spin wheel for prizes. If you would like to know the type of minigames check out the Maple Story 2 site for in-depth details on them as there are many.
Another thing to do in between levelling is playing music and fishing. Both activities give you experience points and can be seen as an alternate way to level your character. If you do not want to stick around at the computer to manually do these activities, it is possible to put them on auto mode using either a voucher or by paying merits. I found this to be a great way to level a character overnight or while I'm doing other work.
As with most MMOs, this game has to craft. At the moment there are limitations on how many materials can be gathered at one time. You reach the limit when it says "impossible" and then must wait for it to refresh. As far as the kinds of crafting there are Smithing, Handicrafts, Alchemy, and Cooking. Each has a specific type of gathering to pair with it. The gathering types are Mining, Foraging, Ranching, and Farming. Ranching goes with handicrafts and farming with cooking.
For the most part, these crafting trees lead to unlocking costume parts and housing items by ranking them up. The player can craft items to increase gains for different gathering or crafting. They are also able to make items that provide temporary buffs. In the later levels of crafting players are able to make some weapons though they may not be as strong as what you can acquire from a dungeon.
One way to get some use out of the crafting is to hire an assistant. In the housing, players are able to hire NPC assistants which have crafting skills and ranks. Higher ranking assistants cost merits. Assistants have an initial merit cost, then, in order to keep the assistant, you have to pay a monthly fee. These assistants are able to craft different items for the player.
As you can see there are many things to do outside of the general questing and levelling. Each area on the map has an area quest list of things to do. Completing these awards you stars which goes towards unlocking rewards in the map view. Opening this map view, you will see areas marked with red sword icons. I'm sure you can guess what this means: You guessed it, PvP areas do exist.
I have hopped in and out of those areas but most times I've found them to be empty or people just going there for a quest but not looking for a fight. If PvP is your type of thing you can do it in those areas. These areas do have shelters a player can go to when they want to avoid or take a break from that PvP life. Currently, the PVP Arena is not in as developers are working out gear and such for that. It is slated to be reactivated in early December.
You will also see on the map menu red monster icons. These appear when there are world boss monsters appearing in an area. These monsters are typically tough and can take very long to solo. Most of these types of boss monsters have over 20 million HP at higher level areas which shows they are meant to be taken on by more than one person. There is one problem that many people have faced when fighting some of these for daily quests. There is, however, a huge amount of lag that comes from having so many players in one area attacking the same monster. If possible to get a group of people and go to a less populated channel but that can be hard at times especially if you are a solo or not in a guild.
Guilds are also in Maple Story 2. Guilds get to have a guild home area. In this area, you can add shops, assistants and get guild quests. As a leader, you can also activate guild buffs. As your guild levels and ranks up, you are able to purchase different looks for your group home. It takes an enormous amount of Mesos in order to do this, however. It is worth it in the end to have an area that might fit with your guild’s theme if it has one.
There is a battle royale mode in Maple Story 2 called Mushking Royale. As it is with other BR titles, this has seasons though at the moment it is still not active. From my experience in the closed beta, you will start by floating in a big air balloon jumping out over a large map. You can find items to pick up and throw at other players as well as battle monsters in the field for item drops to use. There are towers located around the map which will sound off when a player is near. This mode has some fun to it but can take a little getting used to since you do not use your everyday class skills.
With all that this game has come to offer I have found my fun in it. I understand the cutesy depiction of it may be a turn off for some who like realistic or more cartoon-like graphics that are not heavily anime-influenced but do not let that fool you. MapleStory 2 offers great dungeons, amazing boss fights, good class diversity and so far a pretty decent story. I know the story stops short of getting to a culmination of everything but if you've played the first MapleStory or any MMO you know this is par the course. Stories develop over time and so does gameplay.
Right now having reached the current max level of 60, I am enjoying just playing around. I spend most of my time doing dailies to save up different currencies for mounts. As well as completing daily missions in hopes to get voucher pieces to make templates to sell in my design shop. At the moment this is the endgame until the next content update. If you really want to see it at its most challenging get to level 50 and run some of the hard adventures for the first time. I recommend the Balrog fight, Temple of Immortals. Whereas it can be tough for me to the point of yelling obscenities, I really enjoy the experience.
I'm hoping since Nova's popped up recently in the story that maybe somewhere down the road we will get a Kaiser class in this. It is my favourite from MapleStory. I am looking forward to the future activities to be had in Maple Story 2. Also, the recent update that was posted October 16th, they are working on new weapon templates. I’m so excited about this because I’ll be able to make something for my Heavy Gunner that is better than a box.
Is MapleStory 2 worth getting into right now? Yes, it is. There is an awesome event going on, Mapleoply, where you play a version of monopoly that has various rewards on the board. One being "Roto Air Taxi" walkies that allow you to take a free helicopter ride to any map. No better time than now at the launch of an MMO to just level and have fun then when there are a bunch of people around to do dungeons with. If you can find a class you enjoy playing or something you enjoy doing give it a try for that.
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Nexon’s MapleStory 2 has already attracted a huge number of players. The publisher confirmed that more than 1 million people downloaded the game through Steam and the Nexon launcher since its launch last week. That makes it one of the more popular massively multiplayer online games on Steam.
MapleStory 2 is the followup to one of the first free-to-play MMO megahits. The sequel gives players even more control over their characters. It also has a modern character-progression system and tools to build the world however you want. And those efforts have paid off through the huge download numbers as well as the “mostly positive” user reviews on Steam.
On the Steam stat’s page, MapleStory 2 is among the top 10 most played games right now. It had a peak concurrent player number of 33,200 today, which doesn’t include players using the Nexon Launcher. Right now, it is the No. 9 most-played game with 30,800 players. That puts it ahead of Grand Theft Auto V and just behind Tom Clancy’s Rainbow Six: Siege and Rust.
Nexon says that it is adding more capacity to keep up with the influx of players. The publisher notes that it is doing extra work to add support for people in the Oceania region that includes Australia, Melanesia, Micronesia, and Polynesia.
“Due to its rapid growth, the game continues to increase its servers,” reads a Nexon press release. “Especially for the Oceania server, where the player population continues to exceed expectations.”
It may have taken just a week, but that isn’t going to stop Nexon from celebrating. The publisher is preparing an in-game event to highlight its first massive milestone.
Beginning Friday, October 19, MapleStory 2 is getting a “Double Bonus Item Drop Event.” This will enable players to earn twice as many bonus items from completing dungeons. And a “Special Weekend Login Event” gives players a chance to earn special items for signing into the game throughout the weekend.
Of course, we’re heading deep into the month of October, which means it’s time for Halloween events. And MapleStory 2 isn’t going to miss out on the fun.
The Halloween event is live now. It gives players a chance to go on spooky quests in haunted dungeons. These include a murder mystery at the Mon Bloody Chouchou Hotel. Naturally, you can also earn themed items.
MapleStory? More like PumpkinStory! I’m sorry. That’s the best I have right now.
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Make your own music and start a concert with your friends in MapleStory 2. Here’s how to get your own instruments in MapleStory 2.
Chances are, you’ve probably come across a few players who are jamming out with their guitars and pianos in MapleStory 2. These characters are usually hanging around town holding their own mini-concerts around the kingdom streets.
If you want to be just like them, you’ll need to get your hands on your own instrument first in MapleStory 2. There are a few ways you can get them, with the easiest one being through a quest.
When you reach level 20 or so, a new Maple Guide quest will give you a free Practice Digital Piano and teach you how to play music. The quest will also grant you a music sheet that you can use to start playing music, so you can also start performing on the street.
If you don’t want to wait that long, you can head on over to Tria and look for the music vendor. Just head near the Troy Inn and talk to the vendor who’s playing music to buy an instrument. Make sure to prepare your Mesos because they do cost a pretty penny.
There are different kinds of instruments in MapleStory 2 apart from the typical guitar and piano. Here’s the list of instruments you can buy from the music vendor:
Aside from instruments, you can also purchase music scores as well. You will need these scores if you plan on performing, so keep that in mind when planning your budget. As with custom clothes and outfits, you can also import your own music in MapleStory 2.
Firstly, you will need a Blank Music Score that you can purchase from the music vendor. Once you have it, right-click the music score to pull up a new menu with tools that you can use to start composing your tracks.
If you have music pre-made, you can import it to the game by copy-pasting your song code into the Blank Music Score. Once that’s done, just name your new score and start playing your music.
When it comes to performing on the street, simply open your inventory tab by pressing I and look for the Fishing/Music tab. Look for the instrument you want to use and click it to open another menu where you can choose which score you want to perform.
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MapleStory 2 is filled with all sorts of quirky quests and missions. If you’re having trouble, here’s where the Stranger’s House location is in the game.
If you’re an active explorer in MapleStory 2, you’ve probably noticed the different exploration goals each map has to offer. Whenever you complete a certain goal, you’ll receive a star for that certain part of the map.
Apart from stars, you can also gain some experience and Mesos for your efforts, so it’s definitely worth working on achieving these exploration goals. That said, one particular mission in MapleStory 2 has you searching for the Stranger’s House to defeat the Mushmom inside.
The Stranger’s House is actually hidden pretty well in MapleStory 2, and it might take you a few tries to actually find it. Luckily, we know exactly where it is and we’ll lead you right to the Stranger’s House location.
The first thing you want to do is travel to Henesys, where you will find the exploration goal. From there, you want to head up north just above the red mushroom-shaped building. Climb the hills behind the building and you should come across an orange tree sticking out like a sore thumb.
That orange tree is actually the hidden entrance that will lead you to straight to the Stranger’s House location, so go ahead and interact with it. You’ll be transported to a side-scrolling map where you will find a little Mushkin waiting by the entrance.
If you’re in the right location, simply drop all the way down to the bottom of the map to find the Mushmom waiting for you in MapleStory 2. That being said, just keep an eye out on the orange tree to easily find the Stranger’s House in the Henesys map.
The Mushmom shouldn’t put up too much of a fight, so just defeat her to claim your hard-earned star in MapleStory 2. You’ll see the ruined house on the same level as the boss, and if you interact with the stone in front of it, you should pull up a deed. Congrats, that’s one more star added to your exploration collection!
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MapleStory 2, the new isometric MMORPG finally arrives in the West today. The sequel launched in Korea all the way back in 2015, but is now out elsewhere in the world, following a closed beta that took place earlier this year.
For those of you not familiar with MapleStory, it blends some of the standards of the MMO genre’s fantasy traits with some aspects of the modern day. Also moving from the traditional take, MapleStory combines isometric worlds with Chibi-style characters. It’s due to go live later today, with server maintenance due to end in a few hours’ time.
As mentioned above, the MapleStory 2 closed beta kicked off in the Americas, Oceania, and Europe back in May, but some players will have had something of a jump on others. Those who bought into the Founder’s Pack will have access to the game’s Premium Club and been rewarded with some in-game currency. Head Starts were also available, which let players who bought in have access to the game from October 1.
MapleStory 2 retains the series’ focus on customization, allowing you to change up everything about your characters. There’s a brand-new class, however – Runeblade. It joins the Archer, Assassin, Berserker, Heavy Gunner, Knight, Priest, Thief, and Wizard classes, and wields a magical two-handed sword.
Maintenance on MapleStory 2’s Western servers is due to end at 18:00 BST (13:00 ET), so you’ll be able to play later tonight. Sadly, the MMO’s take on the battle royale, Mushking Royale, won’t be available at the game’s launch and will return with the start of the game’s first competitive season. You can check out the game’s official announcement trailer in the video above.
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